[MMO] Archeage - Page 10
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Skilledblob
Germany3392 Posts
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KeksX
Germany3634 Posts
On September 03 2014 06:41 Skilledblob wrote: auroria will be off limits at the start of the game, apparently the same thing happened in the korean and russian release. I guess most people will be grinding in Hasla for the weapons and get armor from dungeons and crafting. Though I am not really certain how closed Auroria will be. Might be they just dont allow the placing of claiming stones, so you might still be able to farm the mobs there for the materials. It will be sealed off completely until Trion feels that the servers are "ready" for it. Reasons are: 1) RMT traders can sell powerleveling on it which might be bought a lot in the beginning, taking away room for them You can literally level up to 50 in 5 hours on there. 2) Castles obviously should not be available as soon as possible because it can be abused hard for many reasons. 3) They want to channel the focus on the southern continents to enable more PvP and basically have the server duke it out and establish interesting politics before castle sieges 4) Basically Auroria is just a huge grindfest and the lucky drops shouldn't be there too early in the game, just as the giant stone wall and so on. Note that these are not the offiicial reasons but that has been the consensus throughout all releases by the community. Also I think I already said it but I'm repeating it because Release hits soon: I'm willing to help out any fellow TeamLiquid user to get into the game, I will be on [EU]Kyprosa so if you're not there I can't teach you ingame, but any question you might have I'm willing to answer! ![]() | ||
Skilledblob
Germany3392 Posts
but looks like Kyprosa is attracting a fairly substantial crowd from germany. So I might stay there. KeksX have you decided yet what you want to play? I will probably go with a Templar or Eidolon. I have always been a healer in MMOs and will probably stick with it because healers are always needed. | ||
KeksX
Germany3634 Posts
Kyprosa will definitely be a fun server though, we'll make sure of that! ![]() I will probably go with Skullknight since I'm aiming to lead Guild Raids in PvP and I think a PvP Tank gives me the best overview and opportunity; alternative would be to go Healer. I will make my decision for that on OBT! About Templar though, it is mainly used as a PvE Tank(think Kraken), only secondary job is being an actual Healer. If you're aiming for a full-blown Healer your weapon of choice is probably the Cleric. It has Songcraft instead of Defense and therefore loses a little bit of tanking potential but gains a ton of heal and support abilities. Just an advice though, if you like Templar you can definitely use it as a Healer as well! ![]() | ||
Skilledblob
Germany3392 Posts
http://archeagedatabase.net/us/calc/78365 will you be playing on east or west continent? | ||
KeksX
Germany3634 Posts
http://i.imgur.com/zzZYJMN.png is our standard Templar Build for Lv50. You definitely need Thwart to stack Inspire! We'll start on the Western Continent. | ||
Skilledblob
Germany3392 Posts
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Vallelol
Germany1046 Posts
Which MMO is it comparable to? The skill system and stuff looked much like RIFT Why is it getting so much hype, whats "better" compared to other MMOs? | ||
Yacobs
United States846 Posts
On September 03 2014 23:14 Vallelol wrote: Okay, i have no clue about this game but want to try it in the open beta. Which MMO is it comparable to? The skill system and stuff looked much like RIFT Why is it getting so much hype, whats "better" compared to other MMOs? At a high level, it's supposed to have heavier sandbox elements with a player-driven economy, guild-owned territory, guilds battling over territory (including castle sieges), and so on. Also, there are boats + boat combat. There's no max-level PvE content, it's all about the guild wars or being a pirate on the high seas. | ||
Skilledblob
Germany3392 Posts
On September 04 2014 04:17 Yacobs wrote: At a high level, it's supposed to have heavier sandbox elements with a player-driven economy, guild-owned territory, guilds battling over territory (including castle sieges), and so on. Also, there are boats + boat combat. There's no max-level PvE content, it's all about the guild wars or being a pirate on the high seas. pretty much this. There are some open world raid bosses though | ||
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TheEmulator
28089 Posts
Also, I'm assuming people who played the beta will have to make new lvl 1 accounts when the actual game comes out? | ||
Resisty
United States375 Posts
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TheEmulator
28089 Posts
![]() Thanks for the quick response. | ||
Disengaged
United States6994 Posts
Anyone know the reasons why and if it will come back on steam? | ||
zbedlam
Australia549 Posts
I mean, all I really saw was running from point A to point B doing whatever inane quest (ie climbing tree for some little girl to fetch her toy seriously?) these plebs wanted me to do. From someone who has played this game at the higher levels, how good is the endgame? Is it worth it for someone like me to grind though this terrible phase to get to? edit: I love pvp games and heard about this one from friends who used to play shadowbane, if that gives you any idea what kind of thing I would dig for an endgame. | ||
ahswtini
Northern Ireland22208 Posts
On September 04 2014 16:06 Disengaged wrote: So, Archeage was on steam awhile back and then they took it off steam. Anyone know the reasons why and if it will come back on steam? Hmm, I was sceptical of your claims, but you're right, Interesting, the steamcommunity page is up: http://steamcommunity.com/app/304030 If you try to use that app id in the Steam store, it just redirects you to the steam front page. | ||
NNLBboy
United States67 Posts
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Resisty
United States375 Posts
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NNLBboy
United States67 Posts
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Resisty
United States375 Posts
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