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On March 02 2018 02:47 HolydaKing wrote:Show nested quote +On March 02 2018 02:37 -Archangel- wrote:On March 02 2018 02:32 Duvon wrote: eh gloomfang will probably by super expensive no? I don't see why, it is only good with Magma Orb and everyone that played that build said it is eye cancer. That is why I went to check if spark can work instead. Also on poe.trade it is very cheap. It won't be expensive and I bet many people will realize the Life lost per hit will kill them. You need pretty expensive Elder (or was it shaper?) rings to counter it on spell chars. It's the only reason why I wanted to make a magma orb miner to begin with (scrapped now tho). Deadeye is obviously strong without gloomfang though. Well without using gloomfang you are not even going to take that +1 chain and better to go for 3 free pierce or bonus projectile. It is also much less dps. And life leech should counter that minor life loss penalty (at worst you are losing about 300 life per second while fighting) and vs Boss you are losing just a bit.
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On March 02 2018 02:55 -Archangel- wrote:Show nested quote +On March 02 2018 02:47 HolydaKing wrote:On March 02 2018 02:37 -Archangel- wrote:On March 02 2018 02:32 Duvon wrote: eh gloomfang will probably by super expensive no? I don't see why, it is only good with Magma Orb and everyone that played that build said it is eye cancer. That is why I went to check if spark can work instead. Also on poe.trade it is very cheap. It won't be expensive and I bet many people will realize the Life lost per hit will kill them. You need pretty expensive Elder (or was it shaper?) rings to counter it on spell chars. It's the only reason why I wanted to make a magma orb miner to begin with (scrapped now tho). Deadeye is obviously strong without gloomfang though. Well without using gloomfang you are not even going to take that +1 chain and better to go for 3 free pierce or bonus projectile. It is also much less dps. And life leech should counter that minor life loss penalty (at worst you are losing about 300 life per second while fighting) and vs Boss you are losing just a bit. Sure, if you have a reliable way to leech then you can manage it. But it will still hurt since your leech will be even worse. Of course, ideally (and it's not unlikely) you'll do so much damage that it won't matter.
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On March 02 2018 03:10 HolydaKing wrote:Show nested quote +On March 02 2018 02:55 -Archangel- wrote:On March 02 2018 02:47 HolydaKing wrote:On March 02 2018 02:37 -Archangel- wrote:On March 02 2018 02:32 Duvon wrote: eh gloomfang will probably by super expensive no? I don't see why, it is only good with Magma Orb and everyone that played that build said it is eye cancer. That is why I went to check if spark can work instead. Also on poe.trade it is very cheap. It won't be expensive and I bet many people will realize the Life lost per hit will kill them. You need pretty expensive Elder (or was it shaper?) rings to counter it on spell chars. It's the only reason why I wanted to make a magma orb miner to begin with (scrapped now tho). Deadeye is obviously strong without gloomfang though. Well without using gloomfang you are not even going to take that +1 chain and better to go for 3 free pierce or bonus projectile. It is also much less dps. And life leech should counter that minor life loss penalty (at worst you are losing about 300 life per second while fighting) and vs Boss you are losing just a bit. Sure, if you have a reliable way to leech then you can manage it. But it will still hurt since your leech will be even worse. Of course, ideally (and it's not unlikely) you'll do so much damage that it won't matter. Well check that PoB I left you can see how defenses and leech looks
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Think my gameplan is to do the standard Sunder shit til ~70 and then refund a bit to go swords + Reave. As much as I enjoy Sunder for the smooth and easy leveling I have less than zero interest in playing it seriously after leveling. I thought I wouldn't care since I'm going to be Uberlabbing and more focused on doing that efficiently than the actual skills/gameplay of the character, but the more I thought about it the more boring Sunder sounded. So I might as well kill two birds with one stone and try Reave like I was already considering last league, and worst case if it's too weak with a tanky jugg setup I can easily pivot to BF for fast Izaro kills anyway.
Only thing I can't decide at the moment is whether to take some of the bleed nodes like Red Storm / Crimson Dance / Bloodletting and go full phys with Brutality, or take more generic offensive/defensive nodes and pick up a Shaper offhand stat stick with the bonus ele dmg. Those might be harder to come by for the first week or two I guess. But I've never done anything bleed related and don't know if it's even worth it lol.
Pretty excited. 24 hours boys.
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On March 02 2018 02:37 -Archangel- wrote:Show nested quote +On March 02 2018 02:32 Duvon wrote: eh gloomfang will probably by super expensive no? I don't see why, it is only good with Magma Orb and everyone that played that build said it is eye cancer. That is why I went to check if spark can work instead. Also on poe.trade it is very cheap. It's really good with tornado shot too.
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Bo1b have you played with pob foe bow? I'm curious if my findings of raider being better were a fluke or mistake or if raider really is just better stil, at least for league start\mf setup
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I think Deadeye is better in a standard build when you use Fast and Deadly and a lot of blink arrowing to proc Tailwind, but that's probably slower than just walking with a QotF setup
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A) Slayer culls mobs randomly and literally can't play with the league mechanic B) The threshold for easy catches is above 20% C) Slayer cull directly brings the mob into catch range from below 20% after a net is thrown and becomes the perfect cleanup crew D) They can't be culled once a net is thrown and Slayer has to always fight enraged mobs from ~25% down
I'm really curious how that is going to work.
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I haven't tried comparing yet, but from what I've read on reddit and think the choice is between higher clear speed (Deadeye) vs higher ST dmg + slightly faster run speed. Deadeye is only faster MS with ridiculous base movement speed which you can only acquire with QOTF from what I've read.
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On March 02 2018 06:22 r.Evo wrote:A) Slayer culls mobs randomly and literally can't play with the league mechanic B) The threshold for easy catches is above 20% C) Slayer cull directly brings the mob into catch range from below 20% after a net is thrown and becomes the perfect cleanup crew D) They can't be culled once a net is thrown and Slayer has to always fight enraged mobs from ~25% down I'm really curious how that is going to work. didnt they say netted monsters can't die?
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I don't really wanna waste a gem slot for chain when using Rigwald's Quill, and non of the quant gear give accuracy. Accuracy doesn't grow on trees so Deadeye it is.
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Evo can update the thread msg to include msging us ingame again ? Cause can't check thread when league start very often obviously.
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I believe the issue is that you *must* net before 20% as slayer since any lower and they insta die. And I don't believe a netted mob at 19% hp will go to 1hp if you hit it with slayer (unless you do that much dmg naturally), so you basically just lose your 20% cull value.
If certain mobs are so "hard" to catch that it's like a 10% probability until you get them to 5% or something, then it's going to be a real slog as slayer since you have to net them at about 30% (gotta be careful or u lose a legendary beast right) then try to burst them for 25% of their HP during the net timer, then if they break free you have to re-net them without hitting them (there's probably a cooldown) etc.
On March 02 2018 07:07 vndestiny wrote: I don't really wanna waste a gem slot for chain when using Rigwald's Quill, and non of the quant gear give accuracy. Accuracy doesn't grow on trees so Deadeye it is. Honestly I think blink arrow CD is going to feel way better than people anticipate right now
On March 02 2018 07:10 vndestiny wrote: Evo can update the thread msg to include msging us ingame again ? Cause can't check thread when league start very often obviously. what character names should they be messaging for invites
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100% agree on the blink arrow CD, it will feel amazing with the Deadeye node. It'd be by far the best MS skill if it had no CD (except no fortify but w/e).
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@Sno_Man: should be these
EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD.
When going through profiles I saw a lvl 100 from ET ?? Which league was that @@.
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gotcha
magnate having 2 upgrades is funny. Also i'm not insane about either of them, but i guess 90% increased damage on a belt that also has 50% increased flask charges gained is pretty spicy.
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On March 02 2018 07:45 Sn0_Man wrote: gotcha
magnate having 2 upgrades is funny. Also i'm not insane about either of them, but i guess 90% increased damage on a belt that also has 50% increased flask charges gained is pretty spicy. That version sounds like made for SST 
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I also kinda wonder if this is one of the vendor recipes, merging the 2 upgraded magnates into a pretty sick triple stat belt maybe that would be too good
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I really want to play ascendant ... having issues coming up with the actual build i'm going to play though.
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On March 02 2018 07:41 vndestiny wrote: @Sno_Man: should be these
EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD.
When going through profiles I saw a lvl 100 from ET ?? Which league was that @@. I got 100 in garbinger HC
abused beachhead rotas, but to be fair I also did a crap ton of guardians and max sextant shores / primordial pools
@Lag honestly the first thing that comes to mind is frost blades, though you just did that. Other than that... a totem build with champ + something seems good
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