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Promisance Season II - Page 2

Forum Index > General Games
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Prev 1 2 3 Next All
reh_smith
Profile Joined September 2004
United States82 Posts
April 28 2005 07:35 GMT
#21
My attacks on Beaver have all gone through (as in no mercy rule). I think that it's the Magic attacks that still have the Mercy Rule attached to them. Or maybe I just attack at the perfect time and never am the one to saturate him.

I'm good like that...
maleorderbride
Profile Joined November 2002
United States2916 Posts
April 28 2005 07:51 GMT
#22
Yea i guess its just magic attacks that are still affected by mercy rules. Which sucks since magic is underused as it is already.
Some cause happiness wherever they go; others, whenever they go.
reh_smith
Profile Joined September 2004
United States82 Posts
April 28 2005 08:00 GMT
#23
Magic may be underused, but it's still strong as fuck. Towers don't stop Magic User Fight. Sucks about the mercy rule though...
maleorderbride
Profile Joined November 2002
United States2916 Posts
April 28 2005 08:04 GMT
#24
There seems to be some hidden modifyers with magic though.

Its not simply the nation with more users wins once the magic user battle starts. Ive lost quite a few when I have more.

There is a second hidden equation that must use mage towers or land in it =/
wish that was revealed.
Some cause happiness wherever they go; others, whenever they go.
reh_smith
Profile Joined September 2004
United States82 Posts
Last Edited: 2005-04-28 08:24:07
April 28 2005 08:18 GMT
#25
((Your_Wizards)/((Your_Land + Enemy_Land)/2)))/((Enemy_Wizards)/(Enemy_Land))

This one maybe? The "/ Enemy_land" at the end is going to make it easier to attack larger empires and therefore less effective against small empires. It seems that if your oponent has less land then you do, it will be fairly hard to attack them with magic. That might by why it failed?

I don't understand magic though. Just trying to help.
pheered.user
Profile Joined March 2003
United States2603 Posts
April 28 2005 12:19 GMT
#26
UGH, with that many fucking units getting attacked hurts bad It was all I could do to get back up to par, No sense in hiding it anymore I'm Troy. Please don't hurt me


by the way i'm well over 7million attack and defense now.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
April 28 2005 19:48 GMT
#27
Male, is your name 'Dean'.
Their are four errors in this sentance.
maleorderbride
Profile Joined November 2002
United States2916 Posts
April 29 2005 07:17 GMT
#28
definitely not. My name is Cyra.

And rabble, what I mean is AFTER I succeed in casting the spell I think have some kind of check for the outcome of the battle.

Magic User FIght is a two part spell. First the ratio of mages/land vs theirs, THEN some hidden ratio of my magic users vs them.

Unless the ratio that is displayed in the help section is the second one. In which case there is a hidden one for the fizzle. I doubt thats the case though. I think the second roll is a hidden equation. Its definitely not just whoever has more wins.
Some cause happiness wherever they go; others, whenever they go.
maleorderbride
Profile Joined November 2002
United States2916 Posts
April 29 2005 07:25 GMT
#29
BTW,

The game in correctly adds up (or displays) the amount if wizards I shoudl have. I get 1,200 per turn ATM, yet it does not increase by ANYWHERE near the amount shown.

I farmed for 10 turns.

I had 199,926 wizards in my status.
After 10 turns adding 1209 for 9 turns and 604 for 1 turn I now have
202,255

thats an increase of 2329 when it should be 11485 more wizards. Basically I get 20% of what I should be getting each turn. What a fucking gay game and horrible code writing.

You guys fuck up the magic attack mercy rule, dont balance the game, and then fail to use addition correctly (unless this is all a status display bug, which is still gay)

I suggest you guys actually take the serve down and keep it down so you have a quality product instead of halfshod unthoughtout crap. You still havent even fixed all of the errors in the help section for magic using. Ive told you four times now, and you have told me that you personally (eaver-beaver) would fix it.

Im done playing on this server. You guys need to learn how to do a better job.

I understand this is for your friends, but until such a time where you put some effort in it dont expect anyone else to bother playing. There are plenty of free games that dotn have balance issues, bad coders, and serious bugs.
Some cause happiness wherever they go; others, whenever they go.
maleorderbride
Profile Joined November 2002
United States2916 Posts
Last Edited: 2005-04-29 07:42:47
April 29 2005 07:41 GMT
#30
so ive ioloated this particular bug to be farming more than 1 turn at a time.

If I onyl use 1 turn, then i get the correct amount. THe more turns I do at once the worse the game handles it.

BTW, you guys still havent fixed the magic users attacks beign blocked by mercy rules. I dont know if you can do that without taking the server down.
Some cause happiness wherever they go; others, whenever they go.
reh_smith
Profile Joined September 2004
United States82 Posts
April 29 2005 07:57 GMT
#31
good eye, mate. I would have never noticed that. Wonder if it's just for mages or for all barracks too. I'll start looking a bit.
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
April 29 2005 11:56 GMT
#32
On April 29 2005 16:25 maleorderbride wrote:
BTW,

The game in correctly adds up (or displays) the amount if wizards I shoudl have. I get 1,200 per turn ATM, yet it does not increase by ANYWHERE near the amount shown.

I farmed for 10 turns.

I had 199,926 wizards in my status.
After 10 turns adding 1209 for 9 turns and 604 for 1 turn I now have
202,255

thats an increase of 2329 when it should be 11485 more wizards. Basically I get 20% of what I should be getting each turn. What a fucking gay game and horrible code writing.

You guys fuck up the magic attack mercy rule, dont balance the game, and then fail to use addition correctly (unless this is all a status display bug, which is still gay)

I suggest you guys actually take the serve down and keep it down so you have a quality product instead of halfshod unthoughtout crap. You still havent even fixed all of the errors in the help section for magic using. Ive told you four times now, and you have told me that you personally (eaver-beaver) would fix it.

Im done playing on this server. You guys need to learn how to do a better job.

I understand this is for your friends, but until such a time where you put some effort in it dont expect anyone else to bother playing. There are plenty of free games that dotn have balance issues, bad coders, and serious bugs.


good eye, we'll look into it.
Simon and Garfunkel rock my face off
maleorderbride
Profile Joined November 2002
United States2916 Posts
Last Edited: 2005-04-30 03:18:09
April 30 2005 03:17 GMT
#33
why dont you join a clan beaver, that way you cant hide behind the magic mercy rule BUG anymore?
Some cause happiness wherever they go; others, whenever they go.
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
April 30 2005 08:14 GMT
#34
On April 30 2005 12:17 maleorderbride wrote:
why dont you join a clan beaver, that way you cant hide behind the magic mercy rule BUG anymore?


I'm just a pussy that's why I play solo without clanmates to back me up. I didn't code this bug in, it was just an oversight from temps that'll be fixed next reset.
Simon and Garfunkel rock my face off
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
April 30 2005 14:02 GMT
#35
will the game screw up if he fixes it while it's running?
Their are four errors in this sentance.
maleorderbride
Profile Joined November 2002
United States2916 Posts
May 01 2005 02:27 GMT
#36
On April 30 2005 17:14 EAGER-beaver wrote:
Show nested quote +
On April 30 2005 12:17 maleorderbride wrote:
why dont you join a clan beaver, that way you cant hide behind the magic mercy rule BUG anymore?


I'm just a pussy that's why I play solo without clanmates to back me up. I didn't code this bug in, it was just an oversight from temps that'll be fixed next reset.


seeing how solo actually lends more of an advantage than it takes away...yes i guess you are just a pussy.
Some cause happiness wherever they go; others, whenever they go.
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
May 05 2005 10:14 GMT
#37
maleorderbride stop being such an asshat ^^ it's only a game

We're taking suggestions for season 3, for starters I'm thinking of rebalancing the units so they have more of a defensive slant, and possibly removing the black market so people will be forced to buy/sell each others stuff on the public market.

I checked the so called wizard production bug and couldn't reproduce it no matter what I tried.

Simon and Garfunkel rock my face off
Hydrolisko
Profile Blog Joined May 2004
Vanuatu1659 Posts
May 05 2005 10:42 GMT
#38
Hey, a newb here, it says each structure costs 1 acre of land and $2550, i have plenty of land and money. why does it say that with our resources i can build 0 structures?
pheered.user
Profile Joined March 2003
United States2603 Posts
Last Edited: 2005-05-07 11:28:13
May 05 2005 10:46 GMT
#39
you need to have turns too.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Hydrolisko
Profile Blog Joined May 2004
Vanuatu1659 Posts
May 05 2005 11:27 GMT
#40
how do i get out of protection?
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