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Path of Exile - Page 1380

Forum Index > General Games
Post a Reply
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
EchelonTee
Profile Joined February 2011
United States5260 Posts
Last Edited: 2018-02-28 01:29:32
February 28 2018 01:26 GMT
#27581
On February 28 2018 10:23 bo1b wrote:
Show nested quote +
On February 28 2018 10:16 -Archangel- wrote:
On February 28 2018 10:08 bo1b wrote:
Play a more nuanced build

Slayer ele overload mom bow. Works really well

Or Shield Throw crit Jugg that maxes strength and uses Doom Cuebiyari in main hand .

I wonder if the talent tree nodes which increase defensive bonuses from shield effect shield throw?

no it doesn't

source - https://www.reddit.com/r/pathofexile/comments/7xu459/do_the_nodes_that_give_increased_defenses_from/dub5gde/

heres an older thread that goes over SST, though it has the old damage values I believe
https://www.reddit.com/r/pathofexile/comments/7xzz06/spectral_shield_throw_what_there_is_to_know/?st=jduzq2l1&sh=b3963175
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2018-02-28 01:34:08
February 28 2018 01:33 GMT
#27582
Adding some spell synergy to Herald of Ash

https://www.reddit.com/r/pathofexile/comments/80s0t9/in_content_update_320_the_herald_of_ash_skill_gem/

Does this save Elementalist? (lol)
EchelonTee
Profile Joined February 2011
United States5260 Posts
February 28 2018 01:43 GMT
#27583
it buffed GC some more xD it has the added phys portion and the spell portion now

if GC isn't nerfed hoo boy
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 28 2018 02:45 GMT
#27584
On February 28 2018 10:21 bo1b wrote:
Slayer is still really really good, will be better then bow jugg for everything except movespeed and not getting stunned, which doesn't matter at 9khp.

Realistically though why not just go dead eye?

Only difference really is lab running, that's where all the random mitigation Jugg offers actually matters. I dunno, I mostly just miss lab, but I also hate lab farmers that can't map well on off days/early in the league.

RF Jugg or Occultist ED would solve that issue as well.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 03:40 GMT
#27585
On February 28 2018 11:45 r.Evo wrote:
Show nested quote +
On February 28 2018 10:21 bo1b wrote:
Slayer is still really really good, will be better then bow jugg for everything except movespeed and not getting stunned, which doesn't matter at 9khp.

Realistically though why not just go dead eye?

Only difference really is lab running, that's where all the random mitigation Jugg offers actually matters. I dunno, I mostly just miss lab, but I also hate lab farmers that can't map well on off days/early in the league.

RF Jugg or Occultist ED would solve that issue as well.

Slayer can easily do lab, I don't understand the problem at all. In fact I think slayer does lab better then guardian for the most part, bow build especially.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 28 2018 03:47 GMT
#27586
On February 28 2018 10:33 Duka08 wrote:
Adding some spell synergy to Herald of Ash

https://www.reddit.com/r/pathofexile/comments/80s0t9/in_content_update_320_the_herald_of_ash_skill_gem/

Does this save Elementalist? (lol)


is burning discharge back? :o
(╯°□°)╯︵ ┻━┻
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2018 03:51 GMT
#27587
no
EchelonTee
Profile Joined February 2011
United States5260 Posts
Last Edited: 2018-02-28 08:50:57
February 28 2018 04:04 GMT
#27588
ignite is still in the dumpster

bleed is mostly in the dumpster

poison is actually viable, but you're probably going to be squishy. trickster has some big potential

that's the state of DoT at the moment unless they change stuff
--

https://www.reddit.com/r/pathofexile/comments/80ttpe/all_beastcrafting_recipes_from_the_last_video/

lots of interesting stuff to be crafted. looks like it may be pretty good during the leveling process, can get adrenaline quicksilver, life / res gear, etc
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2018 13:17 GMT
#27589
Seems Shield Throw does not activate shards on first hit if you got Chain but on last hit.. means it kills my plan to be Deadeye for free chain. Only Fork works well with Shield Throw as it turns into two shields that hit stuff behind and explode twice and can shotgun (too bad free fork is on a quiver :D).
I will need to keep an eye on builds others will try with this skill and take good parts from working ones others test for me :D
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-02-28 13:31:22
February 28 2018 13:28 GMT
#27590
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Then again, we haven't seen the patch yet. Perhaps GGG has gone nuts and buffed a lot of other gems too.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2018-02-28 13:32:24
February 28 2018 13:30 GMT
#27591
On February 28 2018 22:28 HolydaKing wrote:
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Depends on how fast you attack. I doubt you can upkeep EC generation if you do multiple attacks per second.

Maybe some kind of Mjolner, voll's amulet, romira discharge combination that will generate new EC all the time for Tectonic Strike would work well. Or some other way to spend PCs to gain EC with Voll.
HolydaKing
Profile Joined February 2010
21254 Posts
February 28 2018 13:32 GMT
#27592
On February 28 2018 22:30 -Archangel- wrote:
Show nested quote +
On February 28 2018 22:28 HolydaKing wrote:
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Depends on how fast you attack. I doubt you can upkeep EC generation if you do multiple attacks per second.

With Multistrike you probably just use one per 3 attacks, which helps a lot. It should be great with rather slow weapons like Disfavour.
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 28 2018 13:36 GMT
#27593
On February 28 2018 22:30 -Archangel- wrote:
Show nested quote +
On February 28 2018 22:28 HolydaKing wrote:
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Depends on how fast you attack. I doubt you can upkeep EC generation if you do multiple attacks per second.

Maybe some kind of Mjolner, voll's amulet, romira discharge combination that will generate new EC all the time for Tectonic Strike would work well. Or some other way to spend PCs to gain EC with Voll.

Romira already spends them for you.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2018 13:38 GMT
#27594
On February 28 2018 22:32 HolydaKing wrote:
Show nested quote +
On February 28 2018 22:30 -Archangel- wrote:
On February 28 2018 22:28 HolydaKing wrote:
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Depends on how fast you attack. I doubt you can upkeep EC generation if you do multiple attacks per second.

With Multistrike you probably just use one per 3 attacks, which helps a lot. It should be great with rather slow weapons like Disfavour.

Could be. Or one can take a staff and have 10% to get EC with melee critical strike. Or take Guardian a have 10% chance to get some charge on any hit :D
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2018 13:40 GMT
#27595
On February 28 2018 22:36 Alur wrote:
Show nested quote +
On February 28 2018 22:30 -Archangel- wrote:
On February 28 2018 22:28 HolydaKing wrote:
Tectronic Slam has a way too high base damage. Jugg with it might just become one of the most played builds this league, it's nothing new that newly invented gems are too strong too. But perhaps its area coverage will be lackluster, I could very well imagine that Sunder has better clearing than it.

Depends on how fast you attack. I doubt you can upkeep EC generation if you do multiple attacks per second.

Maybe some kind of Mjolner, voll's amulet, romira discharge combination that will generate new EC all the time for Tectonic Strike would work well. Or some other way to spend PCs to gain EC with Voll.

Romira already spends them for you.

True but only on critical strike and for a non crit build you will usually take RT and never get a crit strike.
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 28 2018 13:51 GMT
#27596
True, but with the new Jugg and Champion why wouldn't you go crit?
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 28 2018 13:58 GMT
#27597
Finally facebreakers get a new skill. And it looks really really powerful as crit jugg
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 28 2018 14:30 GMT
#27598
meanwhile, ground slam waves sadly from the side.

i don't see much of a problem with maintaining EC's with jugg ascendancy?
(╯°□°)╯︵ ┻━┻
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 28 2018 14:44 GMT
#27599
On February 28 2018 23:30 ticklishmusic wrote:
meanwhile, ground slam waves sadly from the side.

i don't see much of a problem with maintaining EC's with jugg ascendancy?

Other sources of generation are nice if you don't want to rely on getting hit. More charge generation also means a higher average EC count for defensive purposes.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
vndestiny
Profile Blog Joined September 2011
Singapore3452 Posts
Last Edited: 2018-02-28 15:04:52
February 28 2018 14:59 GMT
#27600
Now that I have setled my ideas, just need the patch note to be out (and EmmittJ & OpenArl to update their tools) and I'm supeeeeer set.
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