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MechWarrior Online (New) - Page 28

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Godwrath
Profile Joined August 2012
Spain10138 Posts
January 14 2013 12:17 GMT
#541
How is the matchmaking in this game ? Hawken turned out to be a low arcade for me and i am thinking about trying MWO, but i always like to know if the matchmaking is atleast somewhat decent so i can play on my own.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-01-14 12:40:58
January 14 2013 12:28 GMT
#542
On January 14 2013 19:20 daemir wrote:
So I downloaded this yesterday (surprisingly lean dl package!) and played a few hours, at first was getting some sort of bonus money so I thought hey won't be long till I get to try out an assault of my own, only to have it fade after a couple a million c-bills and then everything came to a grinding halt.

What puzzles the hell out of me is that I just can't seem to kill much anything. I get it, I suck a lot, but even when I'm like 1v1 vs light vs light, I maxed out armor and keep shooting things on him as much as heat allows, he comes out the fight with at most 1 orange armor part and I'm cored :x I just don't get it, I keep running the same way he is, turning torsos, but it feels like I do nothing. Maybe it's because I don't have ECM and was using lasers. ECM seems like a big "lol fuck you" piece of equipment. If your side has less, you lose.

Another thing left me wondering, when I'm just like all on myself, hit the play button, am I playing against others who are plain solo hitting play, or am I queued vs (partial) teams?

I first bought myself a Jenner, but I think I got a variant that can't have ECM, so I'm kinda boned there. If I can't ECM, then anything heavier than me kills me with streaks. Any light with ECM kills with streaks. If I make the error of loading streaks, they are dead weight. Sigh.
Then I bought a variant of Hunchback, the one with lasers and double SRM6. Well they all good at least I can hit something like an assault with some missiles every now and then. Shame even with full armor (and no XL engine) I feel like fucking paper against anything and lights seem just run circles around me and streak me to death since I don't have that bloody ECM again. I'm starting to hate ECM right about now.


On the bright side, game looks awesome. Those little explosions and laser effects when they hit your mech look fantastic from the cockpit. Guess core explosions aren't in the game though as I haven't seen a single one. Shame, them are the funstuff.


Since you're from Europe, I'd say a large chunk of your problem is lag. MWO's netcode is the worst I have experienced in any game made after the 90's.

Don't underestimate skill, of course; there's enough depth in movement and gunnery that it's very possible to be outplayed by that kind of margin. But it's going to be compounded by lag, especially since you're talking about light fights. If he's in the US, he has an astronomical advantage.

Watch your crosshair. When it turns red, that's a hitmarker. If you're shooting him, even if you're visibly hitting him, and your crosshair doesn't change colour, you need to lead more.

I'm from Australia, and on a circling light, I often need to lead four or five 'mech lengths - which is a whole screen - to get a tag. Hence, the beta's been shelved for a while aside from random forays to check if they've done something about the lag.
gTank
Profile Joined January 2011
Austria2602 Posts
January 14 2013 12:46 GMT
#543
So basically, it is not worth to play this game here in europe because there are only servers in the US?
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2013-01-14 14:26:30
January 14 2013 13:00 GMT
#544
Well that sucks, I just played Planetside on a US east server and did not notice any form of ping difference. Killing BR40+ with my freshly created Vanu (op weapons op!).


e: well I still played some more and the assumption that the side with more ECMs win seems very consistent.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
January 14 2013 14:28 GMT
#545
ECM only works because people are retarded. You have to just bumrush ecm teams, you can't sit back and shoot them with missiles.
Descolada in everything not TL/Starcraft
daemir
Profile Joined September 2010
Finland8662 Posts
January 14 2013 20:00 GMT
#546
Absolutely. Every premade group I've ran into/with has full ECM just because they want to waste 1.5tons, to make it more even for the opposition.
SamsungStar
Profile Blog Joined January 2013
United States912 Posts
January 14 2013 20:08 GMT
#547
I played a bunch more games today and still leading kill charts with no ECM or missiles on my mech. I dno why you're rating streaks so high. Top of the charts in my games are almost always the laser mechs. And all the light mechs running around in enemy formations get wrecked. All you have to do is hit reverse and lead off your shots. Your lag is probably the issue. Streaks are such a low dps weapon. I don't get how you're having so much trouble with them.
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2013-01-14 21:03:01
January 14 2013 21:00 GMT
#548
Because the Raven running a circle 150mph dodging in and out of terrain that doesn't need to aim lasers can just autohit me constantly with streaks. And since he has infinitely more agility than anything heavier than it itself, it can always land the streaks in the back. You don't have 50 armor points in CBT. It doesn't take many volleys to cut through armor and start ripping internals.

I made new account, played till I ran out of the bonus ~10 mill, bought myself that raven 3L. Still missing 1.5mill to upgrade the engine to max, so I'm half as effective with 95 max speed, but I can already do the same to some mechs I run into and it's literally just landing the streaks in. There's 3 ML as well for filler and sometimes I get to use them and actually hit something (heavy/assault, they can't lag dodge me).

Ended one round in the lake/forest map, me vs 4 enemies at the very end, all of them heavy or up and I managed to kill one cata before dying by running around the whole group, ducking behind their team mates while reloading streaks and back core the cata before I lost a leg and died in the next second.

Here's a build that seems to be just what to exploit with ECM, from the game's forum.
the Craven

I'll see how it plays out with the maxed out engine once I get it. Oh and god help you if you run into more than 1 of this build per match. If there's an organized pack 3-4 of these, you can disconnect on the spot.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2013-01-14 21:15:21
January 14 2013 21:08 GMT
#549
In the fight light mech vs light mech you have a big advantage with ECM and streaks, thats true.
But apart from that its possible to do really well with about every mech. Skill, or tactical knowledge, is really very important in this game.

On January 15 2013 06:00 daemir wrote:
Ended one round in the lake/forest map, me vs 4 enemies at the very end, all of them heavy or up and I managed to kill one cata before dying by running around the whole group, ducking behind their team mates while reloading streaks and back core the cata before I lost a leg and died in the next second.

Funny I had a pretty similar game. Same map, I was also last one alive against 4 enemy mechs. Only that I was on my Cicada without ECM and with 5 M-Lasers. I killed all 4 of them and did overall 1250 damage that game. Yeah I know, stupid bragging etc, and my lag shield surely helped a lot. Just wanted to illustrate that you can do well without ECM and streaks.
Off-season = best season
daemir
Profile Joined September 2010
Finland8662 Posts
January 14 2013 21:19 GMT
#550
Yes, but you'd been 100% dead meat if THEY were running streaks and you had no ECM. Who needs aiming when you autohit.

And this lag shit is pretty fucking stupid, last round I had to aim about 4 raven widths ahead of the other 3L running infront of me. GeeGee. Can't really call hitting someone skill if you have to randomly guess a spot on the world to beam at. Wtf.

This memory leak or some such is also great. After playing some time I will hit a round where my fps will jargon down to 2 or 3 everytime I turn to face enemies. While it runs perfectly clear on high, and does it again after I reboot the game.

Dunno, this game certainly isn't going to make me put any money into its f2p model, when there's competition like planetside 2 out there.
Redox
Profile Joined October 2010
Germany24794 Posts
January 14 2013 21:33 GMT
#551
Yeah the botched netcode is surely the single biggest issue of this game. Although its not as bad as you say, but maybe I am also used to it. At least the developers said that they are in the process of completely rewriting it. Tomorrows patch might already bring some improvements.

Regarding putting in money, well I dont see any reason to do that even if you like the game. The grind is much less bad than in World of Tanks for example. Especially because you can keep all your purchased equipment and use it for different mechs. After some time there is really nothing you need anymore. At least thats the case for me. The only thing I spent real money on was purchasing additional mech bays.
Off-season = best season
daemir
Profile Joined September 2010
Finland8662 Posts
January 14 2013 21:48 GMT
#552
Just had the best round so far I've had, killed 4, over 600 dmg, with the craven build. Enemy had only 2 ECM and they were separated, so they never had any streak protection. Took out half of an atlas and half of a stalker pretty much solo and was able to pin point missile targets whole match. Their 2nd ecm was on a commando and fuck me if I could ever land a laser on it if he didn't run up to my guts, but since he wasn't near their ecm atlas my streaks landed.

Why doesn't the game mode selection stick? Seems it resets itself to any at random times.

Wonder what about their netcode is so much inferior than planetsides, because I tried playing a US server there today and I honestly couldn't tell the difference between playing on my regular EU server. Maybe it's because hit detection is done client side in planetside, or so I've read. Which itself is kinda weird, if something isn't rendered on your screen you can't hit it (like out of range), but if you render to them they can hit you! Vehicles render bout 4-5 times further than infantry in planetside so you get those weird moments when you take damage and have no clue what does it. Gladly usually when that happens you are in a vehicle so you don't flat out die instantly.
SamsungStar
Profile Blog Joined January 2013
United States912 Posts
January 14 2013 21:50 GMT
#553
On January 15 2013 06:00 daemir wrote:
Because the Raven running a circle 150mph dodging in and out of terrain that doesn't need to aim lasers can just autohit me constantly with streaks. And since he has infinitely more agility than anything heavier than it itself, it can always land the streaks in the back. You don't have 50 armor points in CBT. It doesn't take many volleys to cut through armor and start ripping internals.

I made new account, played till I ran out of the bonus ~10 mill, bought myself that raven 3L. Still missing 1.5mill to upgrade the engine to max, so I'm half as effective with 95 max speed, but I can already do the same to some mechs I run into and it's literally just landing the streaks in. There's 3 ML as well for filler and sometimes I get to use them and actually hit something (heavy/assault, they can't lag dodge me).

Ended one round in the lake/forest map, me vs 4 enemies at the very end, all of them heavy or up and I managed to kill one cata before dying by running around the whole group, ducking behind their team mates while reloading streaks and back core the cata before I lost a leg and died in the next second.

Here's a build that seems to be just what to exploit with ECM, from the game's forum.
the Craven

I'll see how it plays out with the maxed out engine once I get it. Oh and god help you if you run into more than 1 of this build per match. If there's an organized pack 3-4 of these, you can disconnect on the spot.


No, a light mech can't always land streaks in the back. Maybe against noobs who just stand out in the open with no brain. Running in circles doesn't work that well vs a guy who has his back against a wall. All you need to do is find cover, lead him off with your crosshairs, and wait for him to turn the corner, then blast. You keep saying the same thing while consistently ignoring what others say. Stop standing out in the open. Stop trying to match agility with a light mech. Stop leaving your back exposed.

I played several maps today in a Catapult. A heavy mech with max speed 65 kph. All I have are lasers. I killed 3 Ravens with ECM and streaks build. Guess what I did? Stayed in formation with other mechs. If I got isolated by light mechs, I put my back against a wall and led off my shots in the direction they were running. They ate 2 volleys of my large lasers and died. I haven't died to a Raven running around me since I quit playing with the trial mechs.

You don't mention any changes in your playstyle. Your only solution was to start a new account and try to copy that tactic, except you don't have as much money so you're not doing it as well. I haven't seen anyone else in this thread agreeing with what you're saying.
daemir
Profile Joined September 2010
Finland8662 Posts
January 14 2013 22:20 GMT
#554
I guess that tells more about how many play this anymore here than anything else, take a peek at the forums at mwomercs and see the topics about ecm.

How am I ignoring what you're telling me, you tell me you kill shit with lasers and it's all fine and dandy for you. I see, poster from the united states of amurica. Yea, lasers aren't a problem for you, probably can even hit autocannons. I have to randomly aim ahead of the target and maybe I hit or maybe I don't. I guess you can't understand it if you don't experience it first hand, because it's not even constant lag type situation. Maybe there's youtube vids to illustrate the point better.

half a million left and I get my engine. Then just get the agility unlocks. I'm already doing more damage with this than I am with the trial stalker. If anything then that mech shows just how bad the lag issue is. Slow as shit and mainly energy weapons loaded. Ugh.

and I know, it's still beta. Well I hope there's plenty of beta time left before launch. If the network and balance issues get ironed out then this would game could be really great, a title worth the wait since the last mechwarrior. Currently however it is not that.
SamsungStar
Profile Blog Joined January 2013
United States912 Posts
January 14 2013 22:30 GMT
#555
Hmm, sorry to hear that then Daemir. I don't know how to help you with the lag. Really unfortunate you're experiencing that. Hopefully, your EU brethren will inject enough money into the game that the company will add some EU servers to accommodate you guys. I suspect you'd have a lot more enjoyable time and be able to play a wider range of mechs if you didn't have your lag issues, because I find missiles to be a far inferior weapon type to lasers and ballistics in DPS per tonnage.
daemir
Profile Joined September 2010
Finland8662 Posts
January 14 2013 23:45 GMT
#556
Okay got moneys for my engine, time to give it a test run. Unlocked almost all basic things in piloting too.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-01-14 23:50:01
January 14 2013 23:48 GMT
#557
ECM is badly designed in that its only direct counter is itself, and its presence strips out an awful lot of the teamwork-oriented mechanics that the game should be encouraging. It's not an instant win, though.

The real problem is lag. Because lagging lights are orders of magnitude tougher than they should be, ECM ravens are a complete nightmare. In addition, ECM hardcounters the one weapon which would be able to shoot through lag.

That's the problem. An accurate, coordinated direct fire, US team can certainly win against ECM spam. But for those of us outside the US, unable to damage lights with direct fire and unable to use anything else due to ECM, it's pretty crap right now.
daemir
Profile Joined September 2010
Finland8662 Posts
January 15 2013 00:05 GMT
#558
I can definately feel this speed helping. Won a 1v3 at the end at enemy's base and got the game for us. Final duel between me and a cicada where I lost a leg and had to limp a circle to keep streaking him. God I hate night maps.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2013-01-15 00:10:11
January 15 2013 00:09 GMT
#559
On January 15 2013 09:05 daemir wrote:
I can definately feel this speed helping. Won a 1v3 at the end at enemy's base and got the game for us. Final duel between me and a cicada where I lost a leg and had to limp a circle to keep streaking him. God I hate night maps.

Just turn on thermal vision. Then the light doesn't matter.
Descolada in everything not TL/Starcraft
Jazzyseid
Profile Joined January 2013
Ireland4 Posts
January 15 2013 05:51 GMT
#560
im having fun with this so far.
ECM needs nerfed and the netcode needs a big improvement but im not having too much trouble. mostly pilot an awesome or ilya muromet cataphract and im not having too much of an issue taking out the ravens bought a cicada today (xl engine one) and having lots of fun in it
and quick as a flash I said "Don't be blue, Peter"
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