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On February 02 2013 02:38 ZasZ. wrote:Show nested quote +On February 02 2013 02:35 AnomalySC2 wrote: Yeah but lets be honest here, Blizzard games have never had particularly great storytelling. The real draw is the gameplay lol. Really? You didn't like the story in SC/SC:BW, D2, and WC3? I thought they all had great stories, and D2 managed to do it in an ARPG setting with fabulous cinematics and short snippet conversations that gave you just enough story to make the world come alive.
Ignoring gameplay entirely, what I liked most about d1 and d2 (but mostly d1) was the excellent atmosphere. I'll give you war3 and tft, the story was interesting enough to drive me through the campaign but still, the real draw was the gameplay (and more specifically, the multiplayer). I may receive some hate for this but I never particularly liked the story in Starcraft1 or 2, I only played them for the multiplayer.
When I think of games with great stories I think of games like Planescape Torment, Baldur's Gate 2, Cryostasis, pretty much all old school adventure games (The Longest Journey, Grim Fandango, etc etc), old school squaresoft games (ff6/ff7/Chronotrigger), The Witcher 1/2, I could go on but I think you get the point haha.
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On February 02 2013 02:03 AnotherRandom wrote: Anyone here particularly familiar with a summoner witch? I'm at the point now where I've accumulated enough wealth that I can, with some effort, go for mostly anything I need. Right now on the chopping block is testing how to enhance minions and which ones to buff. I need more fusings for my 6 BBBBBB armor but otherwise looking for input on what other people have tested. Namely which combinations of auras or skills
Currently running Zombie, Skeleton, Minion Life, and Faster Attack in a helm and my summons have never cleared as fast or as easy, so I think in the long run I'll keep Faster Attack as part of my end-game build.
Going over the numbers, some of the auras seem really lackluster. Haste only provides 14% AS 7% MS at max level, and while it's convenient that it doesn't need to be linked I'm considering dropping it altogether. Of all the auras I've tried I'm thinking that Wrath, Clarity, and Discipline are the best choices.
And does anyone know the stats for minions? They all say they have elemental resist and the tooltips show their life, but how much damage do they when they attack and how much resist do they actually have? Is it worth it to try using Purity for bosses or some such?
it's perfectly fine solo
its lack of AoE damage output other than through Minion Instability becomes apparent when playing in larger groups
there is no way to tell how much damage minions do atm
Purity is good for bosses. some bosses / mob packs will still shred right through minions though and then you'll have to rely on Spell Totem + Skeletons + Minion Instability for damage
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On February 02 2013 02:49 Sn0_Man wrote: Fair.
I was more working on "its usually better to alch/chaos an existing 5/6 link than it is to jewellers/fuse an existing rare (obviously well rolled)"
I suppose I could be wrong. I guess GGG has it balanced pretty well, but good gear is HARD to get perfect.
No I think you're right. I think it's much easier to roll a good rare on an item with 5 or 6 linked sockets than it is to create, color, and link 5 of 6 sockets on a good rare. I would only go full retard with my fusings looking for 5 or 6 linked sockets if I had an almost perfect rare item for the late-game, or a build defining unique.
And I think GGG has it right...good gear SHOULD be hard to perfect. We shouldn't be able to get to a point (especially not now, one week after open beta starts) where we say that our characters are done. They should always be able to improve a little bit more, and people will have even more incentive to do so once the PvP gets fleshed out a little bit more.
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On February 01 2013 21:04 Dirkinity wrote:Show nested quote +On February 01 2013 18:04 Type|NarutO wrote:On February 01 2013 16:38 Dirkinity wrote: Played through act1 in the first day but didn't touched the game since then. D3 is jjust the better game. I don't see a motivation to play PoE. Can you give reasoning for it? I think in D3 I have a goal to reach and in PoE... I don't know. I don't see a motivation in to get maxlevel and equip a char in PoE...
I can understand people thinking D3>PoE but not for the reason you gave. PoE has infinitely more goals than D3. The only goal in D3 is to gain Paragon level and a hellfire ring. It has no depth. Unless you mean goal is to make money on RMAH but for 99% of people hours/earned you're making a really bad ROI.
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On February 02 2013 02:59 crms wrote:Show nested quote +On February 01 2013 21:04 Dirkinity wrote:On February 01 2013 18:04 Type|NarutO wrote:On February 01 2013 16:38 Dirkinity wrote: Played through act1 in the first day but didn't touched the game since then. D3 is jjust the better game. I don't see a motivation to play PoE. Can you give reasoning for it? I think in D3 I have a goal to reach and in PoE... I don't know. I don't see a motivation in to get maxlevel and equip a char in PoE... I can understand people thinking D3>PoE but not for the reason you gave. PoE has infinitely more goals than D3. The only goal in D3 is to gain Paragon level and a hellfire ring. It has no depth. Unless you mean goal is to make money on RMAH but for 99% of people hours/earned you're making a really bad ROI.
Plus who is there to sell items to on the RMAH? There is like nobody buying in that game. I get this feeling the playerbase consists mostly of bots, and I doubt those guys buy much on the AH, if you know what I mean.
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On February 02 2013 02:59 crms wrote:Show nested quote +On February 01 2013 21:04 Dirkinity wrote:On February 01 2013 18:04 Type|NarutO wrote:On February 01 2013 16:38 Dirkinity wrote: Played through act1 in the first day but didn't touched the game since then. D3 is jjust the better game. I don't see a motivation to play PoE. Can you give reasoning for it? I think in D3 I have a goal to reach and in PoE... I don't know. I don't see a motivation in to get maxlevel and equip a char in PoE... I can understand people thinking D3>PoE but not for the reason you gave. PoE has infinitely more goals than D3. The only goal in D3 is to gain Paragon level and a hellfire ring. It has no depth. Unless you mean goal is to make money on RMAH but for 99% of people hours/earned you're making a really bad ROI. For me it was killing Diablo on the hardest difficulty. Then I farmed a little and sold the gold I made for 50 Euros. I dont see a point in playing one game for months and months or even years. Imo a game should be boring after so much time, anything else seems strange. So I was perfectly happy with D3 after playing it for 3 months and quitting then.
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Quick question, do I just sell 6 slot armors to the npc (if they are poorly linked, like 3L), or do people actually buy them?
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On February 02 2013 03:31 musai wrote: Quick question, do I just sell 6 slot armors to the npc (if they are poorly linked, like 3L), or do people actually buy them?
I've decided to just sell them
you might get some interest if the armor is Lvl 60+ though, but trade value probably isn't that high because the cost to try to create a self-made 5/6L 6 soc armor in terms of Fusings & Chaos Orbs is massive
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On February 02 2013 03:12 Redox wrote:Show nested quote +On February 02 2013 02:59 crms wrote:On February 01 2013 21:04 Dirkinity wrote:On February 01 2013 18:04 Type|NarutO wrote:On February 01 2013 16:38 Dirkinity wrote: Played through act1 in the first day but didn't touched the game since then. D3 is jjust the better game. I don't see a motivation to play PoE. Can you give reasoning for it? I think in D3 I have a goal to reach and in PoE... I don't know. I don't see a motivation in to get maxlevel and equip a char in PoE... I can understand people thinking D3>PoE but not for the reason you gave. PoE has infinitely more goals than D3. The only goal in D3 is to gain Paragon level and a hellfire ring. It has no depth. Unless you mean goal is to make money on RMAH but for 99% of people hours/earned you're making a really bad ROI. For me it was killing Diablo on the hardest difficulty. Then I farmed a little and sold the gold I made for 50 Euros. I dont see a point in playing one game for months and months or even years. Imo a game should be boring after so much time, anything else seems strange. So I was perfectly happy with D3 after playing it for 3 months and quitting then.
You are a fairly established poster on Team Liquid and don't see the point in playing one game for an extended period of time?
For me, I split the games I play into two categories. In one categories are the games that I plan on playing until I beat them or I get bored. FPS and RPG games fall into this category, and I expect to get anywhere from 10-60 hours max out of a game before I have done everything there is to do or everything I care to do in the game.
In the other category are games that are really more like a hobby, either because they are competitive or because I never get bored. I play these games every day for an extended period of time, putting in well over 100 hours, and in some cases 1,000 hours in each one. Over the course of my ~10 years since I switched from consoles to computer games, only a few games have been in this category: SC:BW, D2, WC3/TFT, WoW, SC2, and most recently Dota 2. Aside from Dota, do you see a pattern here? In the past, when Blizzard came out with a new game, I had so much fun with it that I couldn't wait to play every day, whether it be because it was a competitive RTS like Wc3 or SC or I got sucked into the social component/gear race in D2 or WoW.
I have a feeling a lot of people were like me and expecting D3 to be the next great thing in the ARPG genre, where we can tweak our builds and level our characters, spending a ton of time perfecting a build and character so that it would be unstoppable in PvP, or a MF machine that would help gear up our other characters. I put hundreds, perhaps thousands of hours into D2, and I expected to do the same with D3. But that's not the product we got, and you have to understand why we're pretty disappointed. I played D3 for probably 50 or 60 hours, and I was done. I haven't picked it up since, and that makes me sad. Because Blizzard doesn't make "one-off" games that keep you occupied for a few weeks. Or at least they haven't until D3 (and arguably SC2, although it was better received).
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fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots
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On February 02 2013 04:16 EMIYA wrote: fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots
It hurts more if you run
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On February 02 2013 04:16 EMIYA wrote: fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots

First HC death at 30 quite recently. Was sad. I just kinda ran into a bunch of white (maybe blue?) mobs in act 3 and asploded. Oops.
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On February 02 2013 04:18 Sn0_Man wrote:Show nested quote +On February 02 2013 04:16 EMIYA wrote: fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots
 First HC death at 30 quite recently. Was sad. I just kinda ran into a bunch of white (maybe blue?) mobs in act 3 and asploded. Oops.
HC is a scary place. My first died at 14 in the boat to flicker skeletons lol.. bad build, bad play. My second is now 40 and still pushing forward. A few scares, 20hp on Piety and sub 100hp in Cruel Fetid pools vs the necro who raised a fuck load of rhoas and they charge chain stunned me.
Hardcore is really fun. ^^
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Actually Minion Instability isn't even that useful. It was for Cruel difficulty but even since late Cruel difficulty MI has become less and less meaningful except for bosses. My zombies have 6.5k hp and my skeletons have 2.9k hp and they don't really die unless I don't use my flask for a while or it's a particularly annoying location/enemy.
Even for bosses now that I've started using Faster Attacks MI isn't as noticeable. I just did Merciless Vaal and I think he may have killed 4 zombies during the fight.
I think what I'd like to do is go with a 6L armor with 5B1G and run Zombie, Skeleton, Minion Life, Minion Speed, Item Rarity/Minion Damage, and Faster Attacks in the end. I've read that only helms can spawn with a +2 minion skills but I'm not sure how much the stats will increase with those two additional levels, will be something I have to try out.
In terms of my passives I think I'm going to grab CI, I'm actually still not too sure on this but since the only way I die is to Chaos damage I don't really see why not. Currently maxing all the mana and ES nodes since I don't need CI until slums/sewers in A3. After I grab all the mana, ES, and minion passives I have no idea what to go for lol. Probably will grab the good cast speed nodes as well.
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On February 02 2013 04:21 crms wrote:Show nested quote +On February 02 2013 04:18 Sn0_Man wrote:On February 02 2013 04:16 EMIYA wrote: fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots
 First HC death at 30 quite recently. Was sad. I just kinda ran into a bunch of white (maybe blue?) mobs in act 3 and asploded. Oops. HC is a scary place. My first died at 14 in the boat to flicker skeletons lol.. bad build, bad play. My second is now 40 and still pushing forward. A few scares, 20hp on Piety and sub 100hp in Cruel Fetid pools vs the necro who raised a fuck load of rhoas and they charge chain stunned me. Hardcore is really fun. ^^
Well yeah, my 2nd died at like level 9 in the jail. I was trying a bow ranger and discovered that its hard to kill the necromancers when they keep raising meat shields and I cant get close because then I get trapped in a room and raped 
What I really need to do is stop solo-ing and group up
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On February 02 2013 04:26 Sn0_Man wrote:Show nested quote +On February 02 2013 04:21 crms wrote:On February 02 2013 04:18 Sn0_Man wrote:On February 02 2013 04:16 EMIYA wrote: fucking hell. died at level 28 on hardcore as shadow, to puncture apparently. i dont know how that damage works but i was desync and couldnt hit these snake things so i started running and my hp just went from full to zero regardless of pots
 First HC death at 30 quite recently. Was sad. I just kinda ran into a bunch of white (maybe blue?) mobs in act 3 and asploded. Oops. HC is a scary place. My first died at 14 in the boat to flicker skeletons lol.. bad build, bad play. My second is now 40 and still pushing forward. A few scares, 20hp on Piety and sub 100hp in Cruel Fetid pools vs the necro who raised a fuck load of rhoas and they charge chain stunned me. Hardcore is really fun. ^^ Well yeah, my 2nd died at like level 9 in the jail. I was trying a bow ranger and discovered that its hard to kill the necromancers when they keep raising meat shields and I cant get close because then I get trapped in a room and raped  What I really need to do is stop solo-ing and group up 
I know grouping is supposed to be better but I've been enjoying the challenge of playing Solo. Not really by choice though, I had a friend to duo with but he died at 28. I'm waiting for him to catch up and probably leveling a marauder in the meantime.
One question I have for anyone, how bad am I screwing myself over by doing everything solo? I know loot, xp etc. is way better in groups but I don't really want to pub. I'm currently lv40 in act1 cruel, just farming ledge right now until im confident to move forward.
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I wonder what the most common level of death is for HC characters (Ignoring level 1-5 deaths I guess).
I mean, nobody has died at 80+ yet, but I'm wondering if there are "spikes" around, say, 25-30 or similar.
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On February 02 2013 03:50 ZasZ. wrote:Show nested quote +On February 02 2013 03:12 Redox wrote:On February 02 2013 02:59 crms wrote:On February 01 2013 21:04 Dirkinity wrote:On February 01 2013 18:04 Type|NarutO wrote:On February 01 2013 16:38 Dirkinity wrote: Played through act1 in the first day but didn't touched the game since then. D3 is jjust the better game. I don't see a motivation to play PoE. Can you give reasoning for it? I think in D3 I have a goal to reach and in PoE... I don't know. I don't see a motivation in to get maxlevel and equip a char in PoE... I can understand people thinking D3>PoE but not for the reason you gave. PoE has infinitely more goals than D3. The only goal in D3 is to gain Paragon level and a hellfire ring. It has no depth. Unless you mean goal is to make money on RMAH but for 99% of people hours/earned you're making a really bad ROI. For me it was killing Diablo on the hardest difficulty. Then I farmed a little and sold the gold I made for 50 Euros. I dont see a point in playing one game for months and months or even years. Imo a game should be boring after so much time, anything else seems strange. So I was perfectly happy with D3 after playing it for 3 months and quitting then. You are a fairly established poster on Team Liquid and don't see the point in playing one game for an extended period of time? For me, I split the games I play into two categories. In one categories are the games that I plan on playing until I beat them or I get bored. FPS and RPG games fall into this category, and I expect to get anywhere from 10-60 hours max out of a game before I have done everything there is to do or everything I care to do in the game. In the other category are games that are really more like a hobby, either because they are competitive or because I never get bored. I play these games every day for an extended period of time, putting in well over 100 hours, and in some cases 1,000 hours in each one. Over the course of my ~10 years since I switched from consoles to computer games, only a few games have been in this category: SC:BW, D2, WC3/TFT, WoW, SC2, and most recently Dota 2. I guess for me these action RPGs never belonged to this second category, because they are not competetive. Or more precisely, PvE and not PvP. PvE I play until killing the final boss, PvP for much longer.
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On February 02 2013 04:37 Sn0_Man wrote: I wonder what the most common level of death is for HC characters (Ignoring level 1-5 deaths I guess).
I mean, nobody has died at 80+ yet, but I'm wondering if there are "spikes" around, say, 25-30 or similar.
I think once you're 75-80+ you're so overleveled and likely geared it'd be hard to die unless you ignore very powerful mods on mobs.
Those 80+ guys are grinding out maps that are like 50-66 iirc, so they should be quite easy once you are 70+.
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Apparently desyncing can get you stuck in the environment. Had one glitch inside a decorative cage in the Brutus fight (HC) and I couldn't move at all. Luckily used a portal scroll and got back to town with <50 hp (I highly believe the 15% evasion I had saved me from another blow). When I used the portal to go back everything was OK.
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