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Path of Exile - Page 781

Forum Index > General Games
Post a Reply
Prev 1 779 780 781 782 783 1747 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Probemicro
Profile Joined February 2014
3708 Posts
July 08 2014 00:29 GMT
#15601
nice of ggg to cater to the HC community, this is the first time they actually have both sc/hc variant of an event right?
the onslaught modes only happen in the later part of the event so theres plenty time to get a char prepared for endgame by then
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-07-08 00:41:39
July 08 2014 00:40 GMT
#15602
Invasion is a hundred times worse than onslaught. Ideally you'll be in maps by the time Ambush starts so you can abuse cartographer chests; four day rush gogo ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2014-07-08 00:44:34
July 08 2014 00:44 GMT
#15603
On July 08 2014 09:40 Blitzkrieg0 wrote:
abuse cartographer chests; four day rush gogo ^_^


yuuppp.
and i hope they don't touch carto too much next season, i will swear if they might make it super rare like shav
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 08 2014 03:39 GMT
#15604
On July 08 2014 09:40 Blitzkrieg0 wrote:
Invasion is a hundred times worse than onslaught. Ideally you'll be in maps by the time Ambush starts so you can abuse cartographer chests; four day rush gogo ^_^


I'd disagree. Invasion bosses are pretty beatable with a few exceptions, and you can always run away or reset the instance. The 20% increased atk/cast/move was scary for Onslaught, especially in areas with bursty monsters or a rare with a nasty aura. So easy to get zerged before you van react or get wrecked by desync.
(╯°□°)╯︵ ┻━┻
Varanice
Profile Blog Joined June 2011
United States1517 Posts
July 08 2014 10:20 GMT
#15605
On July 08 2014 12:39 ticklishmusic wrote:
Show nested quote +
On July 08 2014 09:40 Blitzkrieg0 wrote:
Invasion is a hundred times worse than onslaught. Ideally you'll be in maps by the time Ambush starts so you can abuse cartographer chests; four day rush gogo ^_^


I'd disagree. Invasion bosses are pretty beatable with a few exceptions, and you can always run away or reset the instance. The 20% increased atk/cast/move was scary for Onslaught, especially in areas with bursty monsters or a rare with a nasty aura. So easy to get zerged before you van react or get wrecked by desync.

You always knew what to expect though.
www.twitch.tv/varanice
Varanice
Profile Blog Joined June 2011
United States1517 Posts
July 08 2014 10:31 GMT
#15606
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.
www.twitch.tv/varanice
Probemicro
Profile Joined February 2014
3708 Posts
July 08 2014 11:17 GMT
#15607
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-07-08 12:25:43
July 08 2014 12:25 GMT
#15608
On July 08 2014 20:17 Probemicro wrote:
Show nested quote +
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.

I dont have any, but lyralei might have some. GGGNeon said he got to 300k es in the lab lol
www.twitch.tv/varanice
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 08 2014 15:26 GMT
#15609
On July 08 2014 21:25 Varanice wrote:
Show nested quote +
On July 08 2014 20:17 Probemicro wrote:
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.

I dont have any, but lyralei might have some. GGGNeon said he got to 300k es in the lab lol


It was pretty dumb, my friend told me he respecced to Zealot's Oath on his aura champ, then ran Discipline + Vitality to facetank Uber Atziri.
(╯°□°)╯︵ ┻━┻
Miragee
Profile Joined December 2009
8541 Posts
July 08 2014 16:07 GMT
#15610
On July 08 2014 20:17 Probemicro wrote:
Show nested quote +
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.


Sounds pretty much like the double dream merc bug in d2.
Varanice
Profile Blog Joined June 2011
United States1517 Posts
July 08 2014 17:18 GMT
#15611
On July 09 2014 01:07 Miragee wrote:
Show nested quote +
On July 08 2014 20:17 Probemicro wrote:
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.


Sounds pretty much like the double dream merc bug in d2.

What was that>?
www.twitch.tv/varanice
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-07-08 17:45:01
July 08 2014 17:44 GMT
#15612
On July 09 2014 02:18 Varanice wrote:
Show nested quote +
On July 09 2014 01:07 Miragee wrote:
On July 08 2014 20:17 Probemicro wrote:
On July 08 2014 19:31 Varanice wrote:
I forgot to tell you guys about this the other day, but it was unfortunate that they patched 1.1.5b in so fast. There was a bug with Matua Tupuna where every time you swapped it back on you would gain the +10% aura bonus, again. Basically meaning with 1 dps aura and discipline you became godmode because you would spam your weapon swap key and get 100000% aura effectiveness essentially becoming invincible and doing infinite damage. It was pretty fun while it lasted.


any screenies/vids of this? it would be top lulz.


Sounds pretty much like the double dream merc bug in d2.

What was that>?


If you have two of the same aura in Diablo 2 then you can equip one of them over and over again and it'll make another of that aura. Dream gives holy shock so you can stack a million holy shocks.

This got fixed a long time ago though.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Onekobold
Profile Blog Joined October 2013
244 Posts
July 09 2014 02:32 GMT
#15613
--- Nuked ---
Eschaton
Profile Joined May 2010
United States1245 Posts
July 09 2014 05:06 GMT
#15614
I may have to just go and play Terraria so I can find a fishing rod
Varanice
Profile Blog Joined June 2011
United States1517 Posts
July 09 2014 07:09 GMT
#15615
On July 09 2014 14:06 Eschaton wrote:
I may have to just go and play Terraria so I can find a fishing rod

You don't know how to get rods?
www.twitch.tv/varanice
EpidemicSC
Profile Joined January 2012
United States70 Posts
July 09 2014 08:16 GMT
#15616
Hey TL, just started playing this game and I could use some advice with my build

Currently, I'm playing a templar w/ 1h mace/shield. Using searing bond, molten strike and molten shell, with flammability available for tanky mobs. I've specced into avatar of fire, as well as some other things (Mostly life/resist/block). Im doing well in cruel right now, but im kind of lost with where to go with my skills, if i should change anything, and what i should be linking my gems with. My idea was to be tanky with high amounts of AoE damage to farm quickly. Also what I should be prioritizing as far as my armor goes?

Any advice is much appreciated, and if you ever want to play with me, add me on Americas SC as Belfast.
Thanks in advance!
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-07-09 08:29:30
July 09 2014 08:24 GMT
#15617
On July 09 2014 17:16 EpidemicSC wrote:
Hey TL, just started playing this game and I could use some advice with my build

Currently, I'm playing a templar w/ 1h mace/shield. Using searing bond, molten strike and molten shell, with flammability available for tanky mobs. I've specced into avatar of fire, as well as some other things (Mostly life/resist/block). Im doing well in cruel right now, but im kind of lost with where to go with my skills, if i should change anything, and what i should be linking my gems with. My idea was to be tanky with high amounts of AoE damage to farm quickly. Also what I should be prioritizing as far as my armor goes?

Any advice is much appreciated, and if you ever want to play with me, add me on Americas SC as Belfast.
Thanks in advance!

I wouldn't recommend taking Avatar of Fire its generally a dps loss in most scenarios. If you want to link your skill tree we could help you optimize it as well, with what you want to do. Generally Searing Bond is linked to Increased Burning Damage. Molten shell kinda depends what you're using it for, if you're just using it for the extra armor you may want to link it to increased duration, if you're using it with crits you may want to link Increased Crit Damage/Crit Chance or maybe Increased Burning Damage. With Molten Strike you'll want to link any of: Multistrike, Fire Penetration, Faster Attacks, Mana Leech, Life Leech, or Weapon Elemental Damage, depending on your available links your hp sustainability and if you can sustain the mana cost, you just kinda need to see what you have available to you and where your issues are at and play around with it a little bit.

As far as general tips for picking what gear to use, prioritize life and resists, then armor and dps. (Though with a fire caster there aren't a lot of dps mods that you're looking for, mostly just spell damage % or fire damage %, or maybe cast speed.) Molten Strike is generally a weapon based attack, so i'm not sure if you're looking to go more of a fire caster route or just an elemental melee build.

Message one of the guild officers to get an invite to the guild. My in game name is Varanice. There's probably some useful gear for you in the guild stash that you could use as well.
www.twitch.tv/varanice
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-07-09 14:30:33
July 09 2014 14:20 GMT
#15618
On July 09 2014 17:24 Varanice wrote:
Show nested quote +
On July 09 2014 17:16 EpidemicSC wrote:
Hey TL, just started playing this game and I could use some advice with my build

Currently, I'm playing a templar w/ 1h mace/shield. Using searing bond, molten strike and molten shell, with flammability available for tanky mobs. I've specced into avatar of fire, as well as some other things (Mostly life/resist/block). Im doing well in cruel right now, but im kind of lost with where to go with my skills, if i should change anything, and what i should be linking my gems with. My idea was to be tanky with high amounts of AoE damage to farm quickly. Also what I should be prioritizing as far as my armor goes?

Any advice is much appreciated, and if you ever want to play with me, add me on Americas SC as Belfast.
Thanks in advance!

I wouldn't recommend taking Avatar of Fire its generally a dps loss in most scenarios. If you want to link your skill tree we could help you optimize it as well, with what you want to do. Generally Searing Bond is linked to Increased Burning Damage. Molten shell kinda depends what you're using it for, if you're just using it for the extra armor you may want to link it to increased duration, if you're using it with crits you may want to link Increased Crit Damage/Crit Chance or maybe Increased Burning Damage. With Molten Strike you'll want to link any of: Multistrike, Fire Penetration, Faster Attacks, Mana Leech, Life Leech, or Weapon Elemental Damage, depending on your available links your hp sustainability and if you can sustain the mana cost, you just kinda need to see what you have available to you and where your issues are at and play around with it a little bit.

As far as general tips for picking what gear to use, prioritize life and resists, then armor and dps. (Though with a fire caster there aren't a lot of dps mods that you're looking for, mostly just spell damage % or fire damage %, or maybe cast speed.) Molten Strike is generally a weapon based attack, so i'm not sure if you're looking to go more of a fire caster route or just an elemental melee build.

Message one of the guild officers to get an invite to the guild. My in game name is Varanice. There's probably some useful gear for you in the guild stash that you could use as well.


I also highly recommend picking up a Vaal Molten Shell linked to increased AOE and increased duration. At high levels you get pretty decent uptime with it. Searing Bond is very strong for leveling, but it gets boring and falls off-- you can take a few burning damage nodes, but I don't recommend specc-ing heavily into it.

If you can, pick up the fire version of the Atziri belt, also you can probably use LGOH until you begin mapping. I also like Conc Effect on Molten Strike. So, alternative to Vara you could go Molten Strike-Multistrike-LGOH-Conc Effect. An idea I had is to also try Added Lightning Damage (quality), the projectiles get the lightning damage and benefit even more from all the ele multipliers. Static Blows *might* be worth taking as well, it's not too far from Purity of Flesh, aka my favorite passive in the tree.
(╯°□°)╯︵ ┻━┻
EpidemicSC
Profile Joined January 2012
United States70 Posts
Last Edited: 2014-07-09 21:48:56
July 09 2014 19:30 GMT
#15619
Wow thanks for the detailed responses guys, Ill add you and see about getting into the guild. I hope you dont mind me asking a few more questions there.

Edit: Where do I PM a guild leader to get an invite? I dont see a list posted or anything.
vndestiny
Profile Blog Joined September 2011
Singapore3440 Posts
July 09 2014 22:41 GMT
#15620
Just post one of your character names here so one of the officers can invite you
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