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On July 05 2013 01:42 Ophe wrote: So I've been playing for a couple of days now and I have to say that I find the lack of real matchmaking pretty pathetic for a game like this. I spend a lot of time getting farmed by people with 4k, 5k or even 10k points on characters and the only way to prevent it seems to be to either join games (which can be hard to find) or write down the names and kick them from the lobby. Am I missing something here? Today, I played Arcade with Fight request on on the PC version and I played against ~5 diffrenet opponents at about my skill (edge between D/D+). Sometimes you're host, other times you join other's games. I would suggest that you give it at least a chance.
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United States12240 Posts
There are two types of points, BP and PP. BP is character-based and weighted or "stepped" such that it becomes gradually more difficult to earn BP the higher up you get (because losses start to deduct more BP). PP is the player-based "skill rating" and is generally the one to pay closer attention to. When you search for a game as "Same Skill" or "More Skilled", it compares your PP with anyone who is hosting and pulls up a list. You start off at 0 for both types of points, meaning if you're a tournament-level player and you have a new account, you could be matched against newbs as your PP rises up to where it's supposed to be. Generally speaking I would say that new players are around 0-1000 PP, veterans around 1000-2000 PP, decent online players 2000-3000 PP, players with a really strong understanding of the game 3000-4000 PP, and tournament-level players 4000+ PP. Obviously if you're at 100 PP and searching Same Skill, you run the risk of being matched against either other new players or good players who have new accounts, whereas if you're at 4000 PP and running the same search, you're more likely to get stable, consistent results.
BP (which determines a player's grade D/D+/C) is really only useful for finding out how many times a player has used a particular character. On average you're going to get 20-40 BP for a win, so players with 10k BP have played quite a lot of games with that particular character and probably know that character quite well. Conversely, if you play someone with a lot of PP but low BP, then you can surmise that they're probably still learning that character and it's not their main.
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On July 05 2013 01:51 BliptiX wrote: I've only played the PC version but there is a large lack of players. You're also better off joining games yourself because I'd imagine higher ranked players have a hard time finding games so they just search all and they have no idea what rating they are joining unless they played before as well. Not at all my experience. Especially after a sale like this there is tons of new players trying out the game. Try joining a lobby first, then host one if there aren't any. I never wait more than 5 minutes for a game in the afternoon/evening.
Don't get discouraged by getting paired against better players. You probably don't stand a chance, but at the same time it's only 3 minutes and its a great opportunity for you to learn about working strategies. Especially in ranked a better player will usually play conservatively and wait for you to make a mistake that he can punish. Watch out for when this happens and stop doing whatever got you punished. Once you start doing this you will force the opponent to reach out to you. Then you can look at how they approach their offense and try to emulate that.
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On July 05 2013 01:42 Ophe wrote: So I've been playing for a couple of days now and I have to say that I find the lack of real matchmaking pretty pathetic for a game like this. I spend a lot of time getting farmed by people with 4k, 5k or even 10k points on characters and the only way to prevent it seems to be to either join games (which can be hard to find) or write down the names and kick them from the lobby. Am I missing something here?
Try out the Eventhubs Fight Tracker to find people close to you and are around your skill level. http://www.eventhubs.com/tracker/
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I play on PC as Seth, I hover between 400 and 800 PP and I'm around 2000 BP, so I played a while, I'm still a noob but I think that I'm starting to get a pretty good understanding from the game. I knew that Seth was weaker in stamina compared to other characters, but I liked his many openings so I figured I'll just go with it. What made me question my character choice was a dumb tutorial video with Ryu. Even his fireball does more dmg than Seth's!
At my level, I feel like I'm handicapping myself playing one of the weaker characters (as in, less dmg per hit and less hp) in the game because I can't link his flashy combos and pull-off all his set-ups. Of course, I learn while playing which is a fun process, but having a 30% win rate sucks, I feel like I'd have more PP just from picking someone with better normals and a DP. And whenever I see Zangief's SPD taking 30% from me, I'm just mumbling imbaimbaimba (I think I just need cheering up)
What did everybody's first character was, and if it was a "weaker" character (meaning more options vs less dmg/stamina, etc.), what what your mindset?
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United States12240 Posts
You're absolutely handicapping yourself at low levels by playing Seth and Akuma and other very-low-health characters because those characters rely on strong mixups and powerful options in order to win. At low level, you lack the execution and knowledge to properly apply those tools, so if you try to just play straight-up against a more straightforward character you're essentially just fighting with a health deficit.
I picked Zangief as my first character because I liked the idea of command throws, and was just coming off a high-execution-challenge phase as Ivy in Soulcalibur 3. Her command grab input was 376231 so it was a test of execution to input it as quickly as possible and buffered after every possible move, and I had heard that 360s were easier in SF4 as well (632147 instead of 6321478), so I decided to pick him up. I had never really been the BIG COMBOS type of player, and Gief wasn't particularly combo-heavy anyway, relying more on big slow hits which better suited my style. I pretty much stopped playing him after the EX green hand nerf, and I became inspired to play Sakura after seeing Sabre body Alex Valle, so I switched.
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When i started i played as akuma who is kinda similar to seth on the level of lower hp more options, at first i found myself losing a lot of games even after gaining basic understanding to characters like ryu who just have more health purely because i wasn't using my characters strength to the max, once i started learning safejumps, frame traps and how to take advantage of bad/flowchart play my winrate increased greatly. Also don't be afraid of using all your tricks in one match, seth is perhaps king of one match fights and its unlikely someone will get a download on you in one game if you have enough of them.
TLDR: If you are playing an extremely mixup based character like seth you are going to have to force yourself to learn all the setups and combos as you will need to maximise all the damage you get off your hits to make up for their. Maybe try out a more fundamentals based character if you don't want to have to memorize lots of setups.
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I want to play zangief too.Whats the best way to start learning him.Is there a guide like air s ryu guide.
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Gief is a great suggestion, but if you don't like playing that "type" of character, I would say Ken, Ryu, Adon and Fei Long are all solid choices. I actually don't think that Seth is a terrible choice, but until you learn enough of his setups, his extremely low health will always be a detriment. After you get a better grasp on the game and your own capabilities, it will be easier to pick a real main. Until then, definitely stay away from Akuma, C. Viper, Gen, Ibuki and any of the bottom tier characters, e.g. Dan, Oni, T.Hawk, Dudley, Hakan, Yang, etc. Of course this is just my opinion. You can learn the game with any character, but it will make your experiences easier if you pick a beginner friendly character that is well rounded.
However, all of this might change when the new patch comes out later this year.
If you still want to stick with Seth, I suggest checking out Online Tony's Seth tutorials on the CrossCounterTV youtube channel.
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On July 06 2013 09:07 Looms wrote: Gief is a great suggestion, but if you don't like playing that "type" of character, I would say Ken, Ryu, Adon and Fei Long are all solid choices. I actually don't think that Seth is a terrible choice, but until you learn enough of his setups, his extremely low health will always be a detriment. After you get a better grasp on the game and your own capabilities, it will be easier to pick a real main. Until then, definitely stay away from Akuma, C. Viper, Gen, Ibuki and any of the bottom tier characters, e.g. Dan, Oni, T.Hawk, Dudley, Hakan, Yang, etc. Of course this is just my opinion. You can learn the game with any character, but it will make your experiences easier if you pick a beginner friendly character that is well rounded.
However, all of this might change when the new patch comes out later this year.
If you still want to stick with Seth, I suggest checking out Online Tony's Seth tutorials on the CrossCounterTV youtube channel. Is there another patch coming out?
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On July 06 2013 08:24 MstrSplntr wrote: I play on PC as Seth, I hover between 400 and 800 PP and I'm around 2000 BP, so I played a while, I'm still a noob but I think that I'm starting to get a pretty good understanding from the game. I knew that Seth was weaker in stamina compared to other characters, but I liked his many openings so I figured I'll just go with it. What made me question my character choice was a dumb tutorial video with Ryu. Even his fireball does more dmg than Seth's!
At my level, I feel like I'm handicapping myself playing one of the weaker characters (as in, less dmg per hit and less hp) in the game because I can't link his flashy combos and pull-off all his set-ups. Of course, I learn while playing which is a fun process, but having a 30% win rate sucks, I feel like I'd have more PP just from picking someone with better normals and a DP. And whenever I see Zangief's SPD taking 30% from me, I'm just mumbling imbaimbaimba (I think I just need cheering up)
What did everybody's first character was, and if it was a "weaker" character (meaning more options vs less dmg/stamina, etc.), what what your mindset?
If you want to play a beginner-friendly mixup character, play Cammy. She's extremely forgiving.
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On July 06 2013 09:23 Silentenigma wrote:Show nested quote +On July 06 2013 09:07 Looms wrote: Gief is a great suggestion, but if you don't like playing that "type" of character, I would say Ken, Ryu, Adon and Fei Long are all solid choices. I actually don't think that Seth is a terrible choice, but until you learn enough of his setups, his extremely low health will always be a detriment. After you get a better grasp on the game and your own capabilities, it will be easier to pick a real main. Until then, definitely stay away from Akuma, C. Viper, Gen, Ibuki and any of the bottom tier characters, e.g. Dan, Oni, T.Hawk, Dudley, Hakan, Yang, etc. Of course this is just my opinion. You can learn the game with any character, but it will make your experiences easier if you pick a beginner friendly character that is well rounded.
However, all of this might change when the new patch comes out later this year.
If you still want to stick with Seth, I suggest checking out Online Tony's Seth tutorials on the CrossCounterTV youtube channel. Is there another patch coming out?
YES! Capcom been asking for balance suggestions throughout the past several months. I expect it to come out at the end of this year or perhaps the beginning of 2014.
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United States15275 Posts
I wouldn't recommend Adon to a beginner. He is an extremely technical rushdown character whose basis of offense (IAD Jaguar Kick) takes a long time to master. But I chose him as my first character because I loved how visceral his moveset was. Nothing gets my rocks off quite like watching him slam an opponent into the floor with back throw.
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When I started playing, I played Juri and Rose, and later I feel it was a good choice (I'm still playing them, but at times I go with EvilRyu) because I feel both of them are easy to learn, difficult but rewarding to master.
On July 06 2013 08:42 Excalibur_Z wrote: ...Her command grab input was 376231 so it was a test of execution to input it as quickly as possible and buffered after every possible move, and I had heard that 360s were easier in SF4 as well (632147 instead of 6321478), Mind explain all the numbers, doesn't tell me anything.
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Look at your numpad. Facing right, 5 is neutral, 6 is forward, 2 is down, etc. A qcf would be 236, a dp motion would be 623, and a half-circle back would be 63214.
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On July 06 2013 13:47 Lemstar wrote: Look at your numpad. Facing right, 5 is neutral, 6 is forward, 2 is down, etc. A qcf would be 236, a dp motion would be 623, and a half-circle back would be 63214. Ok, thanks, but after reading this Steam-guide, I do DP as holding down 2 and taping 6/4 twice
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On July 06 2013 13:53 WindWolf wrote:Show nested quote +On July 06 2013 13:47 Lemstar wrote: Look at your numpad. Facing right, 5 is neutral, 6 is forward, 2 is down, etc. A qcf would be 236, a dp motion would be 623, and a half-circle back would be 63214. Ok, thanks, but after reading this Steam-guide, I do DP as holding down 2 and taping 6/4 twice
Just so you know, SF4 is the only game where that will work. And IMO the shortcut 33 is just easier.
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On July 06 2013 17:38 Cel.erity wrote:Show nested quote +On July 06 2013 13:53 WindWolf wrote:On July 06 2013 13:47 Lemstar wrote: Look at your numpad. Facing right, 5 is neutral, 6 is forward, 2 is down, etc. A qcf would be 236, a dp motion would be 623, and a half-circle back would be 63214. Ok, thanks, but after reading this Steam-guide, I do DP as holding down 2 and taping 6/4 twice Just so you know, SF4 is the only game where that will work. And IMO the shortcut 33 is just easier. Yeah,yeah. But I'm playing the game to have fun, and I'm comfortable using WASD as input. So I'm happy.
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My first character was El Fuerte. I used to mess around in ggpo and play SF alpha. I loved Guy and figured that El Fuerte was similar because he had a command run with different enders. I had no clue about run-stop pressure so I just tried to knock the opponent down and keep him on the ground. It was quite rough, but I enjoyed it a great deal so I kept playing. I remember making it to about 1800PP (vanilla) with him before I switched characters. I learned about his RSF (run-stop-fierce) loop and thought I'd never be able to do that and so started looking for alternatives. In hindsight it was a very rash decision, because I've later met several El Fuerte players who were doing really well without ever using those combos.
Using him as a new player definitely was a challenge, but instead of switching characters you should find a way to make Seth work for you. There is no one way to play a character and learning new tech is half the fun in this game.
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On July 06 2013 18:48 WindWolf wrote:Show nested quote +On July 06 2013 17:38 Cel.erity wrote:On July 06 2013 13:53 WindWolf wrote:On July 06 2013 13:47 Lemstar wrote: Look at your numpad. Facing right, 5 is neutral, 6 is forward, 2 is down, etc. A qcf would be 236, a dp motion would be 623, and a half-circle back would be 63214. Ok, thanks, but after reading this Steam-guide, I do DP as holding down 2 and taping 6/4 twice Just so you know, SF4 is the only game where that will work. And IMO the shortcut 33 is just easier. Yeah,yeah. But I'm playing the game to have fun, and I'm comfortable using WASD as input. So I'm happy.
Has nothing to do with what you're using for your inputs. I'm saying you don't need to hold S while tapping D. You can just press S+D twice.
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