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On June 21 2011 14:07 Whitewing wrote:Show nested quote +On June 21 2011 14:01 Golgotha wrote:On June 21 2011 07:15 Greggle wrote:On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward Fair enough, so long as you admit to loving the thousand years of dreams sequences  I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable. I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is. Very good point about FF7 being able to just own everything. Around the end of disc 1 you start feeling invincible because you have Restore All, something Guard, Beta, etc. At disc 2 you are pretty much unkillable with multiple Enemy Skill Materia :D Then, when you get that 4x materia thingy, Ultima, and Knights of the Round...you can beat Sephiroth with your eyes closed in 2 hits. But this is exactly why I loooooooved FF7. It allowed you to be badass and just rape everything like Cloud rightfully should. However, most people would miss many many items if they did not follow a guide like me so it wouldn't be as easy, probably much harder. but yeah, towards the end I didn't need to use anyone but Cloud  For me, this made the game dull, and I just wanted to skip all the actual playing and just watch the story unfold. Would have been a lot better as a movie. If there's no challenge involved, I get bored easily. Games should be difficult enough to at, minimum, be interesting.
true gamer :D
the thing with me is that SC2 is stressful and hard enough that I want to relax and just chill with a RPG; so FF7 fit me well because it wasn't a tough game to beat and I was not pulling out my hair or getting stuck. The last thing I want to do after getting deathballed is grind grind grind but yeah I completely understand what you are saying.
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i loved ffx, i liked ff 7 ff 5. i thought ff8 was pretty good, ff 9 was okay. i was too young to really appreciate FF games when i was a kid so my list would be night and day different if i played them recently.
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A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
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On June 21 2011 14:26 Supamang wrote: A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
I think Kefka is "pure evil", but with a personality. Comparably, the villain in ff4 and ffx are related to the main character and sympathetic to the main character's cause; villain in ff3, ff5, ff8, ff9 are somewhat too dry and distant from the main cast. ff7 is a completely different story though - he is just pure awesomeness.
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On June 21 2011 13:53 Golgotha wrote:Show nested quote +On June 20 2011 16:59 Vequeth wrote:On June 19 2011 15:24 Golgotha wrote:beat gizamulke! ![[image loading]](http://i.imgur.com/KYcPH.jpg) Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?! Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once. lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in? I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could. Which toons do you hate the most? I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast). My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML. Still, I am having fun and I miss Steiner and Bloooood Sword.
I never use Quina. I think S/he is useless. White wind scales with his/her HP, so if you don't level her, obviously s/he is no good. Mighty guard, however, is worthwhile. If you don't mind getting spoiled, click on the spoiler below.
+ Show Spoiler +Later on Zidane and Quina pairs up against a boss (just for one fight)... just make sure Zidane's level is high enough (easily done) and spend some elixers or whatever. Mighty Guard will make it a bit less costly, but not that important.
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On June 19 2011 06:28 Golgotha wrote: guys why did FF14 tank? I keep hearing that it sucks. what they do wrong with it?
okay I found some stuff on it...jeez you would think that Square Enix would put more quality time within the game. It's not just about fancy graphics or slapping on the FF brand ya know.
I played the beta. Basically the following made it a failure.
1. The game does not tell you what to do (i.e. no 'tutorial areas'). You basically land in the game world, and left to your own cause.... unfortunately, if you run too far, you will encounter extremely powerful monsters that will kill you in one hit. 2. Combat system is a huge fail. Instead of casting spells in real time like most other MMORPG, in FFIV after you choose to engage a monster, you engage in a classic ATB-style fight (except you can move in-between recharges). In classic FF games this is OK. But for 3D MMORPG? Way too slow. 3. UI sucks. It lags, and very frustrating to use.
On June 18 2011 12:30 boredrex wrote:Show nested quote +On June 18 2011 12:19 shinosai wrote:
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end. The sphere grid actually was not linear if you made it that way - by using a combination of level key stones, teleport stones, and whatnot, you can make characters very different. For example, I found a way to make Kimarhi my main healer, with Curaga very early on. Yuna became my black mage, (but everyone knows she makes a better black mage anyway.) Tidus became a "knight", if that's what Aurons class is, and Auron became whatever Tidus' class is. Wakka and Lulu and Rikku kind of stayed in place. ultimately, I found that mixing the classes made that character much stronger.
Agreed. Although I think the greatest challenge in FFX is how to make Rikku effective other than an Overdrive bomb.
Also Auron is a 'Samurai' class (I thought it was pretty obvious). This class in FFX is very slow and does X-break moves. But like you said, eventually Tidus should move to Auron's section.
I don't think Yuna needs to become a black mage though. All there is needed for her is to go through her section of the grid, get holy, then grab Ultima and Double-cast using some spheres.
You had a nice idea about Kimarhi though. For me, I just made him reach Osmosis so Lulu and Yuna can grab it. After that he ran out of usefulness for me.
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My turn!
FF4... I did not like the Story all that much, it seemed just like one big hunt? Go there, go there, go there and i liked Cecil as Dark Knight better. I "nearly" finished it but the very last levels before the final boss were like 10 x as hard as everything before them (i got Odin and Bahamut). Well my 3 Months in france endet and i had a real PC again... So i'm still stuck there . Good game nonetheless, to bad i did not "get" how the system with the special abilities actually works and therefore have next to none of the really good ones (of party members that leave).
FF5... No clue.
FF6... Played the reamke on the PSOne (or 2? Dunno). AWESOME. Somehow lost the CD -.-. But i think this could be my favorite whiteout a doubt... have to search an emulator or something again .
FF7... The first one i played... Loved it, sadly a little to easy when you take time to exploer stuff and even when you kinda "rush" it stays pretty easy.
FF8... I "kinda" liked. I hated it on my first "near" playtrough and really liked it on my second attempt. The Draw-System while interesting was just to grindy, the story was kinda weak/strange...
FF9... Just finished off the very last Boss at some friends place, was not impressed .
FF10... I hate Tidus... I don't like the main story... I like that there is tons of other stuff to do, but i'm not that "grindy" and the Gap between the first "dark summons" and "Super-Monsters" compared to the normal Bosses and "normal" hidden Bosses (Anathema...) seemed WAY to big for my taste... Oh... Whoever thought "dodging lightning" would be a good Idea to get an ultimate weapon should be slapped to death.
FF "the one with VAN"... That fighting system.. Ugh... Stopped playing " before getting to Dr. Cid (if i judge my progress right). Then realised that i'm not having any fun and the basic storyline is really not engaging (even disregarding the long "walk" whiteout anything happening.
Yeah, that was it.
Btw: Shadow Hearts 2 > Most Final Fantasies (to bad Shadow Hearts is way to easy).
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Haven't read anything in this thread since Im on the first playthrough for FF13. I was wondering thought I just arrived at chapter11 I think it is where you are introduced to missions. Are the missions part of the storyline or if I just wanna finish that should I ignore them completly and just run to the marker on the map to keep going with the story?
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On June 21 2011 18:31 DwD wrote: Haven't read anything in this thread since Im on the first playthrough for FF13. I was wondering thought I just arrived at chapter11 I think it is where you are introduced to missions. Are the missions part of the storyline or if I just wanna finish that should I ignore them completly and just run to the marker on the map to keep going with the story?
Missions are not to do with the storyline they something to do after/before you complete the game. Some of the missions (the last one) are soooo annoying, It's the only one I'm missing for the getting fastest time on every mission.
Edit; Thinking about it, I think you have to do some of the missions to carry on but not all 46 or whatever it is.
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I started with FF8 - bought the PC version when I was in 3rd grade. I still go back and play it every once in a while (Triple Triad is so addicting....). It's my favorite.
FF10 - Played a few hours of it. It felt good. I could tell it was a great game. Need to go back to this one and beat it.
FF12 - I liked the gambit system, it was a neat idea. I enjoyed exploring different gambit setups to find more optimal ways of defeating certain bosses etc. Played this one for like 120 hours, and then I lost my memory card without beating it T.T
FF13 - Yeah it was really linear and boring in that aspect. I liked the more fast-paced battle system though. Sadly, this game was too easy... Best PS3 graphics I have seen to date though.... drool.....
IMO a good formula for the next FF would be like...
- Fast paced battle like FF13 - awesome graphics like FF13, which is already going to happen duh i know. - Difficulty of like.... Demon's Souls, as in, decently hard, but extremely unforgiving. - Storyline like FF10. Or FF7 for you diehards. - super explorability
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On June 21 2011 19:01 m4gdelen4 wrote: I started with FF8 - bought the PC version when I was in 3rd grade. I still go back and play it every once in a while (Triple Triad is so addicting....). It's my favorite.
FF10 - Played a few hours of it. It felt good. I could tell it was a great game. Need to go back to this one and beat it.
FF12 - I liked the gambit system, it was a neat idea. I enjoyed exploring different gambit setups to find more optimal ways of defeating certain bosses etc. Played this one for like 120 hours, and then I lost my memory card without beating it T.T
FF13 - Yeah it was really linear and boring in that aspect. I liked the more fast-paced battle system though. Sadly, this game was too easy... Best PS3 graphics I have seen to date though.... drool.....
IMO a good formula for the next FF would be like...
- Fast paced battle like FF13 - awesome graphics like FF13, which is already going to happen duh i know. - Difficulty of like.... Demon's Souls, as in, decently hard, but extremely unforgiving. - Storyline like FF10. Or FF7 for you diehards. - super explorability
Spot on about FF13 the graphics were prefect but it needs that open world experience and not that Gran Pluse thing. The combat was ok i felt that it was easy for the fact you could press one button over and over. Have to make it harder the only hard fight was Barthandelus (sort of). Story line on FF13 was just average but it has to have a really good story.
We can only Hope.
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I cannot believe how great and the FFIX soundtrack. They surely put alot into it. Anyways i think thats the best game so far, have completed in 2 times. I never actually played FFVII so i took out my playstation and have now played 3 hours . Its a bit annoying you have to go talk to different people in a certain order, but i hope its just in the beginning!
FFXII is way better than FFXIII, god that is so linear and boring..
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After initially abandoning FFX-2 after 1 hour in on my first play through, I'm deciding to give it another chance. Maybe it's not as ridiculous as I remembered it...
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FF3 - Played the Remake on the NDS. Really liked it because you spent so much time leveling and i like grinding.
FF6 - Playing it now. After about 5 Hours i like it.
FF7 - Alltime Favourite. Love it, Hate it, makes me sad, makes me happy. Perfect
FF8 - Liked the Story but hated the battle system. This hole draw thing and that leveling is pretty much useless.
FF9 - At the beginning the "Quicktimeevent" was just awesome. The setting is nice, away from this ff7 and 8 style and more fantasy like.
FF10 - I normally play every FF at least 2 times. First i just play the game and on the second playthrough i try to get everything and defeat the hardest boss. But FF10 made this so hard for me because there are so many cutscenes that you cant realy skip.
FF12 - I started this game about 10times and played it for about 2 or 3 hours. But i dont get along with the combat system. So i just quit. And when i want to give it another try i forgot everything from the story and must start again.
FF13 - Its a Love/Hate Relationship with this game. I Love the Story, Hate the Linear gameplay. Love the Battlesystem, Hated the leveling System. I can go on and on with this but i dont have the time for it.
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On June 21 2011 13:53 Golgotha wrote:Show nested quote +On June 20 2011 16:59 Vequeth wrote:On June 19 2011 15:24 Golgotha wrote:beat gizamulke! ![[image loading]](http://i.imgur.com/KYcPH.jpg) Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?! Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once. lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in? I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could. Which toons do you hate the most? I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast). My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML. Still, I am having fun and I miss Steiner and Bloooood Sword.
I am probably just 1 hour ahead of you in story time, after Clerya and the next part. Didnt spend that much time leveling up my chars though because I knew that way Garnet would be so far behind level wise and I want her in my final party setup.
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On June 21 2011 14:26 Supamang wrote: A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain Everybody that I talk to about this always tries to say Sephiroth was a far better villain than Kefka. All I have to say to end the argument:
+ Show Spoiler +"So which of the two actually succeeded in destroying and taking over the world?"
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On June 21 2011 13:53 Golgotha wrote:Show nested quote +On June 20 2011 16:59 Vequeth wrote:On June 19 2011 15:24 Golgotha wrote:beat gizamulke! ![[image loading]](http://i.imgur.com/KYcPH.jpg) Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?! Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once. lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in? I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could. Which toons do you hate the most? I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast). My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML. Still, I am having fun and I miss Steiner and Bloooood Sword. Vivi is such an awesome character though. Just chillin in the back row doing tons of damage. Steiners magic sword gets pretty insane later on too iirc. I pretty much liked all the characters in ff9 
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Final Fantasy 4 - Classic. Cecil becoming a White Knight was epic. I absolutely loved the idea of the Crystals. Can anyone say remake? 
Final Fantasy 5 - One word: Jobs. This made the characters a lot more versatile, and you can try endless combinations with your party. I enjoyed the story as well.
Final Fantasy 6 - My favorite of all the Final Fantasy games, by far. They managed to give each character a distinct personality, in a Super Nintendo game. The story was epic, the characters were epic, the Esper system was epic, the fights were epic. I loved maxing Strength + Vigor on Edgar, his auto-crossbow would do 9999 on everything. Kefka was an awesome villian. Just cool that he killed the emperor. SUPERFUNNOTE: So many super glitches in this. Getting 255 Illuminas? Yes, please. Actually, because of this, I made Locke dual wield with the Genji Glove, then give him the Offering relic. His strength and vigor would be maxed via Esper leveling. 8 hits of 9999. Lol. Can anyone say Final Kefka dead in one character's turn? 
Final Fantasy 7 - Anything I say about this game will not be worthy of it's true value. Characters: superb. Story: EPIC! Best villian ever. In my opinion, the materia system was the best system they have had. The source items were neat as well, though not really needed as the American weapons (Ruby and Emerald) weren't really that difficult, just time consuming. SUPERFUNNOTE: Getting the right materia combo in place to make the max HP = 7777... funtimes! 
Final Fantasy 8 - Beat it. I was decent playing it through, but the final dungeon and the draw system just put me off of the game. 
Final Fantasy 9 - Just finished playing this through again. The story was pretty cool with the cloned black mages (with a very short lifespan! makes me cry), and the characters had personality. Steiner made me laugh. This was a very easy game.
Final Fantasy 10 - Decently long game. I enjoyed the story along with the characters. Cutscenes were amazing. The sphere grid was very innovative, made things pretty versatile if you chose. I didn't care for the extra content at endgame, where monsters had 100 million health and all the numbers just got doubled. Took a long time to get everything through the sphere grid.
Final Fantasy 12 - Up there with 6 and 7. I loved everything about this game. The battle system with scripts you can run, the board system for items and character boosts, the storyline, the characters, the graphics, the extra content. I think I'll replay this one... Lol
Final Fantasy 13 - Haven't played it. Watched my friend play it though. Looks very nice, but seems very linear and the battles seem to be drawn out for so long.
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On June 18 2011 09:47 IntoTheWow wrote:After reading this site + Show Spoiler +, I can only say, hooooly shit.
There are a couple reasons I don't buy that:
1) The only hard evidence they have is that the game makes a shitty 1st to 2nd disc transition. The entire thing is completely unexplained and it suddenly quantum leaps to + Show Spoiler +"No one's dead, we're just in prison now!"
2) That would require more thought that goes into most Final Fantasy games. In all FF games and JRPGs in general, the storylines all HAVE to get tied up compulsively, so conveniently finding the explanation for every plot point and twist later down the line just falls into the MO of games like that.
3)+ Show Spoiler +In the ending, they seem to be saying that the flashbacks to the other characters are what's actually going on while Squall finally realizes he's dead and goes to heaven where he can see Rinoa and everyone else. Yet, Balamb Garden is flying over all the subcharacters. It wouldn't have been if Squall was dead. If he died, Balamb Garden would be dust thanks to the missile attack and all his friends would be dead or in prison.
Not only that, but Time Compression counts as the catch-all plot device as to why the ending is so screwy. Multiple realities are blurred together and it is impossible to distinguish who, what, and when you are once the thing anchoring it all together (Ultimecia) is destroyed.
It is a neat theory though.
Also I don't get why people "hate the draw system" when you only use it if you want a ridiculous early game advantage and for very specific circumstances. 90% of the time I draw it's to cast healing magic/esuna or the rare circumstance in which they carry a magic they're weak to. The RF skills make magic really easy to acquire and if anything, the grindy/random part comes from the fact that Card Mod is the most overpowered ability in the game, and you can sit there playing cards for 6 hours and have a lot of the best magic in the game as early as pre-Timber.
Don't believe me? Try winning a bunch of Ranaldos and T-Rexaurs then getting 100 Quakes junctioned to Attack/Magic for offensive prowess, Regen from Mesmerize cards junctioned to HP shoots you to over 3k pre-Timber, 100 Deaths from Tonberry/Belheml cards gets you instakill on whoever has Siren (and Atk just behind Quake, and Magic above it).
Honorable mentions include Tornadoes from Abyssal Worms and pretty much everything you need to build the first 3 tiers of weapons.
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Final Fantasy 6 - My favorite of all the Final Fantasy games, by far. They managed to give each character a distinct personality, in a Super Nintendo game. The story was epic, the characters were epic, the Esper system was epic, the fights were epic. I loved maxing Strength + Vigor on Edgar, his auto-crossbow would do 9999 on everything. Kefka was an awesome villian. Just cool that he killed the emperor. SUPERFUNNOTE: So many super glitches in this. Getting 255 Illuminas? Yes, please. Actually, because of this, I made Locke dual wield with the Genji Glove, then give him the Offering relic. His strength and vigor would be maxed via Esper leveling. 8 hits of 9999. Lol. Can anyone say Final Kefka dead in one character's turn?
This reminded me of the all Imp party in FF6 also. You could equip all the Tortoise Lances, Shields, Armors, and so forth and cast Imp on everyone in your party. Normally they are weak as hell but with all the right equipment they are beasts. Hitting for 9999 and everything!
Atma Weapon is still my favorite item in the game, lightsabre ho!
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