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I theory crafted a build but not sure how good it is, if anyone wants to take a look. I based it on diabloyd's guide, but wanted to use cooldown reduction, and decided pathfinder might be better than inquisitor for 2nd scion ascendency. https://pastebin.com/gv5TepQ1
Maybe take 2 pointer dex socket instead of int 3 pointer one. Can't say big changes, cause it looks quite solid.
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On December 30 2018 03:47 TheYango wrote:Show nested quote +On December 29 2018 16:21 xM(Z wrote: about Niko - while leveling, i tried to have her in my hideout but couldn't invite her(don't know why). That was a bug from the first week where the initial A7 Alva quest could bug out and become impossible to complete if you left her zone. Was fixed in the first big patch. Show nested quote +On December 30 2018 02:45 Jealous wrote: Can someone give me a basic breakdown of how people generally earn their currency? As in, 80% found while running, 10% from selling uniques, 10% from selling crafted items, something like that. It varies heavily based on how much bank you have to start, what point in the league it is, and whether you're playing HC or SC. First week economy you earn more out of selling shit, but at this point in SC, 99% of stuff is worthless cuz that's how the SC economy works. So either you find something insane and make multi-ex on it, or its not worth your time to sell. EDIT: If you want to make currency in this game, I'd say that the #1 most important thing is to just not waste time. The game has tons of avenues for making currency now (bosses, Syndicate, Delve, Lab, etc.), and really any of them "work". The main thing is that you kind of just have to not waste time doing menial bullshit for irrelevant amounts of currency. Tons of people try to scrounge up currency selling random crap in the range of 1 alch to a couple chaos, and while I'm grateful these people exist because sometimes you're missing a random low tier map or need some shitty unique for something, the amount of time spent selling this crap running back and forth from your hideout is time spent not farming something. Same goes for stuff like chaos recipe. This kind of menial garbage isn't even fun, but people spend so much time not killing monsters for more loot because they think that they'll earn more currency this way way, when really they'd earn more currency killing monsters for more loot (and have a more fun time with the game doing it). I spent the majority of my first league doing a bunch of this kind of dumb shit (e.g. chaos recipe) and finally realized by the end that if only stopped to sell things that were *actually* worth something, I was both making more currency and having more fun because I was actually playing PoE and not hideout loot tetris. Chaos recipe works for some and not for others. I for one don't enjoy rushing through maps as fast as I can only picking up 10 items that could be worth a lot of money. It is also a big gamble as those items might drop after 20 maps or after 200 or never.
Whenever I told myself that I would just run through maps and pickup currency that drops and 6s items I would notice my cash of alchemy and chaos is decreasing. I could turn other currency into those by doing currency trading but then you exchange one time waster (chaos recipe) for another that I find 5x more irritating.
So I 100% don't agree that skipping chaos recipe is best choice for all players.
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Idk how you bleed alchs unless you're rerolling low tier maps more than you should. Even on SSF yellow maps are net positive for alchs off of drops + vendoring uniques for alch shards. You don't need to trade currency to keep your alchs up. I don't even know how your chaos decreases.
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On December 30 2018 03:47 TheYango wrote:Show nested quote +On December 29 2018 16:21 xM(Z wrote: about Niko - while leveling, i tried to have her in my hideout but couldn't invite her(don't know why). That was a bug from the first week where the initial A7 Alva quest could bug out and become impossible to complete if you left her zone. Was fixed in the first big patch. Show nested quote +On December 30 2018 02:45 Jealous wrote: Can someone give me a basic breakdown of how people generally earn their currency? As in, 80% found while running, 10% from selling uniques, 10% from selling crafted items, something like that. It varies heavily based on how much bank you have to start, what point in the league it is, and whether you're playing HC or SC. First week economy you earn more out of selling shit, but at this point in SC, 99% of stuff is worthless cuz that's how the SC economy works. So either you find something insane and make multi-ex on it, or its not worth your time to sell. EDIT: If you want to make currency in this game, I'd say that the #1 most important thing is to just not waste time. The game has tons of avenues for making currency now (bosses, Syndicate, Delve, Lab, etc.), and really any of them "work". The main thing is that you kind of just have to not waste time doing menial bullshit for irrelevant amounts of currency. Tons of people try to scrounge up currency selling random crap in the range of 1 alch to a couple chaos, and while I'm grateful these people exist because sometimes you're missing a random low tier map or need some shitty unique for something, the amount of time spent selling this crap running back and forth from your hideout is time spent not farming something. Same goes for stuff like chaos recipe. This kind of menial garbage isn't even fun, but people spend so much time not killing monsters for more loot because they think that they'll earn more currency this way way, when really they'd earn more currency killing monsters for more loot (and have a more fun time with the game doing it). I spent the majority of my first league doing a bunch of this kind of dumb shit (e.g. chaos recipe) and finally realized by the end that if only stopped to sell things that were *actually* worth something, I was both making more currency and having more fun because I was actually playing PoE and not hideout loot tetris. Thanks for the advice, this is sort of along the lines of what I've heard. The issue for me is that as I climb higher in map tier, I mostly expect the drops to be better, right? Like, higher chance for higher tier rolls on rares, for example. As such, when I get to a higher tier, I start looking at my gear and thinking "this stuff isn't that great," I'm sure I could find better. So, I pick up only the stuff that I would want to improve, like specific classes of armor, boots, gloves, and jewelry. As a result, I end up making 1-2 store trips during a map and 1 after, of course. I feel like this isn't very efficient because though it does give me a lot of low level currency like alc/alt/aug etc., I could potentially be clearing the maps at least 30% faster. However, if I don't do this, I feel like I might miss out on some gear that would be an improvement over my current.
I have considered buying rare gear off the market, but this also takes time and I am not experienced enough to know that "oh this gear won't let me craft %IAS" or something, and also I can't think of an efficient way to balance resistances (if I have a %Cold/Lightning armor, but this %Fire/Lightning armor is better in other ways, I then have to go look for a %Cold on something else, which in turn means I may have to replace a boot that is %Fire/Chaos with one that is %Cold%Lightning, so now I need %Fire, etc.). I'm also trying to save up currency for some expensive items (over 4 exalt), so buying gear that runs 10-50 chaos in some cases doesn't seem like a good idea.
I guess what I'm getting at is that I'm not sure how to balance all of these considerations. Should I only make 1 trip after clearing the map? Should I buy gear and hope to make that money back in increased clear speed and ignore rare drops altogether? So on and so forth.
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On December 30 2018 05:37 TheYango wrote: Idk how you bleed alchs unless you're rerolling low tier maps more than you should. Even on SSF yellow maps are net positive for alchs off of drops + vendoring uniques for alch shards. You don't need to trade currency to keep your alchs up. I don't even know how your chaos decreases. Because I reroll bad rolls or low IQQ/pack modifiers. I do get all kinds of currency on maps, but they are not always chaos/alchemy.
When I tried ignoring uniques and rares I ran many maps and didn't feel like I got any richer. But I don't like gambling in RL or in games. I rather do the steady chaos recipe + whatever drops I can sell from maps (I do sell 1c stuff). I spend lots of time idling in hideout anyways while I watch twitch or do other stuff so it is not a problem to sell those low C items to people.
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Don't reroll quant/pack size on low-tier maps. They're not lucrative enough for it to be worth it. I just alch and go on anything below red.
On December 30 2018 06:08 -Archangel- wrote: When I tried ignoring uniques and rares I ran many maps and didn't feel like I got any richer. You don't have to ignore all rares and uniques. Uniques vendor for alch shards and small rares like jewelry are worth the space they take up, the problem is that vendor recipe requires picking up 2x3 rares which eat up inventory space for not a lot of value.
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If I didn't pick up / vendor uniques I would probably be out of alchs fairly quickly early in leagues lol
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On December 30 2018 05:59 Jealous wrote: Should I buy gear and hope to make that money back in increased clear speed and ignore rare drops altogether? When I'm playing trade league (and actually trading, unlike this league), this is what I do. It's so easy to find gear that's not only better than all the crap you'll pick up on average, but fills the stat/res requirements you have much quicker. If you are saving up and don't want to spend a lot, set a max price when you search. If you think your boots need an upgrade for example, search boots but just put a 5c cap (or whatever), and see what the most decent ones you can find look like. If they're better, buy, if not then you're all set for a while and your own find/craft must be ok.
I only pick up rares excessively (and only good bases/ilvl highlighted by loot filter) on SSF. Trade league I usually deck out my gear with 1-2c rares in the first couple days and just roll with those for a long time until you desperately need some bigger upgrades (and can afford them), usually deep into red maps.
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On December 30 2018 13:25 Duka08 wrote:Show nested quote +On December 30 2018 05:59 Jealous wrote: Should I buy gear and hope to make that money back in increased clear speed and ignore rare drops altogether? When I'm playing trade league (and actually trading, unlike this league), this is what I do. It's so easy to find gear that's not only better than all the crap you'll pick up on average, but fills the stat/res requirements you have much quicker. If you are saving up and don't want to spend a lot, set a max price when you search. If you think your boots need an upgrade for example, search boots but just put a 5c cap (or whatever), and see what the most decent ones you can find look like. If they're better, buy, if not then you're all set for a while and your own find/craft must be ok. I only pick up rares excessively (and only good bases/ilvl highlighted by loot filter) on SSF. Trade league I usually deck out my gear with 1-2c rares in the first couple days and just roll with those for a long time until you desperately need some bigger upgrades (and can afford them), usually deep into red maps. Gotcha, thanks. I realized that I have this obsession with increasing my stats little by little. Like, I have an armor that is 4L, 60 health, 40 fire, 20 cold, 15 lightning (for example). I find an armor that is 80 life, 40 fire, 30 cold, 20 lightning. I socket it, link it, craft it, sell my old one for like 1 chaos. End up at a net deficit. Rinse repeat before and after. I realized that I am losing currency not only on crafting but also because of lost time looking for that one in a hundred armor that is better than my current.
If anyone would be willing to look at my current gear and let me know whether I should go for that one-time purchase on some of my gear or leave it as is and clear maps ASAP, let me know. I have a 82 necromancer that is basically just my SSF free time character and a 87 cyclone ngamahu ranger that I play with my friend as my main and I want to get Kaom's and Xoph's heart for (that's what I am saving for). Currently have about 2-3 exalt in currency.
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On December 30 2018 13:55 Jealous wrote: I realized that I have this obsession with increasing my stats little by little. Like, I have an armor that is 4L, 60 health, 40 fire, 20 cold, 15 lightning (for example). I find an armor that is 80 life, 40 fire, 30 cold, 20 lightning. I socket it, link it, craft it, sell my old one for like 1 chaos. End up at a net deficit. Rinse repeat before and after. I realized that I am losing currency not only on crafting but also because of lost time looking for that one in a hundred armor that is better than my current. I used to do something similar. Especially wasteful when it comes to jewellers/fusings which you'll want to spam on a 6L later on. Really all you need early on (depending on the build) for white/yellow maps is res cap and "enough" life (I usually shoot for enough to get 5k-ish, assuming I have all my life nodes from the tree). Then I ride that out for a long time til you can start buying pieces that are BIG upgrades with tougher stats (flat damage, ele dmg with attacks, shaper/elder mods, etc) with the currency you slowly accrue. Or obviously big dick uniques like Kaoms or Xophs or whatever lol.
A lot of people play without trading though (and SSF obviously lol), but a similar sort of mentality should apply imo. Picking up EVERY single rare for several slots (esp non-jewelry) is time consuming, and there's no need to waste too much of your stock on "marginal" upgrades when you're already resist capped or whatever.
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On December 30 2018 14:52 Duka08 wrote:Show nested quote +On December 30 2018 13:55 Jealous wrote: I realized that I have this obsession with increasing my stats little by little. Like, I have an armor that is 4L, 60 health, 40 fire, 20 cold, 15 lightning (for example). I find an armor that is 80 life, 40 fire, 30 cold, 20 lightning. I socket it, link it, craft it, sell my old one for like 1 chaos. End up at a net deficit. Rinse repeat before and after. I realized that I am losing currency not only on crafting but also because of lost time looking for that one in a hundred armor that is better than my current. I used to do something similar. Especially wasteful when it comes to jewellers/fusings which you'll want to spam on a 6L later on. Really all you need early on (depending on the build) for white/yellow maps is res cap and "enough" life (I usually shoot for enough to get 5k-ish, assuming I have all my life nodes from the tree). Then I ride that out for a long time til you can start buying pieces that are BIG upgrades with tougher stats (flat damage, ele dmg with attacks, shaper/elder mods, etc) with the currency you slowly accrue. Or obviously big dick uniques like Kaoms or Xophs or whatever lol. A lot of people play without trading though (and SSF obviously lol), but a similar sort of mentality should apply imo. Picking up EVERY single rare for several slots (esp non-jewelry) is time consuming, and there's no need to waste too much of your stock on "marginal" upgrades when you're already resist capped or whatever. Thank you for your advice. I am currently at around 90 all in res, something like -2% chaos, nearly 6k life on my 87 Ngamahu ranger with Carcass Jack, 112% increased elemental damage on my gear. I haven't really been struggling with any content (excluding incursion elemental resist bosses, those take me too long to kill) up to T11. I die randomly to shit I don't understand sometimes or when I get too over-eager but I wouldn't necessarily say it's the fault of the character or gear. My summoner is in a similar position, just needs a 5-6L that I could probably afford on the cheap and balance the resistances accordingly, is building life as we speak at level 82 with 4.6k running T10 but only struggling vs. 3 Betrayal leveled up in interception, so that's understandable I guess too. Means it's time to start running fast and saving? Cheers.
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Ilike picking up a ton of rares, but i try to limit myself to jewellery, belts, boots and gloves. I still pick up way too many 3slot weapons just to id and sell for alterations though. Boots with the perfect set of stats are so rare, since you need to hit 5 rolls or 4 and an open slot for crafting of the correct type. Falling in love with EE, the same thing applies to gloves.
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I do chaos recipe with unid rares. I don't pick them up excessively. I got one normal stash tab that I fill with 4 sets, one of those is for unid q20 version. You can see how it all looks near full here: https://ibb.co/j8xy7MS I got this method from a guy on reddit. It lets you manage it all fast and take them out fast from it when you are turning them in. During mapping I don't try to fill it all as fast as possible. I pick up some rares here and some there. If I don't remember which ones I am missing I check it out next time I am in my hideout, I don't waste extra time on it.
It is not nearly as bad as some people make it out to be. And chaos income is fairly good.
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I gave this chaos recipe guide a try like 2 leagues ago, probably one of the most efficient ways of going about it, including specific filters and whatnot.
Conclusion: It's okay if you're slow and like playing some tetris over making currency or are plain bad when it comes to pricing items. It's worse than most alternatives though. The core issue is that it's best very early in a league (first 3-5 days) when you can convert to exalts or *really* need your first gear upgrades. However, that's also the time when random shititems sell for good money. Can't imagine doing something like this more than a week into a league, gigantic waste of time compared to even just mapping at a reasonable pace.
In general I'd say ~10-15% of my currency is from straight drops, ~10-20% from lucky high tier drops and the remaining amount stems from a mixture of keeping currency in its most effective form at the time (e.g. not keeping chaos as chaos if alterations will go up soon) combined with crafting and pricing rares well. If I really want to make money now I'd farm uberlab or low level delves. Investing into items that you know will rise in price more than exalts (e.g. Might of the Meek / Unnatural Instincts) is also reasonable but can burn you if they rise slower than expected.
Based on experience with friends who are in the "I don't have currency because I don't get many drops"-category they bleed money like hell because they undervalue rares or buy currency/maps as needed and not as investments.
When it comes to selling rares people tend to undervalue obscure combos a bit and can easily lose an exalt here and there, especially when it comes to jewelry. When in doubt, stop for a second when you see multiple high tier rolls even if you're not sure if they're actually a good combination. Pricing something too high and reducing prices (unless you're confident that someone will pay a high amount soon) is also way better than lowballing yourself by accident.
What I mean by "buying currency/maps as investments": Everyone needs things likes alts, divines, annuls or fusings. Every league, at some point. If it's day2 and I don't need my chaos now then I convert most of them to these currencies. If I really need chaos I convert back and boom, more chaos than before. Exalts are usually a safe but not the best investment.
Analogue for maps: If I buy a T10 here and there if I'm in the mood or out of maps I'll lose money because the price of the maps will keep falling (or become so low that I wouldn't bother to sell it). If I buy everything I need quickly even at a high price early on it won't be an issue because I can sell excess drops over the next day or two for an amount close to what I payed initially. The later in the league, the slower prices change in general.
In general though there are loads of great ways of making currency at this point, pick a niche you enjoy and roll with it until you're rich/want to do something else. Lab, delves, (fossil-)crafting, flipping, buying items to annul/mastercraft and resell, bossing (in HC) or just mapping fast and efficiently. You're usually just screwed if you're really inefficient (e.g. by picking up wisdom scrolls) or try to profit from things way past the regular player curve (e.g. bossing in SC two weeks in).
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Thank you for perfectly illustrating what I called "hideout loot tetris".
Compared to just mass-dumping everything in a quad tab and looking at said quad tab once every hour, this is both a waste of time, and makes playing PoE feel like a job and not like a game.
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There is extreme variance in loot each season. I've got 4 characters above level 90 and have seen a single exalt, had mediocre drops (my best and most lucky moment remains the frostferno prophecy I got day one). Ultimately I'm probably still in possession of more currency then 99% of the population, because selling maps (this can be very profitable, at least t16s), delving and the f word combine to make me wealthy.
My friend on the other hand had 20ex of gear drop in the space of 30 minutes yesterday.
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On December 31 2018 01:05 TheYango wrote:Thank you for perfectly illustrating what I called "hideout loot tetris". Compared to just mass-dumping everything in a quad tab and looking at said quad tab once every hour, this is both a waste of time, and makes playing PoE feel like a job and not like a game. This is why I said chaos recipe is for people that don't play the speedrunning version of the game. People like me. I use my quad tab to store stuff I want to use later or at some point (or even to save for standard that I do play sometimes).
Filling the chaos recipe tab is really not very time consuming. Once you get accustomed to it, you can soft stuff into their slots very fast. Faster than later clearing quad tab.
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On December 31 2018 00:58 r.Evo wrote:I gave this chaos recipe guide a try like 2 leagues ago, probably one of the most efficient ways of going about it, including specific filters and whatnot. Conclusion: It's okay if you're slow and like playing some tetris over making currency or are plain bad when it comes to pricing items. It's worse than most alternatives though. The core issue is that it's best very early in a league (first 3-5 days) when you can convert to exalts or *really* need your first gear upgrades. However, that's also the time when random shititems sell for good money. Can't imagine doing something like this more than a week into a league, gigantic waste of time compared to even just mapping at a reasonable pace. In general I'd say ~10-15% of my currency is from straight drops, ~10-20% from lucky high tier drops and the remaining amount stems from a mixture of keeping currency in its most effective form at the time (e.g. not keeping chaos as chaos if alterations will go up soon) combined with crafting and pricing rares well. If I really want to make money now I'd farm uberlab or low level delves. Investing into items that you know will rise in price more than exalts (e.g. Might of the Meek / Unnatural Instincts) is also reasonable but can burn you if they rise slower than expected. Based on experience with friends who are in the "I don't have currency because I don't get many drops"-category they bleed money like hell because they undervalue rares or buy currency/maps as needed and not as investments. When it comes to selling rares people tend to undervalue obscure combos a bit and can easily lose an exalt here and there, especially when it comes to jewelry. When in doubt, stop for a second when you see multiple high tier rolls even if you're not sure if they're actually a good combination. Pricing something too high and reducing prices (unless you're confident that someone will pay a high amount soon) is also way better than lowballing yourself by accident. What I mean by "buying currency/maps as investments": Everyone needs things likes alts, divines, annuls or fusings. Every league, at some point. If it's day2 and I don't need my chaos now then I convert most of them to these currencies. If I really need chaos I convert back and boom, more chaos than before. Exalts are usually a safe but not the best investment. Analogue for maps: If I buy a T10 here and there if I'm in the mood or out of maps I'll lose money because the price of the maps will keep falling (or become so low that I wouldn't bother to sell it). If I buy everything I need quickly even at a high price early on it won't be an issue because I can sell excess drops over the next day or two for an amount close to what I payed initially. The later in the league, the slower prices change in general. In general though there are loads of great ways of making currency at this point, pick a niche you enjoy and roll with it until you're rich/want to do something else. Lab, delves, (fossil-)crafting, flipping, buying items to annul/mastercraft and resell, bossing (in HC) or just mapping fast and efficiently. You're usually just screwed if you're really inefficient (e.g. by picking up wisdom scrolls) or try to profit from things way past the regular player curve (e.g. bossing in SC two weeks in). So you earn most of your money by not playing the game but playing the market? Well we (I) already knew that this is best way to earn money. But most of us actually don't like to do this.
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It's pretty easy to figure out around the opportunity cost of chaos recipe. As it has been pointed out billion times, it depends what maps u run. If you run big boy content, u don't have even space for rare rings/amulets sometimes but if u run like yellow maps for some reason, it's best to pick those up. Second reason about chaos recipe is that u really want those tabs set up so if u rip a lot later in league and u dropped c recipe already, it's probably freaking annoying to do it with quad tab and then opportunity cost would be like 60-120 at best again.
tl;dr do it if u can and u are going for speed something
My friends dont do chaos recipe because they like to play slower and more casually and look at items.
e:It can also depend a bit on build. VFB/Aila rf don't rly go for any microsecond detours.
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