• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:50
CET 21:50
KST 05:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2281 users

Path of Exile - Page 1381

Forum Index > General Games
Post a Reply
Prev 1 1379 1380 1381 1382 1383 1751 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2018-02-28 15:10:46
February 28 2018 15:05 GMT
#27601
On February 28 2018 23:44 Alur wrote:
Show nested quote +
On February 28 2018 23:30 ticklishmusic wrote:
meanwhile, ground slam waves sadly from the side.

i don't see much of a problem with maintaining EC's with jugg ascendancy?

Other sources of generation are nice if you don't want to rely on getting hit. More charge generation also means a higher average EC count for defensive purposes.

I'm currently only displeased with the idea of TECJUGG because of the "8% reduced elemental damage taken while at max endurance charges" node, which loses ALL of that defensive bonus as soon as you attack. I feel like that node could have been 1% reduced ele taken per endurance charge reasonably safely and not punished you so badly for ever spending charges.

In general though, I have a lot of theorycrafting ahead of me before choosing a build I believe
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-02-28 15:20:46
February 28 2018 15:16 GMT
#27602
On March 01 2018 00:05 Sn0_Man wrote:
Show nested quote +
On February 28 2018 23:44 Alur wrote:
On February 28 2018 23:30 ticklishmusic wrote:
meanwhile, ground slam waves sadly from the side.

i don't see much of a problem with maintaining EC's with jugg ascendancy?

Other sources of generation are nice if you don't want to rely on getting hit. More charge generation also means a higher average EC count for defensive purposes.

I'm currently only displeased with the idea of TECJUGG because of the "8% reduced elemental damage taken while at max endurance charges" node, which loses ALL of that defensive bonus as soon as you attack. I feel like that node could have been 1% reduced ele taken per endurance charge reasonably safely and not punished you so badly for ever spending charges.

In general though, I have a lot of theorycrafting ahead of me before choosing a build I believe

I guess a lot of Juggs wouldn't necessarily pick that node. For a crit Jugg with Hegemony's Era I'd pick Undeniable, Unbreakable, Unflinching and then the last one is pretty arguable.

IF I play that build depends on what PoB tells me, I could very well see me using Champion instead since I bet it's way more dps than Jugg and still pretty tanky.
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2018-02-28 15:18:01
February 28 2018 15:17 GMT
#27603
On February 28 2018 12:40 bo1b wrote:
Show nested quote +
On February 28 2018 11:45 r.Evo wrote:
On February 28 2018 10:21 bo1b wrote:
Slayer is still really really good, will be better then bow jugg for everything except movespeed and not getting stunned, which doesn't matter at 9khp.

Realistically though why not just go dead eye?

Only difference really is lab running, that's where all the random mitigation Jugg offers actually matters. I dunno, I mostly just miss lab, but I also hate lab farmers that can't map well on off days/early in the league.

RF Jugg or Occultist ED would solve that issue as well.

Slayer can easily do lab, I don't understand the problem at all. In fact I think slayer does lab better then guardian for the most part, bow build especially.

Slayer as melee is decent for lab, but losing fortify hurts bow quite a bit compared to Champion. Jugg would mean you could ignore most of the bullshit just by being tanky, but bow is most definitely slower than melee. The basically only advantage of bow would be that it can map without wanting to kill yourself.

If only there was a way to convert Ar into Ev it would be a no-brainer and I'd play QotF Jugg. =P

I thought a bit more about Champion, the hits can't be evaded is a bit worse than I thought since you have to *hit* shit first so you can't run around with literally no accuracy. In practice it prolly results in a 10-15% more dmg mod on bosses but that's about it. QotF on that one might be funny but ehhh.

@above: Crit Staff with EQ is the only real alternative I can see that also avoids Bladeflurry if I'm honest.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2018-02-28 15:29:28
February 28 2018 15:27 GMT
#27604
On March 01 2018 00:05 Sn0_Man wrote:
Show nested quote +
On February 28 2018 23:44 Alur wrote:
On February 28 2018 23:30 ticklishmusic wrote:
meanwhile, ground slam waves sadly from the side.

i don't see much of a problem with maintaining EC's with jugg ascendancy?

Other sources of generation are nice if you don't want to rely on getting hit. More charge generation also means a higher average EC count for defensive purposes.

I'm currently only displeased with the idea of TECJUGG because of the "8% reduced elemental damage taken while at max endurance charges" node, which loses ALL of that defensive bonus as soon as you attack. I feel like that node could have been 1% reduced ele taken per endurance charge reasonably safely and not punished you so badly for ever spending charges.

In general though, I have a lot of theorycrafting ahead of me before choosing a build I believe


I guess it allows GGG to make that node more powerful by making it have a higher requirement for the bonus. I'm kinda curious if you took ECOMS or some unique (red nightmare?) how it'd work out. Like you'd have a fraction of a second between using tecslam and the endurance charge being generated, but not too bad. Otherwise you could stack a few EC generating things and then kind of roll the dice with the % chance to gain max charges.
(╯°□°)╯︵ ┻━┻
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-02-28 15:33:13
February 28 2018 15:30 GMT
#27605
On March 01 2018 00:17 r.Evo wrote:
I thought a bit more about Champion, the hits can't be evaded is a bit worse than I thought since you have to *hit* shit first so you can't run around with literally no accuracy. In practice it prolly results in a 10-15% more dmg mod on bosses but that's about it. QotF on that one might be funny but ehhh.

@above: Crit Staff with EQ is the only real alternative I can see that also avoids Bladeflurry if I'm honest.

In addition to not needing to pick up any accuracy, and the node giving monsters 20% increased damage taken. Also even if Juggs get 95% crit pretty easily (they still need to invest a little bit for it), it's more than just 5% damage too. I only just realized that it might suck a bit for clearing trash if you have like 60-70% accuracy and get unlucky.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 28 2018 15:33 GMT
#27606
Duelist's definitely get enough free accuracy from start nodes and dex tree to manage "enough" accuracy (80+%) for the taunt can't miss to be reliable. Just need to see the taunt changes to shaper etc.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
February 28 2018 15:35 GMT
#27607
On March 01 2018 00:33 Sn0_Man wrote:
Duelist's definitely get enough free accuracy from start nodes and dex tree to manage "enough" accuracy (80+%) for the taunt can't miss to be reliable. Just need to see the taunt changes to shaper etc.

Yeah, true. If taunt doesn't get changed I won't bother thinking about using Champion.
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 28 2018 15:40 GMT
#27608
On March 01 2018 00:30 HolydaKing wrote:
Show nested quote +
On March 01 2018 00:17 r.Evo wrote:
I thought a bit more about Champion, the hits can't be evaded is a bit worse than I thought since you have to *hit* shit first so you can't run around with literally no accuracy. In practice it prolly results in a 10-15% more dmg mod on bosses but that's about it. QotF on that one might be funny but ehhh.

@above: Crit Staff with EQ is the only real alternative I can see that also avoids Bladeflurry if I'm honest.

In addition to not needing to pick up any accuracy, and the node giving monsters 20% increased damage taken. Also even if Juggs get 95% crit pretty easily (they still need to invest a little bit for it), it's more than just 5% damage too. I only just realized that it might suck a bit for clearing trash if you have like 60-70% accuracy and get unlucky.

Yeah, trash clear is the only concern. It's definitely still strong, the main question is how it compares to Jugg when everything is said and done. I think Champion gets a bit more dmg with Jugg getting a bit tankier.

Speaking of Jugg - is there a good way to work towards Hege's Era? I still remember travis (?) trying to get one in a league where it was actually popular and it spiked to 10ex+ immediately. The Enmity Divine is obviously not an option either. Crit staff sweep would basically solve all my issues for both mapping and lab.

I'd have to self-craft weapons until I can afford Hege's, don't I? ;;
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-02-28 15:54:25
February 28 2018 15:48 GMT
#27609
Hardcore problems I guess, I don't think it was very expensive in the last few leagues in SC.

Also I think Champion has a lot more damage than Jugg, especially if one doesn't pick perma fortify and uses RF or other means to proc the 20 sec buff, but I probably would use perma fortify since tbh Leap Slam and even Shield Charge don't get you reliable fortify uptime, especially on bosses. Jugg makes up for it a bit since you can use Abyssus, which is less than optimal for HC, but with Jugg it's fairly safe still.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 15:57 GMT
#27610
www.poeurl.com/bMlw

Thinking of something like this. Basic plan is to farm up a tabula by hook or by crook, then a windripper, then a kaoms heart. Tornado shot from lvl 38 up (or maybe frostblades till 60, idk). Should give me approximately 7k life and plenty of evasion so I'm not super worried about defenses. Levelling 1-70 is going to be a nightmare though most likely. Still, if I go bow the whole way, shrapnel shot -> rain of arrows + siege ballista is quite forgiving on gear as a general rule.
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 28 2018 16:00 GMT
#27611
I just realized Sweep works with any 2h weapon, I could progress Terminus Est -> Hiltless -> Hege's.

Hmmmmmmm....... I'd have to either level as 2h Sweep (meh) or respec from Axes to Swords to (maybe) Staves. That sounds actually stronk. Could probably do everything with Hiltless anyway and Jugg would be the class to not care about the drawbacks.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 16:01 GMT
#27612
And if you go hiltless you have the meme potential to chuck on a scolds as well.. Solid plan or sure.
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 28 2018 16:06 GMT
#27613
I don't trust plans that you instantly approve of, what am I missing? =P

I think this might actually work. I was super relieved when I realized Oni Goroshi is a 1h weapon and won't work. Unless I Cyclone. Which I could anyway.

But between Jugg defenses, Armor, Charges, some Regen and Leech I think Hiltless is no issue at all. Bit hard to judge without testing it but it sounds fine on paper.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 16:13 GMT
#27614
Wonder if the hiltless reflect counts as a hit, and if you can have endless endurance charges from it for big boy tectonic strike dps
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2018-02-28 16:22:51
February 28 2018 16:22 GMT
#27615
On March 01 2018 01:13 bo1b wrote:
Wonder if the hiltless reflect counts as a hit, and if you can have endless endurance charges from it for big boy tectonic strike dps

Reflected damage is mitigated by armour and stuff like that but it doesn't trigger on hit or on block effects.

I believe that the Endurance gain Jugg has which states "when you are hit" is the same as "on hit", otherwise that'd be pretty amazing.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2018-02-28 16:24:07
February 28 2018 16:23 GMT
#27616
On March 01 2018 01:13 bo1b wrote:
Wonder if the hiltless reflect counts as a hit, and if you can have endless endurance charges from it for big boy tectonic strike dps

It does not, i've wanted to self-generate charges via hiltless reflect before to no avail

However, as jugg you'll *never* take more than 10 dmg from hiltless reflect instances so it doesn't hurt that bad.

E: fukin evo
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 16:24 GMT
#27617
rip the dream of hiltless scolds discharger
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 28 2018 16:26 GMT
#27618
Something something Cyclone Endurance Charge on Stun Hiltless Scolds Discharge.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 28 2018 16:31 GMT
#27619
On March 01 2018 01:26 r.Evo wrote:
Something something Cyclone Endurance Charge on Stun Hiltless Scolds Discharge.

You'll have the charge generation sure but your single target is probably going to be atrocious.
I always toy with ideas like this in my mind every time there's a new charge generation mechanic mentioned.
Also we don't know zana mods yet, but getting a scolds isn't exactly trivial
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 16:55 GMT
#27620
Yeh it's a meme build at best, single target wont be much higher then white auto attacks tbh
Prev 1 1379 1380 1381 1382 1383 1751 Next
Please log in or register to reply.
Live Events Refresh
IPSL
20:00
Ro16 Group A
Dewalt vs WolFix
eOnzErG vs Bonyth
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group D
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
LiquipediaDiscussion
Online Event
18:00
Coaches Corner 2v2
RotterdaM561
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 561
IndyStarCraft 174
SteadfastSC 121
Nathanias 70
DisKSc2 15
StarCraft: Brood War
Britney 19733
ZZZero.O 248
UpATreeSC 64
scan(afreeca) 35
yabsab 15
Dota 2
Gorgc7344
Pyrionflax142
League of Legends
rGuardiaN41
Counter-Strike
fl0m1355
pashabiceps804
allub223
kRYSTAL_42
Heroes of the Storm
Khaldor297
Other Games
tarik_tv7491
gofns5446
Grubby4599
B2W.Neo639
Beastyqt541
Organizations
Dota 2
PGL Dota 2 - Main Stream12184
Other Games
EGCTV891
gamesdonequick713
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• davetesta24
• Reevou 7
• Hupsaiya 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Airneanach61
• FirePhoenix12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler84
• Noizen35
League of Legends
• Doublelift929
Other Games
• imaqtpie1267
• WagamamaTV393
• Shiphtur252
Upcoming Events
Replay Cast
2h 10m
Wardi Open
15h 10m
Monday Night Weeklies
20h 10m
Replay Cast
1d 2h
WardiTV Korean Royale
1d 15h
BSL: GosuLeague
2 days
The PondCast
2 days
Replay Cast
3 days
RSL Revival
3 days
BSL: GosuLeague
4 days
[ Show More ]
RSL Revival
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
IPSL
5 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Wardi Open
6 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.