|
Miss leading advertisement.
"Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression."
What they fail to tell you is that free-to-play players have no access to the sandbox aspects of the game as well as some features such as the trade exchange which is pretty crucial to any player who wants to make a living out of crafting/gathering etc. The game is free-to-play but it is feature restricted, meaning you can buy a sub to access ALL aspects of the game.
Limitation based F2P - Don't go about saying you are an amazing F2P game that allows players to do anything they want when quite clearly the system is tailored more for the sub base. Whats sad is that the aspects of the game that would attract a casual f2p player, is not available without a sub. Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
and fuck the labouring system
|
I bought the founders pack, played on and off for a month, turn it on randomly sometimes. Anyone want to buy my founders package? lol
|
On August 12 2014 02:57 rei wrote: Miss leading advertisement.
"Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression."
What they fail to tell you is that free-to-play players have no access to the sandbox aspects of the game as well as some features such as the trade exchange which is pretty crucial to any player who wants to make a living out of crafting/gathering etc. The game is free-to-play but it is feature restricted, meaning you can buy a sub to access ALL aspects of the game.
Limitation based F2P - Don't go about saying you are an amazing F2P game that allows players to do anything they want when quite clearly the system is tailored more for the sub base. Whats sad is that the aspects of the game that would attract a casual f2p player, is not available without a sub. Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
and fuck the labouring system
the only thing that the F2P limits is your ability to build houses. that's it.
F2P players can not build houses or plant scarecrows to make a farm in Arche Age. This does however not stop F2P players from being farmers, they can either go look around the game world for hidden farm spots, that are not shown on the map or they can use public farming areas or they can get access from a patron friend to their farm.
F2P players can also not sell items through the auction house. they can buy items in the AH though. And there is also a faction wide trade channel that they can use without a problem. So all F2P players lose here is the convinience of the AH nothing more.
F2P players also gain less labour points every 10min than patrons and they also dont regenerate labour points when they are offline. As far as I am aware F2P players can only regenerate labour points when they are offline by sleeping in a bed in a house of a patron player.
Not regenerating labour points while being offline is the only thing that I am willing to accept as a problem with the F2P model. All the other things can be circumvented or are just convinience upgrades for the patrons. Even the thing that they generate less labour points while being online is fine with me because, and this might shock some, Arche Age is an MMO you are not suppsoed to do everything on your own. Nothing stops F2P players from achieving the same thing as a patron player, will they be slower? Most likely, but this is neither game breaking nor pay to win because interacting with other players can get you around this. Even patron players cant do everything on their own, they have to specialize just like the F2P players.
|
I think the model stinks a bit as do most f2p models. They should have stayed with the sub fee. Equality for everyone.
As it is now, it's not as bad because I still see it as sub game and the f2p part is more like a free demo. However, I think they should advertise it this way instead of saying it's an awesome f2p when it's clearly not.
|
On August 12 2014 05:52 Miragee wrote:
As it is now, it's not as bad because I still see it as sub game and the f2p part is more like a free demo. However, I think they should advertise it this way instead of saying it's an awesome f2p when it's clearly not.
This is kinda how I'm feeling about it. I get the frustration with the system since they've been claiming F2P, but as a demo to decide if you want to pay? It's really extensive.
|
Not saying the game is bad, i'm saying they lied about the game being "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression."
You just can't defend this.
|
I dont really care about PR department speak. It's bullshit in every game.
|
The game is amazing.
The only problem, and a big problem is all the hacks/bots out there/
The shield protection sucks, I would not find it a stretch to say that hald the active accounts playing are botters. Certains areas you can see over 30 bots in one screenshot.
Reminds me of Lineage. While botting is technically legal, the devs did nothing because they were paying customers. This time, the F2P model means that botters can lvl and make G just as easy, if not easier than the rest of us.
|
On August 15 2014 00:58 Boggler wrote: The game is amazing.
The only problem, and a big problem is all the hacks/bots out there/
The shield protection sucks, I would not find it a stretch to say that hald the active accounts playing are botters. Certains areas you can see over 30 bots in one screenshot.
Reminds me of Lineage. While botting is technically legal, the devs did nothing because they were paying customers. This time, the F2P model means that botters can lvl and make G just as easy, if not easier than the rest of us.
The bots however can't sell stuff through the auction house without sub.
|
I have not encountered any obvious bots on the beta servers. It's probably a problem on the alpha servers, but as someone said most bots probably are not subscribbed accounts so they wont take land or flood the AH
|
On August 15 2014 01:30 Skilledblob wrote: I have not encountered any obvious bots on the beta servers. It's probably a problem on the alpha servers, but as someone said most bots probably are not subscribbed accounts so they wont take land or flood the AH
Yep and we need less safe zones to be able to PK them all the time...
|
Bots are a huge problem. They grind mops all day and make more gold than most subs.
The bags that mops drop contain some pretty valueable reagents in them.
|
all they had to do is have one paid account while running 60 free accounts on bots
|
On August 12 2014 02:57 rei wrote: Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
and fuck the labouring system
Really? Neverwinter? You mean the game that made you pay $35 for an epic mount....?
|
Jesus christ. Just got home from work, checked my emails, had like 10 emails from paypal about transactions to trion worlds.
Turns out somebody hacked my account, bought Archage for 134€ and credits worth a couple of 100 more... Thumbs up to Trions support, they refunded all of it in a matter of minutes.
|
On August 16 2014 01:09 Spyridon wrote:Show nested quote +On August 12 2014 02:57 rei wrote: Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
and fuck the labouring system Really? Neverwinter? You mean the game that made you pay $35 for an epic mount....? Not really, not neverwinter. i didn't mean the game that made you pay $35 for an epic mount... screenshot or it never happen.
|
On August 16 2014 03:29 rei wrote:Show nested quote +On August 16 2014 01:09 Spyridon wrote:On August 12 2014 02:57 rei wrote: Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
and fuck the labouring system Really? Neverwinter? You mean the game that made you pay $35 for an epic mount....? Not really, not neverwinter. i didn't mean the game that made you pay $35 for an epic mount... screenshot or it never happen.
lol, Neverwinter is basically the western form of pay to win. Fastest Mounts in the shop where in pvp fastest=best. And it's insanely hard to gear without paying. I know hardcore players that really like that game but even they say it's p2w, lol.
|
I already won this argument, doesn't matter what you say about neverwinter it's not going to distract and lead the conversation away from the point i made, which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement.
|
On August 16 2014 04:10 rei wrote: I already won this argument, doesn't matter what you say about neverwinter it's not going to distract and lead the conversation away from the point i made, which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement.
Why do you even argue any further if you won already? And we all pretty much agreed that the advertisement is bull shit. But bringing up Neverwinter in your argument wasn't the smartest choice you made here...
|
why don't you stop trying to be off topic? and shut up about neverwinter, if you want to talk about it go open your own thread about neverwinter, stop quoting me out of context.
|
|
|
|