It's hard to justify using other armour over it :[
Dark Souls(Spiritual Successor of Demons Souls) - Page 29
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ToT)OjKa(
Korea (South)2437 Posts
It's hard to justify using other armour over it :[ | ||
Caryc
Germany330 Posts
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Fishball
Canada4788 Posts
On October 18 2011 21:30 ToT)OjKa( wrote: I wonder about the gold-hemmed set. Not only is it AMAZING for EVERYTHING but it barely weighs anything at all. It's hard to justify using other armour over it :[ The set is good for magic users, but not so good for melee. It has no poise. On October 18 2011 23:23 Caryc wrote: u cant upgrade the set afaik :/ Correct. | ||
ToT)OjKa(
Korea (South)2437 Posts
Went back to play my katana. Got Uchigatana to +5 lightning and can wear the full gold-hemmed set and still have the fastest roll. It's pretty intricate for my character. It's not about wading in and bashing out as much damage as possible anymore. I have to take into account their armour as I cannot dare try to combo people with poise because I will just eat a combo back, although I can let loose a little more vs lighter opponents. I've also had to become very delicate with the way I attack. The Uchi has such a sick move set. Any slash can be back dashed into a running thrust attack, even the one handed R2 thrust. That means I can whiff the R2 on purpose, dodge back the counter and then plunge in me blade. If I see brass armour then I switch to Quelaag's, although I haven't had much experience wielding it. I highly recommend you spend time practising your weapon. What combos you can do (does an R1 follow an R2 smoothly? Can you R2 R2? What is the backdash R1 and can you link it) and how much distance and spacing you can play around with. I've started to get through opponents without taking much damage and am always learning how to deal with new things. And always keep in mind the backstab. If they are lunging around a heavy weapon then backstab should be a priority. Same with magics. If you are keeping your distance and they whip out the magics, gauge how much space they need to initiate a cast. As soon as they start you can run round and rip them apart. Also en route to get Priscilla's dagger to see how it goes. 500 bleed damage = 50% of their health taken away when it procs which is MAD. Add that A to dex and GG MUTHA FUCKAZZZZZZZ | ||
Fishball
Canada4788 Posts
On October 19 2011 00:23 ToT)OjKa( wrote: How's everyone's PvP going? Went back to play my katana. Got Uchigatana to +5 lightning and can wear the full gold-hemmed set and still have the fastest roll. It's pretty intricate for my character. It's not about wading in and bashing out as much damage as possible anymore. I have to take into account their armour as I cannot dare try to combo people with poise because I will just eat a combo back, although I can let loose a little more vs lighter opponents. I've also had to become very delicate with the way I attack. The Uchi has such a sick move set. Any slash can be back dashed into a running thrust attack, even the one handed R2 thrust. That means I can whiff the R2 on purpose, dodge back the counter and then plunge in me blade. If I see brass armour then I switch to Quelaag's, although I haven't had much experience wielding it. I highly recommend you spend time practising your weapon. What combos you can do (does an R1 follow an R2 smoothly? Can you R2 R2? What is the backdash R1 and can you link it) and how much distance and spacing you can play around with. I've started to get through opponents without taking much damage and am always learning how to deal with new things. And always keep in mind the backstab. If they are lunging around a heavy weapon then backstab should be a priority. Same with magics. If you are keeping your distance and they whip out the magics, gauge how much space they need to initiate a cast. As soon as they start you can run round and rip them apart. Also en route to get Priscilla's dagger to see how it goes. 500 bleed damage = 50% of their health taken away when it procs which is MAD. Add that A to dex and GG MUTHA FUCKAZZZZZZZ Why you copy me? My "warrior" character uses +5 Lightning Uchigatana too (wait, actually it's still +3). Thing is, she can roll with the Giant's armor set on ![]() Not much PvP action on her so far; I was invaded twice in the forest where I destroyed my invaders. The only time I "lost" was at Anor Londo. I was in human form, and was trying to summon people for the boss and was farming around. When a phantom invaded, I had half HP remaining and no flasks and no spells to use, and the wrong shield to boot (can't counter with an Eagle Shield). Couldn't quit the game fast enough, lol. | ||
Saishuuheiki
United States188 Posts
I know at least for the uchigatana, I don't think the R2 attack has a whole lotta use in pvp. Maybe it can throw off their timing, but I would use it sparingly. The big advantage of the uchi to me is it's got a very fast animation and it's a vertical swing, so it's easier to attack from the side avoiding the shield. I do have a +5 queelags also, which I don't really use unless I get invaded (as opposed to doing the invading) Generally speaking pvp right now is mostly all about the invisibility / fog ring to prevent targetting. After this, I'd say next most important thing is, if you're the invader, stick close to them to prevent them from healing. Alternatively, if you're defending, getting distance when possible to heal. Personally I like getting a little distance, casting homing soul arrow, then closing and doing melee while the magic goes off. Essentially you're trying to force them to block and take some damage, or dodge where you hopefully hit them with the sword. Can't do this against fog though, so hopefully the nerf-patch for that makes them targetable so magic works | ||
Fishball
Canada4788 Posts
On October 19 2011 00:38 Saishuuheiki wrote: +5 lightning uchigatana is definately a nice thing (got one myself) I know at least for the uchigatana, I don't think the R2 attack has a whole lotta use in pvp. Maybe it can throw off their timing, but I would use it sparingly. The big advantage of the uchi to me is it's got a very fast animation and it's a vertical swing, so it's easier to attack from the side avoiding the shield. I do have a +5 queelags also, which I don't really use unless I get invaded (as opposed to doing the invading) Generally speaking pvp right now is mostly all about the invisibility / fog ring to prevent targetting. After this, I'd say next most important thing is, if you're the invader, stick close to them to prevent them from healing. Alternatively, if you're defending, getting distance when possible to heal. Personally I like getting a little distance, casting homing soul arrow, then closing and doing melee while the magic goes off. Essentially you're trying to force them to block and take some damage, or dodge where you hopefully hit them with the sword. Can't do this against fog though, so hopefully the nerf-patch for that makes them targetable so magic works Similar to how I roll in Demon Souls. I use a magic based piercing sword, and charge in with Homing Soul Arrows (called differently). They won't be able to keep their shield up as my attacks totally drain my opponents stamina, and procede to get locked by my fast piercing attacks. If he rolls to dodge my Homing Soul Arrows, he'll also get locked by my fast piercing attacks. I also particularly like this method as shown below. I've probably one shot 25% of my opponents like that ![]() ![]() | ||
ToT)OjKa(
Korea (South)2437 Posts
The main use I see for the 2 handed Uchi R2 is after a knock down, always seems to hit and I'm pretty sure you can start it asap and it will get them. I upgraded my pyro flame because I wanted to see what poison/toxic mist was like in PvP. I guess you can use it for zoning and if you're in an enclosed position it should hit but the damage ticks seem pretty poor. It just looks cool when you suck up and breathe out purple fumes. In the painted world at the moment. I use a pretty quick method, kill the 3 zombies and then just run up through the stairs and then off the ledge and then down in to the well. Those wheels are still annoying as fuck though, died twice :[[[[[[[[[ put on full havels. Dem fuckers dead sliced her tail off with a good old fashioned R2 | ||
Fishball
Canada4788 Posts
On October 19 2011 00:52 ToT)OjKa( wrote: I'm with the Darkwraith so I've got the red eye orb. Have been invading Anor londo a lot although I could try the forest. The main use I see for the 2 handed Uchi R2 is after a knock down, always seems to hit and I'm pretty sure you can start it asap and it will get them. I upgraded my pyro flame because I wanted to see what poison/toxic mist was like in PvP. I guess you can use it for zoning and if you're in an enclosed position it should hit but the damage ticks seem pretty poor. It just looks cool when you suck up and breathe out purple fumes. In the painted world at the moment. I use a pretty quick method, kill the 3 zombies and then just run up through the stairs and then off the ledge and then down in to the well. Those wheels are still annoying as fuck though, died twice :[[[[[[[[[ put on full havels. Dem fuckers dead I'm currently (as in when I get home after work) farming rats for humanity. Need 9 more to get to level 2 with Chaos Servant so I can get the god damn spell. Then I'll join Darkwraith. I'm just holding my Lord Vessel now for this very purpose. You really do copy me do you?! After a knockdown, the R2 is a guaranteed hit if you time it right. Your target will not be able to block or roll quick enough as soon as they get up, coming out of their invincible time frame. | ||
ToT)OjKa(
Korea (South)2437 Posts
Anor Londo, I've gotten pretty damn good at locating where the enemy is as soon as I spawn, even when they are hiding, I knows where. Anyway, I spawn and I see both the giants are to the side of the blacksmith. So, the guy is at the blacksmith. Seemed like a good place to look. So I run up and start running down to the blacksmith when I see her with her pyro hand waiting for me at the bottom. I approach and she throws a spell. I run up and run down again which baits her into firing up another cast. As she's doing it, I leap onto the blacksmith and she aggros him. MUHAHAHAAAAAAAAA. This came to my mind because in an earlier invasion, some guy tried to hide behind the blacksmith where the chest was. Although he forgot to take off his stamina regen so I saw him. So I basically charged him round the little gap and kept at him because any attack he does will hit the blacksmith, and no one wants that right? Anyway, back to the pyro, she escapes up the stairs and comes down again. I run at her and give her a katana swipe and then I switch to HELLO PRISCILLA DAGGER +2 and then just hound her until SCCHRRAATTHH bleed damage for a total of 668 damage. Gave me 45k souls too. Hurrah | ||
SafeAsCheese
United States4924 Posts
+5 Lighting Estoc +5 Silver Knight Shield +5 Witch Robes +10 Thief Mask Havel's Leggings Havels Gloves Gives quite decent poise and fast roll with dark grain ring. Backstabs with Hornet Ring do over 1000 damage and Ripostes do 1300-1600, enough to 1-shot almost everyone. | ||
Kyhol
Canada2574 Posts
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PJFrylar
United States350 Posts
Is that pretty much how it works? I never played demon souls and am new to dark souls. I figure it would be a good idea to know what I'm doing with upgrades before I mess smthn up lol. | ||
Fishball
Canada4788 Posts
On October 19 2011 01:55 Kyhol wrote: There's a secret in the castle. In the room with all the boxes, if you hit the fireplace a door opens and you go get an awesome set for a warrior/bandit/knight. That's Havel's Set. On October 19 2011 02:27 FireBearHero wrote: Sorry for a newb question, but I've been reading up on the upgrade system, and I'm not quite sure I'm getting it 100%. From what I gather when you have a titanite that says raises X to +Y, that is the max it is good for, and it can take multiple titanite to reach that limit. Then when you're at the limit you can use embers to increase the limit or change the element type (with the available elements depending on what your weapon currently is and type of ember). From there you're back to using the correct titanite of the correct quality to get back to increasing it. Is that pretty much how it works? I never played demon souls and am new to dark souls. I figure it would be a good idea to know what I'm doing with upgrades before I mess smthn up lol. Pretty much, but technically it's the Black Smiths that uses the embers, not you. There are 4 Black Smiths in the game, and they all utilizes different embers. Giving them embers unlocks certain upgrade paths. There is no reason to hold on to any embers when they ask for it. On October 13 2011 05:30 Fishball wrote: In short, yes you can. It's better for you to just read up, as there are a lot of stuff you can do. http://darksoulswiki.wikispaces.com/Upgrades I just found this flowchart too. ![]() | ||
PJFrylar
United States350 Posts
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Fishball
Canada4788 Posts
On October 19 2011 02:42 FireBearHero wrote: Ok, it all makes sense now, thanks Fishball. For the record, Lightning and Chaos weapons are currently the best in game. You can search for more information where players compare different upgrades together. Someone even made a 99 Dexterity character wielding a +15 Uchigatana, and a +5 Uchigatana would still beat it in damage with just only 14 Dexterity (it removes the stat bonus when weapons are upgraded to elemental). All the extra points can be invested in Endurance and Vitality. Supposedly the system will be revamped in patch 1.04. | ||
Back
Canada505 Posts
On October 19 2011 02:51 Fishball wrote: For the record, Lightning and Chaos weapons are currently the best in game. You can search for more information where players compare different upgrades together. Someone even made a 99 Dexterity character wielding a +15 Uchigatana, and a +5 Uchigatana would still beat it in damage with just only 14 Dexterity (it removes the stat bonus when weapons are upgraded to elemental). All the extra points can be invested in Endurance and Vitality. Supposedly the system will be revamped in patch 1.04. If we saw the same post, that person did NOT try to also compare the damage with the +15 uchi enchanted with one of the weapon buffs. That's basically the only advantage of keeping with the regular upgrade path so I'm curious to know how much it helps. | ||
Adeny
Norway1233 Posts
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Fishball
Canada4788 Posts
On October 19 2011 02:59 Back wrote: If we saw the same post, that person did NOT try to also compare the damage with the +15 uchi enchanted with one of the weapon buffs. That's basically the only advantage of keeping with the regular upgrade path so I'm curious to know how much it helps. There are a bunch of posts, I don't even remember. Just google around, there is plenty of discussion. Some use calculators, some do it themselves, and some reference high level Japanese players. There is a reason why everyone and their dogs are using Lightning/Chaos. http://sites.google.com/site/darksoulstats/dark-souls-calculators/normal http://sites.google.com/site/darksoulstats/dark-souls-calculators/lightning Edit: Wait, wtf moment after rereading your post. You simply cannot further enchant a +15 weapon to Lightning/Chaos. Edit 2: I know what you mean now. | ||
Fishball
Canada4788 Posts
On October 19 2011 03:03 Adeny wrote: Question: What exactly does "failed to invade" mean? I'm in the darkwraith covenant trying to use the red eye orb. I've gotten a couple of invasions but 9/10 times it fails to invade. Is this network issues or simply a lack of people to invade? If so where and at what level would I be likely to get a lot of invasions going? Network issues could be a reason. Another scenario: You invade me. I see you invading me (white fog appears, I can't leave the area, I can't use the bonfire), but you're still trying to connect (no message that you already invaded). I quit game. You failed to invade. Edit: I misread a bit. The top only applies to "Invading" -> "Invading Failed". Regarding your real question, yes. If there isn't anyone close to your level that qualifies as a target around the area you're trying to invade, it will show as invasion failed. Basically the system is just telling you it cannot find a target. Also keep in mind that Dark Souls uses this stupid P2P system, and most of the time, its the network. Again, they're supposedly going to fix/improve this by 1.04. | ||
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