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Path of Exile - Page 1405

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
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HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-03-29 17:28:02
March 29 2018 17:17 GMT
#28081
@TheTenthDoc:

I'm kinda thinking about using the crab helmet and a rare with the crab aspect. Should be pretty decent that way already for physical mitigation.

Also, what about a Blade Flurry build with Hatred and added cold on stat stick? So far I've been using Hypothermia, but if you think it's no good I'll reconsider. I wish PoB would have something I could rely on. :D
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 29 2018 18:17 GMT
#28082
you only have to do 1/333rd of their life tho
plus hypothermia grants 20% chill effect so you actually only have to do 0.28% of their hp in a single hit.

That said there are chill immune enemies, plus there's the ailment avoidance map mods, plus it never works on the first hit and some portion of builds prefer the 1-shot. It also doesn't show on your big dick tooltip, but yeah it's pretty good. Not insane, but a 39% more multiplier is a great gem.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-03-29 19:04:45
March 29 2018 18:49 GMT
#28083
Elder, Shaper and Guardians aren't chill immune, are they? Thanks for doing the calc, that seems manageable.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2018-03-29 19:12:43
March 29 2018 19:12 GMT
#28084
Apparently not, they aren't even freeze immune although they ignore being frozen and keep doing shit lol.

also apparently rigwald is the only freeze immune mob and he isn't even chill immune only freeze? I'm not sure how accurate this but that's all the wiki has documented.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
March 29 2018 19:13 GMT
#28085
On March 30 2018 04:12 Sn0_Man wrote:
Apparently not, they aren't even freeze immune although they ignore being frozen and keep doing shit lol.

Yeah, thought so. They changed that in one patch.
Mohdoo
Profile Joined August 2007
United States15725 Posts
March 29 2018 20:28 GMT
#28086
Anyone got recommendations for someone getting back into this game after playing it for the first few months of release? I get the feeling things are a little different now. Looking to play hardcore
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2018-03-29 22:12:39
March 29 2018 20:45 GMT
#28087
Whoops, misplaced a decimal. The 1/333 is slightly more manageable (particularly for dedicated ele builds). That actually tempts me to try out Soul Taker as a mainhand in SST so that phys chills and I get get even more bang for my bleed buck with hypothermia, it probably would work better than Chance to Bleed (the phys damage component doesn't apply to SST) which is what I was aiming to use as a sixth link.

Not sure I can crack 1/333rd of Shaper/Elder/guardian health with what would basically be a 5L shield throw, though...hmm.

Edit: Also, today's (3/29) lab was super easy to 4-5 key, so I ran a bunch of labs. Now I need to figure out if a crab helm with 15% reduced hatred reservation is worth anything...
Duvon
Profile Joined October 2011
Sweden2360 Posts
March 29 2018 20:46 GMT
#28088
Do you mean 5 year ago release? The game is much faster now, and most things are easy until endgame, with the exception of a few bosses.
I'd recommend to either play through the game once on softcore to get to know 1shotty mechanics, or read up on stuff before you engage, or you'll likely rip to some stuff you didn't know hit really really hard.
Nothing is impossible, only some things for some people.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-03-29 21:59:18
March 29 2018 21:47 GMT
#28089
He most probably means the 1.0 release, the actual release. Before that was just alpha/beta.

As for builds... there are a ton of different ones, just check the official forum. Especially check out Juggernaut in Marauder forum and Hierophant in templar forum if you don't mind totems. Those two are pretty good for HC.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2018-03-29 23:03:37
March 29 2018 23:03 GMT
#28090
On March 30 2018 05:46 Duvon wrote:
Do you mean 5 year ago release? The game is much faster now, and most things are easy until endgame, with the exception of a few bosses.
I'd recommend to either play through the game once on softcore to get to know 1shotty mechanics, or read up on stuff before you engage, or you'll likely rip to some stuff you didn't know hit really really hard.


I'll echo this. Kitava and to a lesser extent Malachi are quite frustrating the first 1-2 times you face them, but ultimately have super telegraphing once you figure out what's going on. Even watching videos didn't really help me there, there's something just kinetic about how you want to respond to each attack.
Mohdoo
Profile Joined August 2007
United States15725 Posts
March 30 2018 05:22 GMT
#28091
On March 30 2018 06:47 HolydaKing wrote:
He most probably means the 1.0 release, the actual release. Before that was just alpha/beta.

As for builds... there are a ton of different ones, just check the official forum. Especially check out Juggernaut in Marauder forum and Hierophant in templar forum if you don't mind totems. Those two are pretty good for HC.


Yeah, I played once it was released, I think. But definitely before any expansions.

Thanks for the recommendations, everyone. But now I'm just so tempted to start HC...oy!
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-03-30 10:27:49
March 30 2018 10:27 GMT
#28092
Anyway, one of the biggest things that changed since then is the fact that reflect only appears on map mods anymore. So it's MUCH less of an issue nowadays. Also I don't know since when you can play on lockstep, but it might have been after release so you may not know the old desync issues.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 30 2018 10:30 GMT
#28093
On March 30 2018 19:27 HolydaKing wrote:
Anyway, one of the biggest things that changed since then is the fact that reflect only appears on map mods anymore. So it's MUCH less of an issue nowadays. Also I don't know since when you can play on lockstep, but it might have been after release so you may not know the old desync issues.

It also appears on Izaro's Lieutenant.. as I found out by one shotting myself :D
HolydaKing
Profile Joined February 2010
21254 Posts
March 30 2018 10:46 GMT
#28094
On March 30 2018 19:30 -Archangel- wrote:
Show nested quote +
On March 30 2018 19:27 HolydaKing wrote:
Anyway, one of the biggest things that changed since then is the fact that reflect only appears on map mods anymore. So it's MUCH less of an issue nowadays. Also I don't know since when you can play on lockstep, but it might have been after release so you may not know the old desync issues.

It also appears on Izaro's Lieutenant.. as I found out by one shotting myself :D

And Atziri's Mirror on the split phase, yeah.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
March 30 2018 15:13 GMT
#28095
Both Waterways and one of the three Racecourse bosses also apply it to themselves intermittently, I think.
Miragee
Profile Joined December 2009
8597 Posts
March 30 2018 16:18 GMT
#28096
On March 30 2018 19:27 HolydaKing wrote:
Anyway, one of the biggest things that changed since then is the fact that reflect only appears on map mods anymore. So it's MUCH less of an issue nowadays. Also I don't know since when you can play on lockstep, but it might have been after release so you may not know the old desync issues.


Lockstep definitely only came quite some time after the release.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-03-30 16:30:01
March 30 2018 16:29 GMT
#28097
On March 31 2018 00:13 TheTenthDoc wrote:
Both Waterways and one of the three Racecourse bosses also apply it to themselves intermittently, I think.

Yeah, Racecourse fighting bull boss activates it after some seconds and for some seconds (visually noticeable). Waterways boss goes inactive after some damage taken (or also just after a while?) and becomes immune while reflecting your damage.
Duvon
Profile Joined October 2011
Sweden2360 Posts
March 30 2018 19:16 GMT
#28098
I thought it was just the golem explosions ripping me apart sometimes on Waterways boss. now I know I guess.
Nothing is impossible, only some things for some people.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 31 2018 17:27 GMT
#28099
Respecced to windripper from kinetic blast, went full abyss minus the helmet so now I have a stupid amount of abyss jewels. I have 6.2k hp roughly which isn't amazing but it's enough to comfortably do red elder, and when I get a bit better jewels and a dying sun I'll be approaching a million shaper dps, which isn't amazing but it's enough to delete him fast enough.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 01 2018 01:12 GMT
#28100
so the april fools thing is actually dope.
(╯°□°)╯︵ ┻━┻
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