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On August 16 2014 04:45 rei wrote: why don't you stop trying to be off topic? and shut up about neverwinter, if you want to talk about it go open your own thread about neverwinter, stop quoting me out of context.
I'm so glad we have such a wonderful discussion.
Btw. my post included a bit of ontopic about how I was pretty much agreeing with you. Stop aggroing at other people before you get their point.
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On August 16 2014 04:45 rei wrote: why don't you stop trying to be off topic? and shut up about neverwinter, if you want to talk about it go open your own thread about neverwinter, stop quoting me out of context. Rofl how is it out of context? You were the one that brought them up and used them as a primary example of "f2p without limitations".... Which is so far from the truth. And now your mad that people called u on it and want them to drop it?
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it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement.
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Whats wrong rei you dont have anything to argue with people about in the one piece thread atm? Stop shit stirring man :|
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What ? i'm the bad guy here when you guys keeps going off topic every post? and I'm the only one trying to stay on task? This thread is not about me, but I do appreciate the recognition here Capped.
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On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement.
You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic.
If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game.
You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game...
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On August 16 2014 09:33 Spyridon wrote:Show nested quote +On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement. You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic. If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game. You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game... it's perfectly in context when i say it, but it's not when you quote one section otu of what i said and use it without addressing the point i'm trying to make.
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On August 16 2014 12:23 rei wrote:Show nested quote +On August 16 2014 09:33 Spyridon wrote:On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement. You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic. If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game. You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game... it's perfectly in context when i say it, but it's not when you quote one section otu of what i said and use it without addressing the point i'm trying to make.
Your saying that Archeage should have similar limitations to NW... which it seems the majority of people responding to you (who your claiming are out of context) think NW actually has "worse" limitations because its pay 2 win... which is why I say "arguably" more limitations, although that's putting it lightly.
So either you dont get it, or your trolling... because even in the context your explaining it's a silly concept.
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So I biuld a ship and a house in the beta event.
first thing I did with my ship was sail to the pirate island and get wrecked by the huge ass NPC galleon that is guarding the port on the pirate island ....
time to build a new ship because nobody on the beta servers can make the item to repair a destroyed ship T_T
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On August 16 2014 14:44 Spyridon wrote:Show nested quote +On August 16 2014 12:23 rei wrote:On August 16 2014 09:33 Spyridon wrote:On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement. You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic. If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game. You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game... it's perfectly in context when i say it, but it's not when you quote one section otu of what i said and use it without addressing the point i'm trying to make. Your saying that Archeage should have similar limitations to NW... which it seems the majority of people responding to you (who your claiming are out of context) think NW actually has "worse" limitations because its pay 2 win... which is why I say "arguably" more limitations, although that's putting it lightly. So either you dont get it, or your trolling... because even in the context your explaining it's a silly concept.
What does that have anything to do with my point about "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is false advertisement? Why don't you try to connect what you are saying to this ? you can't can you? There is no way for you to word it to address the point i'm making can you? I am accusing you of committing red herring fallacy
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finally got my ship to working order again. time to check out auroria
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On August 16 2014 18:53 rei wrote:Show nested quote +On August 16 2014 14:44 Spyridon wrote:On August 16 2014 12:23 rei wrote:On August 16 2014 09:33 Spyridon wrote:On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement. You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic. If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game. You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game... it's perfectly in context when i say it, but it's not when you quote one section otu of what i said and use it without addressing the point i'm trying to make. Your saying that Archeage should have similar limitations to NW... which it seems the majority of people responding to you (who your claiming are out of context) think NW actually has "worse" limitations because its pay 2 win... which is why I say "arguably" more limitations, although that's putting it lightly. So either you dont get it, or your trolling... because even in the context your explaining it's a silly concept. What does that have anything to do with my point about "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is false advertisement? Why don't you try to connect what you are saying to this ? you can't can you? There is no way for you to word it to address the point i'm making can you? I am accusing you of committing red herring fallacy
It obviously has to do with the topic becuase you brought it up in the same post...
But to satisfy you, it's still a free to play game (as we already discussed, it has arguably LESS limitations than every game you named as an "amazing f2p game"), it's still a sandbox (even if some aspects are locked, the fact that it's a sandbox still has not changed, and anyone whos only played theme parks will still need to learn to adapt), you can progress more openly (especially compared to a theme box), and there are more open progression methods than a theme park game.
With that said, your red herring call doesnt even make sense, because an exact quote of you...
The game is free-to-play but it is feature restricted, meaning you can buy a sub to access ALL aspects of the game.
Limitation based F2P - Don't go about saying you are an amazing F2P game that allows players to do anything they want when quite clearly the system is tailored more for the sub base. Whats sad is that the aspects of the game that would attract a casual f2p player, is not available without a sub. Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house
That shows what I have been mentioning is directly related to your point as YOU put it yourself. And if you take the ENTIRE point you made (not just the select sentence you are sticking to, which even that sentence doesnt make sense) there's so many problems with it overall. Let's go through them now...
Free to play but feature restricted? That's any F2P game. The game is definitely qualifies along with them. They never advertised "no restricted features", yet you are acting like they did. "No predefined paths and progression" just means multiple ways, not EVERY SINGLE FEATURE IN THE GAME available for free. This is obviously not going to be the case in ANY game or else they would not make money.
"Amazing F2P game that allows players to do anything they want" +??? If what you mean by "anything they want" as "attempting but losing unless you pay for a $35 epic mount to keep up with all the other PvP players" then that would be a correct statement about the games you listed... otherwise.... false statement.
the aspects of the game that would attract a casual f2p player, is not available without a sub. Really, tradeskills and housing are what attracts casuals? It's typically the combat progression and socialization that attracts casuals. Tradeskills take far too much time and far too much investment for your average casual gamer, and all the aspects of housing are far more of an investment than a typical casual player.
Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house .... Wow. We already mentioned the $35 mounts which are basically required if you are serious about PvP, because in objective based PvP with mounts allowed, you simply can't keep up with your opponent without one.
Besides that fact. you do know that while you are talking about tradeskills being limited in AA... You know stats on items in NW tradeskills are actually limited unless you pay... right?
Also Runes give statistical advantages, and you need to pay a HUGE investment if you want to PvP, or else you will be at a huge disadvantage again... You do know this too, right?
So yeah... Neverwinter lets you "Attempt" to do everything, but at a "SEVERE" disadvantage. You call that "limitation free"?????
And BTW, your trying to make it seem as if you can't even use the AH, but you can still buy on it...
AA limits your tradeskills, but at least you are not limited in combat efficiency how you are in NW... The primary difference is if you plan on playing F2P in AA you need to play more closely with others. If your playing with others, you can at least SUCCEED, unlike NW...
Not saying AA's pricing method is perfect, it will probably change before release or within a few months after. But if you really think NW has better pricing... Either you didn't play NW to max level, or you think Pay2Win is a great model.... Or more than likely you have been trolling this whole time.
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How do you win at sandbox anyway?
I'm playing Archeage in the closed beta right now. Completely free. It's relatively fun, I think I get a lot out of just exploring the map, doing some little quests, killing some shit. I'm low-level and I don't care at all.
The only thing that I would want that I might miss as a f2p player is housing I guess. I wouldn't mind a house to store shit.
No, I don't care about PvP. If I can kill random scrubs that might be fun, but I'm playing the game as an RPG more than a PvP.
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On August 18 2014 17:36 Incognoto wrote: How do you win at sandbox anyway?
By doing what's best in life.
Is this game really sandbox ? Am i really skeptic towards Korean MMOs.
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On August 18 2014 18:14 Godwrath wrote:By doing what's best in life. Is this game really sandbox ? Am i really skeptic towards Korean MMOs.
No. It's a sandpark aka a game that mixes sandbox elements with themepark elements. It's not a full sandbox but it has a lot of sandbox elements that fresh things up.
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On August 18 2014 18:14 Godwrath wrote:By doing what's best in life. Is this game really sandbox ? Am i really skeptic towards Korean MMOs.
it has a whole continent that is pretty much one big sandbox. I did not have a chance to see the continent for myself yet, but I will go to it in the next beta event
all I did this beta event has pretty much been crafting and some light questing. I made over 5 levels from 35 to 40 with only crafting and harvesting stuff
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On August 18 2014 09:49 Spyridon wrote:Show nested quote +On August 16 2014 18:53 rei wrote:On August 16 2014 14:44 Spyridon wrote:On August 16 2014 12:23 rei wrote:On August 16 2014 09:33 Spyridon wrote:On August 16 2014 05:27 rei wrote: it's out of context because it doesn't not address the point i'm making, which is which is "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is a miss leading advertisement. You made a point of both that AND the Neverwinter comments, therefore it's perfectly on topic with what YOU SAID. Just because you want everyone to forget about your claims that didn't make sense doesn't make anyone else off topic. If you really think that whole Neverwinter discussions off topic, you PROBABLY shouldn't have brought it up... Because neverwinters limitations are arguably worse than this game. You made your topic look pretty dumb when you say the limitations should be like a Pay 2 Win game... it's perfectly in context when i say it, but it's not when you quote one section otu of what i said and use it without addressing the point i'm trying to make. Your saying that Archeage should have similar limitations to NW... which it seems the majority of people responding to you (who your claiming are out of context) think NW actually has "worse" limitations because its pay 2 win... which is why I say "arguably" more limitations, although that's putting it lightly. So either you dont get it, or your trolling... because even in the context your explaining it's a silly concept. What does that have anything to do with my point about "Adventure in the ultimate free-to-play fantasy-sandbox MMORPG freed from predefined paths and progression." is false advertisement? Why don't you try to connect what you are saying to this ? you can't can you? There is no way for you to word it to address the point i'm making can you? I am accusing you of committing red herring fallacy It obviously has to do with the topic becuase you brought it up in the same post... But to satisfy you, it's still a free to play game (as we already discussed, it has arguably LESS limitations than every game you named as an "amazing f2p game"), it's still a sandbox (even if some aspects are locked, the fact that it's a sandbox still has not changed, and anyone whos only played theme parks will still need to learn to adapt), you can progress more openly (especially compared to a theme box), and there are more open progression methods than a theme park game. With that said, your red herring call doesnt even make sense, because an exact quote of you... Show nested quote +The game is free-to-play but it is feature restricted, meaning you can buy a sub to access ALL aspects of the game.
Limitation based F2P - Don't go about saying you are an amazing F2P game that allows players to do anything they want when quite clearly the system is tailored more for the sub base. Whats sad is that the aspects of the game that would attract a casual f2p player, is not available without a sub. Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house That shows what I have been mentioning is directly related to your point as YOU put it yourself. And if you take the ENTIRE point you made (not just the select sentence you are sticking to, which even that sentence doesnt make sense) there's so many problems with it overall. Let's go through them now... That's any F2P game. The game is definitely qualifies along with them. They never advertised "no restricted features", yet you are acting like they did. "No predefined paths and progression" just means multiple ways, not EVERY SINGLE FEATURE IN THE GAME available for free. This is obviously not going to be the case in ANY game or else they would not make money. +??? If what you mean by "anything they want" as "attempting but losing unless you pay for a $35 epic mount to keep up with all the other PvP players" then that would be a correct statement about the games you listed... otherwise.... false statement. Show nested quote +the aspects of the game that would attract a casual f2p player, is not available without a sub. Really, tradeskills and housing are what attracts casuals? It's typically the combat progression and socialization that attracts casuals. Tradeskills take far too much time and far too much investment for your average casual gamer, and all the aspects of housing are far more of an investment than a typical casual player. Show nested quote +Take a hint from games such as Star Trek Online, or Neverwinter where the limitations are based on things such as amount of characters, bank and inventory bag slots etc not on the ability to create your housing or use the auction house .... Wow. We already mentioned the $35 mounts which are basically required if you are serious about PvP, because in objective based PvP with mounts allowed, you simply can't keep up with your opponent without one. Besides that fact. you do know that while you are talking about tradeskills being limited in AA... You know stats on items in NW tradeskills are actually limited unless you pay... right? Also Runes give statistical advantages, and you need to pay a HUGE investment if you want to PvP, or else you will be at a huge disadvantage again... You do know this too, right? So yeah... Neverwinter lets you "Attempt" to do everything, but at a "SEVERE" disadvantage. You call that "limitation free"????? And BTW, your trying to make it seem as if you can't even use the AH, but you can still buy on it... AA limits your tradeskills, but at least you are not limited in combat efficiency how you are in NW... The primary difference is if you plan on playing F2P in AA you need to play more closely with others. If your playing with others, you can at least SUCCEED, unlike NW... Not saying AA's pricing method is perfect, it will probably change before release or within a few months after. But if you really think NW has better pricing... Either you didn't play NW to max level, or you think Pay2Win is a great model.... Or more than likely you have been trolling this whole time.
Straw man Fallacy, didn't mention anything about the point i was making. Cherry picking things you can work with, and ignoring things you can't deal with. oh ya and don't forget ad hominem fallacy too.
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so the next beta event to my surprise actually starts this friday. I'll probably spend that event trying to get to level 50 and check out Auroria.
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hmm, not sure how I'll be spending my time there. Probably leveling / exploring a bit. Exploration in the game is quite fun.
Where do you buy weapons btw?
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you can get weapons at weapon merchants, through quests/PVE and crafting.
so far I got all my weapons as quest rewards and corresponding level crafted weapons have been weaker than the quest rewards. there are probably really good crafted weapons but you have to find the recepy first and I have not spent much time with that
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