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Ultra Street Fighter IV - Page 386

Forum Index > General Games
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Check out the new Street Fighter V Thread
Noocta
Profile Joined June 2010
France12578 Posts
December 28 2013 20:07 GMT
#7701
shortcuts are annoying.
I can count a healthy amount of games I lost with Viper because I do my qcb very large and they end up in the DP shortcuts ( 32146 give a DP motion for some reason )
" I'm not gonna fight you. I'm gonna kick your ass ! "
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
December 28 2013 20:15 GMT
#7702
Speaking of shortcuts, I've noticed that most but not all DP movements (with keyboard) can be done with (2)66 (Holding 2 all the time and pressing 6 twice)

But now that I'm playing Skullgirls as well, I've been doing DP's more like 6236. Just feels more natural that way for me
EZ4ENCE
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
December 28 2013 22:11 GMT
#7703
Don't get into the habit of ending DPs on 6, as many games will register that as a 236, and your muscle memory will need to be relearned.
We found Dove in a soapless place.
Noocta
Profile Joined June 2010
France12578 Posts
December 29 2013 01:41 GMT
#7704
Changelog for the capcom build

http://shoryuken.com/2013/12/28/ultra-street-fighter-iv-capcom-cup-build-change-list/

New Chun Li jump removed.
Step kick buff reverted
Sakura get the air tatsu nerf like everyone else but +0 on LK tatsu back
You can't focus Dan's U1 anymore D:
Makoto EX Fukiage get the nerf hammer
ALL command grab get counterhit status if hit during their recovery
Gief light SPD is back to scary range
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
December 29 2013 01:43 GMT
#7705
Great to hear about Sakura!
We found Dove in a soapless place.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
December 29 2013 01:50 GMT
#7706
Love all of those changes.
Moderator
Noocta
Profile Joined June 2010
France12578 Posts
December 29 2013 02:02 GMT
#7707
I guess I really need to keep working on Viper now, since they seem decided to only buff her.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
December 29 2013 04:21 GMT
#7708
Why exactly did they reverse the command input of Oni's Ultra 2?

Dudley's rose does 1 damage again (most important change)

And now Dan's taunt gives no meter on hit. (No fun allowed)
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
December 29 2013 04:22 GMT
#7709
On December 29 2013 13:21 Raelcun wrote:
Why exactly did they reverse the command input of Oni's Ultra 2?

Dudley's rose does 1 damage again (most important change)

And now Dan's taunt gives no meter on hit. (No fun allowed)


I cannot emphasize how true this is.
TL+ Member
Noocta
Profile Joined June 2010
France12578 Posts
December 29 2013 06:52 GMT
#7710
On December 29 2013 13:21 Raelcun wrote:
Why exactly did they reverse the command input of Oni's Ultra 2?


Overlapped with his Ultra 1 input ( for W Ultra and shit )
" I'm not gonna fight you. I'm gonna kick your ass ! "
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
Last Edited: 2013-12-30 18:14:51
December 30 2013 18:13 GMT
#7711
Kikosho (UC2) damage increased from 330 to 365 380; invincibility increased from 8F to 9F, covering the start of active frames


I love this!
why remove imba jump TT
The Bomber boy
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
December 30 2013 21:15 GMT
#7712
I wonder what the Sakura air tatsu nerfs are gonna look like. I'm fine with losing the coward copter outta the corner, but I hope it's still usable as an air-to-ground
Moderatormy tatsu loops r fuckin nice
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
December 30 2013 21:43 GMT
#7713
On December 29 2013 07:11 Cel.erity wrote:
Don't get into the habit of ending DPs on 6, as many games will register that as a 236, and your muscle memory will need to be relearned.


This is so true lmfao. Different game but in KOF 13 there's a lot of inputs where you have to do a 623 then rapidly do a 236 and many people could not get that so I sarcastically commented to the other local players that I "discovered a new technique" and if you end a dp motion in 3 you can get the 236 part with no problem every time and one of them posted on another forum that I invented something new -.-''
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
December 30 2013 23:31 GMT
#7714
so what? i invented light punch.
Moderatormy tatsu loops r fuckin nice
Noocta
Profile Joined June 2010
France12578 Posts
December 31 2013 20:35 GMT
#7715
There's a very lentghy and interesting interview with Sako and Ayano on srk I recommend people check out

http://shoryuken.com/2013/12/31/team-horis-sako-talks-capcom-cup-2013-and-ultra-street-fighter-iv-with-famitsu/
" I'm not gonna fight you. I'm gonna kick your ass ! "
Noocta
Profile Joined June 2010
France12578 Posts
January 01 2014 02:02 GMT
#7716
I just wanna celebrate by sharing this.

It's been a little bit more than a year since I started SSF4. I bought the game the 23rd of December in 2012.
And tonight I finally took my courage with both hands and went into ranked seriously, and got the 3000 PP mark. ( and at the same time, 7000 BP with Makoto )

I'm pretty damn happy about the progress over a year only, especially with absolutely no past in fighting games.
I might want to stop being an online warrior only for 2014 tho. ;_;
" I'm not gonna fight you. I'm gonna kick your ass ! "
Hokay
Profile Joined May 2007
United States738 Posts
January 01 2014 02:39 GMT
#7717
I was looking forward to a less floaty Chun Li jump, and now it's gone!
Witten
Profile Joined January 2011
United States2094 Posts
January 01 2014 08:43 GMT
#7718
On January 01 2014 11:02 Noocta wrote:
I just wanna celebrate by sharing this.

It's been a little bit more than a year since I started SSF4. I bought the game the 23rd of December in 2012.
And tonight I finally took my courage with both hands and went into ranked seriously, and got the 3000 PP mark. ( and at the same time, 7000 BP with Makoto )

I'm pretty damn happy about the progress over a year only, especially with absolutely no past in fighting games.
I might want to stop being an online warrior only for 2014 tho. ;_;


Hopefully I'll be posting something similar here next year. Congrats!
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
Last Edited: 2014-01-01 13:50:42
January 01 2014 13:50 GMT
#7719
On January 01 2014 11:02 Noocta wrote:
I just wanna celebrate by sharing this.

It's been a little bit more than a year since I started SSF4. I bought the game the 23rd of December in 2012.
And tonight I finally took my courage with both hands and went into ranked seriously, and got the 3000 PP mark. ( and at the same time, 7000 BP with Makoto )

I'm pretty damn happy about the progress over a year only, especially with absolutely no past in fighting games.
I might want to stop being an online warrior only for 2014 tho. ;_;

I've lost to you a few times GZ!~
The Bomber boy
Duka08
Profile Blog Joined July 2010
3391 Posts
January 01 2014 15:56 GMT
#7720
On January 01 2014 11:02 Noocta wrote:
I just wanna celebrate by sharing this.

It's been a little bit more than a year since I started SSF4. I bought the game the 23rd of December in 2012.
And tonight I finally took my courage with both hands and went into ranked seriously, and got the 3000 PP mark. ( and at the same time, 7000 BP with Makoto )

I'm pretty damn happy about the progress over a year only, especially with absolutely no past in fighting games.
I might want to stop being an online warrior only for 2014 tho. ;_;

Congrats man! I have to commend you. I respect PP milestones like that quite a bit.

I started playing a few months before your own date, and I'm still floating around the 1000PP (at best) range. I don't play more than a dozen games at a time, and I switch characters too much, but really I have no excuse... I have some things about my game to focus on and fix and I should really do so. The online mindset becomes poisonous and I get frustrated at playing only one game against most opponents. Hoping an old friend of mine gets his PC back soon to run 50+ game endless with.
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