Path of Exile - Page 1741
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Southlight
United States11766 Posts
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Miragee
8493 Posts
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Craton
United States17241 Posts
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Gorsameth
Netherlands21587 Posts
On January 31 2025 06:45 Craton wrote: PoE 2 has a lot of urgency, they caught the attention of a LOT more players then PoE 1 ever did and as (almost) any company that sees a sudden unexpected explosion in popularity they are now scrambling to try and retain them.Man, I'm still fuming over this. They need a proper director in place overseeing both projects instead of Jonathan being in charge of everything. It's clear that his focus is exclusively poe2, which means someone else needs to be in place reigning him back from wasting all resources to rush out poe2 content that has no need for urgency. | ||
EchelonTee
United States5245 Posts
Southlight, you're right re: Chris Wilson not being a project manager, I should've used a different word there. He hasn't been anything close to a project manager in many many years. Moreso just with him as overall director it always felt like the ship was going in the right direction, even if there was some turbulence on the way. No matter how much people wanted to hate on Chris' "vision", you can't deny that it was many many years of a great game and relatively well run company. I don't know exactly what happened with Chris, but it really seems like he has minimal involvement these days. While I trust Mark with respect to gameplay balance and design (really liked him in league / mechanic Q&A's), everything else is kind of in shambles. I think they can right the ship, but if they treat PoE1 with such neglect in the future it'll feel pretty bad as long time supporters | ||
Velr
Switzerland10668 Posts
Personally I just want a PoE2 reset/content drop or PoE1 reset/league. Don't care either way. Reddit is beyond gone... Tons of people bitching how they stop playing PoE 2.... Like most of them ever played a league in PoE1for more than 2 months PoE 2 is out... | ||
FaCE_1
Canada6166 Posts
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EchelonTee
United States5245 Posts
some minor hope returned | ||
xM(Z
Romania5281 Posts
this everything krangled 'league' is the last hooray for poe. | ||
HolydaKing
21254 Posts
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Miragee
8493 Posts
On February 04 2025 00:31 xM(Z wrote: i mean ... someone has to say it men, there's not gonna be a poe1 anymore. it'll be left to die like d2, d3, ... this everything krangled 'league' is the last hooray for poe. This is the kind of doomer mentality I don't really get. GGG is not Blizzard, their track record doesn't make me believe what you are saying is inevitably going to happen. I'm not saying it won't happen but I'm also quite certain they will at least try to run both games at the same time. PoE2 has been out for 2 months and people are already saying 3.26 will never come because GGG is now saying they are delaying it further? Jesus Christ... Like I said, they might drop PoE at some point. But it will not be before 3.26 and to me it seems highly unlikely it will be this year. To me it seems clear that they will try to run both games and will drop PoE if they realise they cannot handle it. | ||
xM(Z
Romania5281 Posts
Jonathan is the only game dev left from the original three and he only worked on poe2(for years); even if Mark originally worked(massively) on poe1, lately(at least a full year) he was also on poe2 duty, so basically there's no one left to carry the torch for poe1. if poe2 grosses double of what poe1 does, then it's bye bye poe1; 'cause math says so. | ||
Miragee
8493 Posts
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Craton
United States17241 Posts
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xM(Z
Romania5281 Posts
poe1 will maybe get some gimmicks ported over from poe2(like wsad), will get some more work on private league options(more mod options for players - league mechanic selection), maybe some more nostalgic short races, but i don't see it getting actual new leagues. | ||
Craton
United States17241 Posts
POE1 has been setting record numbers league after league. POE2 hype would obviously carry onto POE1; a number of people have already tried it without waiting for a new league. As I understand it, China does not have separate server for POE2, but does for POE1, which impacts the player numbers we're able to see. POE2 was obviously bigger on launch than POE1, but maybe not by quite as much as it might seem. There's also the hype of a new, long awaited game that always exists; it's very uncertain how well that will carry forward. POE1 is a known product that consistently makes them a ton of money league after league. It's really bizarre of them to ignore that and focus exclusively on POE2, rather than continue to make a ton of money while using that time to work on POE2. That's why I find this whole "how can we possibly think about POE1" line completely nonsensical. You can think about POE1 because it's a cash cow. POE2 isn't going to disappear off the face of the earth just because you work on POE1. | ||
xM(Z
Romania5281 Posts
GGG doesn't have the people/employees to work on both games so it's either one game or the other; in a best case scenario for you, it's one game and then the other and then the first one and so on. thing is, from any workflow management system metrics, related to efficiency/productivity/work optimization, that will end up to mean an overall drop in quality for both games. it's a 'don't bite more than you can chew' kind of thing, so unless you just give GGG another 50 to 70 (legal)employees right now ... i'm not seeing your logic make sense. | ||
Harris1st
Germany6860 Posts
A lot of the remaining PoE1 players are recurring buyers and left 100s of bucks on the table for PoE1 in the last decade. A lot of the new players for PoE 2 are one and done players who will pay under 50$ total. You need the first to have steady income and you need the second if you want to grow. IMO the earliest they can drop PoE1 is when PoE2 is fully released (all campaign and some more endgame stuff, all announced classes and specialties). Which seems a good year from now | ||
Gorsameth
Netherlands21587 Posts
On February 04 2025 11:21 Miragee wrote: buy time to fix and complete PoE 2, then force everyone to switch to the new game.Ok what's your call then? This event and then never another major update for PoE? They can run both together but in my opinion if they cared about that they would not have pulled everyone and then gone "surprised Pikachu" PoE 1 is delayed for an undetermined amount of time. | ||
Miragee
8493 Posts
On February 04 2025 14:33 xM(Z wrote: poe2, in this shit state of alpha, is worth more than poe1. GGG can make tens of millions on every new act/new class releases; they don't need to 'finish' the game. poe1 will maybe get some gimmicks ported over from poe2(like wsad), will get some more work on private league options(more mod options for players - league mechanic selection), maybe some more nostalgic short races, but i don't see it getting actual new leagues. Ok, I'm pretty sure you will be proven wrong then because PoE will at least get 3.26. Call it sniffing copium all you want but from all we have seen and hear it's just extremely unlikely that they will not release 3.26 unless their studio gets burried by an earthquake or something... What you are talking about might happen in the long run. It's an outcome that seems realistic to me. Just not right now. Again, it has only been 2 month - with Christmas break. They haven't even had the chance to try running both games yet. On February 04 2025 21:23 Gorsameth wrote: buy time to fix and complete PoE 2, then force everyone to switch to the new game. They can run both together but in my opinion if they cared about that they would not have pulled everyone and then gone "surprised Pikachu" PoE 1 is delayed for an undetermined amount of time. Ok, fair. I personally don't believe that's what they are currently aiming for but that might as well end up happening. I don't know for how long Jonathan has been the sole director for both PoE and PoE2 because I have only recently heard him say that in an interview. I agree with what has been said about him in terms of love for PoE2 compared to love for PoE (or lack thereof). I don't think it's a good idea to have him run both games. He's a very passionate and genuine guy, sometimes overly excited, so my personal backseat judgement is that he is just not as good of a manager/director in general. It works for his passion project, PoE2, but I don't think it will work in the long run. Him taking over PoE as well, might have been a short term solution. This is obviously wild speculation from my side, but I could imagine him taking over was more of an emergency reaction to Chris stepping down - maybe because of mental health reasons or something like that. From the current discussions, I kinda get the feeling that a lot of people (not talking about anyone here in particular) have lost their ability to judge development timeframes realistically. The fact that GGG has been churning out whole leagues with so much content more or less every 3 months is insane. Bumping the cadance to 4 month or more would actually be more healthy imho but that's a whole different story. The fact is, if you look at game development timeframes in general the PoE community has been spoiled but they don't seem to recognise this at large. To me, again, the issue is that GGG/Jonathan seem to have had the same unrealistic expectations for themselves. It's baffling and could have been avoided and communicated. Which comes back to the point in the previous paragraph that Jonathan might just not be that good of a manager for two games - a position he might have stumbled into fairly recently to be fair. On February 04 2025 15:24 xM(Z wrote: ok, i think i see what you're not factoring in there - the man power, dev hours, qualified personnel etc, needed. GGG doesn't have the people/employees to work on both games so it's either one game or the other; in a best case scenario for you, it's one game and then the other and then the first one and so on. thing is, from any workflow management system metrics, related to efficiency/productivity/work optimization, that will end up to mean an overall drop in quality for both games. it's a 'don't bite more than you can chew' kind of thing, so unless you just give GGG another 50 to 70 (legal)employees right now ... i'm not seeing your logic make sense. Imho you have to have different teams, mostly with no overlap (exceptions for art design for example). According to GGG, the past few leagues had like 10-15 devs working on them. I'm not sure on the exact number of people working on PoE2 but it's definitely a 3-digit number. Just on paper it should be doable for them to allocate 20-25 people to PoE1 once PoE2 is fully released but that's my personal guess based on no inside experience whatsoever... It won't be easy but other studios have done it before. | ||
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