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Project Zomboid. [The story of your death] - Page 5

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sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
January 07 2014 13:54 GMT
#81
Hey guys I have been relatively late to the party - although not as late as I usually would be because I, like Hawk, have a huge problem with paying for incomplete games. I put a cheeky review in Steam and I thought I'd share it here in case anyone is considering getting involved and getting the game


I very much recommend this game for anyone who:

a) Likes tense, realistic zombie games;

b) Wants a game that feels more like a movie (i.e. Dawn of the Dead) than dynasty warriors (i.e. Dead Rising);

c) Doesn't mind a game being unpolished (e.g. currently no NPCs in the build I am playing).

The game is extremely compelling, even if a little thin on the ground for content. You must grit your teeth and carve out some space for your character to call 'home'. Barricade the doors, shut the curtains, create a sheet rope to access the second floor window. Then get building your perimeter wall and planting your crops. Don't forget rain collectors. Now you have the basics of survival, you can make forays into the dangers of the city, staying in cleared out houses along the way and making sure to attract as little attention as possible.

This game has the potential to leave a huge, huge indent on future zombie games, probably the same way DayZ has already done. When NPCs and multiplayer are added (especially LAN which would be incredible), this could become the FTL of the zombie genre.

Considering I have got 30 hours of fun from this game, I would say that it's definitely worth £5. In terms of £10, it's your choice: either wait until the game is a little more advanced and REALLY get your value, or jump in and support the developers early on and enjoy running around a town full of 4500 zombies with no NPCs.

Right now I would rate this game a compelling 7/10 but it has the potential to hit 9 or 10/10.

For reference here is how I rate other non-arcade zombie games:

Resident Evil 4: 9/10
TellTale Games The Walking Dead: 8.5/10
Left 4 Dead: 8.5/10
Resident Evil 2 or 1: 8.5/10
Left 4 Dead 2: 7.5/10
Dead Island: 7/10
Dead Rising: 7/10
The Last of Us: 7/10
DayZ (currently): 6/10 (with the potential to be much higher)
Dead Rising 2: 5/10

As you can see I have left a space at the top for 9.5 and 10/10. Reason being there has never actually been a zombie game that lives up to the tension, excitement and cloying exigency for survival that permeates the finest zombie movies.

Project Zomboid does have a chance to reach that level or somewhere near it. The fact that the merest scratch can but not necessarily will turn you eventually into a zombie is a welcome change to the superhero melee murder spree that many other zombie games offer. The fact that you can die of hunger, thirst, regular disease and being soaked to the bone by freezing rain adds tension. Your crops can die of diseases, a horde of zombies can shamble up to your safehouse and lay siege to it. Firing your gun attracts three times as many zombies as you originally intended to engage.

So there you have my take on this charming, albeit incomplete, little game.


Anesthetic
Profile Joined April 2012
United States225 Posts
February 22 2014 05:41 GMT
#82
Hey guys me and a couple of other friends have recently gotten into the game since multiplayer came out, if anyone would like to join us just PM me and I can give you the IP, so far we only have around 4 people constantly playing.
mythandier
Profile Joined January 2011
United States828 Posts
February 24 2014 18:01 GMT
#83
On February 22 2014 14:41 Anesthetic wrote:
Hey guys me and a couple of other friends have recently gotten into the game since multiplayer came out, if anyone would like to join us just PM me and I can give you the IP, so far we only have around 4 people constantly playing.

Similar to the above - my brother and I have a server up and running and would be more than willing to have some company for post-zombocalyptic fun.

ps - the lights and water are already out and we've managed to burn many buildings down ^_^
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
February 24 2014 18:19 GMT
#84
how does the online work? like how many people per server?
¯\_(☺)_/¯
mythandier
Profile Joined January 2011
United States828 Posts
February 24 2014 21:38 GMT
#85
On February 25 2014 03:19 Kojak21 wrote:
how does the online work? like how many people per server?

There are private and public servers. I'm not sure what the capacity is but i know of some that had ~100. PvP is a bit of a mess at the moment so I don't bother with public servers since everyone just constantly 1-shots everyone else with guns which = not very fun to me.
QuanticHawk
Profile Blog Joined May 2007
United States32054 Posts
March 03 2014 01:26 GMT
#86
the new patch really fixed framerate issues for me. i should dl the mp version. though from what i have read, servers get stripped down really fast.

I really wish this were on consoles. Just have a night of playing with friends would be fun.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
mythandier
Profile Joined January 2011
United States828 Posts
March 03 2014 23:18 GMT
#87
On March 03 2014 10:26 QuanticHawk wrote:
the new patch really fixed framerate issues for me. i should dl the mp version. though from what i have read, servers get stripped down really fast.

I really wish this were on consoles. Just have a night of playing with friends would be fun.

Servers do get stripped fast. Still lots of bugs (mostly with fire) right now in mp too. The upcoming Build 25 is supposed to resolve a lot of issues and trapping/hunting should be fun.

We currently play with just 2-4 people and it's been a fun time so far.
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