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Ultra Street Fighter IV - Page 311

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Check out the new Street Fighter V Thread
Mannerheim
Profile Joined April 2007
766 Posts
July 02 2013 18:10 GMT
#6201
Yes Luffy is attending, in addition to Alioune, Ryan Hart, Starnab, ProblemX etc.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
July 02 2013 18:41 GMT
#6202
On July 03 2013 03:04 Corvi wrote:
Show nested quote +
On July 03 2013 00:07 WindWolf wrote:
Because I know close to nothing about the SF scene outside of Sweden

http://evo2013.s3.amazonaws.com/brackets/ssf4_c9.html

Does Popi have a though road ahead of him


mms bsida is good, but shouldnt be much of a problem for someone who won against infiltration. really hope the europeans can make something happen at evo, but i kinda doubt it. anyone knows if luffy will be there?


Well they thought the same thing about KBrad, and look what happened to him.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Mannerheim
Profile Joined April 2007
766 Posts
July 02 2013 20:18 GMT
#6203
Looks like two of the best US east coast players, Dieminion and Sanford, are not attending Evo this year. Pretty sad for the AE tourney.
St3MoR
Profile Joined November 2002
Spain3256 Posts
July 03 2013 12:04 GMT
#6204
Aquasilk also said he won't attend, thats suspicious...
Prophet in TL of the Makoto0124 ways
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 03 2013 12:39 GMT
#6205
On July 03 2013 01:13 Shikyo wrote:
Calling Air a top player is a little far-fetched in my opinion. He's definitely pretty good and probably knows what he's talking about to a certain extent though.

Basic option selects also imo aren't that advanced, especially with Ryu with whom you can just throw and faceroll with the option select safejump against almost anyone. It's very easy to get the timing down so that it's automatic and it will piss opponents off to no end, especially if you also have a safejump setup off a sweep.

Sakura being able to confirm into 400 dmg with 2 bars off almost anything is completely amazing, by the way.


Sakura doesn't need two bars to do 400 damage. FP Shou is useful but its a difficult link, and you often can't get a max damage tatsu loop when forced to begin with cl.fp. You should only really FADC FP Shou when you land a c.mk and you absolutely need the damage right then and there, otherwise its better to save the meter and just use the FP Shou knockdown for oki. If you confirm off lights, FP Shou FADC is almost never worth the meter due to the combo scaling. Better off to wait for a third bar and either blow through something with EX Shou, or even hit confirm c.mk xx EX Shou and FADC cuz you'll get a max tatsu loop from it since you can start with cl.mk

also just wanna throw this out there, on many characters in the corner (shotos, balrog, anyone you don't get much from starting loops with cl.fp) its more damaging to use fireball FADC to extend combos. The fireball does ~30 less damage than the 3-hit FP Shou FADC, but you'll get a bigger loop after the FADC.
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2013-07-03 12:55:57
July 03 2013 12:43 GMT
#6206
Also, Excal how do you find the Adon matchup? Its hard to approach him but the second active frame tatsu combo she gets on him is super scary (cl.fp xx tatsu, c.fp xx tatsu [hits 2nd active frame], c.mk xx fp shou). On a 900hp character that is a ridiculous combo. Hits him for about 45% lol

Whats your oki game on him? I find a lot of conventional setups don't work and its harder to fake crossup j.fp on him

and it seems that many Sakura players are following my genius and using U1 in almost every matchup. The damage you get from a lightly scaled, full bar Ultra 1 is maybe the highest on a confirmable ultra combo out of everyone. I think the only competition in that field might be Cammy's counterhit c.fp to U1 link. Its a very powerful tool. It means that nearly every character at 40% hp is dead if punished, and dead if hit by a counterhit fp xx ex tatsu. Knowing this and how it affects the mind of your opponent is super important, and much more useful than her U2.

U2 provides corner carry and a hard knockdown, but the oki afterwards is pretty shitty midscreen, and her combos corner carry already, and you can finish her combos with Shou for better oki. The only real perk of U2 is that it can be confirmed in the corner without meter, but you lose the devastating killshot that is Haru Ranman. Not a good trade-off imo. U2 is probably still preferable vs Gief and Hawk tho.
Moderatormy tatsu loops r fuckin nice
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
July 03 2013 12:49 GMT
#6207
This is very interesting, at least for a noob like me:
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
July 03 2013 14:58 GMT
#6208
On July 03 2013 21:43 FakeSteve[TPR] wrote:
Also, Excal how do you find the Adon matchup? Its hard to approach him but the second active frame tatsu combo she gets on him is super scary (cl.fp xx tatsu, c.fp xx tatsu [hits 2nd active frame], c.mk xx fp shou). On a 900hp character that is a ridiculous combo. Hits him for about 45% lol

Whats your oki game on him? I find a lot of conventional setups don't work and its harder to fake crossup j.fp on him

and it seems that many Sakura players are following my genius and using U1 in almost every matchup. The damage you get from a lightly scaled, full bar Ultra 1 is maybe the highest on a confirmable ultra combo out of everyone. I think the only competition in that field might be Cammy's counterhit c.fp to U1 link. Its a very powerful tool. It means that nearly every character at 40% hp is dead if punished, and dead if hit by a counterhit fp xx ex tatsu. Knowing this and how it affects the mind of your opponent is super important, and much more useful than her U2.

U2 provides corner carry and a hard knockdown, but the oki afterwards is pretty shitty midscreen, and her combos corner carry already, and you can finish her combos with Shou for better oki. The only real perk of U2 is that it can be confirmed in the corner without meter, but you lose the devastating killshot that is Haru Ranman. Not a good trade-off imo. U2 is probably still preferable vs Gief and Hawk tho.


I'm tremendously awful against Adon because I never play against him. He controls the matchup through random Jaguar Kicks (instant air or on the ground) and s.hk. Once you get knocked down you're at the mercy of his neutral jump HK OS and the mixup of whether a fuzzy guard nj.mk xx IA jag kick or kara throw or frame trap comes out next.

Now, what you're allegedly supposed to do is throw out buffered far s.mp xx hp shou because it stuffs Adon s.hk and recovers in time to not get hit by a jaguar kick. Also allegedly you can throw out c.lk+c.lp+c.hp xx LK tatsu after a blocked Jaguar Kick and it beats everything aside from the dp (maybe s.lp OS s.hk to stop backdash too). For oki I learned about otoshi x2, forward dash, LP sho whiff, j.hk which is a crossup and lands behind him but you have to hit that j.hk really late.

As for Ultra choice I pretty much only use U2 universally at this point because of the pressure you get afterward and because of the insane backward hitbox it has that protects you from a lot of ambiguous aerial attacks. I'm sure I could get used to picking U1 for this matchup alone based on the reasons you mentioned.
Moderator
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 03 2013 14:59 GMT
#6209
On July 03 2013 21:43 FakeSteve[TPR] wrote:Whats your oki game on him? I find a lot of conventional setups don't work and its harder to fake crossup j.fp on him


cr.HP, backdash, j.HP/j.MK is the setup I know for the corner.
We found Dove in a soapless place.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2013-07-03 16:13:47
July 03 2013 16:10 GMT
#6210
Thanks, I'll give that a shot. I'm pretty comfortable at neutral vs Adon (though its tough for Sakura), just don't have much in the way of setups

Excal unless you're in the corner already, her U2 doesn't actually provide her much pressure afterwards. Untechable knockdown yes, but it puts them at fullscreen

And vs Adon I heavily recommend U1. Not only is it just the jam you need to finish a 900hp character that outfootsies you, but it beats out Jaguar Kicks on reaction, for a shitload more damage than U2. I've actually found that in many situations where her U2 would beat a crossup in Super (before the Tengyu hitbox nerf), an autocorrect U1 works just as well. A couple examples would be Akuma's crossup tatsu, meaty Barcelona, and some of Gen's Oga setups. U1 is also fully invincible so I've had some success blowing thru low tigers with it

But for real, U1 is mandatory against Adon. Beats every Jaguar Kick, even those spaced to make c.fp whiff (once you make him respect that normal). Beats EX Jaguar Tooth which I find very easy to react to.

S.mp.. dunno why I didn't think to try that. I already use it heavily vs Bison (it stuffs lk scissors). Adon's s.rh just poops all over Sakura's c.mk so I do need a different tool at midrange
Moderatormy tatsu loops r fuckin nice
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 03 2013 16:29 GMT
#6211
On July 03 2013 21:39 FakeSteve[TPR] wrote:
Show nested quote +
On July 03 2013 01:13 Shikyo wrote:
Calling Air a top player is a little far-fetched in my opinion. He's definitely pretty good and probably knows what he's talking about to a certain extent though.

Basic option selects also imo aren't that advanced, especially with Ryu with whom you can just throw and faceroll with the option select safejump against almost anyone. It's very easy to get the timing down so that it's automatic and it will piss opponents off to no end, especially if you also have a safejump setup off a sweep.

Sakura being able to confirm into 400 dmg with 2 bars off almost anything is completely amazing, by the way.


Sakura doesn't need two bars to do 400 damage. FP Shou is useful but its a difficult link, and you often can't get a max damage tatsu loop when forced to begin with cl.fp. You should only really FADC FP Shou when you land a c.mk and you absolutely need the damage right then and there, otherwise its better to save the meter and just use the FP Shou knockdown for oki. If you confirm off lights, FP Shou FADC is almost never worth the meter due to the combo scaling. Better off to wait for a third bar and either blow through something with EX Shou, or even hit confirm c.mk xx EX Shou and FADC cuz you'll get a max tatsu loop from it since you can start with cl.mk

also just wanna throw this out there, on many characters in the corner (shotos, balrog, anyone you don't get much from starting loops with cl.fp) its more damaging to use fireball FADC to extend combos. The fireball does ~30 less damage than the 3-hit FP Shou FADC, but you'll get a bigger loop after the FADC.

Well, off any hit, not perfect hit...

The primary one I was talking about was cr.MK which with 2 bars gives you 400+ if you confirm it into shououken
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 03 2013 17:48 GMT
#6212
I'm saying that for every two bar combo that Sakura lands she will land like 50 combos of similar damage that cost zero meter, because those situations happen far more frequently and spending the two meters on a c.mk xx shou FADC is often not worth the meter

i only pointed it out because you said its amazing and its not even one of her better traits or uses for meter lol :p
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 03 2013 18:41 GMT
#6213
that said its super important to practice because then it'll be there when you need it, and you will certainly need it from time to time. c.mk is indeed a rather ridiculous normal to get 400 damage out of, given its range
Moderatormy tatsu loops r fuckin nice
Noocta
Profile Joined June 2010
France12578 Posts
July 03 2013 20:36 GMT
#6214
I'm not sure if it's worth the discussion but Xian tiers list is kind of ridiculous at some place.
( it's on eventHubs for the people interested )
" I'm not gonna fight you. I'm gonna kick your ass ! "
Mannerheim
Profile Joined April 2007
766 Posts
Last Edited: 2013-07-03 20:43:50
July 03 2013 20:42 GMT
#6215
His top 10 makes sense (heavily favors vortex characters, as does the game), though maybe not in that order.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
Last Edited: 2013-07-03 20:57:09
July 03 2013 20:55 GMT
#6216
Ehhh I wouldn't call it strictly Xian's tier list, as FChamp was giving a lot of input when making that list. After the top 5-10, they didn't spend as much time talking about each character, so the rest of the list seemed a bit haphazard.

+ Show Spoiler +
[image loading]


They were making it on stream, and it was pretty funny.
ain
Profile Joined July 2010
Germany786 Posts
July 03 2013 22:01 GMT
#6217
I agree mostly with that list, maybe switch Sakura and Seth, but the rest seems accurate enough. Gen obviously has no place so close to the top tier though.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
July 04 2013 14:42 GMT
#6218
Delayed rant I know. SLOWPOKE

DreamHack, why did you call the Swedish player FreeNoob for Freedom during the tournament? He even explained in one of your tournaments why he calls himself that
EZ4ENCE
Ophe
Profile Joined July 2012
Sweden388 Posts
July 04 2013 16:42 GMT
#6219
So I've been playing for a couple of days now and I have to say that I find the lack of real matchmaking pretty pathetic for a game like this. I spend a lot of time getting farmed by people with 4k, 5k or even 10k points on characters and the only way to prevent it seems to be to either join games (which can be hard to find) or write down the names and kick them from the lobby. Am I missing something here?
BliptiX
Profile Joined April 2010
Canada324 Posts
July 04 2013 16:51 GMT
#6220
You're not. The matchmaking is really bad.

I've only played the PC version but there is a large lack of players. You're also better off joining games yourself because I'd imagine higher ranked players have a hard time finding games so they just search all and they have no idea what rating they are joining unless they played before as well.
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