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[MMO] Archeage - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 38 Next All
Sermokala
Profile Blog Joined November 2010
United States14060 Posts
Last Edited: 2014-09-12 17:37:34
September 12 2014 16:53 GMT
#321
the servers at launch are going to be different the beta I think. I'll tell you what server addiction is going to be on so you don't have a bad time.

Addiction is rolling ollo
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-09-12 17:06:17
September 12 2014 17:06 GMT
#322
So apparently itmeJP is part of the CohhCarnage network now? In alpha Cohh opened a guild that was basically an OranThul wing and dominated the whole serverr with his stream zerglings, now more streamers are doing the same? I feel for that NA server lol. 2k players in a guild ain't anything to screw with!
Zidane
Profile Blog Joined July 2008
United States1689 Posts
September 12 2014 17:07 GMT
#323
Yeah.. my guild is avoiding jps server
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
Last Edited: 2014-09-12 17:42:57
September 12 2014 17:42 GMT
#324
So is the queue in server a real thing, or is it just pre-launch?

Queueing for servers seems so obsolete.
I like words.
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 12 2014 17:51 GMT
#325
On September 13 2014 02:42 Spaylz wrote:
So is the queue in server a real thing, or is it just pre-launch?

Queueing for servers seems so obsolete.

Thousands of people are trying to get in. Its normal to get queues then. Esp if like other mmo's they extra limit the amount of people per server to prevent 1k people from trying to do the same quest.
It ignores such insignificant forces as time, entropy, and death
Miragee
Profile Joined December 2009
8617 Posts
September 12 2014 19:35 GMT
#326
On September 12 2014 23:36 Gorsameth wrote:
ofc im not talking WoW numbers, nothing will reach that. Im talking bare minimum to be sustainable.


Well, PvP is the most long term motivation in any game ever. People play competetive sports/games for decades without getting bored. Why? Because it always changes. No battle will be the same. Also: There is always room for you to get better.

And everything is sustainable today... Servers hardly cost anything anymore. Ultima Online Servers are still there for the small amount of people playing it. All the intense Cash Shop Crap on top of sub fee on top of special editions is just born out of the industry realising that their clientel pays much more than what is needed to make a good profit. They just max profit. Sustaining barely costs anything.
TheEmulator
Profile Blog Joined July 2010
28094 Posts
September 12 2014 22:06 GMT
#327
On September 12 2014 23:58 Carnivorous Sheep wrote:
Show nested quote +
On September 12 2014 15:56 TheEmulator wrote:
On September 12 2014 15:51 Carnivorous Sheep wrote:
Gonna play this super casually with a few friends, we're thinking Naima since it sounds like it's gonna be the least populated server on release, is this the case?

I think it was either Naima or Tahyang? Not 100% sure though.

Are you playing with people I know, or IRL friends? I'm looking for people to play with as well.


All right think we're gonna be on Naima. It's a mix of a couple of IRL friends and a couple guys from TL. You're free to join us if you'd like. We're gonna be on the western continent to start.

Hmm, I was really thinking of starting on the Eastern Continent. Are you guys waiting for the release or did you opt in for the head start? I might make a second account and join you guys on West if you're starting on the 16th if I'm bored of the east by then
Administrator
Resisty
Profile Joined December 2011
United States375 Posts
September 12 2014 22:45 GMT
#328
On September 13 2014 07:06 TheEmulator wrote:
Show nested quote +
On September 12 2014 23:58 Carnivorous Sheep wrote:
On September 12 2014 15:56 TheEmulator wrote:
On September 12 2014 15:51 Carnivorous Sheep wrote:
Gonna play this super casually with a few friends, we're thinking Naima since it sounds like it's gonna be the least populated server on release, is this the case?

I think it was either Naima or Tahyang? Not 100% sure though.

Are you playing with people I know, or IRL friends? I'm looking for people to play with as well.


All right think we're gonna be on Naima. It's a mix of a couple of IRL friends and a couple guys from TL. You're free to join us if you'd like. We're gonna be on the western continent to start.

Hmm, I was really thinking of starting on the Eastern Continent. Are you guys waiting for the release or did you opt in for the head start? I might make a second account and join you guys on West if you're starting on the 16th if I'm bored of the east by then

No way roll Haranni qt 3.14 master race
Humans are greedy, therefore they are human.
TheEmulator
Profile Blog Joined July 2010
28094 Posts
September 12 2014 22:55 GMT
#329
Yeah, that's why I want to play East
Administrator
rebuffering
Profile Joined December 2010
Canada2436 Posts
Last Edited: 2014-09-13 01:33:01
September 13 2014 01:01 GMT
#330
So im thinking of getting into the game a little early, im pretty new to MMO's, what should i look at when chosing a server? I know there's Roleplay servers, but there's others as well, i have no clue what the differences are, so i would just like to play the game with some friends and don't wanna pick the wrong server.

E: On second thought, it appears as tho many people are unable to play the game, with queue times over an hour for most, might just wait until the 16th.
http://www.twitch.tv/rebufferingg
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
September 13 2014 02:03 GMT
#331
am playing as Cat people on A...njerub or whatevefr the A server name is .
When i got on it was the oner without the 3 hour Q to get in..so made my decision easy
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 13 2014 02:24 GMT
#332
On September 13 2014 10:01 rebuffering wrote:
So im thinking of getting into the game a little early, im pretty new to MMO's, what should i look at when chosing a server? I know there's Roleplay servers, but there's others as well, i have no clue what the differences are, so i would just like to play the game with some friends and don't wanna pick the wrong server.

E: On second thought, it appears as tho many people are unable to play the game, with queue times over an hour for most, might just wait until the 16th.


That's what I am waiting for.
When I think of something else, something will go here
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 13 2014 12:24 GMT
#333
the ques are gonna be much worse at general release
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2014-09-13 12:37:55
September 13 2014 12:37 GMT
#334
Im going to be skipping out on the landrush altogether at release, purchasing patron and heading straight for my boat. I'll gather enough materials / cash / blueprints and buy up or claim non-paid land after a few weeks.

I doubt there will be any left by the looks of headstart anyway!
Useless wet fish.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 13 2014 13:01 GMT
#335
nah there will still be lots of land. maybe not in prime locations but still there is enough
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
September 13 2014 15:38 GMT
#336
Game is down. Some kind of authentification problem, with the annoying soundless intro scene playing in a loop.

It seems there really is no such thing as a smooth MMO launch.

I'd be curious to find out just what is so hard about it? I understand it's sheer numbers and all, and you can't plan for everything, but seeing every single MMO launch go with big to huge problems is rather odd.
I like words.
Miragee
Profile Joined December 2009
8617 Posts
September 13 2014 15:56 GMT
#337
On September 13 2014 22:01 Skilledblob wrote:
nah there will still be lots of land. maybe not in prime locations but still there is enough


I hope so. I don't want a house in a prime location anyways...
rei
Profile Blog Joined October 2002
United States3594 Posts
September 13 2014 16:03 GMT
#338
they are getting ddos right now, they didn't see this coming and wasn't prepared for something like this.
GET OUT OF MY BASE CHILL
JonnyBNoHo
Profile Joined July 2011
United States6277 Posts
September 13 2014 16:07 GMT
#339
On September 14 2014 00:38 Spaylz wrote:
Game is down. Some kind of authentification problem, with the annoying soundless intro scene playing in a loop.

It seems there really is no such thing as a smooth MMO launch.

I'd be curious to find out just what is so hard about it? I understand it's sheer numbers and all, and you can't plan for everything, but seeing every single MMO launch go with big to huge problems is rather odd.

If I'm not mistaken it's a server capacity issue. During launch you get a multiple of normal traffic, yet you only build server capacity to handle normal traffic.
Gorsameth
Profile Joined April 2010
Netherlands22009 Posts
September 13 2014 17:05 GMT
#340
All things considered I would call this launch a pretty smooth one. The actual launch went fine (queues are normal) and authenticate server went down only several hours later.

As for how these problems happen?
It doesnt matter that you know 100k people will try to log in at once. That sort of traffic is near impossible to deal with for anything outside the most expensive of setups that is just not feasible for a launch and no use past that.
It ignores such insignificant forces as time, entropy, and death
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