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Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 92

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Wesso
Profile Joined August 2010
Netherlands1245 Posts
February 13 2012 19:05 GMT
#1821
On Feb 13 2012 19:46<span style='color:#d20000'> (18 min)</span> Krowser wrote:
Show nested quote +
On Feb 13 2012 19:06<span style='color:#d20000'> (58 min)</span> Keltanokka wrote:
On Feb 13 2012 18:33 Torte de Lini wrote:
Hm, you might be right. I'm still getting upgrades for the pathfinder, haven't even bought a single perk yet. Just more jetpack and more upgrades to my gun.


Get the boltlauncher and learn it. Dealing 910 dmg a shot is awesome and you can 3 shot heavies with it. Also you get the opportunity for some sweet midairs on lights since it 1 shots all but the infiltrator.


Bolt vs Light Spin, Pros and cons?



Pathfinder Tutorial
Soldier Tutorial
LagT_T
Profile Joined March 2010
Argentina535 Posts
February 13 2012 20:26 GMT
#1822
On February 14 2012 03:46 Krowser wrote:
Show nested quote +
On February 14 2012 03:06 Keltanokka wrote:
On February 14 2012 02:33 Torte de Lini wrote:
Hm, you might be right. I'm still getting upgrades for the pathfinder, haven't even bought a single perk yet. Just more jetpack and more upgrades to my gun.


Get the boltlauncher and learn it. Dealing 910 dmg a shot is awesome and you can 3 shot heavies with it. Also you get the opportunity for some sweet midairs on lights since it 1 shots all but the infiltrator.


Bolt vs Light Spin, Pros and cons?

bolt all the way, discjumping is not needed with nitrons and bolt has higher damage. for ctf at least.
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Keltanokka
Profile Blog Joined July 2010
Finland279 Posts
February 13 2012 20:29 GMT
#1823
On February 14 2012 03:46 Krowser wrote:
Show nested quote +
On February 14 2012 03:06 Keltanokka wrote:
On February 14 2012 02:33 Torte de Lini wrote:
Hm, you might be right. I'm still getting upgrades for the pathfinder, haven't even bought a single perk yet. Just more jetpack and more upgrades to my gun.


Get the boltlauncher and learn it. Dealing 910 dmg a shot is awesome and you can 3 shot heavies with it. Also you get the opportunity for some sweet midairs on lights since it 1 shots all but the infiltrator.


Bolt vs Light Spin, Pros and cons?


Only downside of bolt is the drop and the additional damage when disc jumping. It has a faster projectile making it much better for chasing and does 910 damage opposed to 770 of the spinfuser. If you wanna duel or play LD then go bolt launcher. Spinfuser is really good for disc jumping and thus caping.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 14 2012 00:10 GMT
#1824
What's LD?
and bolt is too fucking expensive, I'll nver get that.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
dafnay
Profile Joined May 2010
Angola375 Posts
Last Edited: 2012-02-14 00:46:11
February 14 2012 00:44 GMT
#1825
tried this game today and its pretty good :D

only concern is about movement : even after tutoriels I still cant get used to that shit , i dont know when I should use ski or jetpack exactly or if i should use jetpack permanently or both jetpack+ski permanently ...

It just doesnt feel right to me , the aim is pretty good though

I just keep dying to people who are on my head and are able to keep moving , whenever I touch the ground ( and this happens 85% of the time ) Im sure im gonna die in like the next 5 seconds ;d

And I also get stuck many times on the ground and cant get good speed , in that case i just close my eyes and wait for the respawn ...

Any tips for that? Maybe cuz i never played games like that , ive always been more cs oriented than quake like games...
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
February 14 2012 00:55 GMT
#1826
On February 14 2012 09:44 dafnay wrote:
tried this game today and its pretty good :D

only concern is about movement : even after tutoriels I still cant get used to that shit , i dont know when I should use ski or jetpack exactly or if i should use jetpack permanently or both jetpack+ski permanently ...

It just doesnt feel right to me , the aim is pretty good though

I just keep dying to people who are on my head and are able to keep moving , whenever I touch the ground ( and this happens 85% of the time ) Im sure im gonna die in like the next 5 seconds ;d

And I also get stuck many times on the ground and cant get good speed , in that case i just close my eyes and wait for the respawn ...

Any tips for that? Maybe cuz i never played games like that , ive always been more cs oriented than quake like games...


use your jetpack to get to a hill, then jetpack to the top and ski down, you should have some speed It's all about practice bro!
watch the wall collide with my fist, mostly over problems that i know i should fix
Charger
Profile Blog Joined September 2010
United States2405 Posts
February 14 2012 01:02 GMT
#1827
On February 14 2012 09:55 darthfoley wrote:
Show nested quote +
On February 14 2012 09:44 dafnay wrote:
tried this game today and its pretty good :D

only concern is about movement : even after tutoriels I still cant get used to that shit , i dont know when I should use ski or jetpack exactly or if i should use jetpack permanently or both jetpack+ski permanently ...

It just doesnt feel right to me , the aim is pretty good though

I just keep dying to people who are on my head and are able to keep moving , whenever I touch the ground ( and this happens 85% of the time ) Im sure im gonna die in like the next 5 seconds ;d

And I also get stuck many times on the ground and cant get good speed , in that case i just close my eyes and wait for the respawn ...

Any tips for that? Maybe cuz i never played games like that , ive always been more cs oriented than quake like games...


use your jetpack to get to a hill, then jetpack to the top and ski down, you should have some speed It's all about practice bro!


Also, you can press K to kill yourself and respawn
It's easy to be a Monday morning quarterback.
Alakabon
Profile Joined November 2010
Canada111 Posts
February 14 2012 01:08 GMT
#1828
On February 14 2012 09:44 dafnay wrote:
tried this game today and its pretty good :D

only concern is about movement : even after tutoriels I still cant get used to that shit , i dont know when I should use ski or jetpack exactly or if i should use jetpack permanently or both jetpack+ski permanently ...

It just doesnt feel right to me , the aim is pretty good though

I just keep dying to people who are on my head and are able to keep moving , whenever I touch the ground ( and this happens 85% of the time ) Im sure im gonna die in like the next 5 seconds ;d

And I also get stuck many times on the ground and cant get good speed , in that case i just close my eyes and wait for the respawn ...

Any tips for that? Maybe cuz i never played games like that , ive always been more cs oriented than quake like games...


Unless you want to stand till to snipe something your ski button sould always be pressed. Skiing well his quite hard, even though the general idea is simple. Whenever you have to climb a hill, use your jetpack not to lose your momentum, and keep pressing the ski button when going down. The angle at which you land is also super important. You want to keep your momentum so try to approach the curves at the right angle, in other words, land the smoothest possible. That being said, you will want to use the least jetpack possible to aim your landing since it will technically slow down your fall and therefore you won't gain as much speed as you could have.

You can also use ''tricks'' which will propel you further, and they depand on your class. If you have a disc launcher/thumper shoot behind you so that the spash damage accelerates you in the right direction. You can also use grenades for that (impact nitrons are quite good at that actually, low damage and hell of a boost).

To turn you will need to use the terrain, so keep your eyes open for the bowl shapes or hills that bend in the direction you want to go. Its hard when you don't know the maps but after a while you will get quite good and the faster you go the more you enjoy the game, so don't get discouraged.

Keep in mind there is a suicide button (K by default) that you can use if you are in the middle of nowhere and lost all your speed. The K/D ration in tribes is meaningless and often times its better to suicide and get started back on a familiar route to reach the spead you want.

Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2012-02-14 02:40:08
February 14 2012 01:31 GMT
#1829
On February 14 2012 09:10 Torte de Lini wrote:
What's LD?
and bolt is too fucking expensive, I'll nver get that.

LD is the oldschool tribes term for Light Defense. In the past their job was killing incoming HO (heavy offense, normally wanted to rape the base/clear the flag with mortars) and chase flag carriers. There was also a special kind of LD called LOF (light on flag) who was responsible for killing any cappers and sniping them if they got away.

Btw tao v zfz will almost certianly be casted (if not itll be deadstop vs bff, far worse matchup imo) at www.tribescast.com/live
EDIT:Apparently there isn't one.
Also since our OP is defunct, should we make a completely seperate thread dedicated to casts and what not due to the large volume of matches?
Descolada in everything not TL/Starcraft
how2TL
Profile Joined August 2010
1197 Posts
February 14 2012 01:36 GMT
#1830
Is there any reason not to use toggle ski?
dafnay
Profile Joined May 2010
Angola375 Posts
February 14 2012 01:36 GMT
#1831
Yeah I pretty much know you have to use jetpack to climb and then ski trying to land correctly , i can do it pretty easily on tutorial . Thing is when 3 people are shooting at you you cant really focus on your movement , so im gonna practice that shit hard ...

There one more thing : I never killed someone when he was "flying" , I have to wait till he lands to shoot so i can hit him , its strange cuz in Quake you were able to hit someone when he was flying more easily which was way more fun imo , idk im probably too terrible right now :D

Also what do you recommend me to buy with my first points ? a new weapon/character? an important upgrd? I enjoy play pathfinder with his default weapon but I feel I need to hit the guy like 3 to 5 times to kill him when I die mostly from one shots :s.
GARO
Profile Blog Joined November 2010
United States2255 Posts
Last Edited: 2012-02-14 01:44:06
February 14 2012 01:43 GMT
#1832
On February 14 2012 10:36 dafnay wrote:

There one more thing : I never killed someone when he was "flying" , I have to wait till he lands to shoot so i can hit him , its strange cuz in Quake you were able to hit someone when he was flying more easily which was way more fun imo , idk im probably too terrible right now :D

Getting blue plates (airshot kills with the spinfuzor) is one of the most satisfying things in this game, even when they're 'luck'.
Alakabon
Profile Joined November 2010
Canada111 Posts
Last Edited: 2012-02-14 01:54:12
February 14 2012 01:52 GMT
#1833
On February 14 2012 10:36 dafnay wrote:
Yeah I pretty much know you have to use jetpack to climb and then ski trying to land correctly , i can do it pretty easily on tutorial . Thing is when 3 people are shooting at you you cant really focus on your movement , so im gonna practice that shit hard ...

There one more thing : I never killed someone when he was "flying" , I have to wait till he lands to shoot so i can hit him , its strange cuz in Quake you were able to hit someone when he was flying more easily which was way more fun imo , idk im probably too terrible right now :D

Also what do you recommend me to buy with my first points ? a new weapon/character? an important upgrd? I enjoy play pathfinder with his default weapon but I feel I need to hit the guy like 3 to 5 times to kill him when I die mostly from one shots :s.


Hitting a good player with decent speed midair is almost impossible without a chaingun.

As a pathfinder you shouldn't really try to kill people, its more about capping the flag and keeping your speed. If you feel like killing stuff you should try the soldier out. Thumper is great for close encounters and the chaingun is great for distance shots and chasing. If you are having trouble with skiing anyway you won't notice much of a difference, with medium you can go to 200 ''easily''. I personally hate heavies so... try it out and find out if you enjoy it.

Try the classes a bit and IMO invest in a perk or two and general upgrades, not a new class. If you like pathfinder a lot you are going to want egocentric, etc... The default guns do quite well, I personnaly chose to invest in upgrading the class fully instead of being naked and having a shiny gun.
imJealous
Profile Joined July 2010
United States1382 Posts
February 14 2012 08:44 GMT
#1834
Unlocked engineer today, its so fun to play in TDM! In a cheap dirty way... like 6pooling or playing Terran
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
Jarvs
Profile Joined December 2009
Australia639 Posts
Last Edited: 2012-02-14 10:40:18
February 14 2012 10:35 GMT
#1835
I strongly suggest people play Soldier when starting out. The class is all-round good and relatively easy to learn in comparison to some of the other classes. The real key to the game is the movement, not the kills/deaths like many other FPSs. Learning to ski will make you a serious contender very quickly.

Some tips for practicing is starting at the apex of nice large mountain/hill and jet straight up, then let yourself fall. You'll have to nudge forward a bit so you land on the declining slope but if you time it right and are holding down spacebar you'll feel the nice smooth motion of skiing. Let your character build up speed as as soon as you feel like you're beginning to slowdown you can start jetting again and try and hit the next mogul. See how far you can go before you lose too much momentum.

Some things to remember/try:

1. Whenever going faster than walking pace you should ALWAYS be holding down spacebar.
2. Aim at the feet. Landing mid-airs or blue plates is super satisfying but doesn't make the player.
3. Unlock the armor upgrades first. More energy and life is more important than a new gun.
4. Dueling is all the high ground. This is often influenced by good energy management. Where possible, don't jet until you see your opponent jet first. This means he'll likely have to land first which means you can shoot from above, flinging him away which basically resets the duel so you can wait for him to jet once again. Rinse repeat.


Krowser
Profile Joined August 2007
Canada788 Posts
February 14 2012 16:27 GMT
#1836
I bought the Brute and he's awesome. The heavy spinfusor just bashes through anything.

And the disco grenades! Dance Bishes!!! DANCE!!!!!
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
drivec
Profile Joined May 2009
United States354 Posts
February 14 2012 16:49 GMT
#1837
just wondering what any of you experienced players thought about he respawn times in capture the flag.

sometimes like when a heavy is harrassing the base and i kill them. its so easy for them to just respawn and get back to that side in matter of 10 or so seconds.

its doesnt have to be a heavy just saying it seems like a team can keep constant pressure on a base without much penalty.
starcraft is chess at warp speed
Bartuc
Profile Joined October 2010
Netherlands629 Posts
February 14 2012 17:15 GMT
#1838
Just bought 800 gold (really enjoyed the first few hours of play, wanted to give devs some support ). I am looking to unlock a class with it, atm doubting between raider, brute and doombringer. I want to play offensively (dishing out damage), speed should be tolerable, with high damage output and some decent durability (e.g. no 1-hit ko's ^^). Any suggestions on which class to pick?
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
imJealous
Profile Joined July 2010
United States1382 Posts
February 14 2012 17:33 GMT
#1839
Bartuc - Raider if you are playing CTF for sure. Its a great offensive class with a lot of versatility. The weapon, pack, and grenade options are all useful and each is tons of fun. The brute is slow and is kind of a one trick pony, heavy spinfusor is sweet but besides that the class doesn't have much going for it in my opinion. The doombringer seems to be plenty popular, but its built to be more defensive in nature for CTF. If you are looking to play offense I'd suggest you get the raider first. I like playing ARX burster, emp grenade, and scrambler pack myself. Landing a triple shot with the ARX burster can almost instagib even the heavy classes.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
Bartuc
Profile Joined October 2010
Netherlands629 Posts
February 14 2012 17:36 GMT
#1840
Alright will give that one a shot, thanks man
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
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