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PC Games Sales Thread - Page 371

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SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
July 19 2013 12:06 GMT
#7401
Just bought Deus Ex: Human Revolution. Hope it's good
Dating thread on TL LUL
gTank
Profile Joined January 2011
Austria2594 Posts
July 19 2013 12:12 GMT
#7402
On July 19 2013 21:06 SoSexy wrote:
Just bought Deus Ex: Human Revolution. Hope it's good


It is don't worry ^^
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
incifan
Profile Joined September 2010
Germany138 Posts
Last Edited: 2013-07-19 12:15:55
July 19 2013 12:15 GMT
#7403
someone up for trading those summer sale cards?
looking for Dead Island and Chivalry, got a spare Kerbal, Tomb Raider, Skyrim and Prison Architect
steamname: incifan
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2013-07-19 12:51:11
July 19 2013 12:23 GMT
#7404
i got:

alan wake
bastion
ben there, dan that
chivalry
dark souls
deus ex
eu truck simulator 2
machinarium
mark of the ninja
nightsky
system shock 2
time gentlemen, please
to the moon
torchlight 2
the walking dead
the witcher 1 + 2

to buy list:

dragon age
hotline miami
magic 2014
limbo
amnesia
dishonored
fallout 3 + nv
bioshock
sid meirs pirates
dungeon siege
lone survivor
the longest journey
trine 2
antichamber
legend of grimrock
the binding of isaac

so yea.. ive been pretty busy
im mostly buying single player games so i can kill time/relax after sc2 practice sessions, did i miss any good rpg games? im into fantasy/adventure rpg's more than anything
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Melwach
Profile Joined January 2012
Germany176 Posts
July 19 2013 12:27 GMT
#7405
I think I can skip the winter sale this time..

Sleeping Dogs
FTL
Hotline Miami (really great, soundtrack is badass)
Borderlands 2
Legend of Grimrock
Dishonored
Heroes VI
XCOM
Mirror's Edge
System Shock 2

Everything I've tried is very good so far.
Come for the culture. Stay for the cultural decline.
Conti
Profile Joined November 2010
Germany2516 Posts
Last Edited: 2013-07-19 12:44:47
July 19 2013 12:43 GMT
#7406
On July 19 2013 21:27 Melwach wrote:
I think I can skip the winter sale this time..

Yeah, just tell that to yourself.

I got Bioshock Infinite (through greenmangaming deal), Mark of the Ninja and Dark Souls. Have enjoyed all three greatly so far.

Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?
Iranon
Profile Blog Joined March 2010
United States983 Posts
July 19 2013 12:57 GMT
#7407
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)
Simberto
Profile Blog Joined July 2010
Germany11649 Posts
July 19 2013 12:59 GMT
#7408
On July 19 2013 21:43 Conti wrote:
Show nested quote +
On July 19 2013 21:27 Melwach wrote:
I think I can skip the winter sale this time..

Yeah, just tell that to yourself.

I got Bioshock Infinite (through greenmangaming deal), Mark of the Ninja and Dark Souls. Have enjoyed all three greatly so far.

Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?


Does it really work like that? I must honestly say that i have never done any summoning, so i don't know. One weird thing that happened for me was that i got invaded on a new character and afterwards a door which i had never opened before on any of my playthroughs was suddenly open (the bonfire behind the red dragon on the bridge). That was really weird.
HeartOfTheSwarm
Profile Blog Joined November 2012
Niue585 Posts
July 19 2013 12:59 GMT
#7409
On July 19 2013 21:57 Iranon wrote:
Show nested quote +
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)


And how do you play Darksouls? On PC? I bought it when it came out and it was terrible, I couldn't play it properly with mouse and keyboard and never touched it again.
"I do not join. I lead." - Queen of Blades
Iranon
Profile Blog Joined March 2010
United States983 Posts
Last Edited: 2013-07-19 13:11:22
July 19 2013 13:07 GMT
#7410
On July 19 2013 21:59 Simberto wrote:
Show nested quote +
On July 19 2013 21:43 Conti wrote:
On July 19 2013 21:27 Melwach wrote:
I think I can skip the winter sale this time..

Yeah, just tell that to yourself.

I got Bioshock Infinite (through greenmangaming deal), Mark of the Ninja and Dark Souls. Have enjoyed all three greatly so far.

Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?


Does it really work like that? I must honestly say that i have never done any summoning, so i don't know. One weird thing that happened for me was that i got invaded on a new character and afterwards a door which i had never opened before on any of my playthroughs was suddenly open (the bonfire behind the red dragon on the bridge). That was really weird.

Ah, the hellkite drake doesn't count as a boss (only monsters blocked off by fog gates with named health bars are bosses. The hellkite drake flies away once you get to the bonfire (if you can survive through one of his fire blasts, you can just make a run for it and be fine), and there's a lever right next to the bonfire that opens that doorway. Phantoms can use levers; it's pretty common for summoned players to try and be helpful be opening up shortcuts in the host's world (there are shortcuts everywhere; once you know them all it's pretty easy to get to anywhere from anywhere).

Edit: also, you're not even really meant to kill that dragon, so you didn't miss out on anything. It's incredibly difficult to straight-up kill, even for much higher level characters. Almost everyone either ignores it or runs by it to make it fly away.


On July 19 2013 21:59 HeartOfTheSwarm wrote:
Show nested quote +
On July 19 2013 21:57 Iranon wrote:
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)


And how do you play Darksouls? On PC? I bought it when it came out and it was terrible, I couldn't play it properly with mouse and keyboard and never touched it again.

I'm on PC, but I use a wired 360 controller. I've never owned or even played a console game (PC gamer master race 4 lyfe), but I bought one specifically for Dark Souls. It's 110% worth it. Yeah, it's possible to get used to the PC controls, and some people do, but it's just miserable, as you discovered. Buy a controller and try again; I promise you'll be glad you did.
Simberto
Profile Blog Joined July 2010
Germany11649 Posts
July 19 2013 13:08 GMT
#7411
On a PC, with a controller and dsfix. I didn't even try the mouse/keyboard controls as this seemed to be the kind of game that works best with a controller, like pretty much any third person melee game. I see no reason not to have a controller nowadays, a lot of games are just a lot better with one. There is no reason why everything should be best played with keyboard + mouse.
Conti
Profile Joined November 2010
Germany2516 Posts
Last Edited: 2013-07-19 13:13:16
July 19 2013 13:12 GMT
#7412
On July 19 2013 21:57 Iranon wrote:
Show nested quote +
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)

Well, it did happen to me. No idea what caused it. It was in the area after the Undead Burg, that big ass knight guy in the castle (after the armored rhino thing). I tried him a couple of times on my own, then summoned a guy.. and the boss was just gone and the summoned guy ran straight past him. I died there, and went there again and the boss was still gone. I could still collect some item that he guarded, though.

I should note that this wasn't a boss boss, so no fog gates were involved.
HeartOfTheSwarm
Profile Blog Joined November 2012
Niue585 Posts
July 19 2013 13:14 GMT
#7413
On July 19 2013 22:07 Iranon wrote:
Show nested quote +
On July 19 2013 21:59 Simberto wrote:
On July 19 2013 21:43 Conti wrote:
On July 19 2013 21:27 Melwach wrote:
I think I can skip the winter sale this time..

Yeah, just tell that to yourself.

I got Bioshock Infinite (through greenmangaming deal), Mark of the Ninja and Dark Souls. Have enjoyed all three greatly so far.

Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?


Does it really work like that? I must honestly say that i have never done any summoning, so i don't know. One weird thing that happened for me was that i got invaded on a new character and afterwards a door which i had never opened before on any of my playthroughs was suddenly open (the bonfire behind the red dragon on the bridge). That was really weird.

Ah, the hellkite drake doesn't count as a boss (only monsters blocked off by fog gates with named health bars are bosses. The hellkite drake flies away once you get to the bonfire (if you can survive through one of his fire blasts, you can just make a run for it and be fine), and there's a lever right next to the bonfire that opens that doorway. Phantoms can use levers; it's pretty common for summoned players to try and be helpful be opening up shortcuts in the host's world (there are shortcuts everywhere; once you know them all it's pretty easy to get to anywhere from anywhere).


Show nested quote +
On July 19 2013 21:59 HeartOfTheSwarm wrote:
On July 19 2013 21:57 Iranon wrote:
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)


And how do you play Darksouls? On PC? I bought it when it came out and it was terrible, I couldn't play it properly with mouse and keyboard and never touched it again.

I'm on PC, but I use a wired 360 controller. I've never owned or even played a console game (PC gamer master race 4 lyfe), but I bought one specifically for Dark Souls. It's 110% worth it. Yeah, it's possible to get used to the PC controls, and some people do, but it's just miserable, as you discovered. Buy a controller and try again; I promise you'll be glad you did.


On July 19 2013 22:08 Simberto wrote:
On a PC, with a controller and dsfix. I didn't even try the mouse/keyboard controls as this seemed to be the kind of game that works best with a controller, like pretty much any third person melee game. I see no reason not to have a controller nowadays, a lot of games are just a lot better with one. There is no reason why everything should be best played with keyboard + mouse.



I don't know a thing about controllers. I see there is Xbox 360 controller and PS3 360 controller for PC. Both seems the same to me, which one do you recommend and why? Is there maybe some other controller I should consider?
"I do not join. I lead." - Queen of Blades
Simberto
Profile Blog Joined July 2010
Germany11649 Posts
Last Edited: 2013-07-19 13:19:31
July 19 2013 13:15 GMT
#7414
Ah, that is the point, he is not a real boss. Only things behind a fog gate are real bosses (i think that is the common consensus). There are some larger enemies which also don't respawn, but they are not bosses. Don't worry, there are enemies like that one lateron, some of which also respawn.


I don't know a thing about controllers. I see there is Xbox 360 controller and PS3 360 controller for PC. Both seems the same to me, which one do you recommend and why? Is there maybe some other controller I should consider?


Note that my experience with that is pretty limited, i got exactly one noname controller. Basically, they should all work with every game, as long as they have the same buttons, which is usually 2 thumbsticks, a dpad, 4 buttons, 2 back buttons + 2 back triggers and back + start. Go with whichever layout you like most. I think most people prefer the xbox layout due to the depressions in the thumb sticks. You also don't necessarily need to go with a MS or Sony thing, there are usually no compatibility problems with noname controllers, at least i have not yet had one in any game i played.
Conti
Profile Joined November 2010
Germany2516 Posts
Last Edited: 2013-07-19 13:16:39
July 19 2013 13:16 GMT
#7415
On July 19 2013 22:14 HeartOfTheSwarm wrote:
Show nested quote +
On July 19 2013 22:07 Iranon wrote:
On July 19 2013 21:59 Simberto wrote:
On July 19 2013 21:43 Conti wrote:
On July 19 2013 21:27 Melwach wrote:
I think I can skip the winter sale this time..

Yeah, just tell that to yourself.

I got Bioshock Infinite (through greenmangaming deal), Mark of the Ninja and Dark Souls. Have enjoyed all three greatly so far.

Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?


Does it really work like that? I must honestly say that i have never done any summoning, so i don't know. One weird thing that happened for me was that i got invaded on a new character and afterwards a door which i had never opened before on any of my playthroughs was suddenly open (the bonfire behind the red dragon on the bridge). That was really weird.

Ah, the hellkite drake doesn't count as a boss (only monsters blocked off by fog gates with named health bars are bosses. The hellkite drake flies away once you get to the bonfire (if you can survive through one of his fire blasts, you can just make a run for it and be fine), and there's a lever right next to the bonfire that opens that doorway. Phantoms can use levers; it's pretty common for summoned players to try and be helpful be opening up shortcuts in the host's world (there are shortcuts everywhere; once you know them all it's pretty easy to get to anywhere from anywhere).


On July 19 2013 21:59 HeartOfTheSwarm wrote:
On July 19 2013 21:57 Iranon wrote:
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)


And how do you play Darksouls? On PC? I bought it when it came out and it was terrible, I couldn't play it properly with mouse and keyboard and never touched it again.

I'm on PC, but I use a wired 360 controller. I've never owned or even played a console game (PC gamer master race 4 lyfe), but I bought one specifically for Dark Souls. It's 110% worth it. Yeah, it's possible to get used to the PC controls, and some people do, but it's just miserable, as you discovered. Buy a controller and try again; I promise you'll be glad you did.


Show nested quote +
On July 19 2013 22:08 Simberto wrote:
On a PC, with a controller and dsfix. I didn't even try the mouse/keyboard controls as this seemed to be the kind of game that works best with a controller, like pretty much any third person melee game. I see no reason not to have a controller nowadays, a lot of games are just a lot better with one. There is no reason why everything should be best played with keyboard + mouse.



I don't know a thing about controllers. I see there is Xbox 360 controller and PS3 360 controller for PC. Both seems the same to me, which one do you recommend and why? Is there maybe some other controller I should consider?

I'm using a PS3 controller with motioninjoy in the xbox controller emulation mode, and it works just fine. The in-game hints are all for the xbox controller, though, so that's a minor inconvenience.
Conti
Profile Joined November 2010
Germany2516 Posts
July 19 2013 13:17 GMT
#7416
On July 19 2013 22:15 Simberto wrote:
Ah, that is the point, he is not a real boss. Only things behind a fog gate are real bosses (i think that is the common consensus). There are some larger enemies which also don't respawn, but they are not bosses. Don't worry, there are enemies like that one lateron, some of which also respawn.

So there is always a risk of not-respawning enemies disappearing (even though I haven't beaten them) when I do a summoning?
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
July 19 2013 13:18 GMT
#7417
On July 19 2013 22:12 Conti wrote:
Show nested quote +
On July 19 2013 21:57 Iranon wrote:
On July 19 2013 21:43 Conti wrote:
Though in Dark Souls I just did a summoning for the first time to beat a boss.. only to find out that the other guy already beat the boss. So the boss is gone now without me ever having fought him. That was pretty annoying. Is there a way to tell whether a to be summoned player has beat a boss or not?

That shouldn't be possible. When you someone gets summoned to your world as a phantom, it doesn't matter if the boss is alive or dead in their world, and the boss in your world won't just go away unless you and the phantom kill it. The phantom can't even do it without you, since phantoms can't go through fog gates until the host does. Care to give some details as to what happened?

(Side note: the only time having killed a boss matters is for invasions. You can't be invaded in an area once you've killed the boss for that area, but that's it.)

Well, it did happen to me. No idea what caused it. It was in the area after the Undead Burg, that big ass knight guy in the castle (after the armored rhino thing). I tried him a couple of times on my own, then summoned a guy.. and the boss was just gone and the summoned guy ran straight past him. I died there, and went there again and the boss was still gone. I could still collect some item that he guarded, though.

I should note that this wasn't a boss boss, so no fog gates were involved.

That knight is just a normal enemy (though that one doesn't respawn). The guy you summoned must have killed it or something, the state of his game has no impact on yours if you summon him.
zeross
Profile Joined September 2010
France310 Posts
July 19 2013 13:31 GMT
#7418
Does this Van Helsing game worth his price ?
i love hack 'n slash games, but the videos make me worry they just go for the "copy of diablo3 look" instead of a good game ?
Fyrewolf
Profile Joined January 2010
United States1533 Posts
July 19 2013 13:36 GMT
#7419
On July 19 2013 22:17 Conti wrote:
Show nested quote +
On July 19 2013 22:15 Simberto wrote:
Ah, that is the point, he is not a real boss. Only things behind a fog gate are real bosses (i think that is the common consensus). There are some larger enemies which also don't respawn, but they are not bosses. Don't worry, there are enemies like that one lateron, some of which also respawn.

So there is always a risk of not-respawning enemies disappearing (even though I haven't beaten them) when I do a summoning?


There shouldn't be. Most likely your summon either killed it really quickly or the knight was chasing you and got in the way of other enemies attacks and died offscreen. If there is such a risk, it's so little chance that no one knows about it. The only random glitch like that I know of is the "phantom is summoned as wrong type" glitch, which has only happened to me once in 800+ hrs of play (guy was trying to invade people as red phantom, got summoned as white phantom to help me kill Ornstein and Smough instead).
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Conti
Profile Joined November 2010
Germany2516 Posts
July 19 2013 13:38 GMT
#7420
On July 19 2013 22:36 Fyrewolf wrote:
Show nested quote +
On July 19 2013 22:17 Conti wrote:
On July 19 2013 22:15 Simberto wrote:
Ah, that is the point, he is not a real boss. Only things behind a fog gate are real bosses (i think that is the common consensus). There are some larger enemies which also don't respawn, but they are not bosses. Don't worry, there are enemies like that one lateron, some of which also respawn.

So there is always a risk of not-respawning enemies disappearing (even though I haven't beaten them) when I do a summoning?


There shouldn't be. Most likely your summon either killed it really quickly or the knight was chasing you and got in the way of other enemies attacks and died offscreen. If there is such a risk, it's so little chance that no one knows about it. The only random glitch like that I know of is the "phantom is summoned as wrong type" glitch, which has only happened to me once in 800+ hrs of play (guy was trying to invade people as red phantom, got summoned as white phantom to help me kill Ornstein and Smough instead).

Hmm, alright. I would say that the guy couldn't have killed the knight that quickly. I summoned him, and he ran straight past where the knight should be. So either he killed him in a matter of seconds, or there was some glitch. Oh well, better luck next time.
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