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The ESPORTS Impact on the Fighting Game Community - Page 8

Forum Index > General Games
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Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2011-12-16 01:21:32
December 16 2011 01:16 GMT
#141
+ Show Spoiler +
On December 16 2011 09:24 [X]Ken_D wrote:
From the article

Show nested quote +
Why did I like Street Fighter even before I realized it was a strategy game?


Show nested quote +
There are online StarCraft 2 tournaments that can reach over 1000 people because the game is designed for and people expect to play on the internet. I’ve never entered an online tournament in my life and probably never will. What’s the point? To me, online play is ass.


Show nested quote +
So even though I’ve never touched Arcana Heart in my life, I still feel a sense of connection with AH players.[then later] Smash players tend not to have our arcade history,

How many AH arcades are around you, if any? (For those who don't know, Arcana Heart is a fighting game with only cartoon underage girls).

Show nested quote +
"But let me tell you a little about some of the other major people in this community. A couple have spent time living on the streets or in homeless shelters. A couple others have been in jail. Another was a drug addict famous for not paying people back. Actually, a few of them were like that. Some had really bad family situations with abuse, theft, jail, abandonment, and so on.


Show nested quote +
Again, if I’ve never seen you in this arcade before, then you’ve never earned my respect and it’s on you to give me reason to say what’s up.

Common decency or class too much to ask for? How hard is it to say "Hello" or shake the hand of a player that share the same passion for the game.

Show nested quote +
StarCraft had a weird community in North America during Brood War because even though very large numbers of people played or watched it regularly (including me), it didn’t engender the same attachment to community. It ran online tournaments with entrants into the 1000s, but they were online, where a sense of community is relatively weak.

Whereas, TeamLiquid tournament, WCG, etc just only had a sense of community from their supporting COUNTRIES.

Show nested quote +
Fighting games have consoles, monitors, sticks, pads, gaming related apparel, and lifestyle brands. That’s all!


Show nested quote +
With all this in mind, then, it’s not exactly rocket science that StarCraft blew up first. And in blowing up first, they’ve cracked into a market of pure spectators, people who never played Brood War and don’t play StarCraft 2 but watch SC2 broadcasts anyway. Those people have money and time on their hands and they represent even more money in everyone else’s pockets. Fighting games haven’t gotten anything like that yet.

Why don't they watch fighting games? Maybe they prefer watching Starcraft.

Show nested quote +
Some people think that our window of opportunity is now. If we don’t join up with professional leagues soon, they say, those leagues won’t want us in the future. I honestly don’t know what about our history and current trajectory makes anyone think this sounds right. After such consistent growth, why would we all of a sudden stop growing?


Show nested quote +
Was I jealous when I heard that commentators for other games can make up to $5000 per appearance while I’m over here working for gas money? Sure, but not nearly as much as you might think. I’m too in love with my community to wish I could trade places, and so is everyone else in the FGC.


Show nested quote +
Shit is straight clown shoes son, for reals.




Rofl, damn man. Mortons represent!
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Count9
Profile Blog Joined May 2009
China10928 Posts
Last Edited: 2011-12-16 01:55:20
December 16 2011 01:52 GMT
#142
I love the fighting community. Drive 4 hours to the nearest tournament that's gonna start 2 hours late and end 4 hours late with money matches and people screaming over everything. However, I think people forget that sc2, just because it doesn't have lan, can be played at a lan party. Lan parties are awesome, you have a similar atmosphere, when it's the finals everyone's sitting at one projector screaming and talking to each other. It's just that the massive (and I mean massive, look at the stream bar right now) amount of money in online play took away from that. Yeah, sc1 had mostly online tournaments, but there were loads of lans, loads. I don't think the origins were as black and white as you paint it, but what the sc community has become opposed to the fighting community is quite different.

I think this is just a case of good intentions gone wrong. People want e-sports to grow as big as possible and sc2 was very very lucky to get as big as it did. (Maybe if brawl wasn't such a shit game when it got MLG sponsored it could've blown up, oops melee bias showing) And from this position that came from hard work but also good fortune we look at the games around us that we also like and think, "I love SSF" or "I love tekken" or "I love Soul Calibur" - "Why aren't they as successful as starcraft 2 in terms of money getting poured in?" Then they think "Well it's cause their leaders are doing it wrong, they should all be like Day9, or their forums should all be like Teamliquid" Yeah, as if it was that fucking easy for sc2 to get where it was, As if the leaders of those communities don't want to their community to explode as well.

There's a lot to be learned from both sides. I would love to go to a monthly sc lan and meet people who play sc, but it doesn't happen. Barcraft is awesome, but it's not a tournament. Online tournaments you just get crushed by some random who's ranked higher than you in ladder that you probably won't ever meet, it's completely different. Generating lots of fans that don't even play the game but just watches and degrees of professionalism can be injected to the fighting game community, though to choose between driving through a state to get to the nearest tournament and just play for a day before you have to drive back or having all those tournaments be online, the former is the obvious choice.
Quenchiest
Profile Joined June 2011
Canada286 Posts
December 16 2011 05:50 GMT
#143
All it comes down to is answering a few questions:

Can Leagues run tournaments without conflicting with the community run majors? Even if it's not the same weekend, running it the next weekend would still cause a lot of people to choose either/or.

Can Leagues provide the same sort of setup that community run events provide? Extra stations setup for players to both play casuals and practice before getting to their games.

Will leagues allow the style of commentary that's already used? It's not a professional type of commentary, and it's not like starcraft where the crowd hears the commentators. Commentary is purely for the stream, and it's typical for people to just drop in and out on a whim to allow for various people to give their thoughts and insights. Especially certain players after they just finished playing a game.

Continuing with the commentary, would people like Yipes have to watch what they say? I love listening to someone like Yipes commentate Marvel, but I have a huge inkling that leagues wouldn't let his style fly.

Would Capcom even be willing to let leagues use their games anyway?

I mean, I get the idea that you can have both the leagues and the regular majors, and both can be different. However, I think most of the people in the fighting game community would rather the league tournaments be run like the majors. And that's where you get a lot of conflict. People don't want to feel like they're going to a watered down version of what the majors provide.
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