edit: ok i am fucking stuck now. the fucking preset looks better than my adjusted version?????? wtf???? maybe if i adjust the brow to be more cutey , that could be the difference
edit2: fuckin hell had to go with very slightly modified preset in the end. its too hard to beat. + Show Spoiler +
On September 03 2014 23:14 Vallelol wrote:Why is it getting so much hype, whats "better" compared to other MMOs?
Some selling points for me 1) Best gear is crafted 2) PvP-Focus "endgame" with little to no raiding content, but still enough PvE content to have fun if there's nothing going on 3) Huge Open World with lots of things to explore and see, especially in the sea: 4) Naval Combat and Castle Sieges(latter are lucklaster, but still fun)
And the best thing is: Even though ArcheAge has a lot of content already, we're only at like 30% of the planned content. And there's no expansion sets or anything, every update is free.
5) Tons and tons of fun professions. The biggest one is deepsea fishing! If you haven't tried it, go do it it's super fun! Just craft a rod + get some lures and try it!
On September 04 2014 20:56 zbedlam wrote: I played the beta and got to about level 10, I was really unimpressed. I know with MMO's this part of the game isn't "supposed" to be really fun but this game took boring to whole new levels with me.
I mean, all I really saw was running from point A to point B doing whatever inane quest (ie climbing tree for some little girl to fetch her toy seriously?) these plebs wanted me to do.
From someone who has played this game at the higher levels, how good is the endgame? Is it worth it for someone like me to grind though this terrible phase to get to?
edit: I love pvp games and heard about this one from friends who used to play shadowbane, if that gives you any idea what kind of thing I would dig for an endgame.
I completely understand your point because the leveling in ArcheAge is boring and dull, especially in the early levels. Your complaint is literally 3 minutes into the game and trust me, after just a few hours this game really starts to unfold. Just wait until you have your first ship!
If you liked Shadowbane, you're gonna be disappointed at the Castle Sieges because they're not quite where they should be, but you'll definitely get some good old Nostalgia vibes if you get into the game and thats only a part of what ArcheAge has to offer.
I know I sound a lot fanboyish in this, but I'm in the community for 3 years now and have always been super hard at both the developer XLGames and the publisher Trion, but ArcheAge is a pretty solid game.
Only thing worrying me atm is that Trion is adding so much new stuff into the shop they're at the edge of making a chinese F2P System.
On September 04 2014 16:06 Disengaged wrote: So, Archeage was on steam awhile back and then they took it off steam.
Anyone know the reasons why and if it will come back on steam?
It's apparently just a technical thing. At least thats the official statement:
Actually, it's a technical integration issue with our systems that we're working to resolve with Steam.
On September 03 2014 23:14 Vallelol wrote: Okay, i have no clue about this game but want to try it in the open beta.
Which MMO is it comparable to? The skill system and stuff looked much like RIFT
Why is it getting so much hype, whats "better" compared to other MMOs?
At a high level, it's supposed to have heavier sandbox elements with a player-driven economy, guild-owned territory, guilds battling over territory (including castle sieges), and so on. Also, there are boats + boat combat. There's no max-level PvE content, it's all about the guild wars or being a pirate on the high seas.
Keep in mind that ArcheAge is NOT a sandbox game. When people say "Sandbox Elements" they do mean elements, as in parts of the game, but definitely not the whole game itself. You can create content via PvP and drama/politics/etc just like in Games like EVE, but you do not have that freedom for example in building. You do have the possibility to customize your houses and all that, but only within the limits the game gives you.
I finally got past the splash screen...only to be greeted by 500 people in front of me for the queue. Went back to designing my character until I felt weird for customizing it. With all the free time, I have thoroughly analyzed ranked Elf > Nui > Harani > Firran in terms of bust size.
This game looks very promising, but these P2W aspects I keep reading and hearing about make my head hurt. Why couldn't they just have an up-front cost + a reasonably competitive subscription?
On September 05 2014 19:23 Skilledblob wrote: because there is no p2w.
They're getting very close to it, though. You can buy rare crafting materials through a lucky box in the marketplace for about 3€s, and you also can get a car(which is super, super costly) through loyalty tokens. Basically everything is built around you spending more and more money to advance further. Might not be the pinpoint definition of P2W, but it's certainly questionable if that is what a F2P system should look like :/
p2w means that you are actually winning by paying for some things. I have yet to see a single item that I could buy that would allow me to wtfpwn people. I dont count getting crafting materials as p2w. pay to win starts when you can not get stuff other ways than paying for it.
dont get me wrong I dont like that you can get rare crafting materials through the shop but convenience and time saving things are not p2w in my book
I was really looking forward to playing a new MMO from day 1 for the first time (Was a couple of months late for the others), to see what it was like to start off with the main herd. This 4 day head start for the p2w ppl is really annoying.
I am pretty competitive and can play games for hours and hours before quitting/sleeping. So I was really looking forward to being one of the first people to max level + to finish every dungeon, and then go into PvP once I had my build and gear sorted.
It seems though with this terrible labour point system; skill, dedication and time put in won't really matter since you will be held back by your lack of labour points unless you pay to win. Never mind the 4 day head start they get.
Based off of the recent changes this trend only looks like it is going to get worse. I will give the beta a go then probably quit and continue my wait for an MMO worthy of devoting my time + effort to.
Plz someone make a good f2p competitive MMO!!!!! idgaf if it has cosmetic things for ppl who want to pay (so long as they don't look identical to good gear that takes skill to get).
On September 06 2014 03:05 paddyz wrote: I was really looking forward to playing a new MMO from day 1 for the first time (Was a couple of months late for the others), to see what it was like to start off with the main herd. This 4 day head start for the p2w ppl is really annoying.
I am pretty competitive and can play games for hours and hours before quitting/sleeping. So I was really looking forward to being one of the first people to max level + to finish every dungeon, and then go into PvP once I had my build and gear sorted.
It seems though with this terrible labour point system; skill, dedication and time put in won't really matter since you will be held back by your lack of labour points unless you pay to win. Never mind the 4 day head start they get.
Based off of the recent changes this trend only looks like it is going to get worse. I will give the beta a go then probably quit and continue my wait for an MMO worthy of devoting my time + effort to.
Plz someone make a good f2p competitive MMO!!!!! idgaf if it has cosmetic things for ppl who want to pay (so long as they don't look identical to good gear that takes skill to get).
Wait so you think you are entitled to play this game, max level, play every dungeon, pvp and not have to pay a dime? How entitled can you get?
This is the problem with "F2P" people don't understand that companies have to make money. They can't make these games out of the goodness of their hearts and not make any money. Real world doesn't work like that. The "F2P" portion should be more like an unlimited trial with some features blocked. You'll know if you like the game with that and not have to pay anything.
Im sick of the F2P model.. its a joke, and has completely taken over online gaming, and it needs to die...quick.
F2P has done nothing but catered to a generation of entitled brats who think every game needs to be 100% free.
Bring back the subscriptions... ill gladly give my 15$ a month to never have to hassle with in-game purchases and wasting my time in a cash-shop.
UGH i really loved this game and enjoyed it... but the truth is with the labor potion mechanic, and what they have done to the LP system... its gone completely Pay 2 win.
Labor points are probably the most important resource in the game, and they have basically made it so that you will need to spend money in the cash shop on a daily basis, if you plan on playing/leveling more than 5-10 hours a week.
You simply wont be able to gather materials and craft gear without it.
Labor points were already the choke point for gearing up, and now they made it even worse, and forces you to buy labor pots throught he cash shop.
Its not 150 wasted, because i thoroughly enjoyed my first months of alpha...but if i knew the chnges they had planned..i wouldnt have bothered.
Guess i am stuck waiting on Camelot Unchained...hopefully they can bring what i have been looking for in an mmo since Vanilla WoW
Subscription-based MMOs aren't dead. WoW is still around, with its 7 million subscribers, and probably a peak to 10 millions with the release of WoD.
FFXIV is also going strong, and sub-based. It sold 2 million copies and has 500k daily log-ins. Not that meaningful of a number, but it gives you a good insight of how many subs they might have, probably around or above the 1 million mark.
Not that many examples, it's true. ESO is sub-based, but that game will go F2P before long. There's Wildstar, but I don't know how well it's doing, and it only released a couple of months ago.
All in all, F2P for MMOs is generally bad. Most companies don't hesitate to sell power with F2P MMOs. I don't really understand the people who go for a F2P MMO, and expect to find something that has an absolutely fair cash shop and business model. There is no such thing. If you want a fair, straightforward MMO where money cannot give you any sort of edge, go play FFXIV, it's perfect for that.
edit: btw, what the fuck is the deal with FFGenerations?
On September 06 2014 04:40 MaestroSC wrote: i hate F2P.
Im sick of the F2P model.. its a joke, and has completely taken over online gaming, and it needs to die...quick.
F2P has done nothing but catered to a generation of entitled brats who think every game needs to be 100% free.
Bring back the subscriptions... ill gladly give my 15$ a month to never have to hassle with in-game purchases and wasting my time in a cash-shop.
UGH i really loved this game and enjoyed it... but the truth is with the labor potion mechanic, and what they have done to the LP system... its gone completely Pay 2 win.
Labor points are probably the most important resource in the game, and they have basically made it so that you will need to spend money in the cash shop on a daily basis, if you plan on playing/leveling more than 5-10 hours a week.
You simply wont be able to gather materials and craft gear without it.
Labor points were already the choke point for gearing up, and now they made it even worse, and forces you to buy labor pots throught he cash shop.
Its not 150 wasted, because i thoroughly enjoyed my first months of alpha...but if i knew the chnges they had planned..i wouldnt have bothered.
Guess i am stuck waiting on Camelot Unchained...hopefully they can bring what i have been looking for in an mmo since Vanilla WoW
Couldn't agree more. Back when WoW came out I was young and couldn't understand how anyone in their right mind would play 13€/month for a game. Guild Wars was coming out at that time, one time purchase, no sub-fee. And what a game it was (and still is). Even when they added the shop, I personally would consider their shop to actually be fair. But over the last years f2p has been coming like a plague into the MMO scene. The "option" of buying something is always thrown in your face. I hate that. I just want to pay one time and not hear about it again when I'm ingame.