• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:01
CEST 11:01
KST 18:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ a Announcement on the JEDI Ringing ASL22 General Discussion Syncronization issues and can't find games [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5385 users

Path of Exile - Page 1742

Forum Index > General Games
Post a Reply
Prev 1 1740 1741 1742 1743 1744 1759 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Craton
Profile Blog Joined December 2009
United States17303 Posts
Last Edited: 2025-02-04 19:53:10
February 04 2025 19:47 GMT
#34821
Not having the manpower is a weird reason to drop POE1. Hire more people; all signs indicate the games can sustain them. GGG isn't a new studio and the decision to support both is also a couple years old now. At any point along the way they could've added even more manpower to fit the increased demands of running both while giving those employees time to get up to speed. If anything, this is a lack of managerial foresight, which seems to be a trend.

Even if they "finish" POE2, there's still going to be a large contingent of people who only want to play one of the games. I have a very hard time believing that something as successful as POE1 will suddenly stop being profitable. Consider that POE1 has been so successful that they've sustained a 100+ person studio for years where maybe 70%+ of their man hours aren't even spent working on POE1. Financially, I don't know why this would even be a consideration for the business.

Additionally, "finishing" POE2 is such a nebulous thing in the first place. It's a live service game that's intended to frequently get new content. There is no finished. At some point they can rebrand it 1.0, but that's mostly just the changing of a name.

I really hope the amount of backlash this has generated knocks some sense into their management and turns the ship in the right direction, but I'm a bit pessimistic right now.

twitch.tv/cratonz
Gorsameth
Profile Joined April 2010
Netherlands22577 Posts
Last Edited: 2025-02-04 20:05:42
February 04 2025 20:05 GMT
#34822
On February 05 2025 04:47 Craton wrote:
Not having the manpower is a weird reason to drop POE1. Hire more people; all signs indicate the games can sustain them. GGG isn't a new studio and the decision to support both is also a couple years old now. At any point along the way they could've added even more manpower to fit the increased demands of running both while giving those employees time to get up to speed. If anything, this is a lack of managerial foresight, which seems to be a trend.

Even if they "finish" POE2, there's still going to be a large contingent of people who only want to play one of the games. I have a very hard time believing that something as successful as POE1 will suddenly stop being profitable. Consider that POE1 has been so successful that they've sustained a 100+ person studio for years where maybe 70%+ of their man hours aren't even spent working on POE1. Financially, I don't know why this would even be a consideration for the business.

Additionally, "finishing" POE2 is such a nebulous thing in the first place. It's a live service game that's intended to frequently get new content. There is no finished. At some point they can rebrand it 1.0, but that's mostly just the changing of a name.

I really hope the amount of backlash this has generated knocks some sense into their management and turns the ship in the right direction, but I'm a bit pessimistic right now.

It would seem they can afford to do so yes but here is a small asterisk.
I don't know how many extra developers your going to find in New Zealand. At this point their location might be what is holding them back the most.
It ignores such insignificant forces as time, entropy, and death
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 04 2025 21:59 GMT
#34823
Ah yes, hire more chefs for the kitchen. Always the right answer.
oraoraoraoraoraoraoraora
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2025-02-05 00:00:25
February 04 2025 23:59 GMT
#34824
On February 05 2025 02:17 Miragee wrote:
The fact that GGG has been churning out whole leagues with so much content more or less every 3 months is insane. Bumping the cadance to 4 month or more would actually be more healthy imho but that's a whole different story. The fact is, if you look at game development timeframes in general the PoE community has been spoiled but they don't seem to recognise this at large. To me, again, the issue is that GGG/Jonathan seem to have had the same unrealistic expectations for themselves. It's baffling and could have been avoided and communicated. Which comes back to the point in the previous paragraph that Jonathan might just not be that good of a manager for two games - a position he might have stumbled into fairly recently to be fair.

[...] Just on paper it should be doable for them to allocate 20-25 people to PoE1 once PoE2 is fully released but that's my personal guess based on no inside experience whatsoever... It won't be easy but other studios have done it before.

Yea I'm still agreeing with most of what you're saying. Like, there's a reason people made memes about how a whole paid diablo expansion is worse than a random PoE league. The amount of content that PoE1 has had over the years is pretty nuts. I think that amount of production led them to bite off more than they can chew.

Other studios have successfully ran multiple live service games, so it's possible that GGG can too. And it's not like some moral quandary they have to sacrifice for, it makes financial sense to corner the market. This whole situation is a huge misstep, yeah, but they have had those before and bounced back. Will have to see if they can restore trust
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Craton
Profile Blog Joined December 2009
United States17303 Posts
February 05 2025 00:21 GMT
#34825
On February 05 2025 06:59 Southlight wrote:
Ah yes, hire more chefs for the kitchen. Always the right answer.

They didn't have enough developers, so they poached them from POE1 to help out.

They now don't have developers on POE1.

This isn't too many chefs in the kitchen; it's none at all.
twitch.tv/cratonz
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 05 2025 01:44 GMT
#34826
https://www.grindinggear.com/?page=careers

They're hiring.

The problem is it's never as quick and simple as simply "hire more devs." There's onboarding, there's ramp-up, there's inserting into the right teams, I mean you can start hiring now and realistically the pay-off is probably next year. And I'm sure it's also not as simple as hiring more developers, but hiring project managers, testers, the whole shebang. If team leads are all stuck on POE2 because of all those questions and issues they addressed during the Q&A there's going to be a ginormous expertise and knowledge gap from the top and you can't simply hire more game developers off the street to work on POE1. And prior to POE2 EA I imagine they didn't have much of a greenlight from above (ie. Tencent) to simply upscale staff by like 20%.
oraoraoraoraoraoraoraora
Craton
Profile Blog Joined December 2009
United States17303 Posts
February 05 2025 02:15 GMT
#34827
I'd be really surprised if Tencent has little to anything to do with their day to day work or staffing. That's not really their MO.
twitch.tv/cratonz
EchelonTee
Profile Joined February 2011
United States5262 Posts
February 05 2025 05:18 GMT
#34828
https://www.pathofexile.com/forum/view-thread/3717515

named the league after izaro lol
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 05 2025 05:53 GMT
#34829
Tencent has to do with their budgeting and it costs a metric fuckton of money to hire and train what essentially amounts to an entirely new project team, or teams even.
oraoraoraoraoraoraoraora
TaKeTV
Profile Blog Joined December 2010
Germany1201 Posts
February 05 2025 15:42 GMT
#34830
On February 05 2025 14:53 Southlight wrote:
Tencent has to do with their budgeting and it costs a metric fuckton of money to hire and train what essentially amounts to an entirely new project team, or teams even.


I was under the impression while owned by Tencent they still operate fully independent
Commentator
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 05 2025 16:02 GMT
#34831
No one is ever fully independent once they're owned.
oraoraoraoraoraoraoraora
xM(Z
Profile Joined November 2006
Romania5299 Posts
February 05 2025 17:29 GMT
#34832
i have a running bet of 100E that nothing will happen in poe1 'till late november/early december but even then, it'll be some krangled stuff in what i'll call 'a holyday money grab run'.

plus, what i don't see talked about in here, is how shit a vocal poe1 community was towards some GGG devs/staff; people even retired/took a back seat at the company because of it.
why would GGG care now about those people?; 'cause they're whining? ...
And my fury stands ready. I bring all your plans to nought. My bleak heart beats steady. 'Tis you whom I have sought.
Craton
Profile Blog Joined December 2009
United States17303 Posts
February 05 2025 18:11 GMT
#34833
On February 05 2025 14:53 Southlight wrote:
Tencent has to do with their budgeting and it costs a metric fuckton of money to hire and train what essentially amounts to an entirely new project team, or teams even.

Cite your source.
twitch.tv/cratonz
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2025-02-05 19:01:36
February 05 2025 18:58 GMT
#34834
On February 06 2025 03:11 Craton wrote:
Show nested quote +
On February 05 2025 14:53 Southlight wrote:
Tencent has to do with their budgeting and it costs a metric fuckton of money to hire and train what essentially amounts to an entirely new project team, or teams even.

Cite your source.


There are no BoD announcements from 10c about GGG, but we know in 2018 before 10c invested in them they had 115 employees and they upscaled to 130 between 2018 and 2019 (https://mmos.com/news/tencent-buys-majority-stake-path-exile-developer-grinding-gear-games). Five years later they are said to be around 160 employees (https://rocketreach.co/grinding-gear-games-profile_b44354b6fdfb2bb6) which implies 10c isn't simply feeding them money to become a ginormous studio. Financial statements from 2024 indicate that POE1's profitability more-or-less halved in 2023 (https://www.nzherald.co.nz/business/profit-nearly-halves-at-nzs-largest-video-game-firm-grinding-gear-games/KNAMW6SP7BD7FEKGWDSBIYCG7A/) though we haven't seen 2024 statements just yet to see if it ticked upward. None of this would point to 10c simply splurging money to increase staff size at GGG significantly enough to simply add more sprint teams to support POE1 especially if it's not exactly growing profits (again, caveat that we don't see 2024 numbers yet). And if 10c isn't going to bankroll them with a blank check, I would not expect a medium-size company like this to go hogwild and risk losses in order to increase staff just because they're releasing a new game in EA.

Again, none of this isn't to say they aren't seriously considering increasing their staff size now especially if POE2 EA sales can be used to persuade 10c BoD (remember that Wilson and co. seem to be out now so they almost certainly report to and need permission from 10c to increase annual budget). But that means they would have started hiring in earnest and restructuring potential additional staff beginning around December or January. Given personal experience with onboarding developers and putting together new teams without necessarily having the luxury of simply sliding over a program-level manager/leader over, as said, it could be next year that anyone sees benefits of new hires.
oraoraoraoraoraoraoraora
Miragee
Profile Joined December 2009
8707 Posts
February 05 2025 23:12 GMT
#34835
On February 06 2025 02:29 xM(Z wrote:
plus, what i don't see talked about in here, is how shit a vocal poe1 community was towards some GGG devs/staff; people even retired/took a back seat at the company because of it.
why would GGG care now about those people?; 'cause they're whining? ...


I mean, the community is not entirely consisting of this vocally abusive minority.


On February 06 2025 03:58 Southlight wrote:
Show nested quote +
On February 06 2025 03:11 Craton wrote:
On February 05 2025 14:53 Southlight wrote:
Tencent has to do with their budgeting and it costs a metric fuckton of money to hire and train what essentially amounts to an entirely new project team, or teams even.

Cite your source.


There are no BoD announcements from 10c about GGG, but we know in 2018 before 10c invested in them they had 115 employees and they upscaled to 130 between 2018 and 2019 (https://mmos.com/news/tencent-buys-majority-stake-path-exile-developer-grinding-gear-games). Five years later they are said to be around 160 employees (https://rocketreach.co/grinding-gear-games-profile_b44354b6fdfb2bb6) which implies 10c isn't simply feeding them money to become a ginormous studio. Financial statements from 2024 indicate that POE1's profitability more-or-less halved in 2023 (https://www.nzherald.co.nz/business/profit-nearly-halves-at-nzs-largest-video-game-firm-grinding-gear-games/KNAMW6SP7BD7FEKGWDSBIYCG7A/) though we haven't seen 2024 statements just yet to see if it ticked upward. None of this would point to 10c simply splurging money to increase staff size at GGG significantly enough to simply add more sprint teams to support POE1 especially if it's not exactly growing profits (again, caveat that we don't see 2024 numbers yet). And if 10c isn't going to bankroll them with a blank check, I would not expect a medium-size company like this to go hogwild and risk losses in order to increase staff just because they're releasing a new game in EA.

Again, none of this isn't to say they aren't seriously considering increasing their staff size now especially if POE2 EA sales can be used to persuade 10c BoD (remember that Wilson and co. seem to be out now so they almost certainly report to and need permission from 10c to increase annual budget). But that means they would have started hiring in earnest and restructuring potential additional staff beginning around December or January. Given personal experience with onboarding developers and putting together new teams without necessarily having the luxury of simply sliding over a program-level manager/leader over, as said, it could be next year that anyone sees benefits of new hires.


Here's my completely speculative take on the information you posted: Most of this was during Covid when it was insanely hard to hire, especially overseas and especially in New Zealand, which had some of the hardest Covid lockdowns, shutting down almost all inbound flights. Profitability likely almost halved in 2023 because they were finally able to hire again, increasing their employee count by a significant amount. New employees at GGG were almost certainly allocated towards PoE2 these past few years, which would of course hurt the profitability of PoE. It's a longterm investment.
I'm completely unsure about Tencent "forking money" to GGG outside of their initial buyout. I was under the assumption that GGG would have to work with their own finances and are making investment calls (i.e. hiring) dependent upon income (i.e. PoE1 shop sales). They would have to justify stuff in shareholder meetings I'm sure but I kinda doubt Tencent governs all of GGG's finances.
Regarding your second paragraph, I currently don't have any thoughts to add.
Craton
Profile Blog Joined December 2009
United States17303 Posts
February 06 2025 00:35 GMT
#34836
Your article is paywalled, but I don't see anything which points to Tencent micromanaging GGG at the financial level. This all sounds like pure speculation.

There are some weird financial NZ laws that Chris once talked about in an interview way back (probably circa Expedition) where they've had to carry all the years of POE2 related things forward because it hadn't been released yet. I have no idea how that's been tying into their financial statements, especially as they got closer to its release. Presumably there are a lot of additional costs incurred that went with aggressively testing everything, though its hard to say how early that would've started.

Per their interviews, their income has always been tightly tied to the league schedule and 2023 saw the number of leagues drop from 4 to 3, so it's no surprise to see them lose a large chunk of income.
twitch.tv/cratonz
Harris1st
Profile Blog Joined May 2010
Germany7402 Posts
February 07 2025 09:41 GMT
#34837
Imma play KC:D2 anyway for the forseeable future. When I'm done I hope GGG have sorted this all out and PoE 2 has some new content
Go Serral! GG EZ for Ence. Flashbang dance FTW
ZerOCoolSC2
Profile Blog Joined February 2015
9064 Posts
February 07 2025 16:44 GMT
#34838
On February 07 2025 18:41 Harris1st wrote:
Imma play KC:D2 anyway for the forseeable future. When I'm done I hope GGG have sorted this all out and PoE 2 has some new content

Dynasty Warriors Origins and Monster Hunter Wilds for me. Playing the beta for MHW atm.
FaCE_1
Profile Blog Joined December 2006
Canada6185 Posts
February 07 2025 23:53 GMT
#34839
On February 08 2025 01:44 ZerOCoolSC2 wrote:
Show nested quote +
On February 07 2025 18:41 Harris1st wrote:
Imma play KC:D2 anyway for the forseeable future. When I'm done I hope GGG have sorted this all out and PoE 2 has some new content

Dynasty Warriors Origins and Monster Hunter Wilds for me. Playing the beta for MHW atm.

i'm on FF VII for me. So far, the new event doesn't really inspired me, the new ascendency doesn't seem that fun... will see
n_n
FaCE_1
Profile Blog Joined December 2006
Canada6185 Posts
February 15 2025 19:47 GMT
#34840
k, now with the idols for "atlas tree" and all of those new ascendency (didn't knew there would be that many)... I'm hype !!

still don't know which one 'ill go first (probably Scion-Scavenger) but for sure I'm gonna go Puppeteer second.
n_n
Prev 1 1740 1741 1742 1743 1744 1759 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech148
OGKoka 145
StarCraft: Brood War
Shuttle 2960
Hyuk 236
Soma 166
Mong 101
Hm[arnc] 66
Larva 45
Sharp 44
Aegong 33
Bisu 28
NaDa 28
[ Show more ]
ajuk12(nOOB) 7
Britney 0
League of Legends
JimRising 500
Counter-Strike
olofmeister959
shoxiejesuss657
Other Games
ceh9673
Mew2King174
Sick149
Pyrionflax0
Organizations
Other Games
gamesdonequick761
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH407
• LUISG 14
• Letter147
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2259
League of Legends
• Jankos1651
• Stunt525
Upcoming Events
IntoTheTV X SOOP
1h 59m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
12h 59m
Replay Cast
14h 59m
IntoTheTV X SOOP
1d 1h
Replay Cast
1d 14h
GSL
2 days
Replay Cast
2 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.