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Mortal Kombat 9 - Page 7

Forum Index > General Games
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Sindri
Profile Joined August 2007
Australia56 Posts
Last Edited: 2011-04-05 05:42:11
April 05 2011 05:41 GMT
#121
On March 28 2011 15:48 Dox wrote:
Was waiting with so much anticipation since the E3 trailers last year... only to have the game banned in Australia. Devastating.


I felt the same. At first, I wasn't concerned. It's happened with other games, but I would just import them. But siezing the game and handing out $110,000 fines? This is ridiculous. I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
April 05 2011 06:18 GMT
#122
If its for the PC... I'll probably buy it. It looks really cool!!!
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Rashid
Profile Joined March 2011
191 Posts
Last Edited: 2011-04-05 07:40:14
April 05 2011 07:37 GMT
#123
On March 31 2011 21:45 Fallacy wrote:
Show nested quote +
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.
senfmehl
Profile Joined January 2011
Germany27 Posts
April 05 2011 08:48 GMT
#124
On April 05 2011 14:41 Sindri wrote:
I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.


Why don't u just ask someone u can trust to send u the game, maybe declared as a gift for the duty.
To be super sure no one finds out, just put it in another gamebox. I mean, dogs can't smell that game. They would have to open it up to the CD. Even through scanners its not possible to figure out what game is in the box.

By the way, don't forget to order it in PAL (Australia is PAL, right?)
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 05 2011 09:16 GMT
#125
On April 05 2011 14:41 Sindri wrote:
Show nested quote +
On March 28 2011 15:48 Dox wrote:
Was waiting with so much anticipation since the E3 trailers last year... only to have the game banned in Australia. Devastating.


I felt the same. At first, I wasn't concerned. It's happened with other games, but I would just import them. But siezing the game and handing out $110,000 fines? This is ridiculous. I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.

Time to get wild and torrent the game?!
Sindri
Profile Joined August 2007
Australia56 Posts
April 05 2011 09:36 GMT
#126
On April 05 2011 18:16 -Archangel- wrote:
Show nested quote +
On April 05 2011 14:41 Sindri wrote:
On March 28 2011 15:48 Dox wrote:
Was waiting with so much anticipation since the E3 trailers last year... only to have the game banned in Australia. Devastating.


I felt the same. At first, I wasn't concerned. It's happened with other games, but I would just import them. But siezing the game and handing out $110,000 fines? This is ridiculous. I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.

Time to get wild and torrent the game?!


I have no idea about pirating games on a PS3. I've heard you need a modchip, which I don't have. Guess I might have to look into it, or try other methods.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
April 05 2011 10:15 GMT
#127
On April 05 2011 14:41 Sindri wrote:
Show nested quote +
On March 28 2011 15:48 Dox wrote:
Was waiting with so much anticipation since the E3 trailers last year... only to have the game banned in Australia. Devastating.


I felt the same. At first, I wasn't concerned. It's happened with other games, but I would just import them. But siezing the game and handing out $110,000 fines? This is ridiculous. I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.


wait what? are you serious? if you import/have MK you run the risk of freakin 100k fines? wow.. and i thought the game censoring in germany was bad... but here you can atleast import whatever the hell you want as long as its not some nazi shit...

this is insane
life of lively to live to life of full life thx to shield battery
Sindri
Profile Joined August 2007
Australia56 Posts
April 05 2011 10:57 GMT
#128
Yes. http://au.gamespot.com/pages/news/story.php?sid=6303984

Ridiculous way to treat adults, isn't it?
muad.dib
Profile Joined October 2010
Turkey2 Posts
April 05 2011 11:10 GMT
#129
On April 05 2011 17:48 senfmehl wrote:
Show nested quote +
On April 05 2011 14:41 Sindri wrote:
I really wish I could figure out a reliable way to obtain a copy of this game. Without leaving the country.


Why don't u just ask someone u can trust to send u the game, maybe declared as a gift for the duty.
To be super sure no one finds out, just put it in another gamebox. I mean, dogs can't smell that game. They would have to open it up to the CD. Even through scanners its not possible to figure out what game is in the box.

By the way, don't forget to order it in PAL (Australia is PAL, right?)


It doesn't matter if it is PAL or NTSC as long as you use HDMI connection, which you should use anyway with a PS3.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
April 05 2011 11:18 GMT
#130
wow. we have similar stuff here and games that are on the index cant get promoted or sold in normal ways meaning you cant put them on the shelves in shops etc. but you can still import them or ask for them in shops.
thats not nice and often results in censored games. like in counterstrike people shot sitting down instead of dying which is stupid² but can be fixed by switching some files.

but completly banning it with such ridiculous punishment... damn.
life of lively to live to life of full life thx to shield battery
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
April 05 2011 11:46 GMT
#131
On April 05 2011 16:37 Rashid wrote:
Show nested quote +
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.
We found Dove in a soapless place.
Mommas Boy
Profile Joined December 2010
Canada144 Posts
Last Edited: 2011-04-05 13:20:18
April 05 2011 13:19 GMT
#132
I cannot wait for MK9. ME and my GF hav been playing the demo VS. almost every day since it came out and the collectors edition is my late birthday present.

Its one of those games, that you always wanted and there finally making it.

:EDIT: Oh I see you guys are talking about Tekken and SF. Heres my 2 cents. Mk9 will be more fun, and thats what counts.
here to play.
ProjectVirtue
Profile Blog Joined February 2009
Canada360 Posts
April 05 2011 13:23 GMT
#133
On April 05 2011 20:46 Cel.erity wrote:
Show nested quote +
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


Agreed :D
and though ryu only has "3" moves (not really but ok), it boils down to how you use them and how you adjust with them in the middle of a fight. Tekken has a lot of predetermined chain juggles which turns me away in the same way as MVC.
俺はダメ人間。。。
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 05 2011 14:19 GMT
#134
On April 05 2011 15:18 Whiplash wrote:
If its for the PC... I'll probably buy it. It looks really cool!!!

Unfortunately no
I also do not own a console and I am very sad about not being able to play this game
I guess justin.tv will be my fix for MK9
shwaffles
Profile Joined July 2010
United States117 Posts
April 05 2011 16:51 GMT
#135
On April 05 2011 22:23 ProjectVirtue wrote:
Show nested quote +
On April 05 2011 20:46 Cel.erity wrote:
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


Agreed :D
and though ryu only has "3" moves (not really but ok), it boils down to how you use them and how you adjust with them in the middle of a fight. Tekken has a lot of predetermined chain juggles which turns me away in the same way as MVC.

You talking about MvC3 or MvC2? I doubt Capcom intentionally put the ROM "infinite" or sentinel fly/unfly combos into MvC2. I can say the same thing with SF, can't almost every character do lp/lp or lk/lk into special? Even though every Tekken character has a lot of moves, not all of them are useful. It's why a game like Virtua Fighter is considered deep. It's not because it requires godly execution like Guilty Gear or MARVEL. It's because there is a lot of knowledge needed to learn your character and that almost all the characters have a counter to something or another. People have preferences towards certain tools of their characters. In sense, your vsing the player and NOT the character. It's simply a different kind of "depth".
Rashid
Profile Joined March 2011
191 Posts
April 05 2011 18:34 GMT
#136
On April 06 2011 01:51 shwaffles wrote:
Show nested quote +
On April 05 2011 22:23 ProjectVirtue wrote:
On April 05 2011 20:46 Cel.erity wrote:
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


Agreed :D
and though ryu only has "3" moves (not really but ok), it boils down to how you use them and how you adjust with them in the middle of a fight. Tekken has a lot of predetermined chain juggles which turns me away in the same way as MVC.

You talking about MvC3 or MvC2? I doubt Capcom intentionally put the ROM "infinite" or sentinel fly/unfly combos into MvC2. I can say the same thing with SF, can't almost every character do lp/lp or lk/lk into special? Even though every Tekken character has a lot of moves, not all of them are useful. It's why a game like Virtua Fighter is considered deep. It's not because it requires godly execution like Guilty Gear or MARVEL. It's because there is a lot of knowledge needed to learn your character and that almost all the characters have a counter to something or another. People have preferences towards certain tools of their characters. In sense, your vsing the player and NOT the character. It's simply a different kind of "depth".


What do you mean not all of their moves are useful? Not only are each one of their moves are useful, it will even give your opponent a major disadvantage if your opponent doesn't even know about them or how to counter them.

For example, even if you're really good playing as Jin, you'd still lose badly to Yoshimitsu if you have no idea what his moves or move properties are. You'd not only have to know what Yoshimitsu can or cannot do, you'd also have to know the kind of properties each move has and what it will do to you; i.e frames, knockdown stances, oki positions, tech traps, frame traps, string moves, counter moves, etc. Seriously, Tekken is so deep it'll take at least a month for anyone to understand the basic rules and concepts of the game alone, not to mention even using just one of the characters properly.

Virtua Fighter being better than Tekken maybe true many years ago back during Tekken 4 (which was the worst Tekken in the series) but with Tekken 5 and especially Tekken 6, i think it has surpassed VF in terms of fun and gameplay.
Rashid
Profile Joined March 2011
191 Posts
Last Edited: 2011-04-05 18:45:42
April 05 2011 18:42 GMT
#137
On April 05 2011 20:46 Cel.erity wrote:
Show nested quote +
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


You're probably one those guys who played a Tekken game with a friend, and your friend won just by picking Eddy Gordo and simply mashing buttons, or picking Paul Phoenix and just Death Fists you all day, and it made you think that Tekken is a simple button-mashing game.

Well i can certainly tell you it's not.
Ambulation
Profile Blog Joined March 2011
126 Posts
April 05 2011 18:54 GMT
#138
Guys, the guy just said VF and deep in the same sentence... You know he's trolling...
oxxo
Profile Joined February 2010
988 Posts
April 05 2011 18:55 GMT
#139
On April 06 2011 03:42 Rashid wrote:
Show nested quote +
On April 05 2011 20:46 Cel.erity wrote:
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


You're probably one those guys who played a Tekken game with a friend, and your friend won just by picking Eddy Gordo and simply mashing buttons, or picking Paul Phoenix and just Death Fists you all day, and it made you think that Tekken is a simple button-mashing game.

Well i can certainly tell you it's not.


Agreed. Tekken gets this alot from the newbies/casuals. It's FAR from a button-mashing game.
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2011-04-05 21:55:55
April 05 2011 21:35 GMT
#140
On April 06 2011 03:34 Rashid wrote:
Show nested quote +
On April 06 2011 01:51 shwaffles wrote:
On April 05 2011 22:23 ProjectVirtue wrote:
On April 05 2011 20:46 Cel.erity wrote:
On April 05 2011 16:37 Rashid wrote:
On March 31 2011 21:45 Fallacy wrote:
On March 26 2011 13:37 Ghost Reportin wrote:
omg lawl at the nubs saying mortal kombats weak mortal kombat pwns your soul. where mortal kombat went wrong for me is armageddon when they took out their fatality system and just amde it where u did combo fatalitys thats really where the game went wrong. deadly alliance and deception and even four were very very good games who here remembers mortal kombat mythologies sub zero? that game was beast too. if you dont like mortal kombat your not a true gamer. games wish they could have half the legacy mk has the only other games that can maybe match up is mario street fighter zelda and tekkenO_O marvel vs capcom is weak as hell. that shits for boys mortal kombats for the men. tekkens the second best fighter (cuz of all the intricate combos you can do) and sf is the third.

I completely agree with you, except the part where Tekken is better than Street Fighter. Hahahah, no. Street Fighter is light years ahead of where Tekken will ever be.


nope, tekken is waaaaaaaaaaaaaaay deeper.

Ryu has only 3 special moves, and it only takes a day or two to learn how to use him.

Jin has over 100 moves that you need to learn, and it'll take months or even years to really master him. Tekken strategy is so deep, each character needs a whole book just to explain all various juggles, strategies, traps, and mind games.

I'm not sure if Tekken is better than SF, but i definitely know that Tekken is far more deep and strategic than SF.

PS: Plus Tekken looks prettier too, and Nina has one fine ass.


You're funny.

Tekken is a mashfest. There are more moves for each fighter, but that doesn't make it a deeper game. In SF or any anime fighter, the matchups are all so wildly different that you need to practice them individually to be successful. In Tekken, you pretty much only have to learn your own character. The fact that each character has so many options is the exact reason why the game is not as deep, because there's a lack of variability in the matchups.


Agreed :D
and though ryu only has "3" moves (not really but ok), it boils down to how you use them and how you adjust with them in the middle of a fight. Tekken has a lot of predetermined chain juggles which turns me away in the same way as MVC.

You talking about MvC3 or MvC2? I doubt Capcom intentionally put the ROM "infinite" or sentinel fly/unfly combos into MvC2. I can say the same thing with SF, can't almost every character do lp/lp or lk/lk into special? Even though every Tekken character has a lot of moves, not all of them are useful. It's why a game like Virtua Fighter is considered deep. It's not because it requires godly execution like Guilty Gear or MARVEL. It's because there is a lot of knowledge needed to learn your character and that almost all the characters have a counter to something or another. People have preferences towards certain tools of their characters. In sense, your vsing the player and NOT the character. It's simply a different kind of "depth".


What do you mean not all of their moves are useful? Not only are each one of their moves are useful, it will even give your opponent a major disadvantage if your opponent doesn't even know about them or how to counter them.

For example, even if you're really good playing as Jin, you'd still lose badly to Yoshimitsu if you have no idea what his moves or move properties are. You'd not only have to know what Yoshimitsu can or cannot do, you'd also have to know the kind of properties each move has and what it will do to you; i.e frames, knockdown stances, oki positions, tech traps, frame traps, string moves, counter moves, etc. Seriously, Tekken is so deep it'll take at least a month for anyone to understand the basic rules and concepts of the game alone, not to mention even using just one of the characters properly.

Virtua Fighter being better than Tekken maybe true many years ago back during Tekken 4 (which was the worst Tekken in the series) but with Tekken 5 and especially Tekken 6, i think it has surpassed VF in terms of fun and gameplay.



You're confusing unnecessary complication with depth. The deepest games are some of the simplest. Go is simple to play but has more depth than other board games with rulebooks the size of phonebooks. BW doesn't have as complicated a counter system compared to WC3 and SC2 but is much deeper.

The fact that you need a month to understand the basic rules and concepts is why the game is terrible, not why the game is good. It takes 5 minutes, tops, to understand chess. Whenever your gameplay is an exercise in rote memorization, you're not exactly playing.

SF and MK were awesome because you had a limited moveset and stuff like combos were based on timing and execution, not memorizing hundreds of dial-a-combos and arbitrary counters. Reminds me of WC3's 10 different attack types and armor types.
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