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Mortal Kombat 9 - Page 8

Forum Index > General Games
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Prev 1 6 7 8 9 10 24 Next All
Owompa
Profile Joined April 2009
United States85 Posts
April 05 2011 22:00 GMT
#141
No Rain!?!?!?!?!??!?!?!?

Ugh. Worthless.
Bring it!
Rashid
Profile Joined March 2011
191 Posts
Last Edited: 2011-04-05 22:24:42
April 05 2011 22:23 GMT
#142
On April 06 2011 06:35 andrewlt wrote:
Show nested quote +
On April 06 2011 03:34 Rashid wrote:
On April 06 2011 01:51 shwaffles wrote:
On April 05 2011 22:23 ProjectVirtue wrote:
On April 05 2011 20:46 Cel.erity wrote:
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


Agreed :D
and though ryu only has "3" moves (not really but ok), it boils down to how you use them and how you adjust with them in the middle of a fight. Tekken has a lot of predetermined chain juggles which turns me away in the same way as MVC.

You talking about MvC3 or MvC2? I doubt Capcom intentionally put the ROM "infinite" or sentinel fly/unfly combos into MvC2. I can say the same thing with SF, can't almost every character do lp/lp or lk/lk into special? Even though every Tekken character has a lot of moves, not all of them are useful. It's why a game like Virtua Fighter is considered deep. It's not because it requires godly execution like Guilty Gear or MARVEL. It's because there is a lot of knowledge needed to learn your character and that almost all the characters have a counter to something or another. People have preferences towards certain tools of their characters. In sense, your vsing the player and NOT the character. It's simply a different kind of "depth".


What do you mean not all of their moves are useful? Not only are each one of their moves are useful, it will even give your opponent a major disadvantage if your opponent doesn't even know about them or how to counter them.

For example, even if you're really good playing as Jin, you'd still lose badly to Yoshimitsu if you have no idea what his moves or move properties are. You'd not only have to know what Yoshimitsu can or cannot do, you'd also have to know the kind of properties each move has and what it will do to you; i.e frames, knockdown stances, oki positions, tech traps, frame traps, string moves, counter moves, etc. Seriously, Tekken is so deep it'll take at least a month for anyone to understand the basic rules and concepts of the game alone, not to mention even using just one of the characters properly.

Virtua Fighter being better than Tekken maybe true many years ago back during Tekken 4 (which was the worst Tekken in the series) but with Tekken 5 and especially Tekken 6, i think it has surpassed VF in terms of fun and gameplay.



You're confusing unnecessary complication with depth. The deepest games are some of the simplest. Go is simple to play but has more depth than other board games with rulebooks the size of phonebooks. BW doesn't have as complicated a counter system compared to WC3 and SC2 but is much deeper.

The fact that you need a month to understand the basic rules and concepts is why the game is terrible, not why the game is good. It takes 5 minutes, tops, to understand chess. Whenever your gameplay is an exercise in rote memorization, you're not exactly playing.

SF and MK were awesome because you had a limited moveset and stuff like combos were based on timing and execution, not memorizing hundreds of dial-a-combos and arbitrary counters. Reminds me of WC3's 10 different attack types and armor types.


I mean it takes a month if you want to play at a competitve level. It's just like SC; if you wanna just have fun, then go ahead and just mass marines or zealots or lings or whatever. But if you wanna have an edge at a competitive level, you gotta know the builds, you gotta know the timings, you gotta know strats. Same as Tekken; if you just wanna dick around with friends and just mash buttons with Eddy Gordo then that's fine, but if you wanna have at least a chance in a competitive-level fight, you gotta know how the fighting system works, how certain moves affect your opponent, what moves you can use to counter hit your opponent's moves, etc.

And dial-a-combos? Arbitrary counters?

Definitely never played Tekken at a competitive level before.


HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
April 05 2011 22:40 GMT
#143
I was so excited for this game and then I Realized Rain wasn't in it and my day was ruined
SlayerS Fighting!
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 05 2011 22:46 GMT
#144
I am sure you will be able to get Rain through a DLC. I think they already announced using DLCs.
Mommas Boy
Profile Joined December 2010
Canada144 Posts
April 06 2011 04:48 GMT
#145
Mk9 is based from MK to MK3.

Rain is in UMK3. That game is not in that time realm.

That said, The first batch of DLC has alreeady been announced, but yes you can bet Rain will be in the next batch. MK always caters to the fans. (Look at DLC batch 1 for proof)
here to play.
Akamu
Profile Blog Joined April 2010
United States309 Posts
April 06 2011 05:01 GMT
#146
Not sure if im gonna pick up the game myself. But for those interested...

Skrillex did the background song for Reptile. And its pretty nasty if your into electro house/dubsteb.
Worth checking out imo.
I hear your heart beat to the beat of the drums, what a shame that you came here with someone.
Ambulation
Profile Blog Joined March 2011
126 Posts
April 06 2011 13:26 GMT
#147
All the sex moves so far:

http://www.youtube.com/v/2syn5sQaHbU
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
April 06 2011 16:38 GMT
#148
On April 06 2011 22:26 Ambulation wrote:
All the sex moves so far:

http://www.youtube.com/v/2syn5sQaHbU


awesome. some of these look sickeningly painful
Forever Young
br0fivE
Profile Joined January 2011
Canada349 Posts
April 06 2011 16:57 GMT
#149
SOOOOOOO pumped for this game!!
andrewlt
Profile Joined August 2009
United States7702 Posts
April 06 2011 22:21 GMT
#150
The X-ray attacks are kinda funny when used on robots.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
April 06 2011 22:48 GMT
#151
On April 06 2011 14:01 Akamu wrote:
Not sure if im gonna pick up the game myself. But for those interested...

Skrillex did the background song for Reptile. And its pretty nasty if your into electro house/dubsteb.
Worth checking out imo.


NO WAY!!!! ARE YOU KIDDING ME!? This game was made for me. This is the game I would make if I could make fighting games.
Part Time Ninja
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
April 06 2011 23:00 GMT
#152
always been a huge fan of the MK games... really, really, excited for when this comes out
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Mommas Boy
Profile Joined December 2010
Canada144 Posts
April 07 2011 02:11 GMT
#153
On April 07 2011 07:48 Arhkangel wrote:
Show nested quote +
On April 06 2011 14:01 Akamu wrote:
Not sure if im gonna pick up the game myself. But for those interested...

Skrillex did the background song for Reptile. And its pretty nasty if your into electro house/dubsteb.
Worth checking out imo.


NO WAY!!!! ARE YOU KIDDING ME!? This game was made for me. This is the game I would make if I could make fighting games.


The song is on the new MK soundtrack, and NOT in the game.
here to play.
[Agony]x90
Profile Blog Joined September 2009
United States853 Posts
April 07 2011 02:26 GMT
#154
On April 07 2011 07:21 andrewlt wrote:
The X-ray attacks are kinda funny when used on robots.


They're cyborgs and not fully robot. This means that they still have skeletons and what not. Also, i believe every character has their own skeleton/organs, meaning that all x-rays will have a different anatomy, depending on the character being attacked.
JF dodger since 2009
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
April 07 2011 02:35 GMT
#155
This just looks too good to pass up... kinda strapped on cash though. Damn.
ㅈㅈ
Mommas Boy
Profile Joined December 2010
Canada144 Posts
April 07 2011 03:49 GMT
#156
On April 07 2011 11:26 [Agony]x90 wrote:
Show nested quote +
On April 07 2011 07:21 andrewlt wrote:
The X-ray attacks are kinda funny when used on robots.


They're cyborgs and not fully robot. This means that they still have skeletons and what not. Also, i believe every character has their own skeleton/organs, meaning that all x-rays will have a different anatomy, depending on the character being attacked.


Yeah the models were done internally as well, and there are small things changed like teh cyborgs dont opne there mouth in the xray to scream in pain like the humans.
here to play.
Rayeth
Profile Blog Joined April 2010
United States883 Posts
April 12 2011 23:45 GMT
#157
Here is a recorded version of a live stream done with a bunch of the devs of the game.

Mortal Kombat Livestream

They show a bunch of gameplay, Tag-team matches, a hilarious looking mode called "Test Your Luck" and some single player as well.

Pretty excited for this to finally hit next week.
The Innocent shall suffer... big time.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 12 2011 23:57 GMT
#158
Looks pretty amazing, might pick up
Artillery spawned from the forges of Hell
ImHuko
Profile Joined December 2010
United States996 Posts
April 13 2011 00:06 GMT
#159
Excited! Going to the midnight release for Socom 4, but getting MK the same day from Amazon for Reptile costume!
kudlaty_true
Profile Joined November 2009
Poland158 Posts
April 13 2011 09:01 GMT
#160
You know why MK 5-8 was never heard of? Because they didn't released it on the PCs. Well, sure, the games sucked hard anyways, but so did 4, and yet you guys remember that part.

I know that I'll get bashed by this statement, but it's actually that simple:
Game on consoles is bad > game gets shitty reviews > game doesn't get PC port > People never torrent/pirate it > BAM! Never heard of parts 5 to 8.
Haters gonna hate, but that's the way it was in the 2000's. Now we got huge marketing campaigns which make up for lack of knowledge/awareness.

That's why I hope to God it will be released on PC. I'll get myself a shiny collectors edition the second it hit the shelves.
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