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Ultra Street Fighter IV - Page 239

Forum Index > General Games
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Wangsta
Profile Blog Joined November 2004
United States776 Posts
September 21 2012 09:05 GMT
#4761
Rufus is a terrible matchup for Sakura because she has no good options on wakeup or against divekick pressure. Normals are not a solution against divekicks. Yes, if you are fighting a scrub you can abuse that hp+throw option select, but a good player will destroy you for it. Anti-airing a Rufus divekick is a pure 50/50 guess against a top player who can control his dive timing. You get very little damage on a correct guess, but Rufus gets 200-400 damage without using meter.

Your best options against divekick pressure from a top Rufus player (JWong/Ricky level) are blocking and jumpback roundhouse. Other options like ex shouken and cr.hp+throw or st.hp+throw are only effective as reads and have to be used rarely, because they only beat low dive kicks and throws, but lose to everything else.

Compare sakura to a character like ryu (who is at least 6-4 against rufus). ryu's options against divekick pressure are completely different and it shows. even without meter to fadc, fierce shoyru completely changes rufus's options because it deals high damage and beats all options except blocking. ryu has cr.mp+throw option select, which beats low dive kicks but also recovers fast enough to block high dive kicks (unlike sakura's hp option selects, which recover slowly). he also has a superior zoning game, and a reliable escape with fadc backdash
Excalibur_Z
Profile Joined October 2002
United States12256 Posts
September 21 2012 15:39 GMT
#4762
On September 21 2012 18:05 Wangsta wrote:
Rufus is a terrible matchup for Sakura because she has no good options on wakeup or against divekick pressure. Normals are not a solution against divekicks. Yes, if you are fighting a scrub you can abuse that hp+throw option select, but a good player will destroy you for it. Anti-airing a Rufus divekick is a pure 50/50 guess against a top player who can control his dive timing. You get very little damage on a correct guess, but Rufus gets 200-400 damage without using meter.

Your best options against divekick pressure from a top Rufus player (JWong/Ricky level) are blocking and jumpback roundhouse. Other options like ex shouken and cr.hp+throw or st.hp+throw are only effective as reads and have to be used rarely, because they only beat low dive kicks and throws, but lose to everything else.

Compare sakura to a character like ryu (who is at least 6-4 against rufus). ryu's options against divekick pressure are completely different and it shows. even without meter to fadc, fierce shoyru completely changes rufus's options because it deals high damage and beats all options except blocking. ryu has cr.mp+throw option select, which beats low dive kicks but also recovers fast enough to block high dive kicks (unlike sakura's hp option selects, which recover slowly). he also has a superior zoning game, and a reliable escape with fadc backdash


Start using s.lp against Rufus's divekicks. The hp option select is okay to use sparingly but you're right, it's pretty easily countered by a smart Rufus player. S.lp and LP Sho are your best bets against close and distant divekick setups, respectively. I still lose a bunch to Rufus but I theoretically know how to fight him haha.
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2012-09-21 16:45:30
September 21 2012 16:42 GMT
#4763
use air-to-air fp, lp shou, s.lp, s.mp, and s.mk vs dicekicks as well. if you only use your fp of course youre gonna get opened up. i have a couple very strong rufus practice partners, and while its very momentum based, sakura wins that matchup pretty clean. having low stun is a big big problem for rufus. when i played jwong at april duels he said the same

next you'll be saying seth beats her? lol :D

oh uand sakura has like an identical c.mp/tech option select to ryu in that matchup lol
Moderatormy tatsu loops r fuckin nice
Excalibur_Z
Profile Joined October 2002
United States12256 Posts
September 21 2012 19:03 GMT
#4764
On September 22 2012 01:42 FakeSteve[TPR] wrote:
use air-to-air fp, lp shou, s.lp, s.mp, and s.mk vs dicekicks as well. if you only use your fp of course youre gonna get opened up. i have a couple very strong rufus practice partners, and while its very momentum based, sakura wins that matchup pretty clean. having low stun is a big big problem for rufus. when i played jwong at april duels he said the same

next you'll be saying seth beats her? lol :D

oh uand sakura has like an identical c.mp/tech option select to ryu in that matchup lol


Look at this namedropper. Also I have some issues against Seth, mainly how to get in since his SRK beats everything and how to defend against his super ambiguous divekick/crossups and tanden/360/SRK/throw/blockstring setups. Once you get in you're fine, but when you're on the defensive he's prettttty scary.
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
September 21 2012 19:30 GMT
#4765
I don't have issues against Seth at all, you just have to play patiently. you know that when you get that knockdown he is fucking dead, so play with that in mind and approach him more carefully, be more proactive when defending your space, like jumpback normals insteada grounded anti-airs etc. air tatsu is good vs him and his SRK is worthless if you can set up proper jump-ins. if you're jumping from neutral at a seth who is doing nothing you are totally doing it wrong haha

he's definitely got options, you can afford to guess wrong a couple times. Seth guesses wrong once = sakura takes that round in most cases
Moderatormy tatsu loops r fuckin nice
Risen
Profile Blog Joined March 2010
United States7927 Posts
September 22 2012 01:33 GMT
#4766
SF4/Marvel/Blaz/Persona/Brawl tourney at some NAU thing tonight. Time to roll some kids.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
St3MoR
Profile Joined November 2002
Spain3256 Posts
September 22 2012 16:10 GMT
#4767
DH Valencia SSFIV AE
Prophet in TL of the Makoto0124 ways
Wangsta
Profile Blog Joined November 2004
United States776 Posts
September 22 2012 19:38 GMT
#4768
im not sure if playing patiently is the right idea against seth. the thing that works best for me is to just gamble and make major unsafe guesses (i.e. jumping during block strings, focus backdashing on wakeup). seth has great setups but at the end of the day they are 50/50s and the odds are in sakura's favor if you guess and punish hard. seth dies in 3-4 guesses while sakura can take 4-6. its a good matchup on paper but i still dont like playing it because its so unstable

about rufus, sakura's cr.mp is nowhere near as good as ryu's. ryu has a better hitbox and gets better options if he hits rufus out of the air, or on the ground (easily 200 damage into sweep). ryu also gets more chances to actually use his cr.mp, because the threat of fp.shoryu forces rufus to block frequently while pressuring. with sakura, rufus can just go crazy and be safe against reversals most of the time, as long as he uses jabs or shorts.

also, the things you guys are mentioning (st.lp, jump mp, etc.) are not solutions against dive kicks, those are unsafe things you can do if you have a read. 90% of the time you have to block. A character like ryu has good solutions against divekicks, sakura doesn't
Risen
Profile Blog Joined March 2010
United States7927 Posts
September 22 2012 20:23 GMT
#4769
Won sf4/marvel ezpz, no idea wtf was going on in the other games rofl
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
September 23 2012 11:00 GMT
#4770
gj lolol
Moderatormy tatsu loops r fuckin nice
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2012-09-29 03:12:30
September 29 2012 03:11 GMT
#4771
In order to save this thread from constantly having to be bumped.

Is Ryu not S tier because so many people play him OR because he has no gimmicks?

EDIT: I miss donkey kick.
FADC
St3MoR
Profile Joined November 2002
Spain3256 Posts
September 29 2012 09:40 GMT
#4772
you can't be S tier if u have trouble with some of the most popular strong characters, fei,cammy,etc...
Prophet in TL of the Makoto0124 ways
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 29 2012 10:36 GMT
#4773
Ryu not s teir because he can't change his trajectory in the air or doesn't have a dick kick. True story.
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
Last Edited: 2012-10-07 09:42:50
October 07 2012 08:28 GMT
#4774
Anyone want to play on PSN? I know it's not the best but it's all I have lol. My PSN is IdleRightNow, add me if anyone wants to grind some time.

Edit: I'm up in NorCal so people close to me are preferred.
O-ops
Profile Joined February 2009
United States4236 Posts
Last Edited: 2012-10-11 01:58:06
October 11 2012 01:57 GMT
#4775
You think RX can charge?



dat nigga is ASS SON
Fan of the Jangbanger
Excalibur_Z
Profile Joined October 2002
United States12256 Posts
October 11 2012 03:11 GMT
#4776
More Sakurachat. I'm pretty good with combos, frame traps, unblockable setups, but my main problem now is just getting in. Sakura has to get in to do damage and she can't really zone effectively, but getting in is the hard part. When I'm playing against Kimo's Juri/Hakan or Rich's Oni it's tough to actually close distance.

Juri's got a c.mk bufferable into pinwheel which means it's not focusable, it goes under s.hk, her s.mk has equal range, her antiairs are very good (c.hp and c.mp will either trade or win/lose depending on timing, intercepting j.mp is fast and effective). I can use c.mk buffered into Sho but the range is a little short and it's whiff punishable, and I can throw out random HK tatsus but those can be c.mp'd on reaction and lose to neutral jumps, also I'm at slight disadvantage on block so I can't maintain pressure.

Hakan is a little more susceptible to c.mk xx Sho but it's difficult to control space against him. He can oil mainly without repercussion and an oiled Hakan is pretty dangerous via dash normal canceling and mobile focus. I don't know if you've seen really good Hakan play but anything that isn't cancelable becomes focus bait and you eat a full combo. Hakan's f+hp and s.hp outrange Sak c.mk and he can control the distance with dash normal canceling. Random HK tatsus can be backdashed on reaction at mid range and punished with either s.hp or 360 (or 720'd on block). Hakan's antiairs are also pretty good between s.hp, f+lp, or dash up/f+mp 360 when you land. I should probably try mixing in more air tatsus into my game, maybe that would help.

Oni is a tough battle because of f+mk and c.mk xx fireball but also his long-range pokes like f+hp and s.hk. Sort of like Ken but with more brutal frametraps and endless pressure. I face similar issues against Ryu but Oni has those irritating slash mixups once you're down and it's harder for me to block normal/crossup than it is standing/crouching. In any event, actually getting in is tough and c.mk goes about 50/50 with f+mk, but if I eat a counter-hit it's going to cost me 40%.

Any tips for general space control?
Moderator
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2012-10-15 01:34:21
October 15 2012 01:28 GMT
#4777
Chi-rithy such a fraud. What a joke. Fuck Cammy.

Edit: May or may not be salt-induced comments from me. I may or may not have lost 50 bucks betting against Cammy T_T
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-10-15 01:32:44
October 15 2012 01:31 GMT
#4778
Props to Dieminion, he looked really solid there. Cammy definitely top tier btw.
o choro é livre
zelgadissan
Profile Joined October 2010
United States389 Posts
October 15 2012 13:15 GMT
#4779
I missed a lot of top 8 but I saw the results, did Dieminion go pure Guile or did he break out his new character yet? I just want to know who he's going to sub.

I hear he's got a pretty good Gouken and Guy. Dude sure loves his G's.
"It's like Detroit in there" "Lots of shootings and damaged buildings" - Artosis/Tasteless
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 15 2012 13:34 GMT
#4780
Stuck with Guile
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
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