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MechWarrior Online (New) - Page 24

Forum Index > General Games
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Prev 1 22 23 24 25 26 51 Next
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2012-10-26 03:04:02
October 25 2012 02:43 GMT
#461
On October 25 2012 10:49 RiceAgainst wrote:
My PC terribly handles this game. Sub-10 FPS with invisible walls/objects or at the very least saying "shader shader shader" instead of being colored. *Sigh*

Maybe I'll give it a re-install. I've had such good memories with the older games in the series despite having played maybe less than an hour of multiplayer. If I have to, I'm willing to spend money to upgrade my rig JUST for this game (and all other games I already have) but I'd like to avoid it as much as possible.

With me its basically the same. Its frustrating that I cant play like I would like to because of low FPS. Add to that the delay because of playing from Europe and I often look like a terrible shot.
Still a great game with a lot of potential. And it really made me think about getting a new PC.

Btw, is there a way to show FPS ingame?

edit:
Alright I found it, F9 enables FPS display.
Off-season = best season
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 26 2012 09:34 GMT
#462
On October 25 2012 11:33 rel wrote:
Is there any good free Mech-type games with multiplayer for a guy to get into the genre?


This one honestly.

If you really want you can head on over to mektek and try out the mechwarrior 4 free release(legal if you didn't know) here: http://www.mektek.net/projects/mw4/

If you happen to have Crysis Warhead you can mod it by heading on over to http://www.mechlivinglegends.net/ to see what a fully functioning warfare of the future with mechs, tanks, aerospace fighters, and I believe elementals(armored infantry) looks like.

Otherwise Mechwarrior online is your best bet for free, well done giant robot fix.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Redox
Profile Joined October 2010
Germany24794 Posts
October 27 2012 01:36 GMT
#463
Open Beta is starting on Monday.
There is still a number of issues with the game though. Hope they will work on them fast.
Off-season = best season
MrBitter
Profile Joined January 2008
United States2940 Posts
October 27 2012 02:19 GMT
#464
On October 26 2012 18:34 Parnage wrote:
Show nested quote +
On October 25 2012 11:33 rel wrote:
Is there any good free Mech-type games with multiplayer for a guy to get into the genre?


This one honestly.

If you really want you can head on over to mektek and try out the mechwarrior 4 free release(legal if you didn't know) here: http://www.mektek.net/projects/mw4/

If you happen to have Crysis Warhead you can mod it by heading on over to http://www.mechlivinglegends.net/ to see what a fully functioning warfare of the future with mechs, tanks, aerospace fighters, and I believe elementals(armored infantry) looks like.

Otherwise Mechwarrior online is your best bet for free, well done giant robot fix.


Gotta say that Hawken is looking pretty awesome. Closed Beta is just opening up this weekend:
http://www.playhawken.com/
Angra
Profile Blog Joined May 2009
United States2652 Posts
October 28 2012 04:26 GMT
#465
I dunno, I haven't played Hawken but after seeing some videos it just looks like a mech-themed FPS in a way. MechWarrior on the other hand is definitely not an FPS, it's a mech simulator/game in the truest sense.



Also, MWO open beta will now begin on Monday, October 29, according to their website. So anyone who's interested in this game will be able to play it now!
CuLane
Profile Joined October 2010
United States160 Posts
October 29 2012 23:00 GMT
#466
Open beta is live!! I'm Aym over there!
Angra
Profile Blog Joined May 2009
United States2652 Posts
October 30 2012 01:14 GMT
#467
I'm playing as Apanthropy if anyone wants to add me
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
October 30 2012 02:09 GMT
#468
I just wish that u could see the mech's current loadoat in more detail be4 u bought it....

like i want to check how many slots it has for certain weapon types so i know what weps i can equip and what it has room for slot-wise.

(for instance if a mech says "ballistic:2" it doesnt always mean that you can fit 2 actual worth it ballistic weapons.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 30 2012 03:24 GMT
#469
What you are describing sounds like you want to know how many total open critical slots a mech has.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2012-10-30 10:23:30
October 30 2012 10:23 GMT
#470
There should be a forum post somewhere on mwomercs.com that details exactly what every single mech variant has in terms of critical slots, though I do agree they should tell you in-game as well.
Nizaris
Profile Joined May 2010
Belgium2230 Posts
October 30 2012 10:39 GMT
#471
what are critical slots? how they differ from regular slots ?

I bought Ferro Fibrous armor for my gausscat, i could still put ammo and weapons on slots where it said [armor] (which i assume was FF armor). However it says i don't have enough critical slots for Endo steel. I just have no idea how it all works.

If you haven't tried a gaussapult yet, try it. you won't look back. I almost have enough GXP for improved zoom. Any idea if it's any good? what it does exactly?
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
Last Edited: 2012-10-30 11:33:57
October 30 2012 11:30 GMT
#472
critical slots ARE the slots on your mech, they're those "inventory" slots that you use to put on guns, heat sinks, ammo, etc in the mechlab.
FF armor and endo steel structure each take 14 of those slots to put on, so 28 in total, and you can hardly do that if you have lots of weapons on your mech already. usually you only use BOTH FF and endo steel on light mechs, cause they have fewer modules and its most useful there, and on heavier mechs most of the time you only use one or the other, since weapons take up so much of the inventory. this is the way with current endo steel and FF at least, later in the game they will probably add CLAN endo steel and FF which will take up much less slots (7 in fact) and you will usually be able to use both even on heavies for huge weight savings and hilarious weapon loadouts.

On October 30 2012 19:23 Angra wrote:
There should be a forum post somewhere on mwomercs.com that details exactly what every single mech variant has in terms of critical slots, though I do agree they should tell you in-game as well.


this is one of the many things that keeps me from enjoying the game, its the kind of quality-of-life improvement that the playerbase has been clamoring for ever since the start of the closed beta and the failure to include it, many other small things, and balance the game in any sensible way have pretty much convinced me that piranha games are completely incompetent. not to mention that game performance has taken a turn for the worse with the passage of time, and not for the better
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
CuLane
Profile Joined October 2010
United States160 Posts
October 30 2012 16:01 GMT
#473
It'd be nice to know what weapon slots are on what areas of the mech.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
October 30 2012 16:04 GMT
#474
If you have to choose between FF and Endo Steel always take Endo Steel. It saves more weight.
Descolada in everything not TL/Starcraft
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
October 30 2012 17:51 GMT
#475
I'm JingleHell if anyone wants to add me.
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
October 30 2012 18:50 GMT
#476
One other complaint i have atm... right now EVERY single game is turning into... 1 team just camping their spawn with nothing but LRM's.

Like literally all 8 people just standing on the big hills near their base... just waiting for some1 to get bored and walk towards their base...gets really old really fast.
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 30 2012 19:15 GMT
#477
On October 31 2012 03:50 MaestroSC wrote:
One other complaint i have atm... right now EVERY single game is turning into... 1 team just camping their spawn with nothing but LRM's.

Like literally all 8 people just standing on the big hills near their base... just waiting for some1 to get bored and walk towards their base...gets really old really fast.


Hah I haven't seen this yet. That sounds incredible rofl
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
LancerJ
Profile Joined June 2010
United States160 Posts
October 30 2012 19:28 GMT
#478
For mech loadouts, most info is available on the forums via handy charts:

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


The only information you still need after that is on critical slots which are consistent across all mechs with only a handful of exceptions, mostly in the arms (though these exceptions are important and affect the arm's range of motion as well as their slot count):

+ Show Spoiler +
Chassis Section 	Available Crit Slots
Head 1
Center Torso 2
L/R Torso 12 each
L/R Arm 8-10 each
L/R Leg 2 each


I'd assume there's an exception for the number of critical slots available in the head with the Cicada CDA-2B since it's listed as having 2 laser hardpoints there.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2012-10-30 19:42:23
October 30 2012 19:38 GMT
#479
On October 31 2012 03:50 MaestroSC wrote:
One other complaint i have atm... right now EVERY single game is turning into... 1 team just camping their spawn with nothing but LRM's.

Like literally all 8 people just standing on the big hills near their base... just waiting for some1 to get bored and walk towards their base...gets really old really fast.

I am guessing this is mainly due to low build variety as people dont have much credits to buy different stuff.

The non-founders mainly use the trial Awesome (maybe the best trial mech) which has 2 LRM15. And the founders use the founders Atlas, which has one LRM 20 at the start.
On top of that there are very few mechs with AMS at the beginning, making LRMs even more effective than normal.
The result is a lot of assault mechs with LRM on the field.

I am playing the trial Awesome myself to farm up, although I normally never play LRM boat. Will switch to Dragon once I have enough money.
Off-season = best season
_PulSe_
Profile Joined August 2006
United States541 Posts
October 31 2012 02:22 GMT
#480
I just signed up for this. Name in game is 0ogyboogy.

Would certainly be interested in playing with more than pubs over the long run.
Its not that Im lazy. Its that I just dont care.
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