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Portal 2 - Page 14

Forum Index > General Games
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Prev 1 12 13 14 15 16 35 Next All
gNs.I-Jasa
Profile Joined July 2008
United States211 Posts
April 22 2011 01:45 GMT
#261
i love the turrets. haha especially the ones that werent done yet haha.

"bullets anyone?"
wet
Profile Joined April 2010
United States5 Posts
April 22 2011 01:52 GMT
#262
On April 22 2011 10:38 Kaneh wrote:
Show nested quote +
On April 22 2011 05:50 Corvi wrote:
wonder why the Pneumatic Diversity Vent is not in the game


imo the excursion funnels do the same thing and more. it sucks AND blows! and you can jump into it, etc.

so they left them out to simplify


This. When you compare it to the other new features (gels, funnel, bridges) there are a lot less ways the player can interact with the vent. Uses don't go much further than "place a portal here to get rid of things" which doesn't add a lot of diversity to puzzles. The player gets to use the other features to change the layout and increase map coverage (especially in co-op).
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
April 22 2011 01:56 GMT
#263
Just finished... ending was fucking awesome, the whole game was fucking awesome.

I've got mega nerd chills.

Valve is soooooo good. Can't wait for HL Ep3.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
Last Edited: 2011-04-22 02:04:56
April 22 2011 01:59 GMT
#264
+ Show Spoiler +

on a youtube video description there was a translation for the end opera, apparently it's Italian and goes something like, "My dear, my child, what a pity, stay away, yes away, from science, my dear, my child."
It's the first result if you search for "Turret opera"
I wonder how this ties into the Caroline = Chell's mother theory, as the turrets are singing on behalf of GLaDOS...
Damn, just went back one more page than I had before posting, it's been mentioned before. Here's a picture of a giraffe instead:
[image loading]

Rybka
Profile Joined March 2010
United States836 Posts
April 22 2011 02:09 GMT
#265
Single player was amazing! PM me if you want to play some Co-op!
"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
Pfhor
Profile Joined September 2010
123 Posts
April 22 2011 02:18 GMT
#266
On April 21 2011 01:06 Brotatolol wrote:
Also, huge mind blowing spoiler (not relevant to the stage I quoted) that somebody pointed out on /v/.
+ Show Spoiler +
[image loading] It's bring your daughter to work day, it uses a special material from Dad's work (see above procedures),it says by Chell, and has grown due to it being there for such a long time. Chell = Cave Johnson's Daughter?


+ Show Spoiler +
If we are to believe that Chell was indeed abandoned, would it make sense for Cave to be her adopted father? That would make Caroline her adopted mother as well.
Highways
Profile Joined July 2005
Australia6103 Posts
April 22 2011 02:40 GMT
#267
Up to chapter 7. Does anyone know how many chapters there are?

How close to the end am I?
#1 Terran hater
KOFgokuon
Profile Blog Joined August 2004
United States14894 Posts
April 22 2011 02:47 GMT
#268
Has anyone tried to run this using the minimum specs? What's your FPS
Frozenzen
Profile Joined May 2010
Sweden97 Posts
April 22 2011 03:01 GMT
#269
On April 22 2011 11:40 Highways wrote:
Up to chapter 7. Does anyone know how many chapters there are?

How close to the end am I?


9 chapters.

Although 9 is pretty damn short. You are getting closer to the end, the pace picks up a lot in chapter 8, although that might just be me having major issues wrapping my head around the stuff introduced in the last part of chapter 7.
eggs
Profile Joined August 2010
1011 Posts
April 22 2011 03:19 GMT
#270
On April 22 2011 11:40 Highways wrote:
Up to chapter 7. Does anyone know how many chapters there are?

How close to the end am I?


chapters 7 and 8 were hilarious. i loved this game so much.
eggs
Profile Joined August 2010
1011 Posts
April 22 2011 03:31 GMT
#271
On April 22 2011 11:18 Pfhor wrote:
Show nested quote +
On April 21 2011 01:06 Brotatolol wrote:
Also, huge mind blowing spoiler (not relevant to the stage I quoted) that somebody pointed out on /v/.
+ Show Spoiler +
[image loading] It's bring your daughter to work day, it uses a special material from Dad's work (see above procedures),it says by Chell, and has grown due to it being there for such a long time. Chell = Cave Johnson's Daughter?


+ Show Spoiler +
If we are to believe that Chell was indeed abandoned, would it make sense for Cave to be her adopted father? That would make Caroline her adopted mother as well.


i actually don't believe Chell is their daughter. Caroline is in GLaDOS, and would have recognized Chell if it were her daughter. and i bet Cave Johnson is sterile from all that science anyways.
tofucake
Profile Blog Joined October 2009
Hyrule19057 Posts
April 22 2011 03:40 GMT
#272
He said adoptive father. Sterility has nothing to do with that.
Liquipediaasante sana squash banana
Logo
Profile Blog Joined April 2010
United States7542 Posts
April 22 2011 04:45 GMT
#273
To anyone who was thinking about skipping the co-op I'd highly reconsider. It's incredibly fun and is almost as important to the story as single player. The story is better/makes more sense if you beat SP first though.
Logo
Xeteh
Profile Blog Joined October 2010
United States589 Posts
April 22 2011 05:14 GMT
#274
On April 22 2011 12:31 eggs wrote:
Show nested quote +
On April 22 2011 11:18 Pfhor wrote:
On April 21 2011 01:06 Brotatolol wrote:
Also, huge mind blowing spoiler (not relevant to the stage I quoted) that somebody pointed out on /v/.
+ Show Spoiler +
[image loading] It's bring your daughter to work day, it uses a special material from Dad's work (see above procedures),it says by Chell, and has grown due to it being there for such a long time. Chell = Cave Johnson's Daughter?


+ Show Spoiler +
If we are to believe that Chell was indeed abandoned, would it make sense for Cave to be her adopted father? That would make Caroline her adopted mother as well.


i actually don't believe Chell is their daughter. Caroline is in GLaDOS, and would have recognized Chell if it were her daughter. and i bet Cave Johnson is sterile from all that science anyways.

+ Show Spoiler +

Gonna quote this cool post from Reddit about that.

http://www.reddit.com/r/gaming/comments/gv4n4/chells_identity_an_indepth_look_huge_spoilers/

Makes sense to me, I can see there being holes in it as well... Either way it makes for an entertaining read.
Tictock
Profile Blog Joined September 2010
United States6052 Posts
April 22 2011 05:16 GMT
#275
This is such a great game, i cant believe I only played Portal 1 a year ago. (never understood Steam when I first purchased)

I dove into the single player for a few hours and was just soo sucked into the story I couldn't believe how fast time was going by. Then my buddy (who was lame and did not get/stay up to play asap) woke up and we dove right into Co-op. I love how they have expanded on the flavor of the world of Aperture Science in every detail.

I've been finding a lot of complaints about the shortness of the game, which I suppose is valid considering Portal has limited replay value (unless you go die-hard speed running). However when you consider that you can pay 10$ to go see a Film at the theaters Portal more than pays off for it's 6 hour single player and roughly equivalent Co-Op.

+ Show Spoiler +
For those speculating on Chell's origins you should check out the Steam forums, theres quite a bit people trying to find evidence of a possible relation between Chell, GlaDos, Caroline, and Cave Johnson. I personally don't think it fits too well that Chell is the daughter of GLaDos/Cave, but there is proof that Chell was brought into Aperature for Bring your daughter to work day and remember.. Thats the perfect time to have her Tested!
I can take that responsibility.
Kyouto
Profile Joined April 2011
United States7 Posts
April 22 2011 05:24 GMT
#276
On April 22 2011 14:16 Tictock wrote:

I've been finding a lot of complaints about the shortness of the game, which I suppose is valid considering Portal has limited replay value (unless you go die-hard speed running).


I suppose compared to many games it is quite short, but compare it to the original Portal. I ran through that game in 3 hours and 13 minutes, and I'm not all that great at these types of games. At least Portal 2 took multiple sittings (for me at least) and proved much more challenging in my opinion.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
Last Edited: 2011-04-22 05:26:38
April 22 2011 05:24 GMT
#277
I don't know what has happened to the mouse settings in modern games. In the few 3d games I have picked up the latest year, Fallout New Vegas, Dead space and Portal 2, the mouse behaves so uncomfortable.

Back in the days when you started a game, let us say Quake 1, the mouse moved smoothly and felt perfectly, but now every new game I play feels so terrible. First I thought it was because it was ported from Xbox or something, but I even notice this is Portal 2. The mouse just feels terrible, and even when trying to adjust settings it just does not feel right.

Why is this? Did newer games incorporate something that just mess up mouse movement, and is there a fix? Anyone experience this, and what could be the setting I look for? I was worried this would happen in Star2 aswell, but it did not, as it only seem to happen in new 3d games. The vertical and horizontal movement also does not seem to sync. I just can't enjoy Portal 2 having so bad control over the movement, the acceleration feels weird, and just about everything.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
April 22 2011 05:41 GMT
#278
I really want this game! It looks magnificent, great work Valve
An apple a day keeps the Protoss away | TLHF
Hoon
Profile Joined December 2010
Brazil891 Posts
April 22 2011 05:41 GMT
#279
On April 22 2011 14:24 HowardRoark wrote:
I don't know what has happened to the mouse settings in modern games. In the few 3d games I have picked up the latest year, Fallout New Vegas, Dead space and Portal 2, the mouse behaves so uncomfortable.

Back in the days when you started a game, let us say Quake 1, the mouse moved smoothly and felt perfectly, but now every new game I play feels so terrible. First I thought it was because it was ported from Xbox or something, but I even notice this is Portal 2. The mouse just feels terrible, and even when trying to adjust settings it just does not feel right.

Why is this? Did newer games incorporate something that just mess up mouse movement, and is there a fix? Anyone experience this, and what could be the setting I look for? I was worried this would happen in Star2 aswell, but it did not, as it only seem to happen in new 3d games. The vertical and horizontal movement also does not seem to sync. I just can't enjoy Portal 2 having so bad control over the movement, the acceleration feels weird, and just about everything.

I use a Razer DeathAdder and know what you're talking about. Fallout New Vegas mouse control seems pretty weird, but I didn't have the same problem with Portal 2. It feels just like on the desktop. Maybe some games try to add mouse acceleration or a custom sensitivity. I know that Counter Strike 1.6 does that, as every time I alt-tab out of the game, my mouse feels really different.
Considering CS1.6 and Portal 2 are both from Valve, maybe you should try and tweak both your mouse and in-game sensitivity.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
Daralii
Profile Joined March 2010
United States16991 Posts
April 22 2011 06:41 GMT
#280
On April 22 2011 12:31 eggs wrote:
Show nested quote +
On April 22 2011 11:18 Pfhor wrote:
On April 21 2011 01:06 Brotatolol wrote:
Also, huge mind blowing spoiler (not relevant to the stage I quoted) that somebody pointed out on /v/.
+ Show Spoiler +
[image loading] It's bring your daughter to work day, it uses a special material from Dad's work (see above procedures),it says by Chell, and has grown due to it being there for such a long time. Chell = Cave Johnson's Daughter?


+ Show Spoiler +
If we are to believe that Chell was indeed abandoned, would it make sense for Cave to be her adopted father? That would make Caroline her adopted mother as well.


i actually don't believe Chell is their daughter. Caroline is in GLaDOS, and would have recognized Chell if it were her daughter. and i bet Cave Johnson is sterile from all that science anyways.

+ Show Spoiler +
Caroline seemed to be buried pretty far beneath the actual AI, otherwise there wouldn't be such a massive shift in personality between GLaDOS at the start and GLaDOS after you've been through the halls of Cave's Aperture. There might've been some things that she remembered after seeing Chell, but at the same time she could've just been making things up or had looked at her file.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
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