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Path of Exile - Page 1219

Forum Index > General Games
Post a Reply
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
EchelonTee
Profile Joined February 2011
United States5256 Posts
June 16 2017 05:36 GMT
#24361
have you run the numbers on it? I'm curious if ignite changes hurt it too much

new decay support looks like it could be completely busted
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 16 2017 07:00 GMT
#24362
I'm 99% sure that if the game ends up where I think it will, ed/contagion could very well be just below life/mom ranger in clear speed. Ranger being generic ranged attack skill ala signal shot.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 16 2017 07:00 GMT
#24363
On that note doomfletch will be disgusting.
EchelonTee
Profile Joined February 2011
United States5256 Posts
Last Edited: 2017-06-16 07:45:05
June 16 2017 07:44 GMT
#24364
the problem with ED/contagion clearspeed is the AoE on contagion isn't what it used to be. it's still solid speed but notably slower than a decked out pathfinder archer

without CI I feel like those elemental archer builds will have some trouble. nbd in softcore but having only 6k life buffer + acro? will probably lead to a one shot sometime. maybe Cloak of Defiance solve t hat problem?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2017-06-16 07:56:52
June 16 2017 07:55 GMT
#24365
5k life, cloak and 5k mana is 10k life effectively, and I've heard that reflect is being looked at. I strongly suspect the defensive power of life + mom will make es look weak. I also think this will probably be a lot more expensive, but the new acuities are definitely part of it.
EchelonTee
Profile Joined February 2011
United States5256 Posts
Last Edited: 2017-06-16 08:23:01
June 16 2017 08:22 GMT
#24366
if you're talking about life + mom vs 2.6 ES, that's a pretty bold statement. considering CI could achieve 12k ES and much more with high budget, immune to chaos, and use auras with no problems

if you mean life + mom vs 3.0 ES yea I totally agree
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 16 2017 09:12 GMT
#24367
Talking about 3.0 es.

I think life/mom/evasion or armour will be some point in between the two in strength. There is an awful lot of super good things about it.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-06-16 09:50:46
June 16 2017 09:41 GMT
#24368
More I've been playing the Caustic Arrow character more I am thinking this is not as good as I hoped it would be.
Even with a +3 bow clearing yellow enemies and bosses is too slow. You can one shot white mobs and one-two shot magic ones but anything beyond that becomes more complicated. True, I am only using a 4L so my dps is lower than it could be but I am clearing level appropriate maps (Beach at lvl 75) and it is not good enough, especially when you open a Breach or Beyond enemies appear killing things fast enough is not possible.
And in 3.0 the new Decay support is not useful for CA as you need to hit to apply it (the point being I don't see how 3.0 will make this character much better).

That support might work best for some chaos/poison based Archer with Split arrow or something. Even with ED, I don't know if Contagion spread of ED is considered a hit.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 16 2017 09:56 GMT
#24369
It's not, but the profane bloom talent is so decay is readily applied.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-06-16 10:42:42
June 16 2017 10:39 GMT
#24370
On June 16 2017 18:56 bo1b wrote:
It's not, but the profane bloom talent is so decay is readily applied.

Ok but that is only 20% chance. Not something you can depend on.

Also another question is if Contagion is not a hit, how will Crit work with ED spread by Contagion (and crit seems to be the only way to still have decent DoT)?
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-06-16 14:09:59
June 16 2017 14:08 GMT
#24371
Now that new skill gems are implemented into path of building I ran the Detonate Dead numbers in 2.6 and 3.0 for an a life+mom Elementalist, taking almost same passives, same equipment and similar skill gems where it makes sense (in 3.0 using Fire Penetration support makes no more sense since it does nothing for Ignite damage).

This is a not a fully equipped character so real dps would be bigger than these numbers but the difference would still be the same or more (as I used lvl 20 skill gems in both cases). 3.0 character got around 26k ignite dps while 2.6 character got 41k ignite dps (when fighting lvl 75 enemies, bigger level have more base life so DD does more base damage). So it is a noticeable drop in damage. And every other piece of bonus fire, elemental or area damage would give the 2.6 character an even bigger difference. I could see it reach even 3.0 version doing half damage on a fully optimized character.

3.0 is a huge nerf, especially for DD. I hope they buff DD base spell again now that Ignite is nerfed.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 16 2017 14:20 GMT
#24372
On June 16 2017 19:39 -Archangel- wrote:
Show nested quote +
On June 16 2017 18:56 bo1b wrote:
It's not, but the profane bloom talent is so decay is readily applied.

Ok but that is only 20% chance. Not something you can depend on.

Also another question is if Contagion is not a hit, how will Crit work with ED spread by Contagion (and crit seems to be the only way to still have decent DoT)?

That 20% chance occurs almost everytime in a pack, given it can occur multiple times.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 16 2017 14:24 GMT
#24373
On June 16 2017 23:20 bo1b wrote:
Show nested quote +
On June 16 2017 19:39 -Archangel- wrote:
On June 16 2017 18:56 bo1b wrote:
It's not, but the profane bloom talent is so decay is readily applied.

Ok but that is only 20% chance. Not something you can depend on.

Also another question is if Contagion is not a hit, how will Crit work with ED spread by Contagion (and crit seems to be the only way to still have decent DoT)?

That 20% chance occurs almost everytime in a pack, given it can occur multiple times.

OK but will it still work? Profane Bloom is not a skill Decay is linked to.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2017-06-16 14:36:09
June 16 2017 14:35 GMT
#24374
On June 16 2017 23:24 -Archangel- wrote:
Show nested quote +
On June 16 2017 23:20 bo1b wrote:
On June 16 2017 19:39 -Archangel- wrote:
On June 16 2017 18:56 bo1b wrote:
It's not, but the profane bloom talent is so decay is readily applied.

Ok but that is only 20% chance. Not something you can depend on.

Also another question is if Contagion is not a hit, how will Crit work with ED spread by Contagion (and crit seems to be the only way to still have decent DoT)?

That 20% chance occurs almost everytime in a pack, given it can occur multiple times.

OK but will it still work? Profane Bloom is not a skill Decay is linked to.

Actually a good question, honestly not sure how profane bloom works in conjuction with supports. What I do know is that decay on weapon works with profane bloom, and you could just use that and weapon swap at boss for something with more spell damage.

Also, you are heavily underrating just how much dps ed does. I was farming lab comfortably without a poison weapon before the huge buffs (via support gems).
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 16 2017 15:01 GMT
#24375
On June 16 2017 23:35 bo1b wrote:
Show nested quote +
On June 16 2017 23:24 -Archangel- wrote:
On June 16 2017 23:20 bo1b wrote:
On June 16 2017 19:39 -Archangel- wrote:
On June 16 2017 18:56 bo1b wrote:
It's not, but the profane bloom talent is so decay is readily applied.

Ok but that is only 20% chance. Not something you can depend on.

Also another question is if Contagion is not a hit, how will Crit work with ED spread by Contagion (and crit seems to be the only way to still have decent DoT)?

That 20% chance occurs almost everytime in a pack, given it can occur multiple times.

OK but will it still work? Profane Bloom is not a skill Decay is linked to.

Actually a good question, honestly not sure how profane bloom works in conjuction with supports. What I do know is that decay on weapon works with profane bloom, and you could just use that and weapon swap at boss for something with more spell damage.

Also, you are heavily underrating just how much dps ed does. I was farming lab comfortably without a poison weapon before the huge buffs (via support gems).

Decay weapon is a general effect that is not only added to gems in the weapon but to everything.
Decay support will probably not work that way.

We still need to figure out a best way to deliver decay to groups of enemies :D
EchelonTee
Profile Joined February 2011
United States5256 Posts
Last Edited: 2017-06-16 21:38:57
June 16 2017 21:10 GMT
#24376
something I was cooking up was caustic arrow for clear, weapon swap ED+decay. great clear, great single target, and 6L bows are pretty cheap

no need for crit, Caustic Arrow wasn't effected by the ailment changes at all. As in, projectile and area damage will still scale the cloud (from "More Information" on DoT changes). DPS will be more than fine, main issue is losing so much ES. I still think occultist CI soul strike will be quite good. would rather not go MoM without leech

+ Show Spoiler +


heres an example of decay being used as main clear skill, looks interesting
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-06-16 21:55:39
June 16 2017 21:52 GMT
#24377
Base caustic arrow damage after you get +3 bow and Empower is around 1000 chaos damage. Probably better to use decay for area clearing as well and forget CA exists when decay does 1500 base damage at lvl 20.

And I already do use ED for single target but it is not as easy to switch and still hit reliably. Normally you have Contagion to spread your ED to the rare/boss if other targets block it.

Also ED and caustic arrow damage is not an ailment by 3.0 definitions so many of the new mechanics don't work with them.
EchelonTee
Profile Joined February 2011
United States5256 Posts
June 17 2017 02:37 GMT
#24378
thats a good point about the dmg difference, didn't realize it was that stark. my thoughts were that using both would be beneficial but it might not be worth the effort

not sure what you mean by your last statement, decay isn't an ailment either so we're not worried about using the new mechanics
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-06-17 10:00:18
June 17 2017 09:54 GMT
#24379
On June 17 2017 11:37 EchelonTee wrote:
thats a good point about the dmg difference, didn't realize it was that stark. my thoughts were that using both would be beneficial but it might not be worth the effort

not sure what you mean by your last statement, decay isn't an ailment either so we're not worried about using the new mechanics

I did the numbers in Path of Building, the linked combination of Ball Lightning+Decay+other supports beats CA best combinations by x2. And that is without a Decay weapon but using 2x bonus chaos damage scepters. Unless they buff CA by a lot or nerf Decay by a lot, CA is dead in 3.0.

About 2nd statement, I just meant that with new mechanics and changes, a lot of them focus on buffing ailments but direct chaos DoT like ED and CA are left behind. ED is weaker in 3.0, spell damage no longer buffs poison anymore. And since it is not an ailment, best new supports for that also don't work and new Crit for Ailments keystone also does not work.
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 17 2017 10:46 GMT
#24380
On June 17 2017 18:54 -Archangel- wrote:
Show nested quote +
On June 17 2017 11:37 EchelonTee wrote:
thats a good point about the dmg difference, didn't realize it was that stark. my thoughts were that using both would be beneficial but it might not be worth the effort

not sure what you mean by your last statement, decay isn't an ailment either so we're not worried about using the new mechanics

I did the numbers in Path of Building, the linked combination of Ball Lightning+Decay+other supports beats CA best combinations by x2. And that is without a Decay weapon but using 2x bonus chaos damage scepters. Unless they buff CA by a lot or nerf Decay by a lot, CA is dead in 3.0.

About 2nd statement, I just meant that with new mechanics and changes, a lot of them focus on buffing ailments but direct chaos DoT like ED and CA are left behind. ED is weaker in 3.0, spell damage no longer buffs poison anymore. And since it is not an ailment, best new supports for that also don't work and new Crit for Ailments keystone also does not work.

I wouldn't say spell damage not affecting poison anymore is an issue for ED at all, the strongest ED builds used ED+Decay already and poison only had minimal impact.

I think overall ED is going to be stronger damagewise in 3.0 (while losing pool due to the ES changes) since there's now the option for a 6L decay+6L ED. The main question is whether it's reasonable to make builds that clear with decay or CA and then use ED as a boost for bosses. Just based on what I've seen in Waggles video I think that's the way to go. Zero need for contagion in that kind of setup. That's a lvl 13 decay (!) in that video.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
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