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[MMO] Archeage - Page 8

Forum Index > General Games
Post a Reply
Prev 1 6 7 8 9 10 38 Next All
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 20 2014 15:54 GMT
#141
As a f2p player, I got invited to last closed beta. Will I get an invite this time?
maru lover forever
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 20 2014 17:10 GMT
#142
--- Nuked ---
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 20 2014 17:58 GMT
#143
On August 21 2014 00:54 Incognoto wrote:
As a f2p player, I got invited to last closed beta. Will I get an invite this time?


no, you might get lucky and get a new invite from Trion or you should just be vigilant and get a key from one of the many sites that they gave keys.
Bojas
Profile Joined December 2010
Netherlands2397 Posts
August 21 2014 19:46 GMT
#144
On August 21 2014 00:54 Incognoto wrote:
As a f2p player, I got invited to last closed beta. Will I get an invite this time?

I have received an invite. Since I don't really have time this weekend I'd give you mine. Is it possible to transfer my invite from my account to your account?
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 21 2014 20:17 GMT
#145
What, nah don't bother. It's very kind of you, but I have lots of other games to play so I'll be fine! :p

Besides, I'm pretty sure it's not possible to transfer invites;
maru lover forever
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 21 2014 22:14 GMT
#146
if it's a key that gets sent to your mail then it should not be a problem.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 22 2014 08:50 GMT
#147
I got an invite either way! :D
maru lover forever
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 22 2014 10:58 GMT
#148
feel free to chat me up on Kyrposa, that's the server I am playing on
Miragee
Profile Joined December 2009
8656 Posts
August 22 2014 10:58 GMT
#149
On August 22 2014 17:50 Incognoto wrote:
I got an invite either way! :D


I believe you get the same message if you activate a key from a fan page as you would get if you would have been invited directly.
Kuhumschubser
Profile Joined July 2013
184 Posts
August 22 2014 11:07 GMT
#150
If anyone still needs a key for cb4, message me. I have some left
Curse your sudden but inevitable betrayal!
Oroch
Profile Joined September 2010
Belgium143 Posts
August 22 2014 12:23 GMT
#151
Hey, if people are looking for keys, giveaway are getting listed on reddit /r/ShareArcheage btw
mrgoochio
Profile Joined April 2009
United States557 Posts
August 22 2014 13:12 GMT
#152
theres about 12,000 keys on mmorpg.com as well as a bunch of other sites. pretty much anyone that wants it can get it
chengysogood
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 22 2014 16:15 GMT
#153
when do the servers open?
Kevmeister @ Dota2
Sermokala
Profile Blog Joined November 2010
United States14104 Posts
August 22 2014 17:39 GMT
#154
they should be up right now.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 22 2014 17:49 GMT
#155
Yes yes, they are.
Kevmeister @ Dota2
chasemme
Profile Joined April 2011
United States25 Posts
August 23 2014 00:30 GMT
#156
On August 18 2014 18:54 Miragee wrote:
Show nested quote +
On August 18 2014 18:14 Godwrath wrote:
On August 18 2014 17:36 Incognoto wrote:
How do you win at sandbox anyway?

By doing what's best in life.

Is this game really sandbox ? Am i really skeptic towards Korean MMOs.


No. It's a sandpark aka a game that mixes sandbox elements with themepark elements. It's not a full sandbox but it has a lot of sandbox elements that fresh things up.


Which are where, exactly? I start up, greeted by a familiar yellow exclamation point which seems to be the best way to level up as I'm railroaded from quest to quest with my same action bar tab-target combat system (not that I hate tab-target combat) which led to a really boring first hour.

I get that it's not claiming to go full sandbox or anything, but I don't know if I agree that a strict theme park-type progression system with a couple extra side features (which I do hear are fun) qualifies as anything else. Telling me I have late-game options besides the standard raid and PvP activities isn't really sanbox-y, it's just good game design that most theme parks should strive to imitate.

Maybe I'm missing something (I admit I didn't play THAT long, though I don't feel I should have to to be convinced of some essence of a sandbox), but I felt no real sense of freedom beyond deliberately going of the defined linear path and I didn't see any way to improve my character without just killing things and doing quests.

So to whoever said it reminded them of UO (I figure that was just a first impression of the description), I'm not sure we were playing the same game here...
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 23 2014 08:27 GMT
#157
I think once you've leveled up a bit, your options become more diverse.
maru lover forever
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 23 2014 11:18 GMT
#158
On August 23 2014 09:30 chasemme wrote:
Show nested quote +
On August 18 2014 18:54 Miragee wrote:
On August 18 2014 18:14 Godwrath wrote:
On August 18 2014 17:36 Incognoto wrote:
How do you win at sandbox anyway?

By doing what's best in life.

Is this game really sandbox ? Am i really skeptic towards Korean MMOs.


No. It's a sandpark aka a game that mixes sandbox elements with themepark elements. It's not a full sandbox but it has a lot of sandbox elements that fresh things up.


Which are where, exactly? I start up, greeted by a familiar yellow exclamation point which seems to be the best way to level up as I'm railroaded from quest to quest with my same action bar tab-target combat system (not that I hate tab-target combat) which led to a really boring first hour.

I get that it's not claiming to go full sandbox or anything, but I don't know if I agree that a strict theme park-type progression system with a couple extra side features (which I do hear are fun) qualifies as anything else. Telling me I have late-game options besides the standard raid and PvP activities isn't really sanbox-y, it's just good game design that most theme parks should strive to imitate.

Maybe I'm missing something (I admit I didn't play THAT long, though I don't feel I should have to to be convinced of some essence of a sandbox), but I felt no real sense of freedom beyond deliberately going of the defined linear path and I didn't see any way to improve my character without just killing things and doing quests.

So to whoever said it reminded them of UO (I figure that was just a first impression of the description), I'm not sure we were playing the same game here...


so your whole playing experience with the game has been what? 10 levels maybe and you deliberately only did the quests, so yea it does not surprise me that you think this game is a WoW clone.

the game opens up a lot as soon as you finish the main storyline quests, so around level 30. That's the point where most players will get their ships and houses and there's a whole continent that is fully player driven content. But ofcourse you wont see a lot of that right at the start of the game because it takes time and resources to build ships, castles and all that other good stuff.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 23 2014 11:27 GMT
#159
Do f2p players get ships? Not houses iirc, but ships? i could become a pirate. my goal is to grind up to a high level and then assassinate lower level players in pvp zones.
maru lover forever
Miragee
Profile Joined December 2009
8656 Posts
August 23 2014 12:47 GMT
#160
On August 23 2014 09:30 chasemme wrote:
Show nested quote +
On August 18 2014 18:54 Miragee wrote:
On August 18 2014 18:14 Godwrath wrote:
On August 18 2014 17:36 Incognoto wrote:
How do you win at sandbox anyway?

By doing what's best in life.

Is this game really sandbox ? Am i really skeptic towards Korean MMOs.


No. It's a sandpark aka a game that mixes sandbox elements with themepark elements. It's not a full sandbox but it has a lot of sandbox elements that fresh things up.


Which are where, exactly? I start up, greeted by a familiar yellow exclamation point which seems to be the best way to level up as I'm railroaded from quest to quest with my same action bar tab-target combat system (not that I hate tab-target combat) which led to a really boring first hour.

I get that it's not claiming to go full sandbox or anything, but I don't know if I agree that a strict theme park-type progression system with a couple extra side features (which I do hear are fun) qualifies as anything else. Telling me I have late-game options besides the standard raid and PvP activities isn't really sanbox-y, it's just good game design that most theme parks should strive to imitate.

Maybe I'm missing something (I admit I didn't play THAT long, though I don't feel I should have to to be convinced of some essence of a sandbox), but I felt no real sense of freedom beyond deliberately going of the defined linear path and I didn't see any way to improve my character without just killing things and doing quests.

So to whoever said it reminded them of UO (I figure that was just a first impression of the description), I'm not sure we were playing the same game here...


You can level up without doing any quests as far as I'm aware. Killing monsters, harvesting, crafting and soon exploring as well all give XP. I think Fido (an inactive german "let's player") said it very wekk in his first video after AA was released in korea: You can follow the start quest and go a very usual MMO pass or you chose the other route and just go freely from now on and that's the beauty of this game.
Prev 1 6 7 8 9 10 38 Next All
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