• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:05
CET 19:05
KST 03:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 100SC2 All-Star Invitational: Jan 17-1819Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
A cwal.gg Extension - Easily keep track of anyone I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/
Tourneys
SLON Grand Finals – Season 2 [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates
Other Games
General Games
Elden Ring Thread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 807 users

[MMO] Archeage - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 17 18 38 Next All
Miragee
Profile Joined December 2009
8617 Posts
Last Edited: 2014-09-12 09:32:38
September 12 2014 09:32 GMT
#301
On September 12 2014 16:20 TOCHMY wrote:
Show nested quote +
On September 12 2014 05:00 Capped wrote:
Posted this on reddit maybe a few guys who have played the alpha / beta can answer this for me.

I had a few questions regarding LP and it being "P2W" or pay to play as some are calling it..

I am planning to pay the subscription and not much else.

People are saying you need LP for everything - looting mobs, crafting, questing, farming, land etc - everything. People are also saying LP gain is pathetic and without buying labor potions the game is basically a freemium app for your PC, where you wait forever or throw cash at them to advance.

How bad is the labor wall exactly? Am i going to be limited in the things i can do as a subscriber? If thats the case why would i even bother? If im subscribing i want to be able to do what i want, when i want, i want to go out and play the game, grind, to earn my stuff, not pay money or afk until i have the required points to do it.

Basically - if im a patron, am i going to be able to do what i want when i want? Im fine with crafting / farming / housing or whatever being limited but i dont want to be told i cant go pvp, cant go kill and loot a mob, cant go run group content, cant do quests because i dont have the required LP available - that doesnt sit right.

If these limits are in the game, what are the LP costs like? 10LP online / 5LP offline per 10 mins and what am i paying to loot a mob? craft an item? Complete a quest? 5LP? 50LP?

Thanks for any replies i get <3



Hey Capped.

LP is needed as to not swarm the market with the best stuff there is 1 month into the game. You don't need LP to loot mobs. You do need LP to open coin purses. Different cost for different level of coin purses. The sole reason for coin purses, at least early on, is the rare drops of archeum which is needed to craft gear.

LP is needed to craft items, gathering and farming. Also needed to turn in Trade packs and building houses/boats. Basically anything that involves labor.

Turning in a Trade Pack costs 60 LP, opening a coin purse is 1lp at low lvl (i think), up to 5LP for the highest one. (Also not sure, memory escapes me). Mining an Iron node is 10 LP, cutting a tree is 10 LP. Crafting a hereafter stone (needed to teleport) is 25 LP.

In my experience, you're never short of LP as long as you are not focusing really hard at crafting at that moment. There's always other stuff to do while waiting for LP to regenerate.



So is it worth it to open the coin purses because of the archeum drop or not?
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
Last Edited: 2014-09-12 09:58:26
September 12 2014 09:56 GMT
#302
On September 12 2014 18:32 Miragee wrote:
Show nested quote +
On September 12 2014 16:20 TOCHMY wrote:
On September 12 2014 05:00 Capped wrote:
Posted this on reddit maybe a few guys who have played the alpha / beta can answer this for me.

I had a few questions regarding LP and it being "P2W" or pay to play as some are calling it..

I am planning to pay the subscription and not much else.

People are saying you need LP for everything - looting mobs, crafting, questing, farming, land etc - everything. People are also saying LP gain is pathetic and without buying labor potions the game is basically a freemium app for your PC, where you wait forever or throw cash at them to advance.

How bad is the labor wall exactly? Am i going to be limited in the things i can do as a subscriber? If thats the case why would i even bother? If im subscribing i want to be able to do what i want, when i want, i want to go out and play the game, grind, to earn my stuff, not pay money or afk until i have the required points to do it.

Basically - if im a patron, am i going to be able to do what i want when i want? Im fine with crafting / farming / housing or whatever being limited but i dont want to be told i cant go pvp, cant go kill and loot a mob, cant go run group content, cant do quests because i dont have the required LP available - that doesnt sit right.

If these limits are in the game, what are the LP costs like? 10LP online / 5LP offline per 10 mins and what am i paying to loot a mob? craft an item? Complete a quest? 5LP? 50LP?

Thanks for any replies i get <3



Hey Capped.

LP is needed as to not swarm the market with the best stuff there is 1 month into the game. You don't need LP to loot mobs. You do need LP to open coin purses. Different cost for different level of coin purses. The sole reason for coin purses, at least early on, is the rare drops of archeum which is needed to craft gear.

LP is needed to craft items, gathering and farming. Also needed to turn in Trade packs and building houses/boats. Basically anything that involves labor.

Turning in a Trade Pack costs 60 LP, opening a coin purse is 1lp at low lvl (i think), up to 5LP for the highest one. (Also not sure, memory escapes me). Mining an Iron node is 10 LP, cutting a tree is 10 LP. Crafting a hereafter stone (needed to teleport) is 25 LP.

In my experience, you're never short of LP as long as you are not focusing really hard at crafting at that moment. There's always other stuff to do while waiting for LP to regenerate.



So is it worth it to open the coin purses because of the archeum drop or not?


It is worth it. At some point you will find yourself with a lot of LP but no crafting to do, that's the time to open Coin Purses. Don't open them straight away at the early levels

To clarify: The only way to get archeum at this point is to open coin purses or "disenchant" gear. The purses will be your main source of Archeum.
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Miragee
Profile Joined December 2009
8617 Posts
September 12 2014 10:25 GMT
#303
On September 12 2014 18:56 TOCHMY wrote:
Show nested quote +
On September 12 2014 18:32 Miragee wrote:
On September 12 2014 16:20 TOCHMY wrote:
On September 12 2014 05:00 Capped wrote:
Posted this on reddit maybe a few guys who have played the alpha / beta can answer this for me.

I had a few questions regarding LP and it being "P2W" or pay to play as some are calling it..

I am planning to pay the subscription and not much else.

People are saying you need LP for everything - looting mobs, crafting, questing, farming, land etc - everything. People are also saying LP gain is pathetic and without buying labor potions the game is basically a freemium app for your PC, where you wait forever or throw cash at them to advance.

How bad is the labor wall exactly? Am i going to be limited in the things i can do as a subscriber? If thats the case why would i even bother? If im subscribing i want to be able to do what i want, when i want, i want to go out and play the game, grind, to earn my stuff, not pay money or afk until i have the required points to do it.

Basically - if im a patron, am i going to be able to do what i want when i want? Im fine with crafting / farming / housing or whatever being limited but i dont want to be told i cant go pvp, cant go kill and loot a mob, cant go run group content, cant do quests because i dont have the required LP available - that doesnt sit right.

If these limits are in the game, what are the LP costs like? 10LP online / 5LP offline per 10 mins and what am i paying to loot a mob? craft an item? Complete a quest? 5LP? 50LP?

Thanks for any replies i get <3



Hey Capped.

LP is needed as to not swarm the market with the best stuff there is 1 month into the game. You don't need LP to loot mobs. You do need LP to open coin purses. Different cost for different level of coin purses. The sole reason for coin purses, at least early on, is the rare drops of archeum which is needed to craft gear.

LP is needed to craft items, gathering and farming. Also needed to turn in Trade packs and building houses/boats. Basically anything that involves labor.

Turning in a Trade Pack costs 60 LP, opening a coin purse is 1lp at low lvl (i think), up to 5LP for the highest one. (Also not sure, memory escapes me). Mining an Iron node is 10 LP, cutting a tree is 10 LP. Crafting a hereafter stone (needed to teleport) is 25 LP.

In my experience, you're never short of LP as long as you are not focusing really hard at crafting at that moment. There's always other stuff to do while waiting for LP to regenerate.



So is it worth it to open the coin purses because of the archeum drop or not?


It is worth it. At some point you will find yourself with a lot of LP but no crafting to do, that's the time to open Coin Purses. Don't open them straight away at the early levels

To clarify: The only way to get archeum at this point is to open coin purses or "disenchant" gear. The purses will be your main source of Archeum.


Thank you very much! That is very useful information.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2014-09-12 10:33:35
September 12 2014 10:32 GMT
#304
in the early stages of the game you should keep all your LP to use them to chuck wild growing trees so when you get to level 30 then you'll have enough lumber for your first boat. Important to note here is that you should never uproot trees. It costs a lot of LP and doesnt do anything for you.

Also another advice to all patron players. Dont build small Harani houses. Always build the Nuian houses because they have twice the farming space around them. Small Harani houses have a porch around them that cuts into the farming space.
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
September 12 2014 11:04 GMT
#305
On September 12 2014 19:32 Skilledblob wrote:
in the early stages of the game you should keep all your LP to use them to chuck wild growing trees so when you get to level 30 then you'll have enough lumber for your first boat. Important to note here is that you should never uproot trees. It costs a lot of LP and doesnt do anything for you.
space.


That is if you want a boat

I for one got the task of setting up a farm house ASAP with my guild. We have assigned different tasks for different people. Organized effort ftw
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
September 12 2014 11:16 GMT
#306
Thanks for the info! Im super excited now. I nearly fainted when i realized it has trade routes in the game. That was such an awesome activity in silkroad online!
Useless wet fish.
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 11:30 GMT
#307
While the fully open player run world looks existing I feel the game will suffer greatly from its lack of actual goals.

Sure you can build houses/ships/castles but what is the point to it. What are you working toward? The only real endgame activity the game has seems to be guild castles battles and if that's not your thing what else is there?
It ignores such insignificant forces as time, entropy, and death
Miragee
Profile Joined December 2009
8617 Posts
September 12 2014 11:34 GMT
#308
On September 12 2014 19:32 Skilledblob wrote:
in the early stages of the game you should keep all your LP to use them to chuck wild growing trees so when you get to level 30 then you'll have enough lumber for your first boat. Important to note here is that you should never uproot trees. It costs a lot of LP and doesnt do anything for you.

Also another advice to all patron players. Dont build small Harani houses. Always build the Nuian houses because they have twice the farming space around them. Small Harani houses have a porch around them that cuts into the farming space.


What I noted in the beta was, that lumber and ore was quite attainable but cotton was a real problem.
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
Last Edited: 2014-09-12 12:56:27
September 12 2014 12:46 GMT
#309
On September 12 2014 20:30 Gorsameth wrote:
While the fully open player run world looks existing I feel the game will suffer greatly from its lack of actual goals.

Sure you can build houses/ships/castles but what is the point to it. What are you working toward? The only real endgame activity the game has seems to be guild castles battles and if that's not your thing what else is there?


Guild castles, the way I understood it is, people who builds farms and houses in the zone ruled by a castle has to pay taxes to the guild who owns said castle.

The other end game activities is PvP, PvP, again PvP and dungeons/world raid bosses/krakens/huge fucking fishes in the sea that one shots you.

The PvP:

A zone called Halcyona enters war frequently, and becomes a full out war zone when it happens. There's the standard "kill the other faction's base" when at war. (A brief explanation on war: All zones above lvl 30 are PvP zones. These zones have 5 different "tiers" of tension. First tier is tension I think, then unrest, then conflict all the way up to the 5th tier. After the 5th tier there's war for, I think 1 hour or 1h30min, followed by a 3 hour peace time. The tiers level up depending on how much pvp there is in the zone. So for example, 1000 pvp kills will advance the tier one step [not real numbers, just example]. When in peace, you can't attack other players. When in war, you gain honor points for killing people from other faction.) So there's one PvP option.

Another pvp option is Naval pvp. Fleet vs Fleet. Armada vs Armada.Usually consists of determined guilds vs other equally determined guilds, or pirates. Fleets usually have a 2-3 galleons and a dozen or so clippers. The galleons can shoot 8 cannons, 4 on each side. The clippers are faster, smaller boats used to get up close for boarding. (you can't use a glider at open sea due to strong winds). EDIT: The crafting ties in to this. To be able to craft a galleon, you need 250x of a currency called Gilda Stars. Your main source of Gilda Star income is running trade pack. Running a pack to Freedich Isles gives you 4 stars/pack. For a galleon, you need 500 lumber, 500 Iron and 500 cotton as well. See my previous post in page 15 to see what can happen on your way to Freedich.

Then there's castle sieges which you mentioned. A few times a week, a guild can siege another guild's castle. I'm not 100% on the mechanics cuz I've never done it myself, but from what I heard, when a guild enters siege the siege becomes instanced. You can craft siege equipment, trebuches and such, which are very expensive.

Where WoW is very PvE raid oriented, this game is more PvP and economy driven by players. Everything comes down to the economy. Pirates are pirates to steal from players doing trade runs to get their precious trade packs(and for the funsies). Castles are to get taxes from people building houses in the zones. Again, money involved.

What else is there to do?

Get better gear to be able to kill people faster. Gearing up in this game takes a suuuuuper long time. The best gear is crafted, and I don't think anyone on the korean server has got BiS gear yet, and the game's been out there for like what, 4 years?
Kill World Raid bosses.
PvP your heart out.
Build a house.

The choice is yours man, there's loads to do.

You set the goals yourself.

EDIT: One guild on Shatigon server was called Trade Pack Security. Their goal is to sell security to smaller guilds running trade packs for a small fee. Just an example on what goals you can set up yourself.
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 13:45 GMT
#310
The problem I see is that pretty much all of that doesn't retain people for extended periods of time, they are the sort of activities that you enjoy doing for a few month before it gets boring. There is not enough carrot so to speak.

Now that might be the type of game this is but in that case its going to retain only a tiny player base.
It ignores such insignificant forces as time, entropy, and death
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
September 12 2014 13:52 GMT
#311
Well it depends on what you think is fun doesn't it? This game's not for everyone. The carrot is there, but it's sliced and pickled with vanilla vodka, which might not be your fancy.

This game won't be on a scale like WoW with millions of subscribers, but that's fine!
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 14:36 GMT
#312
ofc im not talking WoW numbers, nothing will reach that. Im talking bare minimum to be sustainable.
It ignores such insignificant forces as time, entropy, and death
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
September 12 2014 14:58 GMT
#313
On September 12 2014 15:56 TheEmulator wrote:
Show nested quote +
On September 12 2014 15:51 Carnivorous Sheep wrote:
Gonna play this super casually with a few friends, we're thinking Naima since it sounds like it's gonna be the least populated server on release, is this the case?

I think it was either Naima or Tahyang? Not 100% sure though.

Are you playing with people I know, or IRL friends? I'm looking for people to play with as well.


All right think we're gonna be on Naima. It's a mix of a couple of IRL friends and a couple guys from TL. You're free to join us if you'd like. We're gonna be on the western continent to start.
TranslatorBaa!
RagequitBM
Profile Joined November 2011
Canada2270 Posts
September 12 2014 15:15 GMT
#314
On September 12 2014 22:45 Gorsameth wrote:
The problem I see is that pretty much all of that doesn't retain people for extended periods of time, they are the sort of activities that you enjoy doing for a few month before it gets boring. There is not enough carrot so to speak.

Now that might be the type of game this is but in that case its going to retain only a tiny player base.

I'm kind of curious as to what more you would like for endgame in an MMO? What would retain players in your opinion. From the post above yours, it looks like Archage has everything an mmo would want for endgame.
Twitch.tv/Ragequitbm for all the fans
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 15:36 GMT
#315
On September 13 2014 00:15 RagequitBM wrote:
Show nested quote +
On September 12 2014 22:45 Gorsameth wrote:
The problem I see is that pretty much all of that doesn't retain people for extended periods of time, they are the sort of activities that you enjoy doing for a few month before it gets boring. There is not enough carrot so to speak.

Now that might be the type of game this is but in that case its going to retain only a tiny player base.

I'm kind of curious as to what more you would like for endgame in an MMO? What would retain players in your opinion. From the post above yours, it looks like Archage has everything an mmo would want for endgame.

A change of scenery. How many ships can you pirate before it gets boring, how many crops can you harvest before it gets boring? How many armors can you make ect.
Yes I am a raider in WoW and its been fun for 10 years because every few months you move to somewhere else. A new setting, new tactics ect. I like plenty of things when I look at Archeage but what I miss is something that stops it from becoming boring, something that stops the burnout.
It doesnt matter how good your game is when 3 months down the line everyone is bored of it and moves on.
It ignores such insignificant forces as time, entropy, and death
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
September 12 2014 16:18 GMT
#316
Yeah well if that's what you enjoy then probably Archeage is not for you. But before shooting it down hardcore, at least try it.
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 16:29 GMT
#317
On September 13 2014 01:18 TOCHMY wrote:
Yeah well if that's what you enjoy then probably Archeage is not for you. But before shooting it down hardcore, at least try it.

Im not shooting it down? Im wondering if I missed something and expressing concerns about the games future :p
It ignores such insignificant forces as time, entropy, and death
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
September 12 2014 16:39 GMT
#318
Yeah you're not, but the negative vibes can be felt across the ocean Just at least give it a try. It's a great game in it's own right.
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Sermokala
Profile Blog Joined November 2010
United States14060 Posts
September 12 2014 16:43 GMT
#319
Its got an eve style island where a guild can but up ownership of space and that space happenes to be the best space in the game.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
BliptiX
Profile Joined April 2010
Canada324 Posts
September 12 2014 16:44 GMT
#320
Are there any server recommendations from the alpha/beta players?
Prev 1 14 15 16 17 18 38 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko557
Harstem 255
BRAT_OK 91
JuggernautJason45
MindelVK 35
RushiSC 32
trigger 30
Livibee 29
SC2Nice 19
StarCraft: Brood War
Horang2 1104
Jaedong 739
Larva 366
Mini 201
Shuttle 185
actioN 176
Hyuk 131
Dewaltoss 121
firebathero 97
Hyun 93
[ Show more ]
Killer 34
Rock 32
PianO 25
JYJ 17
Mong 14
soO 13
HiyA 11
Sacsri 10
Shine 9
yabsab 9
ajuk12(nOOB) 7
Barracks 0
Dota 2
qojqva4668
singsing2273
Fuzer 253
League of Legends
C9.Mang0211
Counter-Strike
pashabiceps972
fl0m143
Other Games
Grubby4791
Gorgc2540
FrodaN1802
Beastyqt640
hiko615
RotterdaM531
B2W.Neo344
crisheroes317
ArmadaUGS143
DeMusliM119
KnowMe101
QueenE97
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• HeavenSC 42
• naamasc233
• poizon28 31
• kabyraGe 30
• LUISG 16
• mYiSmile18
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV746
• lizZardDota291
Other Games
• imaqtpie1002
• Shiphtur407
• tFFMrPink 23
Upcoming Events
Korean StarCraft League
8h 55m
OSC
17h 55m
IPSL
19h 55m
Dewalt vs Bonyth
OSC
23h 55m
OSC
1d 17h
uThermal 2v2 Circuit
1d 19h
Replay Cast
2 days
Patches Events
3 days
OSC
3 days
OSC
4 days
[ Show More ]
OSC
5 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
Escore Tournament S1: W2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.