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On February 28 2013 12:32 superstartran wrote:Show nested quote +On February 28 2013 12:26 travis wrote:On February 28 2013 12:19 fearpLug wrote:On February 28 2013 11:53 travis wrote: im pretty sure armor isn't even that important either. im no expert but i'd guess the PRIMARY reason most people go armor when they go heavy life is because the heaviest life nodes are on the same side of the tree as armor
also, i don't think armor nor evasion matter as much as simply having a ton of life. isn't the main reason people get good armor to deal with physical reflect? (main reason obviously it's still useful).
the armor really isn't going to reduce the hits from the rhoas that much unless it's crazy high because those assholes hit like a truck anyways.
but geeze it is bullcrap that you can't evade the stuff you listed... those should be evadable.
so long story short: life imba ? and i dont think its bullshit that u cant evade certain attacks, cause so the game never gets faceroll. almost ghetting oneshot in a 66 map as 81 char is kind of a wakeupcall xD didn't you yourself say everyone goes armor over evasion in hardcore because it's the only way to negate the most dangerous physical attacks? well maybe you didn't say most dangerous, but i think rhoas are basically the most dangerous They take it because it mitigates it to some degree while evasion does nothing if you get hit. Not to mention that as stated, most of the best defensive nodes are on the armor side of the tree, and all the good strength nodes are on that side also.
pretty much this. its better to have a little reduction compared 2 zero. ill be off 2 bed its like 4:30 am here xD
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flickers are pretty dangerous too ;_;
Armor is just a better choice than Evasion because it is more consistent and doesn't depend on RNG. So the incoming damage is not as spiky.
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Yes, Life (and/or energy shield) is ultimately the best form of defence. Not taking frequent hits by being a ranged/caster character, having a good potion reflex (with the correct affixes on potions) and a good alt-f4 reflex are also very important.
Thing is, what most high level chars die to is getting either one-shot or lots of large hits in rapid succession before they can pot or alt-f4. Neither armor nor evasion is ultimately going to save your ass, a large enough life pool may just prevent 1-shot.
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Rarity: Rare Pain Burst Phantom Mace -------- One Handed Mace Quality: +20% (augmented) Physical Damage: 90-189 (augmented) Elemental Damage: 23-45 (augmented) Critical Strike Chance: 5% Attacks per Second: 1.61 (augmented) -------- Requirements: Level: 53 Str: 170 -------- 20% increased Stun Duration on enemies -------- 122% increased Physical Damage Adds 8-18 Physical Damage Adds 23-45 Fire Damage 24% increased Attack Speed +11 Life gained when you Kill an enemy +198 to Accuracy Rating
I found that, best offer ive gotten in a day is 3gcp but it should be worth alot more than that right? Im having a hard time finding better 1h maces anywhere
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On February 28 2013 13:47 LagLovah wrote: Rarity: Rare Pain Burst Phantom Mace -------- One Handed Mace Quality: +20% (augmented) Physical Damage: 90-189 (augmented) Elemental Damage: 23-45 (augmented) Critical Strike Chance: 5% Attacks per Second: 1.61 (augmented) -------- Requirements: Level: 53 Str: 170 -------- 20% increased Stun Duration on enemies -------- 122% increased Physical Damage Adds 8-18 Physical Damage Adds 23-45 Fire Damage 24% increased Attack Speed +11 Life gained when you Kill an enemy +198 to Accuracy Rating
I found that, best offer ive gotten in a day is 3gcp but it should be worth alot more than that right? Im having a hard time finding better 1h maces anywhere
don't know 1H build but do think it's worth more than 3 GCP
did you put it up on the PoE forum or just trying to sell through trade chat?
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Trying both, every now and then I see people specifically looking for 1h maces, but I admit its not that common. Everyone and their dog is doing a FP build right now.
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Not really, the mods on it are very nice, but at the end of the day, it's only a 1 hander, and only lvl 53. Most melee chars would want a lvl 65 2h mace or equivalent 2h axe with those kind of mods. 1-handed melee builds are kinda sad (high risk, low damage). I'd sell it quick for 3 gcp and forget about it. I guess it'd be okay for a shield charge build...
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On February 28 2013 12:32 superstartran wrote:Show nested quote +On February 28 2013 12:26 travis wrote:On February 28 2013 12:19 fearpLug wrote:On February 28 2013 11:53 travis wrote: im pretty sure armor isn't even that important either. im no expert but i'd guess the PRIMARY reason most people go armor when they go heavy life is because the heaviest life nodes are on the same side of the tree as armor
also, i don't think armor nor evasion matter as much as simply having a ton of life. isn't the main reason people get good armor to deal with physical reflect? (main reason obviously it's still useful).
the armor really isn't going to reduce the hits from the rhoas that much unless it's crazy high because those assholes hit like a truck anyways.
but geeze it is bullcrap that you can't evade the stuff you listed... those should be evadable.
so long story short: life imba ? and i dont think its bullshit that u cant evade certain attacks, cause so the game never gets faceroll. almost ghetting oneshot in a 66 map as 81 char is kind of a wakeupcall xD didn't you yourself say everyone goes armor over evasion in hardcore because it's the only way to negate the most dangerous physical attacks? well maybe you didn't say most dangerous, but i think rhoas are basically the most dangerous They take it because it mitigates it to some degree while evasion does nothing if you get hit. Not to mention that as stated, most of the best defensive nodes are on the armor side of the tree, and all the good strength nodes are on that side also. armor still isnt that good because if you get hit by too large of a strike (or 10 rhoas charging you), your armor does nothing. Life is way too good in the current state of the game, don't know if it will change.
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On February 28 2013 13:58 FakeDouble wrote: Not really, the mods on it are very nice, but at the end of the day, it's only a 1 hander, and only lvl 53. Most melee chars would want a lvl 65 2h mace or equivalent 2h axe with those kind of mods. 1-handed melee builds are kinda sad (high risk, low damage). I'd sell it quick for 3 gcp and forget about it. I guess it'd be okay for a shield charge build...
Thanks, I really don't know much about the melee side of the game, I just knew some people used 1h maces for whatever reason haha. Feels kind of sad as i see 200max 2h maces selling at 45, but hey, could be worse, like getting a 12 accuracy roll on a 70life 28res all primsatic from an exalt!
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There IS a reason why everyone goes armor if they are a life build in HC. If Evasion was legitimately as good or better than armor, everyone would be going that. However, that is clearly not the case. I would say the main reason why everyone goes armor is because 98% of people believe Evasion is some kind of true RNG just because there's a percentage attached.
On another note: Freezing Pulse or Ice Spear? Or run both for AoE+Bosses?
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I've recently come into two GCP's on HC, but play mostly default. If someone wants to trade 3:1, hit me up in-game @Eluv. I'd prefer someone with a long posting history/vouches, and if you do have those I'd be willing to trade to you first.
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I was doing maps last night and found a Vaal Regalia 1 white link chest on the ground that I just decided was going to be my "project piece'. I already have a decent 5L ES chest but I really want a 6L and I enjoy the gambling aspect so I would toss some orbs on it each night and see what happens.. no big deal. Last night I started out by rolling some jewelers orbs on it.. took me about 20 and then i got 6 blue socket... ok thats a start.. but now the hard part -> 5 or 6 Link.
I spent about 20 fusing last night trying to link it and afterwards, of course, felt like shit. But thats how it rolls, and thats only 3gcp worth or so. Either way I told myself.. fuck this project piece lol. My homeys were like yea.. just get a 75 and roll that.
SO tonight I'm sitting in town selling and stuff and see the chest in the bank, I had already kinda forgot about it because I told myself too lol (and the trees dont help). I had about 4 fusing that I picked up throughout the past clump of maps so I said fuck it.. go for it. On the very last one I got 5 link... woot!
Okay, time to roll it up rare. My first go with the alchemy orb is pure shit. Then I roll a pretty nice chest, around 300 ES. Not bad.. my current has 200. Then I roll again and BAAAAM
DAT ES CHEST
Started the day with 4k es, and end with 6
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I looked into some of those numbers the other day and if they are still correct, you were pretty damn lucky:
Chance to get x sockets per jeweler: 1: 32.68% 2: 29.41% 3: 26.14% 4: 9.80% 5: 1.63% 6: 0.33%
What these numbers mean: 300 jewelers on average to get a 6 socket item. 16.4% chance of getting a 6 socket item with 50 jewelers. 28.4% chance of getting a 6 socket item with 100 jewelers. 63.4% chance of getting a 6 socket item with 300 jewelers. 96.5% chance of getting a 6 socket item with 1000 jewelers.
Source: http://www.pathofexile.com/forum/view-thread/20338/page/1
Does anyone know if they changed those numbers later on? I can't find dev posts about it.
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Damn lol, I didn't think the jeweler part was that lucky, that's the second 6 socket I've made out of about 80 Jewelers.
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This is the data I found on fusing. There just doesn't seem to be a more recent thread so not sure if anything changed:
To have exactly: 6 linked (only 1 position): 0.33% 5 linked (regardless of position): 2.17% 4 linked (regardless of position): 15.96% 3 linked (regardless of position): 42.56% 2 linked (regardless of position): 61.51% 0 linked (only 1 position): 0.70%
6 linked or better: 0.33% 5 linked or better: 2.50% 4 linked or better: 18.46% 3 linked or better: 61.01% 2 linked or better: 99.30% 0 linked or better: 100%
(source: http://www.pathofexile.com/forum/view-thread/21503/page/1)
tl;dr: Go buy lottery tickets Puff. =D
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The point is that armor does very little against hard hits. You need about 6k base armor to be fine against the trashmobs. anything more is not really worth it.
Evasion is a better stat to mitigate hard hits since it does not scale with the physical damage like armor does. Since evasion is NOT random, but perfectly predictable it is a good option as long as you can take the hits.
The real problem comes in with the structure of the passive three. Due to the quality of the nodes at the marauder and templar area, it is almost necessarily to go there on hardcore. Elemental adaptation alone can offer a 20 percent damage reduction for elemental damage.For this reason it is currently optimal to get about 6k armor with full life.
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On February 28 2013 15:56 Pufftrees wrote:I was doing maps last night and found a Vaal Regalia 1 white link chest on the ground that I just decided was going to be my "project piece'. I already have a decent 5L ES chest but I really want a 6L and I enjoy the gambling aspect so I would toss some orbs on it each night and see what happens.. no big deal. Last night I started out by rolling some jewelers orbs on it.. took me about 20 and then i got 6 blue socket... ok thats a start.. but now the hard part -> 5 or 6 Link. I spent about 20 fusing last night trying to link it and afterwards, of course, felt like shit. But thats how it rolls, and thats only 3gcp worth or so. Either way I told myself.. fuck this project piece lol. My homeys were like yea.. just get a 75 and roll that. SO tonight I'm sitting in town selling and stuff and see the chest in the bank, I had already kinda forgot about it because I told myself too lol (and the trees dont help). I had about 4 fusing that I picked up throughout the past clump of maps so I said fuck it.. go for it. On the very last one I got 5 link... woot! Okay, time to roll it up rare. My first go with the alchemy orb is pure shit. Then I roll a pretty nice chest, around 300 ES. Not bad.. my current has 200. Then I roll again and BAAAAM DAT ES CHESTStarted the day with 4k es, and end with 6 
I had something similar with a 4l highest tier pure armor helm (ilvl 77 forget what its called) except I just got lucky on the transmute-> regal part by rolling like 90 health and increased armor as well as 110% increased armor or so. Too bad I lost it to default =(.
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@LagLovah
It's very good 1h mace, but I honestly dont think its worth more than 3 gcp. I think most people who go 1h get the 100% hit, no crit node which makes the accuracy obsolete. If youve posted it on the forums and its been over a week, i dont think you'll get more.
On February 28 2013 15:30 r.Evo wrote:Show nested quote +There IS a reason why everyone goes armor if they are a life build in HC. If Evasion was legitimately as good or better than armor, everyone would be going that. However, that is clearly not the case. I would say the main reason why everyone goes armor is because 98% of people believe Evasion is some kind of true RNG just because there's a percentage attached. On another note: Freezing Pulse or Ice Spear? Or run both for AoE+Bosses?
From my own (limited experience) Id say both. Taking down bosses with FP can take forever but mob clearing is great. The ice spear explosion does so much more damage and you can put way more distance between you and bosses which is always grat.
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Almost done setting up my Pain Attunement EK Shadow. Hilariously fun and super super high damage but I've got next to 0 survivability lmao. One perk of playing SC; can make dumb specs
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dam lucky lol, i gambled and lost. 120+ fusings and no 5L, raged and rerolled my 200+ dps, 8%IAS i77 thicket with about 20 chaos, felt the phys dmg was too low. Ended up with crap, yeup pretty much rage quit. I'll probably reroll new char after I wake up.
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