Suggestions for expensive builds that are fun to play but don't require tons of skill? :D
Path of Exile - Page 1500
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Velr
Switzerland10716 Posts
Suggestions for expensive builds that are fun to play but don't require tons of skill? :D | ||
TheYango
United States47024 Posts
On December 31 2018 02:15 -Archangel- wrote: speedrunning version of the game You keep saying this, I don't think it applies here. Someone who plays fast is going to menu fast. Someone who plays slowly is going to menu slowly. I've heard the "chaos recipe is worth it if you play slow" argument and its a load of hogwash to me. Menuing and playing the game take the same skillset (clicking on shit quickly and accurately), so they're going to scale similarly to player speed. Someone who plays slow and makes 10c an hour is going to experience the same loss of efficiency from chaos recipe as someone who plays fast and makes 100c an hour because they're going to be *doing* chaos recipe slower by a similar amount. Someone who is insanely efficient at doing chaos recipe but insanely inefficient at playing the actual game just isn't going to happen, unless they spent hundreds of wasted hours practicing how to loot tetris rather than just playing PoE. Chaos recipe *is* better relative to farming currency if you're doing yellow maps, but if you're on yellow maps your goal isn't to farm currency in the first place, its to *get* to red maps. You don't need to farm multi-ex worth of currency to get there, especially at this point in the league when the value of everything is depressed to the point where stuff that was worth like 20c on day 1 is worth an alch now on SC. | ||
-Archangel-
Croatia7457 Posts
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ThaddeusK
United States231 Posts
Optimized chaos recipe is definitely worth doing when you are doing red maps aswell, it really just stops being worthwhile if you are MF'ing or oversustaining high maps and selling them (aka chisel/zana mod/sextant/prophecy/etc) and getting all that shit set up and having a big enough bank to beat variance definitely takes multiple ex. Chaos recipe's biggest problem is that it is just not that fun. Edit: also alot of ppl seem to be talking about inventory space, do you guys actually fill your inventory during a map? Even when i was doing chaos recipe i rarely did. | ||
Sero
United States692 Posts
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ThaddeusK
United States231 Posts
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-Archangel-
Croatia7457 Posts
On December 31 2018 09:15 ThaddeusK wrote: Yeah, it's hard to say whether it is a significant number, all I can say is thats how i was back in the day, zoomed thru maps and then just wanted 30s to breath between maps so I did chaos recipe (which doesn't even take 30s of stash management anyway) Exactly. I cannot force myself to play map after map without pause. Between each map I idle in hideout while I check forums, twitch or something else. During this time I also play around with chaos recipe or sell stuff to people or look at my atlas and choose which map I want to do next. This is the not speedrunning maps I was talking about. | ||
TheYango
United States47024 Posts
Fiddling around with items in my stash feels like work and is the most boring and least fun part of this game. If I want a break between maps, that's like the last thing I want to do. Stash management time is something I'm aiming to minimize when I'm playing PoE. That doesn't mean I'm trying to "speedrun" everything else, it means that I find stash management boring and don't want to be doing it all the time. On December 31 2018 08:58 ThaddeusK wrote: Chaos recipe's biggest problem is that it is just not that fun. Which is part of why it's not efficient. For chaos recipe to be worth doing, you have to have a system/have the muscle memory to do it quickly. You don't go into doing chaos recipe automatically able to perfectly menu everything and not waste time dragging items around. If you are bad at it and/or don't have an efficient system, it's not going to be effective. To do it quickly, you have to do it enough to be familiar with your system and practice it. But if it's both not fun AND not effective until you practice it a bunch, what's the motivation to practice it? You're going to be losing value AND having less fun up to the point where you get good at your system (at which point you're not losing value but still having less fun). The people who are able to rapidly set up and acclimate to a system for doing chaos recipe efficiently are the kind of people who are doing those optimizations to every aspect of their PoE play already (and how they play games in general), hence "someone who plays fast is going to menu fast". Someone who isn't already playing with that kind of mindset isn't suddenly going to adapt quickly to this super specific case of setting up tabs for doing chaos recipe. | ||
r.Evo
Germany14080 Posts
On December 31 2018 02:22 -Archangel- wrote: So you earn most of your money by not playing the game but playing the market? Well we (I) already knew that this is best way to earn money. But most of us actually don't like to do this. If you don't like selling or buying items then SSF is right there, it's obviously a hard mode of the game but by no means how it was initially designed to be played. If I play the "challenge mode", which is also made easier league after league, then I shouldn't complain about inherent differences that entails. It's like playing HC and complaining that you think dying is a shitty mechanic that you don't want to deal with while continually playing HC. Selling (and buying) items are core mechanics of the game, choose to ignore them and you choose to ignore part of the game. Also fully agree with Yango there. It's so odd that people choose something that's neither fun nor efficient to make currency just to then complain about how unfun and annoying it is to make currency. If you're inefficient while mapping then odds are you won't do the chaos recipe efficiently which makes it a bad source of currency. You're always better off picking something that you at least enjoy since that will mean you'll enjoy getting better at it as well. | ||
ThaddeusK
United States231 Posts
On December 31 2018 15:47 TheYango wrote: If I'm gonna do that stuff it's going to be alt-tabbed like Sero said. Playing hideout loot tetris takes more of my attention than mapping does (especially trying to do it fast), I don't see how that's a "break" of any sort. Fiddling around with items in my stash feels like work and is the most boring and least fun part of this game. If I want a break between maps, that's like the last thing I want to do. Stash management time is something I'm aiming to minimize when I'm playing PoE. That doesn't mean I'm trying to "speedrun" everything else, it means that I find stash management boring and don't want to be doing it all the time. Which is part of why it's not efficient. For chaos recipe to be worth doing, you have to have a system/have the muscle memory to do it quickly. You don't go into doing chaos recipe automatically able to perfectly menu everything and not waste time dragging items around. If you are bad at it and/or don't have an efficient system, it's not going to be effective. To do it quickly, you have to do it enough to be familiar with your system and practice it. But if it's both not fun AND not effective until you practice it a bunch, what's the motivation to practice it? You're going to be losing value AND having less fun up to the point where you get good at your system (at which point you're not losing value but still having less fun). The people who are able to rapidly set up and acclimate to a system for doing chaos recipe efficiently are the kind of people who are doing those optimizations to every aspect of their PoE play already (and how they play games in general), hence "someone who plays fast is going to menu fast". Someone who isn't already playing with that kind of mindset isn't suddenly going to adapt quickly to this super specific case of setting up tabs for doing chaos recipe. I think you may be overestimating "put the gloves in the glove tab" and then abit later, "take one item from each of these tabs in a row" I mean it's great if you can do it at 400 apm, but it's hardly some complex difficult task that needs to be done perfectly or else. You have a full minute to stash 9 items and then unstash 9 items and vendor them to make 120 chaos per hour, 30 apm will do. edit: and just to be clear, I'm not trying to convince ppl to do the chaos recipe, i don't do it anymore, if you don't like it then don't do it. But it has competitive chaos per hour if you are just alch and go'ing as long as you are even attempting to use a system to do it. | ||
r.Evo
Germany14080 Posts
On December 31 2018 20:46 ThaddeusK wrote: I think you may be overestimating "put the gloves in the glove tab" and then abit later, "take one item from each of these tabs in a row" I mean it's great if you can do it at 400 apm, but it's hardly some complex difficult task that needs to be done perfectly or else. You have a full minute to stash 9 items and then unstash 9 items and vendor them to make 120 chaos per hour, 30 apm will do. edit: and just to be clear, I'm not trying to convince ppl to do the chaos recipe, i don't do it anymore, if you don't like it then don't do it. But it has competitive chaos per hour if you are just alch and go'ing as long as you are even attempting to use a system to do it. No wonder people think it's competitive if they only count the time it takes to vendor full sets. =P | ||
Jealous
10156 Posts
On January 01 2019 00:01 r.Evo wrote: No wonder people think it's competitive if they only count the time it takes to vendor full sets. =P Who knows maybe he is legit finding 60 rings an hour? What's his secret? Mappers hate him! | ||
Duvon
Sweden2360 Posts
On December 31 2018 20:14 r.Evo wrote: If you don't like selling or buying items then SSF is right there, it's obviously a hard mode of the game but by no means how it was initially designed to be played. If I play the "challenge mode", which is also made easier league after league, then I shouldn't complain about inherent differences that entails. It's like playing HC and complaining that you think dying is a shitty mechanic that you don't want to deal with while continually playing HC. Selling (and buying) items are core mechanics of the game, choose to ignore them and you choose to ignore part of the game. Also fully agree with Yango there. It's so odd that people choose something that's neither fun nor efficient to make currency just to then complain about how unfun and annoying it is to make currency. If you're inefficient while mapping then odds are you won't do the chaos recipe efficiently which makes it a bad source of currency. You're always better off picking something that you at least enjoy since that will mean you'll enjoy getting better at it as well. A lot of people are in that place where they almost play SSF but trade very valuable and build enabling items. It's just what different folks find entertainment from. Some like buying and selling, some like mapping, some like leveling, some like PoB. That doesn't mean they only do the things they like, but that the things they don't like become more chore and less fun. | ||
ThaddeusK
United States231 Posts
On January 01 2019 00:01 r.Evo wrote: No wonder people think it's competitive if they only count the time it takes to vendor full sets. =P You have a full minute to stash 9 items and then unstash 9 items and vendor them to make 120 chaos per hour, 30 apm will do. stash 9 items and then unstash 9 items and vendor them stash 9 items | ||
WaveofShadow
Canada31494 Posts
I think my style of playing is like Archangel and I used to do chaos recipe. Sometimes it worked for me, sometimes it didn't. All I know is I don't play the game 'efficiently' by any means. I don't farm maps with sextants or delve for fossils or anything. I do know that the only times I ever really had money it relied on good drops and selling, including this league. I think doing chaos recipe is perfectly fine for people who want to do so, but I don't think it's ever really a great way to make lots of money, assuming that's your goal. I would argue if you're doing chaos recipe, it's probably not? | ||
incinerate_
172 Posts
Also same question for Mastermind fight. I haven't done the fight yet and don't really want to do it in a high level area for the first time. | ||
Duvon
Sweden2360 Posts
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TheTenthDoc
United States9561 Posts
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Jealous
10156 Posts
On January 02 2019 00:38 TheTenthDoc wrote: I didn't do mastermind until I was in high yellow maps (which generated the bulk of my intelligence) and it was ilevel 68, lower than the prior safehouses I had done. I did do a lot of (basically every) syndicate encounter leveling up, though they didn't generate much intelligence, so if you didn't maybe yours will end up higher. Ya I'm in T12 maps and my mastermind is only at like 70%... TL;DR what should I know about mastermind encounter? | ||
Gorsameth
Netherlands21691 Posts
On January 02 2019 06:39 Jealous wrote: Spoiler obviously but to keep it to an absolute minimum because it was a big ?? for me. + Show Spoiler +Ya I'm in T12 maps and my mastermind is only at like 70%... TL;DR what should I know about mastermind encounter? When boss goes immune, check for faint green fire around a corner and stand near that crystal | ||
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