4Gamer has put up an extensive 4 page interview with Miyazaki, the director of Dark Souls, and it covers a wide ranging number of topics regarding the game. This is without a doubt the most in-depth and detailed interview about the game released in the press so far.
I'm not going to translate the entire interview because it's huge, if someone else wants to tackle it, feel free and I'll add it to the OP. Meanwhile I'll just highlight the most interesting questions which should kick off some good discussion issues.
Where is Demon's Souls 2?
- 4Gamer asks directly why Dark Souls is not Demon's Souls 2. Miyazaki says that it would be a lie if he says that he never wanted to make a sequel in the first place. Instead various things happened, and they ended up having to make a brand new IP. He is thankful that happened though, because this allowed him to be more creative and to make improvements which change things without feeling the need to conform too much to a defined franchise.
Is Bandai Namco Games going to ruin the game with crossovers and DLC?
- 4Gamer wants to know if Bandai Namco characters will be showing up in the game since they're collaborating. Miyazaki flat out denies this and says the world is incompatible with crossovers in this way, and it would not fit the game.
- 4Gamer then presses on the issue, and asks if From Software will be doing tons of DLC for the game since Bandai Namco is involved in some way. Miyazaki says that he hasn't really thought much about actual DLC content so far, but he doesn't rule it out. What he does rule out specifically is that they will not be selling items or cheats. They will never put out DLC which gives the player an option of paying to get something other than working for it in the game itself. Instead, DLC will only be considered if it fits into the online design and engine of the game, in a way where it is actually interesting to explore such an option.
Is Dark Souls now just an Oblivion knock-off?
- 4Gamer also quizzed the director on whether being a fully seamless world, that Dark Souls would be an open world game like Oblivion. Miyazaki says that the style of the game is very different from Oblivion, and it won't be the sort of open filler exploration world. Instead the concept is to create fully integrated dungeons and to link them to each other in a seamless way. In other words, it will be no different from how Demon's Souls have various stages and parts of stages, but this time they will all be connection seamlessly instead.
Improvements and expansions to the Demon's Souls format.
- In terms of content and play time, Miyazaki says that Demon's Souls takes players on average about 30-40 hours to complete, and contains about 40 enemy types or so. For Dark Souls, he expects the game to last about 60 hours on average, and there will be close to 100 different enemy types.
- Miyazaki outright admits that he feels that the weapon customization/upgrade system in Demon's Souls was somewhat of a failure. He says that while Japanese players seemed to be okay with the complexity and vagueness of the system, overseas players sent many feedback letters which suggested that the system was too complicated and obscure for its own good. This is bad because players cannot fully utilize the system due to their failure to properly explain things. It will be improved in Dark Souls and they are considering this aspect very carefully.
New details on the expanded multiplayer features.
- Miyazaki also sheds the most detail we've heard so far about the new multiplayer systems. For the "sharing of experiences" part, he details it as such that he wants to create the feeling of players helping each other through difficulty parts, but integrated as part of the game. In a comparison, he says he really liked the good old says where people played Dragon Quest and would share their strategies with other players, and people would talk about their different experiences through the game, and in doing so help those who are having difficulty. He says there will be more details later.
- As for the "mutual role playing" system, he wants to create a feeling where other players interact with each other throughout the game even as each player plays their own game. While there are elements of this in Demon's Souls, this system specifically wants to take both co-op play and PvP play to the next level. The example he gives here is Lord of the Rings. In LotR, Frodo discovers the One Ring, which is a valuable item, and he is tasked to keep it and protect it. That is his role. On the other hand, there are the black riders who have long searched for this valuable item throughout the world. When Frodo possesses the ring, their roles clash because of contradicting objectives. If the black rider happens to defeat Frodo and attain the ring, then he is a fortunate player who managed to get what he wants, the player who loses the ring because he failed to protect it is unfortunate...
Miyazaki's promotion.
- Miyazaki is both the director and the producer of Dark Souls, but his job role hasn't really changed. The main reason is that his producer role is as the internal producer of development in From Software, which is pretty much what he did as director anyway. The reason why he is also the producer is because at the time earlier in the project, he had to put the team together and drive development quickly to get the project off the ground. It sounds like he's really the one who made Dark Souls happen.
What's this Dark Ring trademark Bandai Namco Games made last year?
- Some fun trivia about the game title: Right before TGS 2010, the title of the game was Dark Race. The Dark Race would refer to the ones who were cursed in the game. This was going to be the real title and it even had a logo designed. But just before TGS they got feedback that it would sound incredibly racist to the western market. So Miyazaki had like 2 days to come up with a new title. He looked at the logo and said "Well if we can't use Race, let's keep the Dark." and made the placeholder title Project Dark for the announcement.
- After TGS, they took the word Dark from Project Dark to explore new title options. They decided on two titles: Dark Lord and Dark Ring. But Dark Lord was already taken as a trademark apparently, so they settled on Dark Ring instead. Unfortunately for the director, his luck with the English language is terrible, and he was informed before the start of this year that Dark Ring is also a British slang for the anus. Curses! This topic came about because 4Gamer asked him specifically about the Dark Ring trademark that Bandai Namco Games registered in Japan.
- Apparently Dark Ring was chosen because the mark of the curse on a player was that of a circle somewhere on their body. This "Dark Ring" as a sign of the curse was fitting for the title, but it's too bad that it would invoke thoughts of the anus in some people. After this, they settled on Dark Souls.
Where's my Dark Souls demo? Can I play with Japanese players this time?
- Miyazaki says there will probably not be a downloadable demo for the game, although they do plan on making the game playable at various events and playable sessions. The point he made is that the game is not one which can be easily explained or appreciated in a short period of time or in a small segment. He seems to feel that a playable demo of the game would be a waste of time for the developer and the players.
- He also confirms that Dark Souls is not just a worldwide game in terms of release, but also in the the online space. He was disappointed that they could not implement an online system for Demon's Souls where all players could play together, and it's a pity because the online system was specifically designed such that it did not require direct interaction between languages. For Dark Souls you will be able to play with players all over the world.
Originally Posted by GameSpot: Dark Souls First Look By Sophia Tong, GameSpotPosted Feb 2, 2011 12:41 pm PT
Namco and From Software unveiled multiple areas in the upcoming action role-playing game.
GameSpot's 2009 Game of the Year winner Demon's Souls has a spiritual successor on the way, recently revealed as Dark Souls (originally under the codename Project Dark). The game is being published by Namco Bandai, and publisher/developer From Software showed off multiple areas during Namco's Ignite press event in San Francisco. Demon's Souls producer Takeshi Kajii returns, as well as the team behind the first brutal adventure.
Before getting into the demo, Kajii wanted to make sure that everyone understood that this is another third-person action role-playing game that's very much about strategic, tactical swordplay. He also made sure that we were all aware that, like its challenging predecessor, Dark Souls was going to be difficult. Death will come, and it will come often. So much in fact, that Kajii hopes players will find it funny. As in the first game, you will play as a customizable hero, but for the sake of a smoother-flowing demo, the knight was fully equipped, and all the HUD elements were turned off. After the initial tutorial, you'll find yourself in the middle of some old ruins, overrun with foliage and dilapidated stone structures. This is where you'll apparently be able to travel to different areas of the game, but in the demo we ventured up some steps off to the side to try to sneak past a slumbering dragon that's perched on a stone overpass. Undead warriors greeted the knight as he made his way up the steps, and Kajii pointed out that you'll need to be much more aware of your surroundings this time around, because you'll find that enemies will come after you from all directions.
Arrows and Molotov cocktails are just some of the things being tossed your way as you try to fend off enemies right in front of you. The dragon, which remained sound asleep, will wake up if you make too much noise, and if you want to snag the treasure right next to it, you're going to have to be very quiet about it. In this part of the demo, the goal was to reach the castle grounds, and we watched as the knight moved through narrow corridors and walkways and climbed battlements. A boss waited for us at the end of this area, a big brute with horns and an enormous club. It was slow, but there were archers on the parapet that made it difficult to focus. We watched as the knight climbed up the ladder and took out the archers and eventually returned to the top and jumped off onto the head of the beast for some extra bloody damage. Kajii explained that Dark Souls lets you play how you want to play, by giving you the option to use a variety of weapons that will all perform differently. It all depends on your play style and what you feel comfortable with. You can duel-wield different weapon types if you prefer, and there are more than 100 types in the game.
Like in Demon's Souls, the world is vast and created with great detail for you to explore. Everything that you see on the horizon can be reached in some way, so it's on you to tread carefully through the world. The atmosphere and lighting that made Demon's Souls stand out were also present here and equally impressive, from what we've seen of the various areas. After the boss, we moved to a misty dark forest area with moss-covered trees. Here we saw another example of the type of character you can play as. Kajii called him an onion knight, because he was a short, rotund fellow who even rolls clumsily when he does his dodge roll. In the next area we got a brief glimpse of what was described as an "underground hell," sparsely decorated with decaying trees, temples, and lava flowing all around.
The final area that we visited also happens to be the developer's favorite, and we can see why. It's nicknamed "Trap Road," and the entire dungeon is packed with booby traps and other fun ways to die. Deadly arrows will shoot out of nowhere, and the path is narrow, and the only way to get past is to weave through a row of swinging pendulum blades. Spells will once again be available to you, including one that coats you in solid iron to protect you from damage. You can't roll with this spell, however, but you'll be well protected against attacks. Another feature we saw is your ability to turn into a vase and tuck yourself among other vases to hide from other players. Like before, all the online integrated features will be included, so players can once again play together or against one another.
For those who can't wait to get their hands on another intense and unforgiving experience, Dark Souls will be released worldwide on the Xbox 360 and PlayStation 3 by holiday 2011. Stay tuned to GameSpot for more updates.
oh fuck yes. i must've wasted 180+ hours in demon's soul.
i always and always say this but i swear if they patched/threw out an expansion for demon's soul;s that improved on the player communication, extra PVP modes, tweaked the character spells/abilities that it would be even more awesome.
I bought a PS3 for Demons Souls and I feel like it was well worth the money. It's still the only PS3 game I own. (Although I'm picking up Marvel vs Capcom 3).
Holy dookie, too hype right now. Me and sung_moon put too much time into Demon's Souls. Don't know if I can wait till the holidays for this game T-T Hey Aurra play FF14!
that has to be one of the worst possible names they could have come up with :D
otherwhise its great,and while i didnt quite understand the story of demon souls (evil fog -> slay demons and a lot of demon babys -> backstab girl in black dress -> profit?!) and there is not much EU pvp imo i still liked the game a lot .. ok i had to exploit most of the bosses to actually kill them on ng+(false king,armor spider - which i never even tried without standing out of her LoS :D) but it was a lot of fun..the combat is so responsive,its basically always your own fault if you die unless the target system makes you fall down a cliff or you get flamelurkered.
On February 03 2011 16:42 Caryc wrote: that has to be one of the worst possible names they could have come up with :D
otherwhise its great,and while i didnt quite understand the story of demon souls (evil fog -> slay demons and a lot of demon babys -> backstab girl in black dress -> profit?!) and there is not much EU pvp imo i still liked the game a lot .. ok i had to exploit most of the bosses to actually kill them on ng+(false king,armor spider - which i never even tried without standing out of her LoS :D) but it was a lot of fun..the combat is so responsive,its basically always your own fault if you die unless the target system makes you fall down a cliff or you get flamelurkered.
Haha Dark Souls is a better name than Demon's Souls. Theres an overkill of S sounds in there...
I loved the story of Demon's souls, mainly because it didn't have one. I just want a cool world and a guy with a sword, not some bullshit bad story like Dragon Age.
Oh man this reminds me, I really should finish Demon's Souls. It's great to hear they're making a similar game and I hope it's just as difficult and pull-your-hair-out frustrating.
I saw the trailer and was like "please don't be 2+ years away...."...
2011?! YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS
I have a total of over 300-400 hours in Demon's Souls, put effort into helping with the wikia, etc. Platinum trophy on PSN, many different builds, over 1000 online sessions, etc :D
On February 04 2011 04:10 Fa1nT wrote: I have a total of over 300-400 hours in Demon's Souls, put effort into helping with the wikia, etc. Platinum trophy on PSN, many different builds, over 1000 online sessions, etc :D
i salute you brother. that wikia has helped me out on so much shit its ridiculous
OH THE HUMANITY. many many long hours, crying as i'd die, on the same boss, after getting him to 10% or less... of course it got easier over time, but man.... it was rough
SS: Death was a part of life in Demon’s Souls. But it required that you replay the entire level from scratch with enemies in identical locations. Will Dark Souls force players to restart levels? Will levels be less repetitious to replay? HM: The main concept has not changed: You try something, die, learn from your mistakes, and eventually overcome those mistakes. In Dark Souls, we’ve added the ability to players to choose their recovery point — essentially respawn points. If you die, you won’t be taken back to the beginning of the level. And as you explore the world, you can carve out your own territory and retry quests you failed. That’s a big difference. It’s an aspect that we want players to use to strategize their approach to the game.
This new respawn point seems like a good deal. I was really enjoying the tense challenge of Demon Souls, but after dying three very cheap deaths to the Gargoyle boss in 3-2 I started smacking my ps3 in frustration and stopped playing...
On February 05 2011 13:55 Phil Phoenix wrote: This new respawn point seems like a good deal. I was really enjoying the tense challenge of Demon Souls, but after dying three very cheap deaths to the Gargoyle boss in 3-2 I started smacking my ps3 in frustration and stopped playing...
Definitely buying the sequel though! =D
You could just run through 90% of the levels without attacking anything tho to get to where you died :p
Maybe had to kill a mob here and there, but wasn't all that difficult once you mastered it!
oh and by the way..
RRRRAAAAAAAAAAAAAAAAAAAGE
I swear these guys had stealth. And the one on that narrow spiral staircase in 3-2 was my nemesis this entire game, I even named him.
fuck the octopus guy. This asshole killed me so many times in the prison level. It got easier on the spiral staircase though, cuz at that point my sharp weapons would just 2 hit him.
the worst of those are the one that chills at the stairs b4 the boss of 3-2. must've died countless times either form him catching me or i run off the stairs -_-
3-2 was just annoying all around. So, so many deaths there for me. Hopefully they improve the multiplayer a bit. Getting into your friend's game was pretty clunky. I loved the ganking though, good stuff.
Hmm i always thought 3-2 was by far the easiest and fastest level by itself. Basically just ran a straight line killing those flying guys that came down. Maneaters at the end though are a different story, depending on what kind of character you have.
one thing i was so happy about the wiki was some of the boss strategies. shamelessly killing one maneater but shooting it outside of the boss portal, killing the old king by kiting him away with thief's ring and backstabbing him, and even shotting arrows for 45 mins straight to get blind from selen (i tried facing her head-on but the swamp that poisons me/prevents me from rolling/running is too imba D
most epic moments though are facing old hero and 3v1 and literally watching one guy run for hsi life from old hero's aggro while the other two hack/chip away at him. also when a black phantom invades 1-4 and hides behind the three black knights b4 1-4 boss and your wait for blue phantoms. i've never not been in an epic battle that was in 1-4 between the black phantom+3 black knights vs. you+2 blue phantoms :D
I'm a little sad that a lot of things aren't going to be the same as Demon's Souls, but then again it's not a sequel. Nevertheless, I'm super excited for this.
On February 09 2011 06:40 x-Catalyst wrote: I'm a little sad that a lot of things aren't going to be the same as Demon's Souls, but then again it's not a sequel. Nevertheless, I'm super excited for this.
Me too. I'm a big fan of open-world games, but I think Demon's Souls was one game that wasn't worsened by it's sometimes narrow and straightforward dungeons. It allowed enemies to be placed perfectly. That said, not jumping through portals, and exploring for myself will be nice.
4Gamer has put up an extensive 4 page interview with Miyazaki, the director of Dark Souls, and it covers a wide ranging number of topics regarding the game. This is without a doubt the most in-depth and detailed interview about the game released in the press so far.
I'm not going to translate the entire interview because it's huge, if someone else wants to tackle it, feel free and I'll add it to the OP. Meanwhile I'll just highlight the most interesting questions which should kick off some good discussion issues.
Where is Demon's Souls 2?
- 4Gamer asks directly why Dark Souls is not Demon's Souls 2. Miyazaki says that it would be a lie if he says that he never wanted to make a sequel in the first place. Instead various things happened, and they ended up having to make a brand new IP. He is thankful that happened though, because this allowed him to be more creative and to make improvements which change things without feeling the need to conform too much to a defined franchise.
Is Bandai Namco Games going to ruin the game with crossovers and DLC?
- 4Gamer wants to know if Bandai Namco characters will be showing up in the game since they're collaborating. Miyazaki flat out denies this and says the world is incompatible with crossovers in this way, and it would not fit the game.
- 4Gamer then presses on the issue, and asks if From Software will be doing tons of DLC for the game since Bandai Namco is involved in some way. Miyazaki says that he hasn't really thought much about actual DLC content so far, but he doesn't rule it out. What he does rule out specifically is that they will not be selling items or cheats. They will never put out DLC which gives the player an option of paying to get something other than working for it in the game itself. Instead, DLC will only be considered if it fits into the online design and engine of the game, in a way where it is actually interesting to explore such an option.
Is Dark Souls now just an Oblivion knock-off?
- 4Gamer also quizzed the director on whether being a fully seamless world, that Dark Souls would be an open world game like Oblivion. Miyazaki says that the style of the game is very different from Oblivion, and it won't be the sort of open filler exploration world. Instead the concept is to create fully integrated dungeons and to link them to each other in a seamless way. In other words, it will be no different from how Demon's Souls have various stages and parts of stages, but this time they will all be connection seamlessly instead.
Improvements and expansions to the Demon's Souls format.
- In terms of content and play time, Miyazaki says that Demon's Souls takes players on average about 30-40 hours to complete, and contains about 40 enemy types or so. For Dark Souls, he expects the game to last about 60 hours on average, and there will be close to 100 different enemy types.
- Miyazaki outright admits that he feels that the weapon customization/upgrade system in Demon's Souls was somewhat of a failure. He says that while Japanese players seemed to be okay with the complexity and vagueness of the system, overseas players sent many feedback letters which suggested that the system was too complicated and obscure for its own good. This is bad because players cannot fully utilize the system due to their failure to properly explain things. It will be improved in Dark Souls and they are considering this aspect very carefully.
New details on the expanded multiplayer features.
- Miyazaki also sheds the most detail we've heard so far about the new multiplayer systems. For the "sharing of experiences" part, he details it as such that he wants to create the feeling of players helping each other through difficulty parts, but integrated as part of the game. In a comparison, he says he really liked the good old says where people played Dragon Quest and would share their strategies with other players, and people would talk about their different experiences through the game, and in doing so help those who are having difficulty. He says there will be more details later.
- As for the "mutual role playing" system, he wants to create a feeling where other players interact with each other throughout the game even as each player plays their own game. While there are elements of this in Demon's Souls, this system specifically wants to take both co-op play and PvP play to the next level. The example he gives here is Lord of the Rings. In LotR, Frodo discovers the One Ring, which is a valuable item, and he is tasked to keep it and protect it. That is his role. On the other hand, there are the black riders who have long searched for this valuable item throughout the world. When Frodo possesses the ring, their roles clash because of contradicting objectives. If the black rider happens to defeat Frodo and attain the ring, then he is a fortunate player who managed to get what he wants, the player who loses the ring because he failed to protect it is unfortunate...
Miyazaki's promotion.
- Miyazaki is both the director and the producer of Dark Souls, but his job role hasn't really changed. The main reason is that his producer role is as the internal producer of development in From Software, which is pretty much what he did as director anyway. The reason why he is also the producer is because at the time earlier in the project, he had to put the team together and drive development quickly to get the project off the ground. It sounds like he's really the one who made Dark Souls happen.
What's this Dark Ring trademark Bandai Namco Games made last year?
- Some fun trivia about the game title: Right before TGS 2010, the title of the game was Dark Race. The Dark Race would refer to the ones who were cursed in the game. This was going to be the real title and it even had a logo designed. But just before TGS they got feedback that it would sound incredibly racist to the western market. So Miyazaki had like 2 days to come up with a new title. He looked at the logo and said "Well if we can't use Race, let's keep the Dark." and made the placeholder title Project Dark for the announcement.
- After TGS, they took the word Dark from Project Dark to explore new title options. They decided on two titles: Dark Lord and Dark Ring. But Dark Lord was already taken as a trademark apparently, so they settled on Dark Ring instead. Unfortunately for the director, his luck with the English language is terrible, and he was informed before the start of this year that Dark Ring is also a British slang for the anus. Curses! This topic came about because 4Gamer asked him specifically about the Dark Ring trademark that Bandai Namco Games registered in Japan.
- Apparently Dark Ring was chosen because the mark of the curse on a player was that of a circle somewhere on their body. This "Dark Ring" as a sign of the curse was fitting for the title, but it's too bad that it would invoke thoughts of the anus in some people. After this, they settled on Dark Souls.
Where's my Dark Souls demo? Can I play with Japanese players this time?
- Miyazaki says there will probably not be a downloadable demo for the game, although they do plan on making the game playable at various events and playable sessions. The point he made is that the game is not one which can be easily explained or appreciated in a short period of time or in a small segment. He seems to feel that a playable demo of the game would be a waste of time for the developer and the players.
- He also confirms that Dark Souls is not just a worldwide game in terms of release, but also in the the online space. He was disappointed that they could not implement an online system for Demon's Souls where all players could play together, and it's a pity because the online system was specifically designed such that it did not require direct interaction between languages. For Dark Souls you will be able to play with players all over the world.
I picked up Demon's Souls relatively late, and watched a lot of videos and was well aware of the wiki before I actually started playing, so I always felt that I missed out on a lot of the genuine discovery and learning that I could have had. Needless to say however, it is by far the best RPG game I've ever played, and probably my favourite console game in general. They've mentioned that they want to make Dark Souls more challenging and difficult, which both scares and excites me, lol.
Definitely looking forward to this game, it's gonna be crazy! Im a little disappointed that they said they were gonna change the weapon upgrading system. Although it was a bit complicated I loved how it worked, I hope it still has the same feel to it (and i hope we get more choice in terms of armour).
Definitely my most looked foward too game. I went back and played it the other day after Witcher 2 sparked my RPG interest again.
Goddamn the combat is so good and solid. IMO easily the best console game in many many years. Insanely difficult but never unfair, great replay value, fun PvP (if only more people played). If Dark Souls can improve on what Demon's Souls started, especially in pvp, it has the potential to be one of the most fun and addicting games ever.
On May 26 2011 05:57 DannyJ wrote: Definitely my most looked foward too game. I went back and played it the other day after Witcher 2 sparked my RPG interest again.
Goddamn the combat is so good and solid. IMO easily the best console game in many many years. Insanely difficult but never unfair, great replay value, fun PvP (if only more people played). If Dark Souls can improve on what Demon's Souls started, especially in pvp, it has the potential to be one of the most fun and addicting games ever.
oohhhhh yeah demon's souls is pretty much worth buying a ps3 for by itself and the PvP is just awesome (although i can't really get into it too much cos the lag is too high from NZ)
Not sure if it's still the case but I was able to get a free upgrade to the collector's edition by pre-ordering on amazon. The CE comes with and artbook, a guide, I think a soundtrack, and some other stuff. Worth looking into if you plan to buy this game new anyway.
Edit: Checked Amazon and the deal is still on, jump on it folks it's free stuff!
I really enjoyed Demons' souls (even though I was close to punch my TV and throw my PS3 controller by the window quite a few times) so... waiting for this one. Trailer is awesome, seems like they really worked on the graphic part (which was the only weak point of the first one, even though the atmosphere was great) and boss fights looks better than ever!
Anywho, the E3 demo is pretty cool. Graphics definitely got a nice boost. Can't really tell much from it overall but it just seems like Demons Souls, which is a good thing
It's really frustrating though, every video you see of it has people not locking on to enemies or rolling, so they are just blindly slashing away at nothing.
OH YEA if there was one thing i wished i could of changed/altered/improved from Demon Soul's was more diversity amongst classes. like abilities skills unique to the knight/soldier, unique bow attacks for the hunter, stealth/assassin for the thief etc. hell first character io made (priest) i was expecting to be a support/healer/light DPS type class wearing medium-sized armor, but now my priest wields a giant freakin butcher knife (<3 meat cleaver) and looks like hakumen from BB lol.
still a great game overall (wasted 100+ hours on it amongst 3 characters myself ^^) but the little things i feel would of made my experience that much better
Was at my parents place and my brother tells me to try this game pretty much blind. Start playing, controls feel good, nothing to crazy. Go down some bridge, see some knight on the other side, comes up to me, one shots me. Dead.
Decide to start again took another path, and then some weird thing happens and all the sudden there's like 10 bad guys coming after me. Dead.
Go down same path, bad guys are gone somehow but I keep going, come up to a room, go to thru a doorway. Flaming archers above me, Explosive barrels next to me. Dead.
Gives back controller to little brother. (Might have been a throwing motion followed by some colorful language)
So ya... I don't know what to think of this series. I could beat it given enough time, but I'm not sure I have enough controllers.
So far from what I've seen it looks alright overall. I like how they're trying to keep the Demon's Souls theory and just improve upon it. I really hope they don't simply just dumb down the game to appeal to the masses. I personally LOVED Demon's Souls I thought, and still think. Its one of the best games I've played since Shadow of the Colossus.
On August 16 2011 19:28 CrewelTee wrote: Cannot wait for this game pyromancer I will rock so many new players XD
I'm actually on the fence about that. PvP is fun, BP invasions make for intense moments and definitely have their place, but Pyromancer invasion thing is just designed so you can be an asshole for no reason really. What's the point? It feels like an artificial 'difficulty' for the sake of 'difficulty'(which is a crazy misnomer for that gameplay element, it's really an annoyance and time waster).
On August 17 2011 01:55 DrBoo wrote: So anyone know when Dark Soul's is coming out?
So far from what I've seen it looks alright overall. I like how they're trying to keep the Demon's Souls theory and just improve upon it. I really hope they don't simply just dumb down the game to appeal to the masses. I personally LOVED Demon's Souls I thought, and still think. Its one of the best games I've played since Shadow of the Colossus.
On August 16 2011 19:28 CrewelTee wrote: Cannot wait for this game pyromancer I will rock so many new players XD
I'm actually on the fence about that. PvP is fun, BP invasions make for intense moments and definitely have their place, but Pyromancer invasion thing is just designed so you can be an asshole for no reason really. What's the point? It feels like an artificial 'difficulty' for the sake of 'difficulty'(which is a crazy misnomer for that gameplay element, it's really an annoyance and time waster).
The way its designed for the demo might not be exactly like that in game what I mean is if all classes can get black eye stone like demon's souls il be invading, still not sure if demo is showing just preview kind of thing.
Demon's Souls was the only console game I've bought in 5 years. Pretty sure this one might be the last console game I'll buy ever. (Unless Dark Souls 2 comes out )
This game and Uncharted 3 are what keep my faith up in the gaming industry. In-game graphics that look better than most FMVs and still games that let you play every epic sequence. Production value and staying true to ideals - that's what's gonna keep the blockbuster games in business in a world gravitating towards an appstore format.
(I would include The Last Guardian but nothing was shown on Gamescom, surprise surprise)
On September 15 2011 16:20 DannyJ wrote: Between the endless scrolling text and the incessant squeals from that woman it was hard to watch those videos.
The text were comments from viewers, some of which were quite amusing :-p A lot of people requesting a parry display, which the girl managed twice. I couldn't catch all of the dialogue because it was kind of chaotic, but they did say that it should take roughly 60 hours to "clear" the game, and up to 100 to go through it completely (probably meaning doing all the extra things, getting trophies etc.), though with online play that can obviously add a fair bit if you're into it.
Apart from that, there wasn't too much new info that I caught, though they do make it to a boss area in the second video, which you may actually want to avoid if you don't want to be spoiled :-p The girl obviously isn't an experienced Demon's Souls player or anything, so a lot of the gameplay is just her puttering around. (Incidentally, the girl here was born a man, suffered from gender identity disorder, and had a sex change operation -- not really relevant, but some of the youtube comments were saying she's a man, so I looked it up. And please be forgiving of her voice -- it's Japan, that's just how a lot of women talk over here -.-)
Really looking forward to this, it comes out next week Thursday here. In anticipation I started playing Demon's Souls again, though, and I'm kind of in the middle of things, so not sure if I'll get it right away.
Some players obviously managed to get their copy before the release date, so From Software is actually invading these people with maxed out characters to teach them a lesson. So awesome lol.
Got my copy today, just came out here -- first two stores I went to were sold out, but luckily the third one had it stocked.
I've played about five hours so far, and yeah... After you play through Demon's Souls and know what you're doing, it starts to feel really easy and you think you're pretty badass, but playing Dark Souls from the start, knowing almost nothing going in, it's pretty brutal -.- I've already had several cursing-loudly-at-the-TV moments, and of course plenty of deaths.
The open world is pretty interesting and definitely adds some difficulty imo. Just exploring, looking for where I can go to next, I've come across treasures / items, NPCs, paths that lead off to places I don't know if I should go to yet or not, strong enemies that I barely managed to kill, and strong enemies that just absolutely destroy me, repeatedly and mercilessly >.>
Got my copy today, just came out here -- first two stores I went to were sold out, but luckily the third one had it stocked.
I've played about five hours so far, and yeah... After you play through Demon's Souls and know what you're doing, it starts to feel really easy and you think you're pretty badass, but playing Dark Souls from the start, knowing almost nothing going in, it's pretty brutal -.- I've already had several cursing-loudly-at-the-TV moments, and of course plenty of deaths.
The open world is pretty interesting and definitely adds some difficulty imo. Just exploring, looking for where I can go to next, I've come across treasures / items, NPCs, paths that lead off to places I don't know if I should go to yet or not, strong enemies that I barely managed to kill, and strong enemies that just absolutely destroy me, repeatedly and mercilessly >.>
Want to keep playing, but it's time to sleep -.-
soooooooooooooo jelly (although less than a month b4 NA release)
So is there no hub like the Nexus in Dark SOuls? It's more like you find campfires strewn throughout an open world in which you can rest and level up? I've been trying not to read much about the game so im kind of in the dark on the basics.
On September 23 2011 13:24 DannyJ wrote: So is there no hub like the Nexus in Dark SOuls? It's more like you find campfires strewn throughout an open world in which you can rest and level up? I've been trying not to read much about the game so im kind of in the dark on the basics.
Yup, that's the gist of it. Each time you use a bonfire though all the enemies respawn from what I hear.
Dormer, does the game need an install? I also read that there's been some glitchiness, especially in one case where the game seems to randomly freeze. Have you experienced any of that?
On September 23 2011 13:24 DannyJ wrote: So is there no hub like the Nexus in Dark SOuls? It's more like you find campfires strewn throughout an open world in which you can rest and level up? I've been trying not to read much about the game so im kind of in the dark on the basics.
Yup, that's the gist of it. Each time you use a bonfire though all the enemies respawn from what I hear.
Dormer, does the game need an install? I also read that there's been some glitchiness, especially in one case where the game seems to randomly freeze. Have you experienced any of that?
Having watched quite a few hours of streaming, there were glitches ranging from monsters disappearing (the streamer shot a dragon, it went to fly off and probably due to the area not being loaded, just disappeared/died) to freezing up every hour or so.
On September 23 2011 13:24 DannyJ wrote: So is there no hub like the Nexus in Dark SOuls? It's more like you find campfires strewn throughout an open world in which you can rest and level up? I've been trying not to read much about the game so im kind of in the dark on the basics.
Yup, that's the gist of it. Each time you use a bonfire though all the enemies respawn from what I hear.
Dormer, does the game need an install? I also read that there's been some glitchiness, especially in one case where the game seems to randomly freeze. Have you experienced any of that?
Yes, the monsters respawn when you rest. If you've just gotten past an area and aren't going back it doesn't really matter, but you normally only get five health flasks, which refill when you rest, so if you've used them all you have to decide whether you think you can push ahead and not get hurt or if you should go back, rest, and do it again. Some strong enemies don't respawn, though.
I'm playing on PS3, so no install. I haven't had any glitches yet, though I've only played a few hours.
Gah, me want. The idea of an openish world seems like such a departure from the cleanly segmented Demons SOuls. I hope my PS3 still works i haven't touch it once since, well, Demon's Souls.
It's an open world in that everything is connected, there's no Nexus / hub, no loading screens between areas. There's a general map with the collector's edition, but it's not very detailed, and there's nothing in-game. I'm not sure about invading -- I'm playing offline atm because I'm a pansy and cbf with PvP when the regular monsters are kicking my ass :-p On a second playthrough, maybe.
On September 25 2011 21:08 dormer wrote: It's an open world in that everything is connected, there's no Nexus / hub, no loading screens between areas. There's a general map with the collector's edition, but it's not very detailed, and there's nothing in-game. I'm not sure about invading -- I'm playing offline atm because I'm a pansy and cbf with PvP when the regular monsters are kicking my ass :-p On a second playthrough, maybe.
I believe they closed online because of freezing issues, didn't they?
Well, either way, when it's released in NA and EU, there'll probably be a patch.
I played a bit of Demon Souls on PS3 and although I enjoyed the gameplay and how "hard" it is I hated the fact that you had to restart levels once you die, and basically the game being cheap at times. Dark Souls Limited Edition is out where I live so I have been thinking of picking it up since this time around it has checkpoints with health replenishment etc. But I'm kind of still on the fence as to buy it or not.
On September 27 2011 09:21 DragoonPK wrote: I played a bit of Demon Souls on PS3 and although I enjoyed the gameplay and how "hard" it is I hated the fact that you had to restart levels once you die, and basically the game being cheap at times. Dark Souls Limited Edition is out where I live so I have been thinking of picking it up since this time around it has checkpoints with health replenishment etc. But I'm kind of still on the fence as to buy it or not.
Is there any chance you will write an article on it?
On September 27 2011 09:21 DragoonPK wrote: I played a bit of Demon Souls on PS3 and although I enjoyed the gameplay and how "hard" it is I hated the fact that you had to restart levels once you die, and basically the game being cheap at times. Dark Souls Limited Edition is out where I live so I have been thinking of picking it up since this time around it has checkpoints with health replenishment etc. But I'm kind of still on the fence as to buy it or not.
Is there any chance you will write an article on it?
Well depends on whether I buy the game or not. Maybe our office will have a review copy once the game is out. Will see
On September 27 2011 09:27 DannyJ wrote: i never found Demon's Souls "cheap" ever. That's probably why the game is loved and not reviled.
Its kind of the same thing with old JRPGs with limited save points, like its punishing a player for dying by throwing away 3hours worth of progress. The gameplay itself of Demon's Soul is indeed pretty awesome, the enemies are not the cheap part here but rather the built in save/checkpoint system is nearly no existent. Its like being punished for the sake of punishing you.
On September 27 2011 09:27 DannyJ wrote: i never found Demon's Souls "cheap" ever. That's probably why the game is loved and not reviled.
Its kind of the same thing with old JRPGs with limited save points, like its punishing a player for dying by throwing away 3hours worth of progress. The gameplay itself of Demon's Soul is indeed pretty awesome, the enemies are not the cheap part here but rather the built in save/checkpoint system is nearly no existent. Its like being punished for the sake of punishing you.
yea I thought the gameplay was pretty good in Demons Souls but not fun enough to warrant the insane repetition of "get a little further, die, play everything again, get a little further, die, repeat".
I suppose, but its not like levels were that long. The fact that you opened up shortcuts throughout each levels progression means dying never made you have to redo a very long bit of gameplay at all.
On September 27 2011 09:42 DannyJ wrote: I suppose, but its not like levels were that long. The fact that you opened up shortcuts throughout each levels progression means dying never made you have to redo a very long bit of gameplay at all.
Yeah totally you could argue that. But to me at least, Demon Soul's had awesome combat but at the end was a grind because of what IdeaS just said. For some people that kind of kills it, but for others like yourself you seem to have no problems and enjoy the game just fine. I think with Dark Souls though, From Software addressed the problem but having the same hard combat difficulty (they say its even a lot harder this time) while giving options to keep you closer to the where you last died, rather than send you starting from square one.
iunno bout u guys but the biggest thrill in demon souls was getting the message of a black phantom invading lol.
i remember 1-3 specifically every BP rushed to the end with the 3 black knights right b4 penetrator and just waiting for me/blue phantoms to draw aggro on the black knights.
speaking of which i hear 3 black phantoms can invade ? O_o
I definitly disagree with Demon souls being a grindfest. You don't need to level up your character hardcore for anything. Sure it makes it easier, but if you're really good at the game you can manage with a low level character. Ultimatley it's your skill that matters the most and determines how far you get. I really loved how I would die at some point, be really frustrated with the loss of all the collected souls and then after a pause I would come back to the game and notice how much better I've become at handling enemys that gave me so much trouble the first or second time around. Also the tension and pressure i felt when I was carrying ten-thousends of soul points around was awesome.
The trailer is nice, but the quote about how gorgeous it looks kind of irked me. It does look great, but there a a few areas (at least on PS3) where the frame rate gets really choppy. It hasn't really effected the gameplay so far for me, but it is pretty noticeable where it occurs, and unfortunate since the models / environment / effects really do look great.
Apart from that, though, no real complaints so far. Brutally unforgiving at times, yes, but the challenge is also incredibly rewarding. I don't consider myself particularly good at games and generally don't seek any big challenges, but I've been able to make pretty steady progress up til now, so I think there's hope for most people :-p
The "making of" DVD and the strategy guide will now be digital. I'm not too bothered by the DVD, but an online strategy guide is pretty much worthless with all the walkthroughs and guides out there...
Giantbomb have their quicklook up I believe. Not going to watch for spoilers though.
Odd game to do a 24 hour stream of. Half the fun of the game will be not knowing what the hell is going to come at you next. I would never watch that. Then again i guess watching them die 100 times and throw the controller at the wall could definitely be entertaining...
On September 30 2011 06:28 DannyJ wrote: Odd game to do a 24 hour stream of. Half the fun of the game will be not knowing what the hell is going to come at you next. I would never watch that. Then again i guess watching them die 100 times and throw the controller at the wall could definitely be entertaining...
Oh and that sucks about the CE thing.
Yeah, it's definitely better not having any idea what to expect going in -.- I kind of regret even going through all the IGN screenshots or gameplay vids from E3 / TGS, there are so many great "surprises." If you're planning on buying the game anyway, you should probably avoid what you can.
On September 30 2011 06:28 DannyJ wrote: Odd game to do a 24 hour stream of. Half the fun of the game will be not knowing what the hell is going to come at you next. I would never watch that. Then again i guess watching them die 100 times and throw the controller at the wall could definitely be entertaining...
Oh and that sucks about the CE thing.
Yeah, it's definitely better not having any idea what to expect going in -.- I kind of regret even going through all the IGN screenshots or gameplay vids from E3 / TGS, there are so many great "surprises." If you're planning on buying the game anyway, you should probably avoid what you can.
I personally don't mind too much. I've had the stream on for the past 8 hours, and I just turn to look at it on my secondary screen when something interesting happens. Seeing them die gruesome deaths, or roll off cliffs are pretty entertaining at times. There are a bunch of "OHHH!" moments .
Pretty much all I can do right now to quench my thirst for the game.
Speaking of which, they give out copies of the game, T-shirts, and awesome handmade clay models (being made live), to viewers over time via Twitter.
On September 30 2011 06:28 DannyJ wrote: Odd game to do a 24 hour stream of. Half the fun of the game will be not knowing what the hell is going to come at you next.
True, but I think the stream is geared more toward people who have 360s and have no idea what Dark Souls will be like rather than PS3 players who have experienced Demon's Souls and know what kind of gameplay to expect.
Still, I'm trying to avoid any kind of spoilers myself.
I've enjoyed about an hour viewership of the IGN stream. Dark Souls looks fantastic, so today I'll be preordering it. I can't wait to get this game in my hands : )
On October 01 2011 05:55 CrewelTee wrote: The IGN guy was really, really bad they need people who know how to play doing this.
Haha, they actually had a few people playing, but yes, none of them were really good. I cringed quite a bit when watching them make certain combat decisions. A lot of the timing was just off.
I'm quite concerned regarding the multiplayer connections. There were a lot of failed summons. I hope the cause was just shitty internet from certain individuals.
so 2 years ago i gave myself demon's souls as a birthday present (i also broke the backlog rule of my household by letting myself play it) and this year i had told myself i will not be doing the same...now 4 days from the official release I have decided I am going to break the house rules and buy Dark Souls for my birthday and play it right away... im a sucker for punishment
this looks like it will be more fun for me than demon's souls, but I doubt I will ever have the time to really play it lol. Maybe winter break i'll get some time for it.
Lol people on IGN are freaking out because some guy made an article that Dark Souls will be better than Skyrim, which personally I have to agree with. But the people on IGN are flipping the fuck out and it's hilarious. So many fan boys.
I'm currently at Gamestop, as I'm typing this to get Dark Souls for the midnight launch. PM me in TL if you want to add me to your friend's list, I use PS3 by the way. Hope to see you guys in-game!
Im not sure about Dark souls but in Demon's souls there wasnt really structured pvp. You couldnt have like a 5v5 fight or anything. More just dueling / invading peoples games and trying to kill them and their buddies if they had any.
As for trading you kinda could. You just had to drop items and the other person could pick it up.
Not sure how it is in Dark Souls but i doubt its that drastically different
Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
On October 04 2011 21:07 EMIYA wrote: Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
Guessing you didn't play Demon's Souls?
The whole point it that if you die...you go back to the start of the area and have to re-do it. Pretty brutal, but rewarding.
On October 04 2011 21:07 EMIYA wrote: Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
Yeah. This game is supposed to be insanely difficult. More developers should learn from the guys over at From Software.
On October 04 2011 21:07 EMIYA wrote: Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
In some areas you'll find ways to open up shortcuts so that you don't have to run through the whole area every time to get back to the boss (not always though); also, as you go through an area a few times you learn how to handle the enemies better, and it gets easier. Keep exploring, keep fighting, don't rush, just play smart. You'll turn into a badass eventually and roll through stuff that used to give you hell, which feels awesome :-p
On October 04 2011 21:07 EMIYA wrote: Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
Which miniboss are you stuck on? You don't have to fight the black knight, he just guards a ring that is ok. Did you beat the Boar? Are you stuck on the boss on the narrow bridge? Did you know that if you drop on a boss from above and press R1 (light attack) you do a powerful drop attack for 5x normal damage? That attack makes the first few bosses easier.
Sounds like Amazon is having a lot of issues shipping copies of this. People who ordered from there should check with them to see if they are going to be getting it on time.
On October 04 2011 21:07 EMIYA wrote: Jesus christ this game is hard. I spent three hours on the same section, about an hour into the game, fought a mini boss, but reached a point where you can't progress without any more healing potions. I only get five..and when i die, I WARP BACK TO THE BEGINNING OF THE DUNGEON.
What the hell, how do they expect you to flawlessly slaughter 50 waves on enemies and..hell, i even ran past everything as far as i could, and could not find another save point.
Welcome to the world of Demon/Dark Souls. I played the demo at e3 and it felt easier than Demons Souls did but hearing this, I am glad I just picked up my ps3 copy.
Add me if you need someone to play with at odd hours of the night: Kazeyonoma on PSN
I'll probably be playing this for some time =] So happy to have a challenging game to play in a world plagued by "casual" modes, and game designers trying to target the "general audiences". Something for the more die hard fans is always ALWAYS appreciated.
Funny story though, when i went to buy Demons Souls a year or so ago, and actually found a location that had a copy (pretty rare release it seems due to small budget?) the Gamestop guy cautioned me that he heard this was one of the hardest games out for the ps3 and that I better find friends who play it because he's had many returns on the game from customers claiming it was too brutally hard. My eyes lit up, and it did not disappoint. I cannot tell you how many times i tried to explore a "hole" and fell to my death. Luckily the online messages helped a lot and there didn't seem to be many trolls because of the small number of copies released. I hope if the same message on the ground format was followed in Dark Souls, we don't get a ton of people giving dumb advice like "jump down here" and just kill people. The helpful nature of the community made the game more fun and actually doable at times.
OMG I got so lucky I pre-ordered collector's edition on the 29th of September when it was still 60 bucks. My friend told me two days later that collector's is like 100+ bucks. :D
Can't wait for this game to be shipped to me, so many hours gonna go unchecked. College work be damned.
On October 05 2011 06:14 Kojak21 wrote: Its so confusing!! where am i sposed to go???
You're supposed to explore! There is no right or wrong path. Yeah eventually you might want to get around to breaking that curse of the undead or whatever. But that will wait while you find your way around the world and level up some.
Loved listening to the Giant Bomb guys talk about Demon Souls on their podcast, and on their recent episode, now Dark Souls (despite having no interest in either game whatsoever.) "Am I supposed to be here? That guy definitely was way too hard, but... no, I should keep going... oh, a dragon just breathed fire on me and killed me instantly; I'm definitely not supposed to be here..."
Looks like they changed the way magic works. A mana bar is replaced with attunement slots which give you charges of a spell. For example: Sorcerer's start out with 1 attunement slot of Soul Arrow (30 uses), and a couple open slots. In order to replenish those charges, you have to rest at a bonfire. You can double the amount of charges by equipping that same spell to another open attunement slot (2x attunement slots of Soul Arrow = 60 uses). You can also get more charges by kindling a bonfire with a consumable you pick up called humanity.
Do you have to buy multiple Soul Arrows, for instance, in order to attune it to multiple slots? If so, where is the first place you can pick up another SA?
On October 05 2011 09:39 Cedstick wrote: Loved listening to the Giant Bomb guys talk about Demon Souls on their podcast, and on their recent episode, now Dark Souls (despite having no interest in either game whatsoever.) "Am I supposed to be here? That guy definitely was way too hard, but... no, I should keep going... oh, a dragon just breathed fire on me and killed me instantly; I'm definitely not supposed to be here..."
...Or are you? :-p
The fun thing with Dark Souls for me so far has been a few places where I'm wondering that -- this is really hard, maybe I'm not supposed to be here yet, maybe I need to find an easier place... Then I die a few more times, figure out what I'm doing wrong, and kill a boss that I thought was impossible. That's the great reward of the game imo, seeing yourself get better, get smarter, and do things you didn't think you could.
I'm so gonna buy this game when it comes out on Friday (sucks to live in Europe), I really loved Demon's Souls. Quick question though: how are classes looking like in this game? That's one of the few things I found a bit disappointing about the first one: did not really matter what you chose and the fact that I could not find a reliable way to use magic other than for buffs.
Never played demon's souls (dont have ps3) but got this today after seeing this thread...Awesome fucking game. It's actually extremely difficult which is very refreshing. Very open (a lot of different routes to take) and even after dying over and over and over again you still don't wanna turn it off.
On October 05 2011 14:19 Merany wrote: I'm so gonna buy this game when it comes out on Friday (sucks to live in Europe), I really loved Demon's Souls. Quick question though: how are classes looking like in this game? That's one of the few things I found a bit disappointing about the first one: did not really matter what you chose and the fact that I could not find a reliable way to use magic other than for buffs.
The class system hasn't really changed much -- it gets less important as you go along because you can build your character however you want. Still, the starting stats, starting equipment, starting spells if you're a magic user, definitely matter early on, and the game doesn't exactly start out easy either. I'm actually still using the same armor I started with, 50 hours into the game, and haven't found a duplicate set yet I don't think, so what class you pick can definitely matter, but it doesn't lock you into anything permanently.
I haven't played a magic character in Dark Souls yet, but I'm not sure I understand your point about magic not being useful except for buffs in Demon's Souls. I found playing a magic character in Demon's Souls made some fights and areas much easier at the expense of being more fragile. There were quite a few items in Demon's Souls that gave big +magic damage boosts, so with a decent magic stat you could do such a ridiculous amount of damage at times. The magic system in Dark Souls is a little different as mentioned above, but ultimately similar, so if you didn't enjoy playing a magic character in Demon's Souls, maybe do something more melee-focused instead, at least at first.
On October 05 2011 06:14 Kojak21 wrote: Its so confusing!! where am i sposed to go???
You're supposed to explore! There is no right or wrong path. Yeah eventually you might want to get around to breaking that curse of the undead or whatever. But that will wait while you find your way around the world and level up some.
Yes there is. The Skeletons are the WRONG PATH at the start of the game, it's way too hard.
The correct path for new characters is to go uphill then upstairs until you enter the castle city.
On October 05 2011 06:14 Kojak21 wrote: Its so confusing!! where am i sposed to go???
You're supposed to explore! There is no right or wrong path. Yeah eventually you might want to get around to breaking that curse of the undead or whatever. But that will wait while you find your way around the world and level up some.
Yes there is. The Skeletons are the WRONG PATH at the start of the game, it's way too hard.
The correct path for new characters is to go uphill then upstairs until you enter the castle city.
Technically it's a wrong path. But anytime anything can be gained (even if you're hitting a dead end) I would consider it a correct path. Extra souls/items is worth me going down the "wrong" path for.
On October 05 2011 14:41 dormer wrote: I haven't played a magic character in Dark Souls yet, but I'm not sure I understand your point about magic not being useful except for buffs in Demon's Souls. I found playing a magic character in Demon's Souls made some fights and areas much easier at the expense of being more fragile. There were quite a few items in Demon's Souls that gave big +magic damage boosts, so with a decent magic stat you could do such a ridiculous amount of damage at times. The magic system in Dark Souls is a little different as mentioned above, but ultimately similar, so if you didn't enjoy playing a magic character in Demon's Souls, maybe do something more melee-focused instead, at least at first.
Yeah sorry, my point was not clear enough. On the contrary, I would love to play magic only. In DS, I just thought that using your mana for offensive spells was just weak (or would cost too many potions to be efficient) compared to using it for Guard and the weapon's buff that scale with magic. But it looks like it's more or less the same so I'm probably not going to play magic this time
I'm pretty much stuck an hour in, it's so challenging but I find it to be a lot of fun. I fucking leveled up intelligence instead of dexterity so it limits the weapons I can use. Curses!
I have a question for Demons Soul veterans and/or the people who've already played Dark Souls;
Im a little familiar with the game concept, but haven't played the prequel before since I own an x360. Im hyped for the game and Im hoping to buy it as soon as it's out in EU, but is the game anywhere near playable without being online? I've read a couple of reviews where the editor has underscored the fact that the online play is a mandatory part of the whole experience, and that being offline makes the game SIGNIFICANTLY harder. Is this really true, or do you really find the possibility to be online a mandatory? Is the game worth buying if you cant play it online?
The reason im asking this is that my network equipment are quite far away from my xbox, and i use xbox live very randomly, like 5-10 times a year when i play a game or two online or when i download stuff. It's always a hassle with the cables (it's like 30 meters of cable required), so i usem them only when i need something specific done. Sure, i could buy the xbox wireless adapter, but it feels like a waste since to me Dark Souls seems like the first and only game that requires the online capabilities permanently, instead of just DLC downloading or random online matches twice a year.
Tip: Just because it's an open world doesn't mean you should head towards the skeletons first. Don't. Just don't.
I think I'm around 16, only killed the Taurus so far and I've just been exploring the Parish. Killed the mini-boss knight inside the chapel and I found the blacksmith, then went further down and found a big headless demon with a staff that shoots lightning. Ran passed him and went deep down into the forest area until I saw all the glowing giants and turned back. Not sure where I should be heading from the blacksmith.
In some ways I'm enjoying the open world, but at the same time it's all a bit confusing, and I feel like it's actually a bit restrictive compared to the Nexus acting as a hub world in DS.
Really enjoyable game so far though, and definitely more challenging than DS.
On October 05 2011 19:28 sk1nex wrote: And that being offline makes the game SIGNIFICANTLY harder. Is this really true, or do you really find the possibility to be online a mandatory? Is the game worth buying if you cant play it online.
I don't know what that guy must have been smoking, but playing the game offline is probably the easiest way to play it because you can't get invaded by other players. I don't remember if you got pure white tendency (mobs get slightly weaker) default for being online, but I doubt it.
I would say it's definitely worth buying even if you never go online, I did that my first play-trough of Demon's Souls and it was very enjoyable and good for me because when I started going online and got invaded I actually knew how to play the game.
On October 05 2011 19:28 sk1nex wrote: And that being offline makes the game SIGNIFICANTLY harder. Is this really true, or do you really find the possibility to be online a mandatory? Is the game worth buying if you cant play it online.
I don't know what that guy must have been smoking, but playing the game offline is probably the easiest way to play it because you can't get invaded by other players. I don't remember if you got pure white tendency (mobs get slightly weaker) default for being online, but I doubt it.
I would say it's definitely worth buying even if you never go online, I did that my first play-trough of Demon's Souls and it was very enjoyable and good for me because when I started going online and got invaded I actually knew how to play the game.
Thanks for replying. In the review (ign.com) the editor said that in Dark Souls the online-interaction between players has gone a lot towards helping INSTEAD of killing others. I also thought about this in the first place; how does he know that since the game wasn't out anywhere by then? Thats quite a judgement if he only played with other journalists. Anyway thanks for your opinion, gonna check this out on friday
On October 05 2011 19:28 sk1nex wrote: I have a question for Demons Soul veterans and/or the people who've already played Dark Souls;
Im a little familiar with the game concept, but haven't played the prequel before since I own an x360. Im hyped for the game and Im hoping to buy it as soon as it's out in EU, but is the game anywhere near playable without being online? I've read a couple of reviews where the editor has underscored the fact that the online play is a mandatory part of the whole experience, and that being offline makes the game SIGNIFICANTLY harder. Is this really true, or do you really find the possibility to be online a mandatory? Is the game worth buying if you cant play it online?
The reason im asking this is that my network equipment are quite far away from my xbox, and i use xbox live very randomly, like 5-10 times a year when i play a game or two online or when i download stuff. It's always a hassle with the cables (it's like 30 meters of cable required), so i usem them only when i need something specific done. Sure, i could buy the xbox wireless adapter, but it feels like a waste since to me Dark Souls seems like the first and only game that requires the online capabilities permanently, instead of just DLC downloading or random online matches twice a year.
Depends, in the original Demon Souls, when I first started off, the tips left on the floor by other players were immeasurably helpful (the higher rated ones that were), without having to look at a faq. Being able to summon players is also very helpful in clearing the early dungeons although it is not a necessity, as one could clear the entire Demon Souls solo if one is careful with their stats leveling and equipment. Without the online capabilities, you would be looking missing:
1. Blue phantoms (coop) 2. Black phantoms (pvp) 3. Hints on the floor 4. White ghosts that you can see (people who are also in the same area as you are in, in their own game)
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined - learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression. Fully Seamless World - Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
Mastery Earns Progression - Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
Network Play - Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
Flexible Character Development & Role Play - As the player progresses, they must carefully choose which of their character's abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example. Community - See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
Symbolic of Life & Hope - The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Reviews(Note: some of the video reviews may contain spoilers)
Gamespot9.5/10 Xbox 360 MAG: 5/5 IGN 9/10 EDGE 9/10 EuroGamer 9/10 GamesRadar 9/10 Joystiq 9/10 These are just a few, however from what I've seen people are still saying the same thing. The game is fucking good!
Here is a Link to the wikispace of Dark Souls. If you played Demon Souls you'll find this very familiar. It's basically a compilation of Item,mob, upgrade lists as well as walkthrough's as they come in. So check here regularly if you are in need of help during the game
Upon creating your character you're given choices as to what gifts you want to choose to help you along your quest. Here's the list: Blessing of the Goddess - Consumable item that fully restores HP and clears negative effects. Black Firebomb - Thrown item that creates a powerful blaze. Start with 10. Telescope - Used to see distant objects, threats, scenery and enemies. Considered a "key item" and can be used more than once. Pendant - An item filled with "blocked memories". Humanity's Twin - Obtainable from other Black Phantoms. Possibly used to restore character's Humanity. All-purpose Key - A Master Key that can open any door with SIMPLE locks. Not obtainable in the game world. Ring of Life - Increases maximum HP by a small amount. Ring of the Aged Witch - Current usage/benefit unkown.
Online Features can be found Here A few things to note:
Covenants - When exploring the game world, specific opportunities will allow the player to ally with a specific person/object. This oath/allegiance system is called a Covenant. It's a new, unique feature to the Dark Souls online experience which adds immersion and anticipation. Covenants could potentially align your character with other players, or create tension and competition as enemies. This system is dissimilar to an "MMO guild", but will allow the game to create a unique gaming experience for each player. Known covenants: Way of White, Princess's Guard, Forest Hunter, Gravelord Servant, Chaos Servant, Path of the Dragon, Warrior of Sunlight, Blades of the Darkmoon, and Darkwraiths.
Gravelord - Think Demon's Souls was hard? Gravelord intensifies the experience of online gameplay and invasion through sabtoage. Invoking the power of Gravelord ups the difficulty of a random player's world when in a given area. To remove the curse, the affected player must find the Gravelord markings, allowing him/her to invade then kill the caster. The tension this creates will no doubt enhance the challenge of the game.
Global Servers - According to an early interview, players will be able to connect globally, regardless of game version.
Prepare to Die.
Edit: If a mod is reading this, can they change it into the OP? Mine is really outdated lol.
Is there anyone here who plays a archer sort of character? I want to know if it works similar to Demon's Souls when you shoot your bow. I'm quite interested in going archer in this game but I really didn't like it in Demon's Souls in the long run.
Does DS require gold membership for Xbox live playing? I know it feels like a stupid question, this is especially the kind of game that shouldn't require additional fees for online play, but i believe that Microsoft has an opinion on this...
On October 05 2011 20:59 Lewfen wrote: Is there anyone here who plays a archer sort of character? I want to know if it works similar to Demon's Souls when you shoot your bow. I'm quite interested in going archer in this game but I really didn't like it in Demon's Souls in the long run.
Works almost exactly the same. The quiver system is different, as far as I can tell.
On October 05 2011 06:14 Kojak21 wrote: Its so confusing!! where am i sposed to go???
You're supposed to explore! There is no right or wrong path. Yeah eventually you might want to get around to breaking that curse of the undead or whatever. But that will wait while you find your way around the world and level up some.
Yes there is. The Skeletons are the WRONG PATH at the start of the game, it's way too hard.
The correct path for new characters is to go uphill then upstairs until you enter the castle city.
I found this out the hard way. I rarely follow games in development that i am excited about to keep as much mystery as possible and knew the world was a bit more "open" so when I got to the splitting paths i found the stairs to the jail and a back path to the skeletons. raged for about an hour before i gave up and explored other areas and found the stairs up.
I had a sneaking suspicion that the game couldnt be that much harder than demon souls and was pissy that the skeletons gave no spirits...
On October 05 2011 20:59 Lewfen wrote: Is there anyone here who plays a archer sort of character? I want to know if it works similar to Demon's Souls when you shoot your bow. I'm quite interested in going archer in this game but I really didn't like it in Demon's Souls in the long run.
Works almost exactly the same. The quiver system is different, as far as I can tell.
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined - learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression. Fully Seamless World - Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
Mastery Earns Progression - Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
Network Play - Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
Flexible Character Development & Role Play - As the player progresses, they must carefully choose which of their character's abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example. Community - See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
Symbolic of Life & Hope - The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Reviews(Note: some of the video reviews may contain spoilers)
Gamespot9.5/10 Xbox 360 MAG: 5/5 IGN 9/10 EDGE 9/10 EuroGamer 9/10 GamesRadar 9/10 Joystiq 9/10 These are just a few, however from what I've seen people are still saying the same thing. The game is fucking good!
Here is a Link to the wikispace of Dark Souls. If you played Demon Souls you'll find this very familiar. It's basically a compilation of Item,mob, upgrade lists as well as walkthrough's as they come in. So check here regularly if you are in need of help during the game
Upon creating your character you're given choices as to what gifts you want to choose to help you along your quest. Here's the list: Blessing of the Goddess - Consumable item that fully restores HP and clears negative effects. Black Firebomb - Thrown item that creates a powerful blaze. Start with 10. Telescope - Used to see distant objects, threats, scenery and enemies. Considered a "key item" and can be used more than once. Pendant - An item filled with "blocked memories". Humanity's Twin - Obtainable from other Black Phantoms. Possibly used to restore character's Humanity. All-purpose Key - A Master Key that can open any door with SIMPLE locks. Not obtainable in the game world. Ring of Life - Increases maximum HP by a small amount. Ring of the Aged Witch - Current usage/benefit unkown.
Online Features can be found Here A few things to note:
Covenants - When exploring the game world, specific opportunities will allow the player to ally with a specific person/object. This oath/allegiance system is called a Covenant. It's a new, unique feature to the Dark Souls online experience which adds immersion and anticipation. Covenants could potentially align your character with other players, or create tension and competition as enemies. This system is dissimilar to an "MMO guild", but will allow the game to create a unique gaming experience for each player. Known covenants: Way of White, Princess's Guard, Forest Hunter, Gravelord Servant, Chaos Servant, Path of the Dragon, Warrior of Sunlight, Blades of the Darkmoon, and Darkwraiths.
Gravelord - Think Demon's Souls was hard? Gravelord intensifies the experience of online gameplay and invasion through sabtoage. Invoking the power of Gravelord ups the difficulty of a random player's world when in a given area. To remove the curse, the affected player must find the Gravelord markings, allowing him/her to invade then kill the caster. The tension this creates will no doubt enhance the challenge of the game.
Global Servers - According to an early interview, players will be able to connect globally, regardless of game version.
Prepare to Die.
Edit: If a mod is reading this, can they change it into the OP? Mine is really outdated lol.
nice but u can edit the OP yourself lol
edit: gah gonna get my new ps3 this weekend . man my ps3 yellow lighting after 20 minutes was a total cockblock T_T
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined - learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression. Fully Seamless World - Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
Mastery Earns Progression - Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
Network Play - Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
Flexible Character Development & Role Play - As the player progresses, they must carefully choose which of their character's abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example. Community - See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
Symbolic of Life & Hope - The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Reviews(Note: some of the video reviews may contain spoilers)
Gamespot9.5/10 Xbox 360 MAG: 5/5 IGN 9/10 EDGE 9/10 EuroGamer 9/10 GamesRadar 9/10 Joystiq 9/10 These are just a few, however from what I've seen people are still saying the same thing. The game is fucking good!
Here is a Link to the wikispace of Dark Souls. If you played Demon Souls you'll find this very familiar. It's basically a compilation of Item,mob, upgrade lists as well as walkthrough's as they come in. So check here regularly if you are in need of help during the game
Upon creating your character you're given choices as to what gifts you want to choose to help you along your quest. Here's the list: Blessing of the Goddess - Consumable item that fully restores HP and clears negative effects. Black Firebomb - Thrown item that creates a powerful blaze. Start with 10. Telescope - Used to see distant objects, threats, scenery and enemies. Considered a "key item" and can be used more than once. Pendant - An item filled with "blocked memories". Humanity's Twin - Obtainable from other Black Phantoms. Possibly used to restore character's Humanity. All-purpose Key - A Master Key that can open any door with SIMPLE locks. Not obtainable in the game world. Ring of Life - Increases maximum HP by a small amount. Ring of the Aged Witch - Current usage/benefit unkown.
Online Features can be found Here A few things to note:
Covenants - When exploring the game world, specific opportunities will allow the player to ally with a specific person/object. This oath/allegiance system is called a Covenant. It's a new, unique feature to the Dark Souls online experience which adds immersion and anticipation. Covenants could potentially align your character with other players, or create tension and competition as enemies. This system is dissimilar to an "MMO guild", but will allow the game to create a unique gaming experience for each player. Known covenants: Way of White, Princess's Guard, Forest Hunter, Gravelord Servant, Chaos Servant, Path of the Dragon, Warrior of Sunlight, Blades of the Darkmoon, and Darkwraiths.
Gravelord - Think Demon's Souls was hard? Gravelord intensifies the experience of online gameplay and invasion through sabtoage. Invoking the power of Gravelord ups the difficulty of a random player's world when in a given area. To remove the curse, the affected player must find the Gravelord markings, allowing him/her to invade then kill the caster. The tension this creates will no doubt enhance the challenge of the game.
Global Servers - According to an early interview, players will be able to connect globally, regardless of game version.
Prepare to Die.
Edit: If a mod is reading this, can they change it into the OP? Mine is really outdated lol.
nice but u can edit the OP yourself lol
edit: gah gonna get my new ps3 this weekend . man my ps3 yellow lighting after 20 minutes was a total cockblock T_T
I think he can't because it has been over 6 months since he last edited. He clearly "knows" how to edit since he has done it before as shown in the OP. TL implemented this feature a while ago.
@KonohaFlash, just PM a mod and they'll help you out, rather than let your post sit in the thread and hope for a mod to see it.
Stupid things were so fucking difficult, way harder than the Demon's Souls Maneaters. The gargoyles would keep covering for each other by spitting fire and I could never get a solid hit in without getting hit. I finally resorted to summoning that Sun Warrior NPC guy who distracted the gargoyles so I could beat them.
I got to the blacksmith, and im still using a longsword, should i buy a new sword and which one?
Not really a spoiler but just in case anyone doesn't want advice, skip this: + Show Spoiler +
What type of weapon you use is totally up to you, but it's important to upgrade. If you like using the longsword, that's fine, go ahead and start upgrading it -- it'll make a huge difference in the amount of damage you do, much more than it appears just by looking at the stats.
Stupid things were so fucking difficult, way harder than the Demon's Souls Maneaters. The gargoyles would keep covering for each other by spitting fire and I could never get a solid hit in without getting hit. I finally resorted to summoning that Sun Warrior NPC guy who distracted the gargoyles so I could beat them.
I also had an ungodly amount of difficulty trying to kill these (probably died 50 or 60 times). Until I ran back and shot the dragons tail for the drake sword. Then I slaughtered these like they were regular mobs. If you haven't already I would highly advise shooting the dragons tail (think it takes about 20 arrows) for this sword. It has a base attack of 200 and makes bosses MUCH easier.
Yeah, thanks, I think I'll do that. My damage output is just so pitiful, even if I can figure out the boss's pattern I only do like 10 damage per hit lol.
I just finished the boss after the Gargoyles .. + Show Spoiler +
I destroyed the butterfly so hard. I adapted my equipment to have maximum magic defense. When she would come in close I would switch to two handed and blast her in the face with all I had. Two times and it was KO'd.
This game is amazing. I'm getting so much enjoyment from it.
I'm a fuckin' dumbass. When I started the game I killed a bunch of people in the main bonfire area and then I killed the guy who sells you arrows. What a mistake that was... No drakes sword for me+ Show Spoiler +
(Where you shoot at the dragons tail until you get the sword)
Whoopsies :p I need to choose the humans I kill very wisely.
On October 06 2011 09:46 Sigrun wrote: Yeah, thanks, I think I'll do that. My damage output is just so pitiful, even if I can figure out the boss's pattern I only do like 10 damage per hit lol.
I would do fine until they both got down there, then I couldn't get close enough to one because of the firespread just destroying me.
I'm determined to kill that guy in front of the gate near the bonfire that's above the blacksmith.
On October 06 2011 09:53 Kyhol wrote: I just finished the boss after the Gargoyles .. + Show Spoiler +
I destroyed the butterfly so hard. I adapted my equipment to have maximum magic defense. When she would come in close I would switch to two handed and blast her in the face with all I had. Two times and it was KO'd.
This game is amazing. I'm getting so much enjoyment from it.
I'm a fuckin' dumbass. When I started the game I killed a bunch of people in the main bonfire area and then I killed the guy who sells you arrows. What a mistake that was... No drakes sword for me+ Show Spoiler +
(Where you shoot at the dragons tail until you get the sword)
Whoopsies :p I need to choose the humans I kill very wisely.
Any idea where to go after that? I just owned her too. I know you can go way down in the basin but I get whooped by the stuff down there.
FUCK, there's so many dark trolls in dark souls good god. One of the dark trolls told me to walk off the bridge in the boss fight and he was kicking my ass for hours so I decided on doing it and I died... -_-
Making much better progress tonight. Killed the gargoyles in about 2 tries, and then opened up the path downwards and killed the Capra demon. I'm at the boss door for whatever is in the depths now. Wish me luck.
On October 06 2011 16:56 Scribble wrote: Making much better progress tonight. Killed the gargoyles in about 2 tries, and then opened up the path downwards and killed the Capra demon. I'm at the boss door for whatever is in the depths now. Wish me luck.
Goodluck, and good job killing that demon. I get absolutely destroyed by it. I can't roll or dodge without getting slammed to the ground and losing 80% of my hp in the first 2 seconds of the fight.
Just a question, I played Demon Souls until I finished around 2 bosses. I loved the difficulty of the combat itself but hated having to go all the way back to the beginning to reach a boss again. Does the checkpoint system help a lot in Dark Souls to reduce the distance?
On October 06 2011 17:34 DragoonPK wrote: Just a question, I played Demon Souls until I finished around 2 bosses. I loved the difficulty of the combat itself but hated having to go all the way back to the beginning to reach a boss again. Does the checkpoint system help a lot in Dark Souls to reduce the distance?
Not really. The only difference is that in the first game you got sent back to the beginning of that specific level, whereas in Dark Souls you just get set back to the bonfire which effectively acts as a "start" of the level.
On October 06 2011 09:53 Kyhol wrote: I just finished the boss after the Gargoyles .. + Show Spoiler +
I destroyed the butterfly so hard. I adapted my equipment to have maximum magic defense. When she would come in close I would switch to two handed and blast her in the face with all I had. Two times and it was KO'd.
This game is amazing. I'm getting so much enjoyment from it.
I'm a fuckin' dumbass. When I started the game I killed a bunch of people in the main bonfire area and then I killed the guy who sells you arrows. What a mistake that was... No drakes sword for me+ Show Spoiler +
(Where you shoot at the dragons tail until you get the sword)
Whoopsies :p I need to choose the humans I kill very wisely.
Any idea where to go after that? I just owned her too. I know you can go way down in the basin but I get whooped by the stuff down there.
You get a key from the butterfly after you go up the stairs next to her, where you get the ember. After getting this go talk to w/e blacksmith you want to improve your items and give it to him. (I can't ascend my items yet and i have no idea how but w/e) After you do this there are two doors you can open, the door in bottom of the tower where you fought the Taurus, and you can open the door across from the dragon that breaths fire at you at the bridge. From there you go wayy down deep. Then you can connect the areas with the main bonfire that gives you 10 souls. You'll find them. I'm a little bit past that, beneath the city.
I love this game 10/10. It's so hard but now that my equipment is getting better I am taking lives.
On October 06 2011 17:34 DragoonPK wrote: Just a question, I played Demon Souls until I finished around 2 bosses. I loved the difficulty of the combat itself but hated having to go all the way back to the beginning to reach a boss again. Does the checkpoint system help a lot in Dark Souls to reduce the distance?
Not really. The only difference is that in the first game you got sent back to the beginning of that specific level, whereas in Dark Souls you just get set back to the bonfire which effectively acts as a "start" of the level.
Actually some of the bonfires are pretty damn close to the boss. So I do find the system better.
On October 06 2011 17:34 DragoonPK wrote: Just a question, I played Demon Souls until I finished around 2 bosses. I loved the difficulty of the combat itself but hated having to go all the way back to the beginning to reach a boss again. Does the checkpoint system help a lot in Dark Souls to reduce the distance?
Not really. The only difference is that in the first game you got sent back to the beginning of that specific level, whereas in Dark Souls you just get set back to the bonfire which effectively acts as a "start" of the level.
Actually some of the bonfires are pretty damn close to the boss. So I do find the system better.
Yeah, but there were a lot of really short run backs in DS too.
Besides that annoying ass swamp realm i never found demons souls to make you replay that much in general. This game seems to be similar, maybe a BIT more forgiving, but youll still have to redo some stretches.
I've found myself doing the same thing i did in Demon's - full melee character that just make life 10 times harder than it should be.
On October 06 2011 19:18 DannyJ wrote: Besides that annoying ass swamp realm i never found demons souls to make you replay that much in general. This game seems to be similar, maybe a BIT more forgiving, but youll still have to redo some stretches.
I've found myself doing the same thing i did in Demon's - full melee character that just make life 10 times harder than it should be.
There were some fast runbacks in VoD if you were willing to make some really scary looking jumps.
Speaking of the Valley of Defilement, I just got to Blight Town and got the same vibe. Lots of narrow walk ways, planks, verticality, poison/disease theme, and a really similar atmosphere - just a bit less dirty looking.
Also, I have no idea where I'm going in Blight Town. I got to a long narrow blank bridge that kept shifting back and forth as I walked across it, jumped and looted a humanity off a corpse, and felt kind of stuck in that part. So I jumped down onto what looked like a little ledge on one of the bridge's columns that wasn't far below me and died. Haven't found a bonfire down there yet, so I'm still running from the one near the Taurus demon.
Edit: Just realized it's 6:30 AM. Gotta head to class soon, and then it's off to IPL3 for 4 days. Don't wanna go 4 days w/o Dark Souls. )=
I'm a warrior and just killed the gargoyle bell boss. I know that the butterfly boss is next, will arrows be sufficient against him? I don't have magic.
I'm a warrior and just killed the gargoyle bell boss. I know that the butterfly boss is next, will arrows be sufficient against him? I don't have magic.
Arrows should work but Melee works just fine since it lands on the edge. Also if you are in Human form you can summon a Witch to help under the stairs before the boss.
I'm a warrior and just killed the gargoyle bell boss. I know that the butterfly boss is next, will arrows be sufficient against him? I don't have magic.
You'll be able to melee at times, so don't worry about not having magic. Won't get too detailed, but it's a pretty quick boss to figure out, so just give it a go and see.
On October 06 2011 09:53 Kyhol wrote: I just finished the boss after the Gargoyles .. + Show Spoiler +
I destroyed the butterfly so hard. I adapted my equipment to have maximum magic defense. When she would come in close I would switch to two handed and blast her in the face with all I had. Two times and it was KO'd.
This game is amazing. I'm getting so much enjoyment from it.
I'm a fuckin' dumbass. When I started the game I killed a bunch of people in the main bonfire area and then I killed the guy who sells you arrows. What a mistake that was... No drakes sword for me+ Show Spoiler +
(Where you shoot at the dragons tail until you get the sword)
Whoopsies :p I need to choose the humans I kill very wisely.
Any idea where to go after that? I just owned her too. I know you can go way down in the basin but I get whooped by the stuff down there.
You get a key from the butterfly after you go up the stairs next to her, where you get the ember. After getting this go talk to w/e blacksmith you want to improve your items and give it to him. (I can't ascend my items yet and i have no idea how but w/e) After you do this there are two doors you can open, the door in bottom of the tower where you fought the Taurus, and you can open the door across from the dragon that breaths fire at you at the bridge. From there you go wayy down deep. Then you can connect the areas with the main bonfire that gives you 10 souls. You'll find them. I'm a little bit past that, beneath the city.
I love this game 10/10. It's so hard but now that my equipment is getting better I am taking lives.
Yeah thanks. Took me like 3 hours of wandering around the forest and random places to figure out where to go. As for ascending your weapons you have to get it to + some random amount. I think you need an ascended one to do the catacombs but not really sure. I'm still using the drake sword.
Just as a head ups, there's a big shortcut right before the boss room that leads you back up really close to the bonfire -- I totally missed it when I was doing the sewers, which made running back to the boss harder and also meant that I couldn't find a way out after I actually killed him, so I had to go forward and get killed with like ten levels worth of souls on me >.> I don't actually know how I missed it, but make sure you find it if you haven't, it'll make life a bit easier while you're dying to him.
The Capra Demon itself isn't so bad. It's the fact that you are fighting him in a supply closet. If I had more room to maneuver it would be so much easier.
Just as a head ups, there's a big shortcut right before the boss room that leads you back up really close to the bonfire -- I totally missed it when I was doing the sewers, which made running back to the boss harder and also meant that I couldn't find a way out after I actually killed him, so I had to go forward and get killed with like ten levels worth of souls on me >.> I don't actually know how I missed it, but make sure you find it if you haven't, it'll make life a bit easier while you're dying to him.
I haven't done any single player games in a while, but this one caught my eye. It seems impossible to play Zelda and this over my 3 weeks of winter break though, so it might have to wait until summer
Im getting pretty confused / worried about the overall multiplayer of this game. They talked alot about more multiplayer, but so far all i can tell is that theres less. The humanity system really gimps things, and ive yet to be invaded by a single person, or be able to invade anyone. Co op is improved, but can you EVER play with a person you know? I know in Demon's SOuls you couldnt technically either but you could usually get around it. I suppose they had to change some things since this game is probably 100 times bigger and the game probably isnt one giant server anymore. Add to this there are difference between covenants that effect how "close" people are to others online and such. I guess I dont really understand what they changed enough yet to judge but it all seems strange.
I kinda saw this coming really. In the end of Demon's Souls it was a really unique game where it was full of people just leveling PvP characters dicking around, which was monumentally fun. I guess in a new and big game like this that kind of situation couldnt and probably shouldnt exist. Kind of a shame really. It's all a much more friendly game, multiplayer wise. Wait.. did i just say dark souls was friendly...
On a side note.,Dont do what i did with my second character and hit the Female Merchant in the aqueduct. Pretty sure that 100% fucked my entire game over. Oh well.
On October 07 2011 19:35 DannyJ wrote: Im getting pretty confused / worried about the overall multiplayer of this game. They talked alot about more multiplayer, but so far all i can tell is that theres way LESS. The humanity system really gimps things, and ive yet to be invaded by a single person, or be able to invade anyone and co op just a mess. Can you even play with a person you know? I know it was an issue even in Demon's Souls I haven't tried but I hear some major issues with super small server sizes and such. I suppose they had to change some things since this game is probably 100 times bigger. Add to this there are difference between covenants that effect "close" people are to others online and such. I guess I dont really understand what they changed enough yet to judge but it all seems strange.
I know Dark Souls is primarily a single player game, but Demon's Souls had such a giant cult following because of its multiplayer, and it would be a shame if this game doesn't follow in its footsteps.
Yes, you can play with people, to a certain degree of course.
The original Demon's Souls had a co-op/invasion system that utilizes "Soul level match pairing". Meaning, in order to be co-op/invaded, you have to be in the proximity in someone else's Soul level range (+/- 3 level proximity is what I'm doing with my friends online right now, although it could be greater than this). If you're having trouble pairing with a friend, just tell him to put his Soul invite in a place only you would find.
If you're still having confusion with "humanity", there's 2 things. There's humanity as a drop rate/anti-curse stat and then there's humanity as a "Living" tag when you reverse hollow.
I think there is an issue with have much smaller server / lobby sizes compared to demons souls. So even if you try your hardest you just cant pair with a person of your choice.
On October 07 2011 20:08 kickinhead wrote: Question: Can you switch from Offline into Online-Mode when you started the game in Offline-Mode?
Not quite sure about the other platforms but you definitely can't do that in PS3, as I've tested it right now and I can't find the options to do the task.
Just restart the game and it should be auto-aligned with online mode.
On October 07 2011 20:08 kickinhead wrote: Question: Can you switch from Offline into Online-Mode when you started the game in Offline-Mode?
Not quite sure about the other platforms but you definitely can't do that in PS3, as I've tested it right now and I can't find the options to do the task.
Just restart the game and it should be auto-aligned with online mode.
Yeah, if you mean after you've actually turned on the game and are playing it, then no, there's no option to change that; if you mean after you've started a new file, then yeah, whenever you turn on the system it will auto-detect if you're connected or not.
On October 07 2011 20:15 DannyJ wrote: I think there is an issue with have much smaller server / lobby sizes compared to demons souls. So even if you try your hardest you just cant pair with a person of your choice.
That could be true but you have to consider it at a developer's point of view as well.
Having this setup fixes something Demon's Souls was riddled with, Hit confirm lag. It was that lag affected multiplayer performance. Hit confirm lag in both PvE and PvP in Demon's Souls were very noticeable. By having a smaller/faster setup, you could somewhat mitigate that problem.
Secondly, the point of the game is to not give you any kind of comfort or long term companionship. Playing with a friend will only deteriorate the artistic experience that the game wants you to have, which is to have a sense of loneliness, desperation, perseverance, brief companionship with strangers and sense of great achievement. To be honest, playing with complete strangers without knowing their skill set or strategy is very enlightening because I see many innovative builds, weaknesses, great action and utter stupidity.
If you really want to play with a close friend, just place his/your Soul invite in a place only him/you would find.
I'm doing so well now. Battling against every foe as if I was a fucking Warlord. + Show Spoiler +
I brutally murdered the boss in the sewers. I just went fucking balls to the wall two-handed attack at the start, and then I didn't stop attacking until he died, whether it was his legs or when he came down and smashed his face to the ground. I savaged his face. It took less than 1 minute. Now I'm deep in the ground. Bring on the next boss!!!
On October 07 2011 20:49 sephius wrote: Gonna get this game today. I hope it kicks me and my friends arse till the early hours of the morning
Don't think you'll have anything to worry about there. Especially if you've never played Demon Souls haha
I'd be surprised if it didn't kick your ass.
And does anyone find the Drake Sword to be incredibly useful, especially if you get it early on? Still haven't found a better weapon and I'm like ~9hrs in.
Copra demon (sp?) got frustrated by the small fighting space and the dogs
Then finally discovered the 2nd bonfire (I had taken the long way around while killing the boar). and took out the big knight at the top of the tower. Made it to the Parish to finally explore (had always pussed out and come back through the boar gate [btw, why the hell is that a gate that closes after death, that pissed me off...])and got to the next boss + Show Spoiler +
gargoyles (first one is easy to wear down, but the 2nd ones fire breath thing instagibs me...so ill come back later
and then the guy near the blacksmith killed me about 5 times and i finally took him down on my last attempt before i called it quits last night. Time to explore the new area and then come back and own some bosses after work today.
So im sitting at 2 dead ends with bosses at the end of them, 1 new area to explore, and I have yet to go back and try the skeleton or underground area...woooo
Copra demon (sp?) got frustrated by the small fighting space and the dogs
Then finally discovered the 2nd bonfire (I had taken the long way around while killing the boar). and took out the big knight at the top of the tower. Made it to the Parish to finally explore (had always pussed out and come back through the boar gate [btw, why the hell is that a gate that closes after death, that pissed me off...])and got to the next boss + Show Spoiler +
gargoyles (first one is easy to wear down, but the 2nd ones fire breath thing instagibs me...so ill come back later
and then the guy near the blacksmith killed me about 5 times and i finally took him down on my last attempt before i called it quits last night. Time to explore the new area and then come back and own some bosses after work today.
So im sitting at 2 dead ends with bosses at the end of them, 1 new area to explore, and I have yet to go back and try the skeleton or underground area...woooo
Gargoyle is super easy if you go Human and summon the NPC just in front of the entrance to the boss fight. Capra Demon is easy if you kill the 2 dogs as quickly as possible then use the stairs to force openings on him.
Copra demon (sp?) got frustrated by the small fighting space and the dogs
Then finally discovered the 2nd bonfire (I had taken the long way around while killing the boar). and took out the big knight at the top of the tower. Made it to the Parish to finally explore (had always pussed out and come back through the boar gate [btw, why the hell is that a gate that closes after death, that pissed me off...])and got to the next boss + Show Spoiler +
gargoyles (first one is easy to wear down, but the 2nd ones fire breath thing instagibs me...so ill come back later
and then the guy near the blacksmith killed me about 5 times and i finally took him down on my last attempt before i called it quits last night. Time to explore the new area and then come back and own some bosses after work today.
So im sitting at 2 dead ends with bosses at the end of them, 1 new area to explore, and I have yet to go back and try the skeleton or underground area...woooo
Don't bother with the skeleton/catacomb area. If you even make it to the catacombs you'll be sprinting your ass right back out of there.
On October 07 2011 22:03 lynx.oblige wrote: And does anyone find the Drake Sword to be incredibly useful, especially if you get it early on? Still haven't found a better weapon and I'm like ~9hrs in.
Well, the Black Knight before the Taurus Boss dropped a Black Knight Sword for me. Seems like a rare drop as some people never got it even after a full play through. The base stats are better than the Drake Sword, and it gets bonus from Strength and Dexterity (C and E respectively), which the Drake Swords gives none. Though it does has a higher requirement.
This game is amazing =D. But oddly enough I got to the gargoyle fight before I even found my first merchant. I'm a cleric wearing my beginning robes and beginning mace still o.O.
Got online and bam, apparently I was already supposed to have ranged weapons, items, and better armor already. No wonder I was thinking that the stuff was starting to get a bit harder than I thought it should be lol.
I'M AT THE BONFIRE OF BLIGHTTOWN AND MY WEAPON IS ON THE VERGE OF BREAKING FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SO WEAK NOW I'M SCREWED
You didn't buy the repair kit so you can repair weapons at the bonfire?
Nope
I tried the boss and it tickled her because of my broken drake sword. I have to run back to the black smith from where I fucking am now, I have no other choice.
I'M AT THE BONFIRE OF BLIGHTTOWN AND MY WEAPON IS ON THE VERGE OF BREAKING FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SO WEAK NOW I'M SCREWED
You didn't buy the repair kit so you can repair weapons at the bonfire?
Nope
I tried the boss and it tickled her because of my broken drake sword. I have to run back to the black smith from where I fucking am now, I have no other choice.
Rofl, Mines about broken too so I'm running back before I get deep into blighttown. Can you repair completely broken stuff? Like durability 0/x. Or is it worthless at that point?
I'M AT THE BONFIRE OF BLIGHTTOWN AND MY WEAPON IS ON THE VERGE OF BREAKING FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SO WEAK NOW I'M SCREWED
You didn't buy the repair kit so you can repair weapons at the bonfire?
Nope
I tried the boss and it tickled her because of my broken drake sword. I have to run back to the black smith from where I fucking am now, I have no other choice.
Rofl, Mines about broken too so I'm running back before I get deep into blighttown. Can you repair completely broken stuff? Like durability 0/x. Or is it worthless at that point?
Mine was close to 0 durability but if it does hit 0 that equipment is a goner. I advise you switch if it's about to hit 0, I did and just ran.
I'M AT THE BONFIRE OF BLIGHTTOWN AND MY WEAPON IS ON THE VERGE OF BREAKING FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SO WEAK NOW I'M SCREWED
You didn't buy the repair kit so you can repair weapons at the bonfire?
Nope
I tried the boss and it tickled her because of my broken drake sword. I have to run back to the black smith from where I fucking am now, I have no other choice.
Rofl, Mines about broken too so I'm running back before I get deep into blighttown. Can you repair completely broken stuff? Like durability 0/x. Or is it worthless at that point?
Mine was close to 0 durability but if it does hit 0 that equipment is a goner. I advise you switch if it's about to hit 0, I did and just ran.
Are you sure you can't repair from 0? I'd read in the IGN review that you can't, but I did... The fire-hand thing you use for pyromancy got broken by some acid spell, it was at 0, and I could still repair it, so not sure. I know in Demon's Souls you could repair from 0, so it seems strange either way. I haven't checked it again though.
Just checked online -- and yeah, crystal items can't be repaired, but everything else should be okay: youtube video showing it.
Edit 2: You know, that IGN review was kind of awful. They said you can't repair equipment from 0 so you can lose all your best gear from a boss that does an acid attack, which isn't true; they said that if you get cursed the only way to cure it is to go all the way down to the Rondo ruins and talk to the NPC there, which also isn't true (you can buy items much earlier and easier to cure cursed-death status). I know that they're just playing through the first time so of course they don't know everything, but it seems like a lot of people read that and took it as fact. (Actually just read the review again to see if they changed anything -- they do mention the item to cure curse, but I don't remember that from when it first came out. The repair info is still wrong though. Ah well.)
I'M AT THE BONFIRE OF BLIGHTTOWN AND MY WEAPON IS ON THE VERGE OF BREAKING FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU SO WEAK NOW I'M SCREWED
You didn't buy the repair kit so you can repair weapons at the bonfire?
Nope
I tried the boss and it tickled her because of my broken drake sword. I have to run back to the black smith from where I fucking am now, I have no other choice.
Rofl, Mines about broken too so I'm running back before I get deep into blighttown. Can you repair completely broken stuff? Like durability 0/x. Or is it worthless at that point?
Mine was close to 0 durability but if it does hit 0 that equipment is a goner. I advise you switch if it's about to hit 0, I did and just ran.
Are you sure you can't repair from 0? I'd read in the IGN review that you can't, but I did... The fire-hand thing you use for pyromancy got broken by some acid spell, it was at 0, and I could still repair it, so not sure. I know in Demon's Souls you could repair from 0, so it seems strange either way. I haven't checked it again though.
Just checked online -- and yeah, crystal items can't be repaired, but everything else should be okay: youtube video showing it.
Edit 2: You know, that IGN review was kind of awful. They said you can't repair equipment from 0 so you can lose all your best gear from a boss that does an acid attack, which isn't true; they said that if you get cursed the only way to cure it is to go all the way down to the Rondo ruins and talk to the NPC there, which also isn't true (you can buy items much earlier and easier to cure cursed-death status). I know that they're just playing through the first time so of course they don't know everything, but it seems like a lot of people read that and took it as fact. (Actually just read the review again to see if they changed anything -- they do mention the item to cure curse, but I don't remember that from when it first came out. The repair info is still wrong though. Ah well.)
You can also go up to where the first bell is and talk to the priest guy to get cured of the curse for 3k souls. Pretty much just walking up there (taking the mountain path not the elevator lift) gives you 3k souls.
My character is the destroyer of worlds. I'm beating bosses first try with my Raw Great Ax +5. They can't take the 400+ damage per hit. Muhahaha
If you are a bandit, choose a heavy weapon and max that shit out. Laugh as you run and smite everything in front of you. I jumped off a building onto a semi boss and did over 1000 damage. This is so much fun.
On October 08 2011 10:15 ToT)OjKa( wrote: Have faith in the mace
or the morning star
OjKa how's your game going? Do you know if we could play with each other, or are there still Europe/NA/Asia (Japan?) servers?
It was your original thread that got me playing Demon Souls
Yo man, no idea about the servers, I assumed they would be region locked again for the lag :o
I was pretty stuck for quite awhile, lost all my humanity so I just started doing stuff. Killed the black legless demon thing on the way to the forest and then I found something...something worth spoilering about the tutorial level
Dunno if this is supposed to be secret or anything but if you take the elevator where the cleric guy is at the starting location, about 2-4 seconds of going up there's a wall that you can just out the elevator from. From there you're on a ledge and you can do a jump on to this sloped platform. This is the structure where that massive bird is and it allows you to go to the top of it which means you can go to the birds nest and then "curl up". (Don't miss an item on a roof before you go, you'll probably see it easy enough) Keep curled and it will transport you back to the tutorial where some mobs have spawned as well as some knights and that guy that you find in the cell when the boulder smashes through it. Be careful of the room where you fought the tutorial boss because the ground opens up and you have to fight him again, although I thought fuck that and I died pretty fast. Anyway you can go all the way back to the level and pick up a + Show Spoiler +
Peculiar Doll
and then make your way back to the nest for pick up.
Will this game be coming out for PC and if so, what is the possible release date? Ive watched people play it on youtube and ive fallen in love with it. It reminds me of an old game named Drakan and all these years there wasnt a game similar to it untill now. Also if there is anyone here who played Jedi Outcast multiplayer (as i have for the last 9 years :D) he will know what i like about the gameplay. Thx!
This pretty much sum's up my experience so far of playing Dark Souls. Beat Taurus Demon, die in next area before finding a bonfire. Goodbye 3k souls. I miss the hub world of Demon's Souls! D: Still loving this game though.
Is Gaping Dragon supposed to be before of after the 2 bells? I only got 1 bell so far. Just beat it on my first try at level 28 as a Mage. What threw me off was the 25k souls gained for beating it. It almost seems like the boss was "meant for higher levels".
On October 09 2011 03:11 Fishball wrote: Is Gaping Dragon supposed to be before of after the 2 bells? I only got 1 bell so far. Just beat it on my first try at level 28 as a Mage. What threw me off was the 25k souls gained for beating it. It almost seems like the boss was "meant for higher levels".
It's "supposed" to be before the bells I think. You could get around it but that'd probably be harder. And yeah, it does give a lot of souls. I managed it at level 21, died quite a few times, and between the souls from the dragon and the accumulated bloodstain souls from mobs along the way, I had enough to gain ten levels >.> I wouldn't worry too much about it -- if you can kill stuff without dying too much, you're not in the wrong place.
Does anyone know where the initial Pyromancer trainer is? I haven't found anything yet and I'm like 6 hours in T.T I've read that there was one in blight town, but that there is one before that.
On October 09 2011 00:17 Dizmaul wrote: Where should I go after the butterfly boss? Is that the end of that area?
You get some keys after beating her. You know where that red dragon is where it breathes fire? Before you go there, there was a guy to the right who gives you the summoning stone. Anyways, in front of you there was a locked door, well now that door can be opened with your key.
Been playing for the last 3H and so far, I loving it! Two quick questions: - Is there something equivalent to stockpile Thomas for Demon's souls in Dark souls? Could not find anything talking to the few NPCs at the beginning. - In Demon's souls, I only played a magician so I'm trying a melee oriented character this time but I don't know exactly where to spend my points. I would assume it's pretty similar to Demon's souls, so do you guys have any advice for 1 or 2 key stats I should prioritize for the first 10-20 levels?
On October 09 2011 00:17 Dizmaul wrote: Where should I go after the butterfly boss? Is that the end of that area?
You get some keys after beating her. You know where that red dragon is where it breathes fire? Before you go there, there was a guy to the right who gives you the summoning stone. Anyways, in front of you there was a locked door, well now that door can be opened with your key.
Ahhh thank you so much this game is so epic and huge its so easy to forget places you couldn't go
On October 09 2011 03:22 turamn wrote: Does anyone know where the initial Pyromancer trainer is? I haven't found anything yet and I'm like 6 hours in T.T I've read that there was one in blight town, but that there is one before that.
He's in the Depths, stuck in a barrel (In the area where the chef is). You have to save him, rest by a bonfire, return to Firelink Shrine and he'll be there.
On October 09 2011 03:44 Merany wrote: Been playing for the last 3H and so far, I loving it! Two quick questions: - Is there something equivalent to stockpile Thomas for Demon's souls in Dark souls? Could not find anything talking to the few NPCs at the beginning. - In Demon's souls, I only played a magician so I'm trying a melee oriented character this time but I don't know exactly where to spend my points. I would assume it's pretty similar to Demon's souls, so do you guys have any advice for 1 or 2 key stats I should prioritize for the first 10-20 levels?
I was a warrior and I focused on vitality mostly and a few points on strength and endurance.
There's really no need for a thomas type of person in dark souls since you can carry infinite, however if you don't want to carry some stuff with your guy you can buy this item for 1000 souls i think it was and when you go to bonfire you put your stuff in that box.
So Im completely new to this game, I´ve been playing around 3 hours and managed to beat the 2nd boss. I just have question: Im only level 10 atm, should I spend souls more often to level up my character? I died a few times with alot of souls...
On October 09 2011 05:11 Altsa wrote: So Im completely new to this game, I´ve been playing around 3 hours and managed to beat the 2nd boss. I just have question: Im only level 10 atm, should I spend souls more often to level up my character? I died a few times with alot of souls...
Dunno what char you are playing. But imo get a heater shield for 100% block if you dont have a shield that has that allready. Also get a repair kit and a short bow w/arrows. Make sure to have some firebombs aswell. After you got this you are pretty much set to level up, you might want to get a few spells also if your a magic user.
But basically items is more worth than levels in this game. But its no point runniing around with alot of souls to lose
On October 09 2011 05:11 Altsa wrote: So Im completely new to this game, I´ve been playing around 3 hours and managed to beat the 2nd boss. I just have question: Im only level 10 atm, should I spend souls more often to level up my character? I died a few times with alot of souls...
If you're new to the game get like 30 endurance and a 100% block shield asap, you'll thank me later.
On October 09 2011 05:11 Altsa wrote: So Im completely new to this game, I´ve been playing around 3 hours and managed to beat the 2nd boss. I just have question: Im only level 10 atm, should I spend souls more often to level up my character? I died a few times with alot of souls...
Dunno what char you are playing. But imo get a heater shield for 100% block if you dont have a shield that has that allready. Also get a repair kit and a short bow w/arrows. Make sure to have some firebombs aswell. After you got this you are pretty much set to level up, you might want to get a few spells also if your a magic user.
But basically items is more worth than levels in this game. But its no point runniing around with alot of souls to lose
Thanks, Im playing as a Wanderer. Do you mean I should get the "repairbox" (god thats expensive) or just repair powder when needed?
He like, eats the ground and then I do what I normally do with my terrible cleric, I shove my Morning star (+4!) up his ass. Sure it took awhile but...I dunno, was happy for the souls
On October 09 2011 05:11 Altsa wrote: So Im completely new to this game, I´ve been playing around 3 hours and managed to beat the 2nd boss. I just have question: Im only level 10 atm, should I spend souls more often to level up my character? I died a few times with alot of souls...
Dunno what char you are playing. But imo get a heater shield for 100% block if you dont have a shield that has that allready. Also get a repair kit and a short bow w/arrows. Make sure to have some firebombs aswell. After you got this you are pretty much set to level up, you might want to get a few spells also if your a magic user.
But basically items is more worth than levels in this game. But its no point runniing around with alot of souls to lose
Thanks, Im playing as a Wanderer. Do you mean I should get the "repairbox" (god thats expensive) or just repair powder when needed?
As long as you are clearing around the Firelink Shrine or the Darkroot Garden, you'll have a blacksmith on hand to do your repairs (the firelink one is close to the entrance of the londo ruins). You don't really need a box until you want to set your bonfire to something further, but when you do it will be insanely useful. Repair powder is mainly for oh-shit-my-weapon-broke-and-im-mid-boss moments otherwise it sounds crazy expensive to buy that stuff whenever you want to repair.
On October 09 2011 06:37 treekiller wrote: What is the PvP like?
PvP is pretty difficult. Most of it happens in the forest area. If you're really wanting a lot of it I'd suggest joining the forest covenant as they give you a thing that summons you anytime there's someone there. Most people have the fog ring (doesn't allow you to lock on to the character) and will stab you in the back then switch to the lightning spear and ram it down your throat. I've also been ganked by 2/3 people spamming soul arrow a few times. Not fun either.
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
Giving smiths embers just unlocks a new ascension option. So if you give them the divine ember, then you can turn a +5 weapon into a divine weapon at the smith; then you can keep upgrading yourself to +10. Large ember should let you turn a normal +5 into a normal +6 at the smith; then you keep upgrading yourself. If you don't have a +5 weapon already then you won't see any weapons listed under the ascension options. I think.
Also, I was pretty disappointed with divine :-( I don't really understand the holy / unholy damage modifier. I made a divine spear that was supposed to have more attack overall than my regular winged spear, but the winged spear actually did more damage. I just used the divine spear + Show Spoiler +
in the catacombs to keep the skeletons dead... Though they stopped coming back to life at some point, maybe after killing the boss, not sure.
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
Giving smiths embers just unlocks a new ascension option. So if you give them the divine ember, then you can turn a +5 weapon into a divine weapon at the smith; then you can keep upgrading yourself to +10. Large ember should let you turn a normal +5 into a normal +6 at the smith; then you keep upgrading yourself. If you don't have a +5 weapon already then you won't see any weapons listed under the ascension options. I think.
Also, I was pretty disappointed with divine :-( I don't really understand the holy / unholy damage modifier. I made a divine spear that was supposed to have more attack overall than my regular winged spear, but the winged spear actually did more damage. I just used the divine spear + Show Spoiler +
in the catacombs to keep the skeletons dead... Though they stopped coming back to life at some point, maybe after killing the boss, not sure.
So basically you're saying there is no point keeping embers, and should just give them all to the smith? Speaking of which, how many smiths can take embers, and if yes, are they all the same or provide different types of upgrades?
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
Giving smiths embers just unlocks a new ascension option. So if you give them the divine ember, then you can turn a +5 weapon into a divine weapon at the smith; then you can keep upgrading yourself to +10. Large ember should let you turn a normal +5 into a normal +6 at the smith; then you keep upgrading yourself. If you don't have a +5 weapon already then you won't see any weapons listed under the ascension options. I think.
Also, I was pretty disappointed with divine :-( I don't really understand the holy / unholy damage modifier. I made a divine spear that was supposed to have more attack overall than my regular winged spear, but the winged spear actually did more damage. I just used the divine spear + Show Spoiler +
in the catacombs to keep the skeletons dead... Though they stopped coming back to life at some point, maybe after killing the boss, not sure.
Divine weapons prevent skeletons from reassembling in the Catacombs.
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
Giving smiths embers just unlocks a new ascension option. So if you give them the divine ember, then you can turn a +5 weapon into a divine weapon at the smith; then you can keep upgrading yourself to +10. Large ember should let you turn a normal +5 into a normal +6 at the smith; then you keep upgrading yourself. If you don't have a +5 weapon already then you won't see any weapons listed under the ascension options. I think.
Also, I was pretty disappointed with divine :-( I don't really understand the holy / unholy damage modifier. I made a divine spear that was supposed to have more attack overall than my regular winged spear, but the winged spear actually did more damage. I just used the divine spear + Show Spoiler +
in the catacombs to keep the skeletons dead... Though they stopped coming back to life at some point, maybe after killing the boss, not sure.
Divine weapons prevent skeletons from reassembling in the Catacombs.
Yes, hence the spoilered part. My point was that my divine did less damage than it looked like it should, so (I think) after I killed the boss and the skeletons stopped reassembling anyways, my divine weapon was pretty useless.
@Fishball -- there's no reason to hang on to embers. Certain smiths do certain upgrades, so if you have an ember, you just have to find the smith that will take it to unlock that upgrade path. If you read the item description of the ember, too, it should tell you exactly what upgrade path it unlocks.
On October 09 2011 07:12 ToT)OjKa( wrote: DIVINE MORNING STAR MUTHA FUCKAAA
Haha... Since I'm a "Mage" I've yet to use the Divine Ember. I accidentally gave the smith my Large Ember, but nothing happened. Tried google but no go; I'm at lost here.
Giving smiths embers just unlocks a new ascension option. So if you give them the divine ember, then you can turn a +5 weapon into a divine weapon at the smith; then you can keep upgrading yourself to +10. Large ember should let you turn a normal +5 into a normal +6 at the smith; then you keep upgrading yourself. If you don't have a +5 weapon already then you won't see any weapons listed under the ascension options. I think.
Also, I was pretty disappointed with divine :-( I don't really understand the holy / unholy damage modifier. I made a divine spear that was supposed to have more attack overall than my regular winged spear, but the winged spear actually did more damage. I just used the divine spear + Show Spoiler +
in the catacombs to keep the skeletons dead... Though they stopped coming back to life at some point, maybe after killing the boss, not sure.
Divine weapons prevent skeletons from reassembling in the Catacombs.
Yes, hence the spoilered part. My point was that my divine did less damage than it looked like it should, so (I think) after I killed the boss and the skeletons stopped reassembling anyways, my divine weapon was pretty useless.
@Fishball -- there's no reason to hang on to embers. Certain smiths do certain upgrades, so if you have an ember, you just have to find the smith that will take it to unlock that upgrade path. If you read the item description of the ember, too, it should tell you exactly what upgrade path it unlocks.
Have you even upgraded the divine weapons to +5 yet? The damage for the ascended weapons should reset to their base damage when you upgrade them. You should have been able to see those stats when you were upgrading.
When I fought him, he just fell off himself haha. I got under and was attacking him when he suddenly did a back jump and fell right off. I had a good laugh.
He like, eats the ground and then I do what I normally do with my terrible cleric, I shove my Morning star (+4!) up his ass. Sure it took awhile but...I dunno, was happy for the souls
When I fought him, he just fell off himself haha. I got under and was attacking him when he suddenly did a back jump and fell right off. I had a good laugh.
I summoned Knight Solaire for that fight and I was so utterly disappointed... he got owned in like 15s and did no damage. Good thing Gaping Dragon is so easy though.
I summoned Knight Solaire for that fight and I was so utterly disappointed... he got owned in like 15s and did no damage. Good thing Gaping Dragon is so easy though.
Am I the only one that died a lot on Gaping Dragon? + Show Spoiler +
As long as he just did the thing where he pulls up then slams into the ground and lets you hit him I was fine, but after a few goes he would start doing other stuff, like chasing me around really quickly, swiping at me, and one time he did the acid puke thing. I was level 21 at the time, so he would kill be pretty quickly if I got caught in anything >.> After a while I bought the item that adds lightning damage to your weapon from that vendor right before the boss, and that let me kill him quickly enough that he never did anything other than the big flopping move I guess. I don't know -- it seemed like if you kill him quickly it's easy, but if he starts doing other stuff I found it pretty difficult at the time -.-
But yeah, Knight Solaire was useless. He helped a lot on the gargoyles, but did nothing here.
I summoned Knight Solaire for that fight and I was so utterly disappointed... he got owned in like 15s and did no damage. Good thing Gaping Dragon is so easy though.
Am I the only one that died a lot on Gaping Dragon? + Show Spoiler +
As long as he just did the thing where he pulls up then slams into the ground and lets you hit him I was fine, but after a few goes he would start doing other stuff, like chasing me around really quickly, swiping at me, and one time he did the acid puke thing. I was level 21 at the time, so he would kill be pretty quickly if I got caught in anything >.> After a while I bought the item that adds lightning damage to your weapon from that vendor right before the boss, and that let me kill him quickly enough that he never did anything other than the big flopping move I guess. I don't know -- it seemed like if you kill him quickly it's easy, but if he starts doing other stuff I found it pretty difficult at the time -.-
But yeah, Knight Solaire was useless. He helped a lot on the gargoyles, but did nothing here.
For me, I just kept strafing around its side shooting Heavy Soul Arrows and Soul Arrows. The only damage I took was the tail whips, which I literally stood there and took the hit. The Gargoyle(s) boss didn't last more than 30 seconds, and I didn't even get hit.
A lot of people say magic in Dark Souls is somewhat inferior compared to Demon Soul's, but I strongly disagree. More of a hassle by splitting out the Fire Spells, but it's still very viable. Still somewhat early in the game for me, but I intend to bring my Demon Soul's build over and see how it goes at the end. I really wish the game would promote a bit more PvP though.
I summoned Knight Solaire for that fight and I was so utterly disappointed... he got owned in like 15s and did no damage. Good thing Gaping Dragon is so easy though.
Am I the only one that died a lot on Gaping Dragon? + Show Spoiler +
As long as he just did the thing where he pulls up then slams into the ground and lets you hit him I was fine, but after a few goes he would start doing other stuff, like chasing me around really quickly, swiping at me, and one time he did the acid puke thing. I was level 21 at the time, so he would kill be pretty quickly if I got caught in anything >.> After a while I bought the item that adds lightning damage to your weapon from that vendor right before the boss, and that let me kill him quickly enough that he never did anything other than the big flopping move I guess. I don't know -- it seemed like if you kill him quickly it's easy, but if he starts doing other stuff I found it pretty difficult at the time -.-
But yeah, Knight Solaire was useless. He helped a lot on the gargoyles, but did nothing here.
Hmm thats odd. It took me like 10 minutes to kill him and he never did anything. He just did that slow charge thing then let me melee him. It took so long since i was using some really shitty weapon since i realized right before the fight my drake sword was almost broken >,<
I've been thinking of getting this game because of its difficulty, but I need to know more. How many game hours are we looking at to complete the game? I guess it has replay value because of the different classes/covenants. But I want some more input xD. Anyone wants to do a little writing to convince me to buy it? Always wanted to play Demon Souls but that was for ps3 only. sadface.
I summoned Knight Solaire for that fight and I was so utterly disappointed... he got owned in like 15s and did no damage. Good thing Gaping Dragon is so easy though.
Am I the only one that died a lot on Gaping Dragon? + Show Spoiler +
As long as he just did the thing where he pulls up then slams into the ground and lets you hit him I was fine, but after a few goes he would start doing other stuff, like chasing me around really quickly, swiping at me, and one time he did the acid puke thing. I was level 21 at the time, so he would kill be pretty quickly if I got caught in anything >.> After a while I bought the item that adds lightning damage to your weapon from that vendor right before the boss, and that let me kill him quickly enough that he never did anything other than the big flopping move I guess. I don't know -- it seemed like if you kill him quickly it's easy, but if he starts doing other stuff I found it pretty difficult at the time -.-
But yeah, Knight Solaire was useless. He helped a lot on the gargoyles, but did nothing here.
Hmm thats odd. It took me like 10 minutes to kill him and he never did anything. He just did that slow charge thing then let me melee him. It took so long since i was using some really shitty weapon since i realized right before the fight my drake sword was almost broken >,<
Sometimes he doesn't do that poison spill shit but even if he does you just run far as hell away. I think the key for this fight is to be unencumbered (less than half your equip weight) so you can run like hell.
On October 09 2011 18:39 Scheefe wrote: I've been thinking of getting this game because of its difficulty, but I need to know more. How many game hours are we looking at to complete the game? I guess it has replay value because of the different classes/covenants. But I want some more input xD. Anyone wants to do a little writing to convince me to buy it? Always wanted to play Demon Souls but that was for ps3 only. sadface.
If you like difficult games this is basically a must buy. I'd say at least like 50 hours? And that's if you rush... I expect my first run through to be much longer than that probably 80 hours or more because I'm a completionist.
50 hours on a rush ok nice. thats quite some hours. Getting sick of games these days with so low amount of gametime in them. Im a bit of a completionist aswell - I think I will just get the game then its been alluring me so much xD.
On October 09 2011 19:44 Scheefe wrote: 50 hours on a rush ok nice. thats quite some hours. Getting sick of games these days with so low amount of gametime in them. Im a bit of a completionist aswell - I think I will just get the game then its been alluring me so much xD.
I'm currently 62 hours in with still a fair bit to go. At least four more areas + the final boss, plus another optional boss -- that's what I know of, at least. I've been pretty thorough, though -- making sure I get everything in each area, upgrading my weapons, etc. That's also playing offline, so no invasions / invading, which would add some time too.
I started a new character and I made it to where I was before in about 6 hours haha. My main character weighs over 90 so I barely move when I run around. My new character weighs 7 LOL. No one can touch me. I just micro all over the place. Soul arrows killing errr body.
what really bothers me is the fact that it´s almost impossible to play coop with a friend. In deamon´s souls that was no problem, now I´m forced to play with random players because the changed the serversystem in this game.
The only thing that I hate so far is the lock system. The principle is the same as in Demon's souls, it just does not work... It's the least responsive control ever. Hope they can patch that.
Other than that, great game, I'm still amazed at the insane level design. Just beat the gargoyles and it felt good!
On October 09 2011 23:00 MantiZzl wrote: what really bothers me is the fact that it´s almost impossible to play coop with a friend. In deamon´s souls that was no problem, now I´m forced to play with random players because the changed the serversystem in this game.
Please sign this if want to have at least the hope of playing this game with youre friend!
Other than that, the game AWSOME
I can understand wanting to enjoy the game with a friend but for me the primary allure to this game is the difficulty. If I play Co-op, which I did a few times in Demon's Souls, I feel like the game is a hell of a lot easier. I actually like playing solo in DS/DkS because it's just so intense but again I can see where you're coming from.
On October 09 2011 23:54 Merany wrote: The only thing that I hate so far is the lock system. The principle is the same as in Demon's souls, it just does not work... It's the least responsive control ever. Hope they can patch that.
Other than that, great game, I'm still amazed at the insane level design. Just beat the gargoyles and it felt good!
Yeah, I never even use lock. I'm pretty confident in my positioning and I've done well so I just keep trucking on without locking.
On October 09 2011 23:54 Merany wrote: The only thing that I hate so far is the lock system. The principle is the same as in Demon's souls, it just does not work... It's the least responsive control ever. Hope they can patch that.
Other than that, great game, I'm still amazed at the insane level design. Just beat the gargoyles and it felt good!
It is strange, but does it not even work for you? It took me a fair while to realize that you have to just flick the R3. I've gotten pretty used to it, but yeah, could be better.
A few questions for people who played demon souls/are far into this one. Is this similar to witcher 2 where its extremely hard at the start for people new to the series but gets easier the further you play? My char feels pretty beastly now with 1h drake sword + shield but who knows how long that will last. Also how are magic/ranged chars compared to meele difficulty wise?
On October 09 2011 23:54 Merany wrote: The only thing that I hate so far is the lock system. The principle is the same as in Demon's souls, it just does not work... It's the least responsive control ever. Hope they can patch that.
Other than that, great game, I'm still amazed at the insane level design. Just beat the gargoyles and it felt good!
It is strange, but does it not even work for you? It took me a fair while to realize that you have to just flick the R3. I've gotten pretty used to it, but yeah, could be better.
oh no don't worry, I just exaggerated a bit It's just that it does not work as well as in Demon's Souls where it would jump target instantaneously. Now I sometimes have to move the camera for 3 seconds before I'm finally able to pick a different target. It's just a bit frustrating.
On October 10 2011 01:30 antelope591 wrote: A few questions for people who played demon souls/are far into this one. Is this similar to witcher 2 where its extremely hard at the start for people new to the series but gets easier the further you play? My char feels pretty beastly now with 1h drake sword + shield but who knows how long that will last. Also how are magic/ranged chars compared to meele difficulty wise?
Don't know for this one yet but I in Demon's souls, there's a new game+ once you've beaten the final boss and I remember it to be at least as painful as the first playthrough, and probably even worse. Would not surprise me if it was the case here as well.
On October 10 2011 01:30 antelope591 wrote: A few questions for people who played demon souls/are far into this one. Is this similar to witcher 2 where its extremely hard at the start for people new to the series but gets easier the further you play? My char feels pretty beastly now with 1h drake sword + shield but who knows how long that will last. Also how are magic/ranged chars compared to meele difficulty wise?
Your drake sword is going to be useless pretty soon. It doesnt scale.
is there actually a story behind this game? from what i've seen its just hard bosses and dieing, is anyone able to explain the story behind this i havnt seemed to get an explanation from anyone
On October 10 2011 08:05 ydeer93 wrote: is there actually a story behind this game? from what i've seen its just hard bosses and dieing, is anyone able to explain the story behind this i havnt seemed to get an explanation from anyone
I'm about to go fight the hydra and then kill some drakes in the valley. I'm using an upgraded astora sword +3 as a cleric. Hoping to find more twinkling titanite so I can upgrade it further. Absolutely loving this game, it's very fun, and it's difficulty doesn't feel forced or cheap. If I run ahead on a whim and run into 3 giant knights I expect to get slaughtered, and I do!
Quick question about the mutiplayer, can a friend and I physically double team a monster? Im so confused how it works! If someone could help me out it would be much appreciated.
FUCKING GHOSTS, FUCKING BRUTAL MOTHERFUCKING GHOSTS, YOU FUCKING TROLLS I SWING AT YOU AND YOU SAY U MAD BRO WITH YOUR STUPID TROLL FACE AND THEN KILL ME. WHY CAN YOU HIT ME BUT I CAN NOT HIT YOU FUCKERS? WHY DOES IT COST 4000 FUCKING SOULS TO HIT YOU TROLLS FOR A FEW MINUTES? I FUCKING FURIOUS I PUNCH A BABY'S THROAT TO QUENCH MY RAAAAAAAAAAAGE.
FUCKING GHOSTS, FUCKING BRUTAL MOTHERFUCKING GHOSTS, YOU FUCKING TROLLS I SWING AT YOU AND YOU SAY U MAD BRO WITH YOUR STUPID TROLL FACE AND THEN KILL ME. WHY CAN YOU HIT ME BUT I CAN NOT HIT YOU FUCKERS? WHY DOES IT COST 4000 FUCKING SOULS TO HIT YOU TROLLS FOR A FEW MINUTES? I FUCKING FURIOUS I PUNCH A BABY'S THROAT TO QUENCH MY RAAAAAAAAAAAGE.
Just stay cursed until one of them drops a ghost sword. Then heal the curse and use that to kill them. Not a great weapon but it beats walking around cursed.
On October 10 2011 08:05 ydeer93 wrote: is there actually a story behind this game? from what i've seen its just hard bosses and dieing, is anyone able to explain the story behind this i havnt seemed to get an explanation from anyone
Yes lol It's not the main attraction of the game but I find it interesting nevertheless.
I love the lack of story in this and Demons Souls. They just create a back story and an interesting world which beats having some lame story i have no interest in.
I am so much in love with this game!! I basically didn't have the slightest clue about the game, didn't get to see Demon's Souls before, so i was a complete amateur when i bought the Dark Souls on friday. First 2 hours i spent pretty much dying and cursing... And dying again, while frustrating a lot. But it took a while to attune to the right mindset for this game, and to learn the general basics in. Right now, i couldn't be more hooked!! The game is amazing and i can't stop exploring and grinding, in hope to get myself a bit better equipment! The day at work couldn't go any slower...
On October 10 2011 15:09 Fishball wrote: Anyone have any idea how to access a chest on the other side of the church in Anor Lando? (The part where you're walking near the ceiling)
You mean in the building with the picture and the white-robed guys, right? Not the main / huge cathedral-type place? If you go to the opposite end from where you came in at first, there are some statues and a ledge that you can drop down to, then walk across that and drop down onto the level below the chest. Then you just follow the only path up a staircase to the chest. If I'm thinking of the right place, at least.
Yes, that's what I just did. I tried that a couple times 20 minutes ago but failed and fell to the bottom. I think I'm done for the day.
On October 10 2011 15:09 Fishball wrote: Anyone have any idea how to access a chest on the other side of the church in Anor Lando? (The part where you're walking near the ceiling)
You mean in the building with the picture and the white-robed guys, right? Not the main / huge cathedral-type place? If you go to the opposite end from where you came in at first, there are some statues and a ledge that you can drop down to, then walk across that and drop down onto the level below the chest. Then you just follow the only path up a staircase to the chest. If I'm thinking of the right place, at least.
There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Can't go into words how good this game is, A game that when you've died 30+ times to a boss you still want to pick up the controller and go again. The feeling you get after you defeat a boss is one of the best, BUT Brighttown are you serious i can't wait to finish this place!!
Blight Town is definitely awful. It's nice how those toxin shooting enemies stay dead though. It's also kind of hilarious how just walking around will net you kills. Like for example, I walked next to a ledge and it aggro'd those 2 hellhound things and naturally they try to get to me but they only end up falling off a cliff and net me free souls.
On October 10 2011 21:44 Durak wrote: I wish the game was on PC. I'm going to have to try to borrow a friend's console and play it in a few months when he's done with it.
I really think it should be but japanese games tend to never come out for the PC as Japan is primarily a console/arcade (maybe the last) oriented country.
Has this ever happened to anyone? So you've been trying to make progress on this zone for hours and after a particularly good, maybe a bit lucky, run, you finally reach a bonefire. Sweet merciful jesus finally! You hold back tears of joy as the words "You have lit the bonefire" appear in big yellow letters on the screen. So you decide to press on knowing that your imminent death will be almost without consequences because of that beautiful bonefire. As predicted you die soon after but this time with a smile on your face. Wait a minute. Why the hell am I back at the beginning? LIGHTING A BONEFIRE DOES NOTHING UNLESS YOU REST THERE!
Then you do the epic troy freakout from community but you replace "meeting Levar Burton" with "doing this goddam level again" and "Pierce" with "Dark Souls"
I'm really frikken depressed. I finally got money today to get the game and its sold out everywhere I went. I visited 10 frikken shops. T_________________________________________T
Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
On October 11 2011 01:23 Back wrote: Has this ever happened to anyone? So you've been trying to make progress on this zone for hours and after a particularly good, maybe a bit lucky, run, you finally reach a bonefire. Sweet merciful jesus finally! You hold back tears of joy as the words "You have lit the bonefire" appear in big yellow letters on the screen. So you decide to press on knowing that your imminent death will be almost without consequences because of that beautiful bonefire. As predicted you die soon after but this time with a smile on your face. Wait a minute. Why the hell am I back at the beginning? LIGHTING A BONEFIRE DOES NOTHING UNLESS YOU REST THERE!
Then you do the epic troy freakout from community but you replace "meeting Levar Burton" with "doing this goddam level again" and "Pierce" with "Dark Souls" http://www.youtube.com/watch?v=guLrfxAqIiQ
I had that moment when I died in the sewers with 9000 souls, and then got turned around running back to my body and fell off a ledge where 3 of those curse breathing frogs were right behind me. -.-
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Ok just a tip for you dark souls guys. If you happen to accidently hit a merchant or NPC, you can RESET their aggression towards you. You have to repent for your sins. SL * 2000 souls is the cost I believe.
Don't be like me and kill the dude though. That is bad juju and you'll never be able to get the NPC back peroid. DO NOT KILL THEM =P.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
So, I'm considering going out and giving this a buy and dusting off the old 360.
Some questions though:
* Is it good on the 360? I know Demon Souls was a Playstation game, so this is a question I would firstly like answered
* Just how difficult is it? I would love a detailed answer to this. I am looking for a challenge.
* Is there anything other than simple melee classes? All the gameplay videos I have seen (albeit not many) have been simple sword/shield whacking around but I heard there are like 10 classes to play.
On October 12 2011 00:48 Candadar wrote: So, I'm considering going out and giving this a buy and dusting off the old 360.
Some questions though:
* Is it good on the 360? I know Demon Souls was a Playstation game, so this is a question I would firstly like answered
* Just how difficult is it? I would love a detailed answer to this. I am looking for a challenge.
* Is there anything other than simple melee classes? All the gameplay videos I have seen (albeit not many) have been simple sword/shield whacking around but I heard there are like 10 classes to play.
* How long does the game take?
-The game is fine on both platforms. Both have the same framerate issues in some areas. Also this game does have "co-op" but you can't choose who you play with or have party chat. I only bring this up because many 360 players do not understand how the anonymous co-op thing works because nothing else really plays this way.
-The game is as difficult as you want it to be. It is very challenging. The combat is very strict and precise. If you execute your moves correctly you can go very far, but if you get greedy or try to play quickly the game will punish you very harshly. Play safely and methodically and you will do well at this game.
-The classes don't really mean very much in this game. They pretty much only determine your starting stats and equipment. The game discourages pure magic builds because all spells have limited number of uses until you rest again. You can level a stat (attunement) to incease the amount of casts you get, but TBH it's not worth it. The melee combat is where the heart of this game is at. Get a weapon you can get behind and then throw in some magic to compliment it when the weapon is less effective.
-This game is LONG. 60+ hours seems normal for a first run. The game then has New Game+ where you keep mostly everything and start over and the enemies scale. The creators claim you can go until NG+++++++, but no one has gotten there yet so who knows how it works out. You can def. do a NG+ with harder enemies.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, and the Wolf Boss is further in this area (pass the building and small bridge where the warrior is, and go straight till you see another bridge). Pay him a visit if you haven't already.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
I'm not sure which gift to take, I heard people saying not to take the master key because you can end up in places you are not supposed to be in. People recomended the pendant irrc, any thoughts?
On October 12 2011 03:38 DragoonPK wrote: I'm not sure which gift to take, I heard people saying not to take the master key because you can end up in places you are not supposed to be in. People recomended the pendant irrc, any thoughts?
If you get the masterkey you can get a bunch of early game souls, helping you progress slightly faster. By taking the witches ring you can join some covenant I know absolutely nothing about. I chose the binoculars LMFAO what a mistake that was.
On October 12 2011 00:48 Candadar wrote: So, I'm considering going out and giving this a buy and dusting off the old 360.
Some questions though:
* Is it good on the 360? I know Demon Souls was a Playstation game, so this is a question I would firstly like answered
* Just how difficult is it? I would love a detailed answer to this. I am looking for a challenge.
* Is there anything other than simple melee classes? All the gameplay videos I have seen (albeit not many) have been simple sword/shield whacking around but I heard there are like 10 classes to play.
* How long does the game take?
-The game is fine on both platforms. Both have the same framerate issues in some areas. Also this game does have "co-op" but you can't choose who you play with or have party chat. I only bring this up because many 360 players do not understand how the anonymous co-op thing works because nothing else really plays this way.
-The game is as difficult as you want it to be. It is very challenging. The combat is very strict and precise. If you execute your moves correctly you can go very far, but if you get greedy or try to play quickly the game will punish you very harshly. Play safely and methodically and you will do well at this game.
-The classes don't really mean very much in this game. They pretty much only determine your starting stats and equipment. The game discourages pure magic builds because all spells have limited number of uses until you rest again. You can level a stat (attunement) to incease the amount of casts you get, but TBH it's not worth it. The melee combat is where the heart of this game is at. Get a weapon you can get behind and then throw in some magic to compliment it when the weapon is less effective.
-This game is LONG. 60+ hours seems normal for a first run. The game then has New Game+ where you keep mostly everything and start over and the enemies scale. The creators claim you can go until NG+++++++, but no one has gotten there yet so who knows how it works out. You can def. do a NG+ with harder enemies.
Yeah, the worst of the frame rate issue is at the bottom of Blight Town in the swamp area. Oh my god, it's horrendous. If you google "framerate", "lag" and "Blight Town", you'll find lots of complaints.
My build is pure magic, and I'm doing really well though. You can equip the same spell multiple times to increase the total usable quantity, and with attunement, you can equip up to 10 spells.
In Demon Souls, my last character cleared the game at least 16 times with 300+ hours invested. The only issue is that when your level is that high, there aren't many people to play with (especially PvP). I think this game would change as there seems to be more Dark Souls players.
On October 12 2011 03:44 Kyhol wrote: I chose the binoculars LMFAO what a mistake that was.
Hahaha. Who the hell does that
But yes, Master Key is the way to go, or the Pendant, since there is an NPC that will want it for story purposes. I chose the Master Key.
First thing I do right out of the Asylum, is to unlock the door to the Valley of Drakes with your Master Key, then suicide loot the Dragon Crest Shield and a sword that does physical and magic damage (forgot the name) by a sleeping dragon. It proceeds to one shot you after you lewt its precious.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
Which, the Wolf?
Yeah the wolf, then you get an item to be able to walk on the abyss. Without it you just fall and die.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
Which, the Wolf?
Yeah the wolf, then you get an item to be able to walk on the abyss. Without it you just fall and die.
Ah yes, I did get that ring. Wasn't sure what it does so it just fell to the back of my head. I'm at the Crystal Cave right now and it's pissing me off. Please tell me you already finished this area. I'll have to youtube and find my way through when can I get my internet back up at home.
So went on with my new mage, man those soul arrows are good. Managed to take a quick route through Blighttown WHICH WAS OH MY FUCKING GOD THE BEST and killed sexy spider girl.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
Which, the Wolf?
Yeah the wolf, then you get an item to be able to walk on the abyss. Without it you just fall and die.
Ah yes, I did get that ring. Wasn't sure what it does so it just fell to the back of my head. I'm at the Crystal Cave right now and it's pissing me off. Please tell me you already finished this area. I'll have to youtube and find my way through when can I get my internet back up at home.
On October 12 2011 05:11 DragoonPK wrote: I leveled up Vitality and Strength for my knight in the 1st 2 level ups. Which others should I focus on too?
Endurance. I have a knight with 20str/21end/i think 18 vit and 14 dex. THe more endurance the more shots you can block,the longer you can sprint, the more you can carry. Just a great stat all around. I wouldn't worry about leveling a scaling stat in your first play through since the lightning spear destroys everything you can find anyways.
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I've only fought him as melee.
This fight is all about killing each king before the next one pop out so use the best armor you have and the highest 2hander you can use.
I killed them at soul level 53 and my gear setup was havel helm / chest with gold hemmed glove and pants. I used +4 dark knight's sword with the stamina regen crest and havel's ring + the abyss walking ring. If you can use the iron flesh spell this fight will be a lot easier as you can just tank all the damage while beating the crap out of them.
Most of them just do a simple vertical and horizonal slash which can be dodged easily. The homing missile they shoot should be just tanked if you have enough defence/hp.
Hope this helps!
Thanks! I'm going to try your tips asap.
On October 11 2011 23:29 Fishball wrote:
On October 10 2011 15:14 dormer wrote: There should be a spot just before you go out where you can just walk off and drop down onto the ledge, there shouldn't really be any risk involved.
Shit, my modem blew up right after you replied. Didn't have internet access at home for the past 36 hours and I'm in the office right now.
I found out about that later when I was walking back to the other side... sonuvabiatch. Originally, I thought the gap was too big to just "walk off the edge", so I resorted to backing up, charge, then jump through the gap between the columns, which ended up with my head banging into the columns instead then fall to the floor and die. I eventually succeeded through with a blinded-by-rage-super-focused-precision-jump.
On October 11 2011 12:39 Kamais_Ookin wrote:
On October 10 2011 16:41 Kamais_Ookin wrote: I need help desperately, how in the fuck do I beat the four kings? I'm level 48, too low? If so, where else can I go!?
Nobody can help me.
I'm level 88 and I'm not at the Four Kings yet. Though the story tells you need to kill them to progress, there are still other stuff you can do first.
On October 11 2011 01:59 ToT)OjKa( wrote: Man I'm gonna start a new character. I swear being a cleric helps you fuck all. I've spent the entire game whacking stuff with my morning star, my divine morning star and then into an obsidian morning star the damage is hardly that good.
Healing takes too fucking long to cast so I literally cannot use it in spots when I want to and I can't find any more miracles anywhere. I thought about getting the lightning bolt but fuck that, there are so few miracle spells compared to magic spells I don't see the point in the cleric. I mean jeez, at least give us magic shield instead of mages...
New character, mutha fuckin' wizard. A nimble son of a bitch that magics up his 2h weapon (to be decided) and stabs stuff.
HEEEEEEEEEERE WE GO
Who the hell plays a pure Cleric ?
Anyways, my guy currently has 80 Int, 10 Endurance, and 23 Atonement, 10 Strength, 10 Vitality, 12 Dexterity, at level 88. Do not use 2 handers! Use a shield with a thrusting 1 hander, like rapiers etc.. Same like Demon Souls, you can hide behind your shield while attack at the same time, and these weapons attack very fast. A lot of the time in Demon Souls during PvP, people would try to close in on me, thinking since that I'm a Mage with low HP and assume that I have no melee combat capability, they're always the ones that pay the price. With Homing Soulmass and a decently upgraded weapon, you can tore them to shreds. - The Wolf boss is the coolest ever. - I'm in the Crystal Cave, and I want to stab myself. I've never died so much even to mobs.
How are you so high level before the four kings, what else can I do before them? Lot's of doors are sealed and I thought he was the next guy to go to.
Farm souls in the forest. 7k souls approximately every 60-90 seconds, depending how fast you can kill them, or get them killed. I'll elaborate on this a bit later.
First you need 20k souls to buy the forest seal from the Blacksmith, then head down to the forest and unlock the gate with the seal. The bonfire is right beside it. When you walk pass the gate, there are 4 NPCs that you can kill and they will respawn every time you visit a bonfire. There is also 2 more NPCs that doesn't respawn. There is 1 Mage (2k souls), 1 Theif (2k souls), 1 Cleric (2k souls), 1 Warrior (1k souls), in the order you encounter them. The two non respawnable NPC is a Warrior (3k souls) and an Archer who has unique loot (5k souls). Both non respawnable NPC and the Theif are in ghost form, so you can't lock onto them.
Besides killing them the regular way, there is a glitch with the AI in the game. When you run to the bottom corner edge of the stairs where you enter from the gate, the NPCs won't follow you straight to that spot, and instead, they will go around, up the stairs, and them jump down to try to get you, which most of the time, falls off the cliff and die instead. So don't do this if you don't want to "cheat".
However, sometimes the AI gets stuck and doesn't run up the stairs. They will stall or even back up, so you have to run out of your spot and lure them again, wasting time. I personally flat out kill them with my Homing Soulmass, as it's much quicker overall, and I have control.
The other two NPCs are on the opposite side of these four, not far away.
Speaking of which, where is the Four Kings ?
Oh, thanks!
The four kings are in New Londo which you can access right below the bonfire in firelink shrine. You can't get to the boss though unless you kill the boss in that forest you were just talking about.
Which, the Wolf?
Yeah the wolf, then you get an item to be able to walk on the abyss. Without it you just fall and die.
Ah yes, I did get that ring. Wasn't sure what it does so it just fell to the back of my head. I'm at the Crystal Cave right now and it's pissing me off. Please tell me you already finished this area. I'll have to youtube and find my way through when can I get my internet back up at home.
Where is crystal cave!?
In Anor Londo, outside of the Duke's Archives, sealed by a yellow fog originally, which I'm sure you can get through now.
Finally found my way through Blighttown, killed the boss then went and killed Ceaseless Discharge and joined the Covenant in that area. Tried to get through some of the Demon Ruins area, but I didn't feel like dealing with another Capra Demon minus the dogs. Did some exploring and found the shortcut between Firelink/Valley of Drakes/Blighttown and killed the undead looking dragon.
Some recommendations if you're reading this and haven't gotten this far: Grab the armor off the altar at the far end of Ceaseless Discharge's room, and the dragon shouldn't be tough at all if you got the Shadow armor in Blighttown (the armor with +poison resist). The dragon is guarding a weapon that I heard can perma-kill some resurrecting skeletons later in the game.
Finally upgraded my sword (Drake Sword +2 now) and my shield.
Any complaint I had about this game's open world not being as good as the first game's hub world system are gone at this point. The sense of scale is really incredible, and the levels still feel completely separate, but with some neat shortcuts that make them all interconnected.
Started Sen's Fortress and got down to the part where the floor appears to be made of tar or something. I killed one of those big headless things below the blacksmith on the way to the forest way back before I even killed Capra and thought it was a one-off miniboss. Apparently not. I saw at least 4 of those down there. Fml.
I never played Demons' souls, but from reading a few pages of this post, I'm intrigued. I really enjoyed Ninja Gaiden for the XBox because of how difficult it was and how precise you had to be with your combat at the higher difficulties. I also love the aspect of new game+ with scaling difficulty (like jade empire's jade master mode)
My question would be, how hard is it actually? I ask because these kinds of games have gotten beyond simple for people willing to create an optimal build, and I'm wondering if the claims of difficulty come from this newer gaming generation.
On October 12 2011 07:29 Shiladie wrote: I never played Demons' souls, but from reading a few pages of this post, I'm intrigued. I really enjoyed Ninja Gaiden for the XBox because of how difficult it was and how precise you had to be with your combat at the higher difficulties. I also love the aspect of new game+ with scaling difficulty (like jade empire's jade master mode)
My question would be, how hard is it actually? I ask because these kinds of games have gotten beyond simple for people willing to create an optimal build, and I'm wondering if the claims of difficulty come from this newer gaming generation.
The first time through your build isn't going to make you OP ever. Sure the drake sword is good in the beginning, but it doesn't turn you into god. Same with the lightning spear late game, it's still difficult. If you liked Ninja gaiden you'll like this. The weapons simply dont scale well enough for someone who boosts lets say one stat to become OP.
ok i have a question, can people please quote me so when i look i know you replyed to me :D , well here it is, i started this game got passed the first like mini boss at the start and died a lil after going up after that so im not experienced, but i was wondering about the pvp in dark souls, i seen a couple videos and i see people in white and red and blue and was confused to what was going on all i saw was something about a forest covenant, so i was wondering if someone could explain the whole pvp side to me , i would be really thankful, i was wondering can u get invaded whenever /whereever u are in the story? and also can loads of people just invade u together at any time, and can u invite friends to help? or if you get invaded by multiple are you screwed if you know no-one else who plays?.
alot of what i said probably sounds stupid, sorry if bad english but im tired and i never type in proper grammar
On October 12 2011 07:29 Shiladie wrote: I never played Demons' souls, but from reading a few pages of this post, I'm intrigued. I really enjoyed Ninja Gaiden for the XBox because of how difficult it was and how precise you had to be with your combat at the higher difficulties. I also love the aspect of new game+ with scaling difficulty (like jade empire's jade master mode)
My question would be, how hard is it actually? I ask because these kinds of games have gotten beyond simple for people willing to create an optimal build, and I'm wondering if the claims of difficulty come from this newer gaming generation.
Ive beaten ninja gaiden and ng2 on master ninja. This game is at least on the same level difficulty wise the first time through. Of course unlike ng you dont depend as much on skill and a lot of the difficulty comes from going in blind. If you were to plan out an optimal route and look up boss strats ahead of time it would make it a lot easier. So I would suggest going at it without doing that. Im about halfway through the game and so far Ive died a similar amount as going through master ninja. The games are similar in the way that you have to do a lot of trial and error and dying to get through sections from one save to another.
On October 12 2011 08:23 ydeer93 wrote: ok i have a question, can people please quote me so when i look i know you replyed to me :D , well here it is, i started this game got passed the first like mini boss at the start and died a lil after going up after that so im not experienced, but i was wondering about the pvp in dark souls, i seen a couple videos and i see people in white and red and blue and was confused to what was going on all i saw was something about a forest covenant, so i was wondering if someone could explain the whole pvp side to me , i would be really thankful, i was wondering can u get invaded whenever /whereever u are in the story? and also can loads of people just invade u together at any time, and can u invite friends to help? or if you get invaded by multiple are you screwed if you know no-one else who plays?.
alot of what i said probably sounds stupid, sorry if bad english but im tired and i never type in proper grammar
PVP in Dark Souls is straightforward. That's because PVP can happen almost anywhere, anytime.
The conditions for basic PVP are simple. Both Invader and Defender have to be in human form (Reverse Hollowed). The Invader then uses an item called a "Cracked Red Orb" to initiate an invasion. Once started, the server picks a random human player for you to invade.
So why invade then when we can all just be friends? One is that when you invade, you can take someone else's humanity and souls. Humanity determines drop rate. The more, the better chances of drops occurring. The second reason is that it is just for plain fun and pain for others as well. The Defender can choose to summon 2 other companions as allied phantoms, by invoking their summon signs. To place a summon sign, you must use the White Soapstone and place the summon sign on the ground. If the Defender wins the Invasion, the Defender and allies split the humanity and souls from the Invader.
There are other ways for you to initiate PVP. As you mentioned, another option is going through the forest covenant scenario, but I'll leave you to figure that one out. I don't want to waste you learning experience. Have fun!
Drake Sword was great and all early game but how can people use it mid-late game? The first upgrade was only +20 damage, do subsequent upgrades give more than that? The sword doesn't scale with stats so I find it to be pretty bad past the early half of the game...
I was fortunate enough to find the Black Knight Sword which scales C STR and D or E DEX which nets me easily 300 base damage.
When you enter Darkwood Garden, below the smith, you run along the path that is basically a cliff in the mid section; The path with 4 bush mobs, before reaching the bonfire beside the seal gate. On your immediate left side of the screen, the other side of the cliff, there is a dead body lying with loot. How the eff do you get there?!
On October 12 2011 14:10 Fishball wrote: So this has bugged me forever.
When you enter Darkwood Garden, below the smith, you run along the path that is basically a cliff in the mid section; The path with 4 bush mobs, before hitting reaching the bonfire beside the seal gate. On your immediate left side of the screen, the other side of the cliff, there is a dead body lying with loot. How the eff do you get there?!
Look around there carefully, friend, and you may find out :-) I always wondered that, then one day just stumbled across the answer and nearly shat myself. Go wander around some more before someone tells you the answer, it's worth it :-p If you can't find it me / someone will post later I'm sure.
On October 12 2011 14:10 Fishball wrote: So this has bugged me forever.
When you enter Darkwood Garden, below the smith, you run along the path that is basically a cliff in the mid section; The path with 4 bush mobs, before hitting reaching the bonfire beside the seal gate. On your immediate left side of the screen, the other side of the cliff, there is a dead body lying with loot. How the eff do you get there?!
Look around there carefully, friend, and you may find out :-) I always wondered that, then one day just stumbled across the answer and nearly shat myself. Go wander around some more before someone tells you the answer, it's worth it :-p If you can't find it me / someone will post later I'm sure.
lol, I'm just irritated at this point *cough*. I walk by that place to farm every day, and I see that stupid shiny !@#$ on the other side every day. I'm level 98 now with 90 Intelligence. Only 9 more to go! Bed time
On October 12 2011 14:10 Fishball wrote: So this has bugged me forever.
When you enter Darkwood Garden, below the smith, you run along the path that is basically a cliff in the mid section; The path with 4 bush mobs, before hitting reaching the bonfire beside the seal gate. On your immediate left side of the screen, the other side of the cliff, there is a dead body lying with loot. How the eff do you get there?!
Look around there carefully, friend, and you may find out :-) I always wondered that, then one day just stumbled across the answer and nearly shat myself. Go wander around some more before someone tells you the answer, it's worth it :-p If you can't find it me / someone will post later I'm sure.
lol, I'm just irritated at this point *cough*. I walk by that place to farm every day, and I see that stupid shiny !@#$ on the other side every day. I'm level 98 now with 90 Intelligence. Only 9 more to go! Bed time
You should explore the game more. The first play through should be around SL 60... 98 seems overkill. Even around 58, I was two shotting everything with +5 black knight sword.
Go to the path towards moonlight butterfly. Right when you reach the open area, look to your right and see a tree you can attack to reveal a hidden path and from there, its just killing everything and going foward. You'll see the treasure at the end.
It's the wolf ring which is very useful in situation where you cannot afford to get staggered.
@Kamais_Ookin: The dark hand can be used as a weapon or shield. If you use the R2, it unleash a special attack which "drains" the soul of the enemy. Shield quality wise, it reduces every damage source by 80% so it's useful as an all purpose elemental shield.
I found it more useful as a shield than weapon, though, it might be more useful in PvP.
How does Dark Souls direct you in the correct path to complete the game? I know there are no quests in the game and that its a very open world. So let say you exit the starting area do you just free roam area's? If so are there certain area's where the enemys will be a much higher level then you?
On October 12 2011 08:23 ydeer93 wrote: ok i have a question, can people please quote me so when i look i know you replyed to me :D , well here it is, i started this game got passed the first like mini boss at the start and died a lil after going up after that so im not experienced, but i was wondering about the pvp in dark souls, i seen a couple videos and i see people in white and red and blue and was confused to what was going on all i saw was something about a forest covenant, so i was wondering if someone could explain the whole pvp side to me , i would be really thankful, i was wondering can u get invaded whenever /whereever u are in the story? and also can loads of people just invade u together at any time, and can u invite friends to help? or if you get invaded by multiple are you screwed if you know no-one else who plays?.
alot of what i said probably sounds stupid, sorry if bad english but im tired and i never type in proper grammar
PVP in Dark Souls is straightforward. That's because PVP can happen almost anywhere, anytime.
The conditions for basic PVP are simple. Both Invader and Defender have to be in human form (Reverse Hollowed). The Invader then uses an item called a "Cracked Red Orb" to initiate an invasion. Once started, the server picks a random human player for you to invade.
So why invade then when we can all just be friends? One is that when you invade, you can take someone else's humanity and souls. Humanity determines drop rate. The more, the better chances of drops occurring. The second reason is that it is just for plain fun and pain for others as well. The Defender can choose to summon 2 other companions as allied phantoms, by invoking their summon signs. To place a summon sign, you must use the White Soapstone and place the summon sign on the ground. If the Defender wins the Invasion, the Defender and allies split the humanity and souls from the Invader.
There are other ways for you to initiate PVP. As you mentioned, another option is going through the forest covenant scenario, but I'll leave you to figure that one out. I don't want to waste you learning experience. Have fun!
So when attacking you can just summon phantoms to help, are these phantoms Ai or real players? and is there any areas where there is like bigger pvp , where you might see like 5+ real people fighting
On October 12 2011 19:38 Scheefe wrote: I have a few more questions to ask.
How does Dark Souls direct you in the correct path to complete the game? I know there are no quests in the game and that its a very open world. So let say you exit the starting area do you just free roam area's? If so are there certain area's where the enemys will be a much higher level then you?
Thanks to anyone who answers.
Think of it more like a network instead of free roaming. Things are still seperated into areas which are linked to each other with paths. Most of the time, you find keys and shortcuts to new areas by completing easier areas. It's not impossible to end up in a place much too high for you. In that case, you simply die like a man and try to at least give that 10' demon a scar he'll remember you by.
God damn it. The only thing i hate about this game and demons souls is the fact that you can kill NPCs. I'm pretty sure i killed the only dude that could further my pyro skills (the egg guy at chaos covenant) just because they made him look exactly like an enemy
On October 12 2011 21:12 DannyJ wrote: God damn it. The only thing i hate about this game and demons souls is the fact that you can kill NPCs. I'm pretty sure i killed the only dude that could further my pyro skills (the egg guy at chaos covenant) just because they made him look exactly like an enemy
Go and get your sins forgiven at the tower after the gargoyles & if your speaking about the thing that is asleep and has a long neck than your ok for your pyro skills
Is there a list of HUD buff icons that i can refer to? Im particularly looking for a specific icon that i see all the time, when im equipping a weapon which was cut from someone's tail...
As a sidenote; i've spent countless amount of souls for weapons and level ups, where i've only intended to raise specific skills to get that new weapon equipped. When i get it, it turns out the weapon(s) in question do less damage than the one i was equipping before! Im getting all confused by the stats. What does it mean when the equipment info screen lists damage as something like this: "Battle Axe 109 (dmg?) -79(what is this? Minus 79?)
On October 12 2011 21:41 sk1nex wrote: Is there a list of HUD buff icons that i can refer to? Im particularly looking for a specific icon that i see all the time, when im equipping a weapon which was cut from someone's tail...
As a sidenote; i've spent countless amount of souls for weapons and level ups, where i've only intended to raise specific skills to get that new weapon equipped. When i get it, it turns out the weapon(s) in question do less damage than the one i was equipping before! Im getting all confused by the stats. What does it mean when the equipment info screen lists damage as something like this: "Battle Axe 109 (dmg?) -79(what is this? Minus 79?)
-79 is because you do not have high enough stats to equip the weapon.
the first number is the effectiveness of the weapon, (this case 109) while it may or may not be better than your current weapon depends on scaling+ your stats, any possible on hit effects, and your own personal skill level with using those weapons attacks.
as for buffs, if you look at your status screen you can see all the icons in the game so just compare. (poison resistance uses the poison icon, strength uses the strength icon)
Man, getting summoned is such an easy way to get souls.
I'm just doing it for the sunlight medals but 15k a pop ain't bad either.
Farmed sexy Quelaag so I could get 40k souls (although that pathetic Invader gives 8k anyway) and bought KAKAKA KAAAARMIC JUSTICE. Haven't used it yet, actually I might go try it now
OK so I tried it vs the Big Black mace guy...kinda flattened me. Tried it vs King Ricard and it procced and knocked him back. Don't know how much damage but do know getting stabbed that badly is not good
On October 12 2011 14:10 Fishball wrote: So this has bugged me forever.
When you enter Darkwood Garden, below the smith, you run along the path that is basically a cliff in the mid section; The path with 4 bush mobs, before hitting reaching the bonfire beside the seal gate. On your immediate left side of the screen, the other side of the cliff, there is a dead body lying with loot. How the eff do you get there?!
Look around there carefully, friend, and you may find out :-) I always wondered that, then one day just stumbled across the answer and nearly shat myself. Go wander around some more before someone tells you the answer, it's worth it :-p If you can't find it me / someone will post later I'm sure.
lol, I'm just irritated at this point *cough*. I walk by that place to farm every day, and I see that stupid shiny !@#$ on the other side every day. I'm level 98 now with 90 Intelligence. Only 9 more to go! Bed time
You should explore the game more. The first play through should be around SL 60... 98 seems overkill. Even around 58, I was two shotting everything with +5 black knight sword.
Go to the path towards moonlight butterfly. Right when you reach the open area, look to your right and see a tree you can attack to reveal a hidden path and from there, its just killing everything and going foward. You'll see the treasure at the end.
It's the wolf ring which is very useful in situation where you cannot afford to get staggered.
Ah, thanks for the info. I didn't actually explore the Abyss yet, that was next in line. I just thought there was some easy stupid way within the area to get up that cliff. I do literally, and will eventually, explore everything. I constantly google stuff on my secondary monitor while I play. I think I'll likely be at least level 110 for the first play through
I did finally beat the final boss, and I do have to say: the four kings boss sucked.
I couldn't find any summon signs to bring any allies, and every time I loitered hoping one would pop up someone would invade. I was actually fairly high level (around 80) but I have a fairly middling build so my dps isn't that high...and that boss fight is all about dps.
I should say that I think it's because I was in the Sun covenant I couldn't find any allies. Once I switched back to Way of White before final boss I was able to summon allies again. Possible that's why I got so many invasions as well (I was generally getting a lot)
On October 12 2011 21:12 DannyJ wrote: God damn it. The only thing i hate about this game and demons souls is the fact that you can kill NPCs. I'm pretty sure i killed the only dude that could further my pyro skills (the egg guy at chaos covenant) just because they made him look exactly like an enemy
Does anyone know how the bonus from stats work on weapons? I've gone kind of a hybrid str/dex right now, kind of like the Executioners Axe (I think it was called) build in the first one.
Now does it matter if I go with the "Spear" that has ParamBonus D/C (Str/Dex) or the "Winged Spear" that has has E/C when I have a slight strength favoring build? I want to start upgrading spears and I'm just not sure how this system works :/.
ok so i killed the first merchant and now i cant get arrows to shoot the dragon tail near start, how far to the next merchant? also whats the best way to kill spear guys they destroy me
On October 13 2011 04:32 ydeer93 wrote: ok so i killed the first merchant and now i cant get arrows to shoot the dragon tail near start, how far to the next merchant? also whats the best way to kill spear guys they destroy me
You can just hit their shield once to bait an attack from them then just kill em.
There is a merchant in the sewers that sell slightly more expensive arrows, can't recall any others right now thought.
On October 13 2011 04:21 Lewfen wrote: Does anyone know how the bonus from stats work on weapons? I've gone kind of a hybrid str/dex right now, kind of like the Executioners Axe (I think it was called) build in the first one.
Now does it matter if I go with the "Spear" that has ParamBonus D/C (Str/Dex) or the "Winged Spear" that has has E/C when I have a slight strength favoring build? I want to start upgrading spears and I'm just not sure how this system works :/.
The letters actually cover a range of what the multiplier could be for each stat. Example: E = 1.0x - 1.2x D = 1.2x - 1.4x C = 1.4x - 1.6x
In this case, if you had 20 str and 30 dex: if you had a E/D/-/- weapon it would give you 20-24 + 36-42 for a total of 56-66 extra damage. if you had another weapon that is D/E/-/- it could give you 24-28 + 30-36 for a total of 54-64 extra damage.
Keep in mind upgrading a weapon will often increase the bonus from the stats (although it is often small increments, so it may not change to the next *letter grade*). Also note some weapons receive different bonus damage types from different stats (eg, increase magic damage with int stat, and physical from str).
On October 13 2011 04:32 ydeer93 wrote: ok so i killed the first merchant and now i cant get arrows to shoot the dragon tail near start, how far to the next merchant? also whats the best way to kill spear guys they destroy me
There are two more merchants but they're signifigantly later, at Sen's Fortress and Anor Londo.
It is possible to get the tail via melee damage. Jog up and down the stairs to bait the dragon to fly down for the landing/attack, and it's tail should hang over the side of the bridge. If you're fast, you can run down and hit it with a melee weapon. This isn't easy but it should be do-able.
The letters actually cover a range of what the multiplier could be for each stat. Example: E = 1.0x - 1.2x D = 1.2x - 1.4x C = 1.4x - 1.6x
In this case, if you had 20 str and 30 dex: if you had a E/D/-/- weapon it would give you 20-24 + 36-42 for a total of 56-66 extra damage. if you had another weapon that is D/E/-/- it could give you 24-28 + 30-36 for a total of 54-64 extra damage.
Keep in mind upgrading a weapon will often increase the bonus from the stats (although it is often small increments, so it may not change to the next *letter grade*). Also note some weapons receive different bonus damage types from different stats (eg, increase magic damage with int stat, and physical from str).
One more question since I just started playing Dark Souls, are you able to do anything with your weapon after you got it to Raw+5 (I believe is max)? Or do you need to find a new weapon to upgrade at that point?
The letters actually cover a range of what the multiplier could be for each stat. Example: E = 1.0x - 1.2x D = 1.2x - 1.4x C = 1.4x - 1.6x
In this case, if you had 20 str and 30 dex: if you had a E/D/-/- weapon it would give you 20-24 + 36-42 for a total of 56-66 extra damage. if you had another weapon that is D/E/-/- it could give you 24-28 + 30-36 for a total of 54-64 extra damage.
Keep in mind upgrading a weapon will often increase the bonus from the stats (although it is often small increments, so it may not change to the next *letter grade*). Also note some weapons receive different bonus damage types from different stats (eg, increase magic damage with int stat, and physical from str).
One more question since I just started playing Dark Souls, are you able to do anything with your weapon after you got it to Raw+5 (I believe is max)? Or do you need to find a new weapon to upgrade at that point?
In short, yes you can. It's better for you to just read up, as there are a lot of stuff you can do.
ok i need more advise i been playing like 6 hrs and im still like lvl 13 is that WAY to low? i keep dieing n losing souls, im playing a warrior also , whats the best class the descriptions i hv found are all really bad for each 1
13 is fine, people are that level just after the metal boar. If you need help, try put your white soapstone down so other players can summon you. If you help defeat their boss, you get humanity and you can use that to reverse hollowing and then summon people yourself.
Used an Eye of Death as I joined the covenant. Apparently they're broken at the moment. Couldn't even stop it so I couldn't progress to the Catacombs boss.
So I decided to invade some guy. Where I spawned he hadn't been so I kept backtracking. Turns out he was waiting for me as I crossed over one of the bridges, he pulled the lever so the bridge turns to its side and plummeted me to my death.
Now I have to get through those fucking wheel cunts again...
shit I've been invaded, I already took the blacksmith shortcut so I can't do the new trick...aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa and I'm not going out there having to deal with wheel fags and a phantom...He'll find me eventually...
OK so I hid and slowly started killing the wheels. Turns out he fell off and died as I was doing it.
On October 13 2011 06:03 ToT)OjKa( wrote: 13 is fine, people are that level just after the metal boar. If you need help, try put your white soapstone down so other players can summon you. If you help defeat their boss, you get humanity and you can use that to reverse hollowing and then summon people yourself.
Used an Eye of Death as I joined the covenant. Apparently they're broken at the moment. Couldn't even stop it so I couldn't progress to the Catacombs boss.
So I decided to invade some guy. Where I spawned he hadn't been so I kept backtracking. Turns out he was waiting for me as I crossed over one of the bridges, he pulled the lever so the bridge turns to its side and plummeted me to my death.
Now I have to get through those fucking wheel cunts again...
shit I've been invaded, I already took the blacksmith shortcut so I can't do the new trick...aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa and I'm not going out there having to deal with wheel fags and a phantom...He'll find me eventually...
OK so I hid and slowly started killing the wheels. Turns out he fell off and died as I was doing it.
ah man he fucked up my bridges
currently just farming souls now, totoka wot class u playing? and ya i killed the metal boar at 13, i kept dieing after that n losing countless souls, and i have only ever seen 1 thing to summon sum1 and whenever i put mine down no1 summons me, and currently still around the boar area, and when do people start invading you not happened to me yet
Levels don't really matter that much early on, just keep trying to progress. I take it those knights are killing you? Hang in there as there's a bonfire near as well as a place where people start doing summons.
When you're human form that's when people can invade you, but I wouldn't expect it so much early in the game
well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
Man this is fucking difficult. It took me whole fucking day to kill the minotaur boss early in the game. Isn't there a way like in demon souls to use the souls you get? Do you level up with them in the bonfire? Cause I just keep losing them by dying twice, constantly at zero. Now im stuck at the dragon, but I guess its passable somehow.
On October 13 2011 06:23 ydeer93 wrote: well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
With the spear guys you can hit them and that usually baits them into an attack. Then you can either block and attack or backstab them. Just outside of the huge black guy there are 3 skeletons, 1 with a crossbow. If you follow that long path away from the black guy you'll find a bonfire down some stairs and a blacksmith
Don't worry about losing souls, if you worry about it now then you ain't gonna be happy when you lose 40k. You can easily grind them back really fast by getting summoned and help kill other people's bosses because you get the full amount of souls too. To level up you gotta be at a bonfire. I spent a little while getting summoned and killing a boss which netted me 15k each time. Levels aren't really that important, you can get them when you want.
Edit: Just joined Blade of the Darkmoon. Gonna bust into some worlds.
Currently got Occult Club/Dragon Crest shield with Great Lightning Spear, Gravelord Sword Dance, Walk of Peace and Karmic Justice
On October 13 2011 06:23 ydeer93 wrote: well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
With the spear guys you can hit them and that usually baits them into an attack. Then you can either block and attack or backstab them. Just outside of the huge black guy there are 3 skeletons, 1 with a crossbow. If you follow that long path away from the black guy you'll find a bonfire down some stairs and a blacksmith
Don't worry about losing souls, if you worry about it now then you ain't gonna be happy when you lose 40k. You can easily grind them back really fast by getting summoned and help kill other people's bosses because you get the full amount of souls too. To level up you gotta be at a bonfire. I spent a little while getting summoned and killing a boss which netted me 15k each time. Levels aren't really that important, you can get them when you want.
Edit: Just joined Blade of the Darkmoon. Gonna bust into some worlds.
Currently got Occult Club/Dragon Crest shield with Great Lightning Spear, Gravelord Sword Dance, Walk of Peace and Karmic Justice
is there a merchant around that area near the big black armoured guy, who might sell arrows, as i wana get the sword from shooting the dragons tail? as i killed the merchant before
On October 13 2011 06:23 ydeer93 wrote: well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
With the spear guys you can hit them and that usually baits them into an attack. Then you can either block and attack or backstab them. Just outside of the huge black guy there are 3 skeletons, 1 with a crossbow. If you follow that long path away from the black guy you'll find a bonfire down some stairs and a blacksmith
Don't worry about losing souls, if you worry about it now then you ain't gonna be happy when you lose 40k. You can easily grind them back really fast by getting summoned and help kill other people's bosses because you get the full amount of souls too. To level up you gotta be at a bonfire. I spent a little while getting summoned and killing a boss which netted me 15k each time. Levels aren't really that important, you can get them when you want.
Edit: Just joined Blade of the Darkmoon. Gonna bust into some worlds.
Currently got Occult Club/Dragon Crest shield with Great Lightning Spear, Gravelord Sword Dance, Walk of Peace and Karmic Justice
is there a merchant around that area near the big black armoured guy, who might sell arrows, as i wana get the sword from shooting the dragons tail? as i killed the merchant before
Damn it, level too high, wasted two cracked red eye orbs trying to invade. Kinda sucks since the orbs disappears even if it fails to find a target. Took a peak at the Book of the Guilty to check out the highest sinners. I saw a level 17 in top 5, lol.
On October 13 2011 06:24 Shauni wrote: Man this is fucking difficult. It took me whole fucking day to kill the minotaur boss early in the game. Isn't there a way like in demon souls to use the souls you get? Do you level up with them in the bonfire? Cause I just keep losing them by dying twice, constantly at zero. Now im stuck at the dragon, but I guess its passable somehow.
It is passable.... because it's the only path left for you to take. Lulz. Man up and Good luck!
You don't have to go to the forest. If you picked up a Basement Key then you can unlock the door just before the red dragon and can progress down there.
Meanwhile, I suck at PvP. When the lock on is so short (or when they're freakin' phantom like) I don't see how I can do any offensive spell. I guess I could scare them with Gravelord Sword Dance, do the aoe slow and then throw lightning at them but I dunno. Maybe I should just man up and club them to death. Or maybe I should get 100000 Lightning defense...hmmm
And if any of you kill big boobs I will hunt you down.
On October 13 2011 14:16 Fishball wrote: Damn it, level too high, wasted two cracked red eye orbs trying to invade. Kinda sucks since the orbs disappears even if it fails to find a target. Took a peak at the Book of the Guilty to check out the highest sinners. I saw a level 17 in top 5, lol.
You are suppose to use the blue orb to go to the world of the guilty!
On October 13 2011 06:23 ydeer93 wrote: well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
easy way for the guys with spears:
block, kick and attack..
if u kick, they cant keep up the block and so its a free hit
You can probably use it. Check the strength and dex requirements on it. If you have the dex but not the strength then using it two handed often reduces the strength requirement.
Some son of a bitch killed big boobs so it took me to him. A minute in a dark phantom busts in as well so they are fighting each other and I accidentally shoot darky. The human takes this confusion as a chance to escape and darky and I go chase. Darky gets a backstab and slays human and then darky and I fight.
On October 13 2011 14:16 Fishball wrote: Damn it, level too high, wasted two cracked red eye orbs trying to invade. Kinda sucks since the orbs disappears even if it fails to find a target. Took a peak at the Book of the Guilty to check out the highest sinners. I saw a level 17 in top 5, lol.
You are suppose to use the blue orb to go to the world of the guilty!
Haha, I actually don't have the blue orb yet, and apparently a lot of people says its somewhat broken.
On October 13 2011 19:07 ToT)OjKa( wrote: You don't have to go to the forest. If you picked up a Basement Key then you can unlock the door just before the red dragon and can progress down there.
Meanwhile, I suck at PvP. When the lock on is so short (or when they're freakin' phantom like) I don't see how I can do any offensive spell. I guess I could scare them with Gravelord Sword Dance, do the aoe slow and then throw lightning at them but I dunno. Maybe I should just man up and club them to death. Or maybe I should get 100000 Lightning defense...hmmm
And if any of you kill big boobs I will hunt you down.
It's the Ring of Fog that prevents you from locking on other players, pretty much "required" for PvP. This actually gives casters a big disadvantage.
Killed the Gargoyles after a few tries, the Drake's Sword help ALOT. I rung the bell and proceeded into Dark Root Garden but ended up falling down to Dark Root Basin. I faced a few of those Ice dudes and it was not so pretty. I died, so now should I go back there or should I instead head to fight the Moonlight Butterfly.
On October 13 2011 06:23 ydeer93 wrote: well i usually die to guys with spears or waste alot of health pots on them, where is the bonfire furthest i got was to the huge black guy in armour but i ran from him n ended up pullin a knight and therefore dieing, getting to around that area i lose like 3/4 oout of 5 of my healing things tho
easy way for the guys with spears:
block, kick and attack..
if u kick, they cant keep up the block and so its a free hit
I just use 2 handed club and leaping attack into them then jump out before they can do anything. Even if they block is does a lot of damage, after 4 leaping attacks they die.
On October 14 2011 04:14 ToT)OjKa( wrote: Not sure about the forest but I'm pretty sure getting summoned by the Darkmoon doesn't alert them. Might be the same for the forest.
Damn Havel's chest armour looks nice, just what my cleric needed
That armor is pretty awesome. So much Poise! But damn if it isn't heavy as hell. Get that Havel's Ring out if you haven't already.
Finished up Anor Londo for now. The tag team boss was a lot of fun. I've been running around doing random stuff and exploring and killing things I missed up to that point. Havel, the Hydra, Stray Demon, Sif, Butterfly, and Crossbreed Priscilla (really neat fight) are all dead now, plus I went through The Great Hollow and Ash Lake.
To fight Priscilla: you need to go back to the asylum by taking one of the lifts at firelink near the NPC selling miracles, jump off the first chance you get, and jump from the mountain to a little narrow ledge in front of it. From there you can find a stairway leading up to a bird's nest. If you curl up in a ball there a crow will carry you back to the Asylum. Run back to your cell from the game's opening and grab the Peculiar Doll, and then head back the opposite way to Firelink Shrine.
If you're far enough along in the story, go to Anor Londo (easiest if you can warp to the bonfire beneath the spinning bridge right before the big gate) and head to the room with all the guys dressed in white, the crashed chandelier, and the painting in the back. The doll will allow you to travel through the painting to an secret optional zone.
Anyway, I'm working on the New Londo Ruins now, but I don't have any transient curses left. Do I have to go back to the sewers to get cursed so I can keep going, or is there a better way?
On October 14 2011 05:10 ToT)OjKa( wrote: One of the ghosts drops a ghost dagger that can hurt them. There's also a dead body with the curses on it but I dunno if you wanna run it.
Just busted in to some murderer's world. In comes a darky too. Blue and red phantoms going for the kill yo.
And then we killed him and I got 360k souls :ooooooooooooooooooooooooooooooooo
WTF, you're a Princess's Guard right? I'm willing to join any covenant that gives me some action god damn it.
On October 14 2011 05:10 ToT)OjKa( wrote: One of the ghosts drops a ghost dagger that can hurt them. There's also a dead body with the curses on it but I dunno if you wanna run it.
Just busted in to some murderer's world. In comes a darky too. Blue and red phantoms going for the kill yo.
And then we killed him and I got 360k souls :ooooooooooooooooooooooooooooooooo
WTF, you're a Princess's Guard right?
I'm willing to join any covenant that gives me some action god damn it.
On October 14 2011 05:10 ToT)OjKa( wrote: One of the ghosts drops a ghost dagger that can hurt them. There's also a dead body with the curses on it but I dunno if you wanna run it.
Just busted in to some murderer's world. In comes a darky too. Blue and red phantoms going for the kill yo.
And then we killed him and I got 360k souls :ooooooooooooooooooooooooooooooooo
WTF, you're a Princess's Guard right?
I'm willing to join any covenant that gives me some action god damn it.
Which covenant are you apart of now?
The Way of the White; I had to join so I can learn miracles. Thing is, if I leave my covenant, my name will be left in the Book of the Guilty, (though I guess it's not that big of a deal) and if I want to clear my name, I'd have to cough up 200k souls...
Way of the white pretty much prevents you from getting any sort of pvp unless you go invading. It makes your world harder to invade (how they do this I dunno). I left way of the white for the forest covenant. Didn't get invaded once the entire time I was part of way of the white (31 hours). Gonna go to darkmoon when I get there so I can continue to pvp without having to buy cracked red eye orbs or anything.
On October 14 2011 06:29 Infernal_dream wrote: Way of the white pretty much prevents you from getting any sort of pvp unless you go invading. It makes your world harder to invade (how they do this I dunno). I left way of the white for the forest covenant. Didn't get invaded once the entire time I was part of way of the white (31 hours). Gonna go to darkmoon when I get there so I can continue to pvp without having to buy cracked red eye orbs or anything.
Yup I know, I've went through all the covenants. Too bad I cannot join Dark Wraith in this play through. Another reason is because I'm level 101, not too many people in my level range.
I'll probably start screwing around with the covenants right before I finish my first play through and test each one out, grabbing all the rewards then quit and join another etc..
I just reached the Capra Demon. That guy just smashed me. I'm level 20 now, with the Drake Sword. Stopped for the day, any tips on how to beat him? Specially his dogs, they are the main problem.
When you start sprint towards the staircase. As he swings roll up it. The two dogs should come up (unless he blocks it, luck dependent) after you kill the two dogs it's a fairly easy fight. You can either roll around on the ground hitting him between strikes. Or go up the staircase letting him chase you then roll off and he'll fall allowing you a few free swings.
On October 12 2011 07:29 Shiladie wrote: I never played Demons' souls, but from reading a few pages of this post, I'm intrigued. I really enjoyed Ninja Gaiden for the XBox because of how difficult it was and how precise you had to be with your combat at the higher difficulties. I also love the aspect of new game+ with scaling difficulty (like jade empire's jade master mode)
My question would be, how hard is it actually? I ask because these kinds of games have gotten beyond simple for people willing to create an optimal build, and I'm wondering if the claims of difficulty come from this newer gaming generation.
Ive beaten ninja gaiden and ng2 on master ninja. This game is at least on the same level difficulty wise the first time through. Of course unlike ng you dont depend as much on skill and a lot of the difficulty comes from going in blind. If you were to plan out an optimal route and look up boss strats ahead of time it would make it a lot easier. So I would suggest going at it without doing that. Im about halfway through the game and so far Ive died a similar amount as going through master ninja. The games are similar in the way that you have to do a lot of trial and error and dying to get through sections from one save to another.
Exactly what I was looking for, thank you, I may pick this up. I'm just getting fairly loaded up with games right now...
Run straight for the stairs. Unless you have an extreme amount of endurance any sort of blocking is going to completely drain it, slam you into the floor and probably take out around 50% of your health.
Are you playing online Dragoon? You could leave your summon stone so people can get you and earn some humanity and then summon people to help you. Capra ain't bad, those dogs are.
Lol I dont understand the AI. After killing the boar I opened up the gate when I went around with that lever. A shortcut, right? But those pesky zombies keep closing it when I try to get back from dying, so I constantly have to go around it. AHHgh so frustrating.
Hint hint: If you go to the right instead of opening the gate there will be a bridge leading to an area with three more hollowed. Take a right after you kill them and there's a bonfire. Then you wont ever have to worry about opening the gate because you'll spawn behind it.
On October 14 2011 08:54 Shauni wrote: Lol I dont understand the AI. After killing the boar I opened up the gate when I went around with that lever. A shortcut, right? But those pesky zombies keep closing it when I try to get back from dying, so I constantly have to go around it. AHHgh so frustrating.
Sooo, Ive finally played this game some, I'm like a lvl 16 warrior, just defeated a big black mace knight for the first time and got to the bonfire in Undead parish near the blacksmith.
Can someone tell me whats a good build for a warrior? So far ive boosted a little vitality, a little dexterity, strength to 16 (min req for drake sword) and quite a bit of endurance, so that I still have just below 50% ..of whatever its called, you know what i mean ^^
I wouldnt mind making this dude someone who also uses some magic or pyro from time to time, though I havent even learned a single miracle/magic/pyro spell yet. (I just found out about the guy who you can buy magic spells from after you free him in Undead Burg). Or does this not make sense? Would a pure warrior with just tons of strength and vitality without any intelligence be stronger?
Also, how do I get summoned by others to help them and from about which lvl onwards does that make sense?
Well after finishing it (for the first of probably a few times) I can definitively say this game lived up to the hype. I was worried they wouldnt capture what made Demon's Souls so awesome but amazingly they surpassed it in almost every way. I still have my worries about how end game PvP will shake out in the end, but overall id say this is easily one of the best console games I've ever played. If it wasnt for Demon's Souls and this game buying a PS3 would have been the biggest waste of money in my life.
PvP in the forest area is pretty terrible. It's all twinks with fog ring/lightning spear/that one spell that slows you down to a turtles pace. Or people running with full havoks and having their dex based friend come from the other side and get you while you're trying to kill him.
wow just tried to get into my friend's game and after half an hr of fruitlessly searching, i go and read about the dark souls co-op system. rofl so gay
On October 14 2011 11:20 sung_moon wrote: wow just tried to get into my friend's game and after half an hr of fruitlessly searching, i go and read about the dark souls co-op system. rofl so gay
I think it's a good thing. I like co op games too, but in Demon's/Dark Souls the atmosphere is heightened by uncertainty. You shouldn't know what kind of guy calling you to his world and you don't know when somebody is going to invade you. Plus constantly playing co op with a friend would just make it too easy.
I've read a lot about the co-op system in the past hour or so. Basically when you start the game you're in a lobby (like a battlegroup in WoW or whatever). When you drop the summon sign it starts in your lobby and if no one picks it up it starts to cycle through other lobbies. So really all you need is patience. If you and your friend are both in human form and in the same exact place the sign will appear. Just wait.
On October 14 2011 09:25 7mk wrote: Sooo, Ive finally played this game some, I'm like a lvl 16 warrior, just defeated a big black mace knight for the first time and got to the bonfire in Undead parish near the blacksmith.
Can someone tell me whats a good build for a warrior? So far ive boosted a little vitality, a little dexterity, strength to 16 (min req for drake sword) and quite a bit of endurance, so that I still have just below 50% ..of whatever its called, you know what i mean ^^
I wouldnt mind making this dude someone who also uses some magic or pyro from time to time, though I havent even learned a single miracle/magic/pyro spell yet. (I just found out about the guy who you can buy magic spells from after you free him in Undead Burg). Or does this not make sense? Would a pure warrior with just tons of strength and vitality without any intelligence be stronger?
Also, how do I get summoned by others to help them and from about which lvl onwards does that make sense?
Pyromancer spells do not depend on Intelligence for damage. It is instead, dependent on the level of the spell casting tool, "Pyromancy Flame". So basically, a "pure warrior" can also cast very high damage fire spells. This system is somewhat odd I know. The first ever PvP encounter I had in this game, was with a blue phantom who was helping me out on a level; A black warrior phantom invaded, and was able to kill us both. He had tons of health as a warrior, and he killed us with fire spells up close that hurt a ton.
I suggest you have enough Strength/Dexterity for the weapon and shield you plan to use. Getting "powerful weapons" isn't necessarily required, especially early on. An upgraded Drake Sword will carry you for quite a while. Endurance should hit 40 as soon as possible. At 40 Endurance, your stamina bar will be at max and will no longer grow. Any extra points in Endurance will only allow you to wear heavier armor while being able to run and roll "at ease". Rule of thumb, your current Equip Load should never be over 50% of your maximum Equip Load, or your movements will be hindered. Getting high Endurance basically grants you a much better chance of survival due to a larger stamina bar and the ability to wear better armor while remaining nimble at the same time.
Vitality is also important, a stat which is self explanatory.
In a nutshell, this is what I would do. - Invest Strength/Dexterity whenever weapon/shield requires - Try to have Endurance reach 40 early. Between Endurance and Vitality, I'd probably give it a 2:1 ratio or even 3:1, depending how good you are and how you play.
Keep in mind, this is just an indicator for early game. Eventually you'll want to max them all of course. As for a Mage build, I'll just make it short and summarize the path I'm currently heading towards. Intelligence 99 Attunement 50 Endurance 40 Strength/Dexterity to whatever is required based on what I want to use. Vitality 99
Both builds basically follows the same logic I did in Demon Souls, even though there are some differences in the systems (eg. Pyromancy). It's all slowly creeping back to me
To those who just started the game (or everyone really), I thought I'd share this. There is a "best class" to start with, depending on your goal with stats. Some classes will achieve those goals faster than other classes.
On October 14 2011 04:59 Scribble wrote:Anyway, I'm working on the New Londo Ruins now, but I don't have any transient curses left. Do I have to go back to the sewers to get cursed so I can keep going, or is there a better way?
You can buy the temporary curse item from the moss vendor in the waterway between Firelink and the Undead Burg for a few thousand souls; get a few if you can, they last a fair while and the ghosts will sometimes drop two of them, but if you run out in the middle it's a pain. I could usually clear all the ghosts with one or two stones, but it depends.
SL 97 doing fights in the last area of the game. Just 1v1 duels from dragon covenant I believe. Pretty awesome. Especially around 9:30 when his enemy does a brutal 3 hit riposte against him. I know his sword is a +10 chaos, other than that no clue about anything else.
This game is fun, but I found it very hard and frustrating at the start. Its getting better now that I've leveled a bit and got out of the undead burg. But yeah it took me about 15 attempts to kill the first black knight, about 5 to kill the taurus demon, and then another 5 deaths to dragon fire bridge before I realised that you need to take off your armor to make it as a slow lumbering knight just isn't fast enough. Not noob friendly but now that I'm getting the hang of the mechanics I find combat more satisfying and fun, and I managed to only die twice to the titanite demon. I still find black knights harder than the 3 bosses I've killed so far, the second black knight on top of the tower took me about 7 attempts to kill it, but atleast it wasn't as bad as the first one.
On October 14 2011 15:52 Disquiet wrote: This game is fun, but I found it very hard and frustrating at the start. Its getting better now that I've leveled a bit and got out of the undead burg. But yeah it took me about 15 attempts to kill the first black knight, about 5 to kill the taurus demon, and then another 5 deaths to dragon fire bridge before I realised that you need to take off your armor to make it as a slow lumbering knight just isn't fast enough. Not noob friendly but now that I'm getting the hang of the mechanics I find combat more satisfying and fun, and I managed to only die twice to the titanite demon. I still find black knights harder than the 3 bosses I've killed so far, the second black knight on top of the tower took me about 7 attempts to kill it, but atleast it wasn't as bad as the first one.
Game is much harder when a knight in the beginning because of the weight slowing you down. Once I figured out to take half of it off so I could actually move decently it was much easier.
On October 14 2011 15:52 Disquiet wrote: This game is fun, but I found it very hard and frustrating at the start. Its getting better now that I've leveled a bit and got out of the undead burg. But yeah it took me about 15 attempts to kill the first black knight, about 5 to kill the taurus demon, and then another 5 deaths to dragon fire bridge before I realised that you need to take off your armor to make it as a slow lumbering knight just isn't fast enough. Not noob friendly but now that I'm getting the hang of the mechanics I find combat more satisfying and fun, and I managed to only die twice to the titanite demon. I still find black knights harder than the 3 bosses I've killed so far, the second black knight on top of the tower took me about 7 attempts to kill it, but atleast it wasn't as bad as the first one.
Are you supposed to kill those knight, and that fat club guy in the burg area just when you start out? I thought it was like the first game where you backtrack for some opponents later in the game.
On October 14 2011 15:52 Disquiet wrote: This game is fun, but I found it very hard and frustrating at the start. Its getting better now that I've leveled a bit and got out of the undead burg. But yeah it took me about 15 attempts to kill the first black knight, about 5 to kill the taurus demon, and then another 5 deaths to dragon fire bridge before I realised that you need to take off your armor to make it as a slow lumbering knight just isn't fast enough. Not noob friendly but now that I'm getting the hang of the mechanics I find combat more satisfying and fun, and I managed to only die twice to the titanite demon. I still find black knights harder than the 3 bosses I've killed so far, the second black knight on top of the tower took me about 7 attempts to kill it, but atleast it wasn't as bad as the first one.
Are you supposed to kill those knight, and that fat club guy in the burg area just when you start out? I thought it was like the first game where you backtrack for some opponents later in the game.
Yeah I think you can come back especially for the black knights since they aren't blocking anything important, but one is guarding a nice ring, and they drop the stuff you need to upgrade weapons and armor so its nice to kill them. I didn't know that though and I'm kind of a completionist I have to keep trying and explore everywhere. They are definitely defeatable at a low level though, I just kept making errors, so its a bit of a pain unless you're really good at timing. Also not knowing about encumbrance at the time didn't help, they have really heavy attacks and its hard to dodge with a slow knight. Anyway things are getting a lot easier as a knight now that I figured out to put points in endurance. Stuff doesn't smash through my shield as much and I can move much faster :D. Killed the bell tower boss with only 1 death, and the capra demon only took a few tries, but he wasn't too tough, I mainly died because of getting stuck from those pesky dogs while the boss pounded me. Once I was able to take them out cleanly the boss went down pretty easy. Definitely a lot less frustrating now and more fun now that I have a clue what I'm doing .
If you kill the knight at the top of the tower, run back to blacksmith bonfire, then run back to where the tower knight died, you can see the Dragon and shoot it in its back which will kill it and get you an early 10k souls. If you shoot it and you don't get souls, go to the bottom of the tower, should give you then. The earlier you do this, the better but the knight is hard for some.
On October 14 2011 09:25 7mk wrote: Sooo, Ive finally played this game some, I'm like a lvl 16 warrior, just defeated a big black mace knight for the first time and got to the bonfire in Undead parish near the blacksmith.
Can someone tell me whats a good build for a warrior? So far ive boosted a little vitality, a little dexterity, strength to 16 (min req for drake sword) and quite a bit of endurance, so that I still have just below 50% ..of whatever its called, you know what i mean ^^
I wouldnt mind making this dude someone who also uses some magic or pyro from time to time, though I havent even learned a single miracle/magic/pyro spell yet. (I just found out about the guy who you can buy magic spells from after you free him in Undead Burg). Or does this not make sense? Would a pure warrior with just tons of strength and vitality without any intelligence be stronger?
Also, how do I get summoned by others to help them and from about which lvl onwards does that make sense?
Pyromancer spells do not depend on Intelligence for damage. It is instead, dependent on the level of the spell casting tool, "Pyromancy Flame". So basically, a "pure warrior" can also cast very high damage fire spells. This system is somewhat odd I know. The first ever PvP encounter I had in this game, was with a blue phantom who was helping me out on a level; A black warrior phantom invaded, and was able to kill us both. He had tons of health as a warrior, and he killed us with fire spells up close that hurt a ton.
I suggest you have enough Strength/Dexterity for the weapon and shield you plan to use. Getting "powerful weapons" isn't necessarily required, especially early on. An upgraded Drake Sword will carry you for quite a while. Endurance should hit 40 as soon as possible. At 40 Endurance, your stamina bar will be at max and will no longer grow. Any extra points in Endurance will only allow you to wear heavier armor while being able to run and roll "at ease". Rule of thumb, your current Equip Load should never be over 50% of your maximum Equip Load, or your movements will be hindered. Getting high Endurance basically grants you a much better chance of survival due to a larger stamina bar and the ability to wear better armor while remaining nimble at the same time.
Vitality is also important, a stat which is self explanatory.
In a nutshell, this is what I would do. - Invest Strength/Dexterity whenever weapon/shield requires - Try to have Endurance reach 40 early. Between Endurance and Vitality, I'd probably give it a 2:1 ratio or even 3:1, depending how good you are and how you play.
Keep in mind, this is just an indicator for early game. Eventually you'll want to max them all of course. As for a Mage build, I'll just make it short and summarize the path I'm currently heading towards. Intelligence 99 Attunement 50 Endurance 40 Strength/Dexterity to whatever is required based on what I want to use. Vitality 99
Both builds basically follows the same logic I did in Demon Souls, even though there are some differences in the systems (eg. Pyromancy). It's all slowly creeping back to me
ok thx, some more questions: I probably shouldnt only get str for equipment req but also just for doing more damage, right? (except that it doesnt matter for the drake sword, but for betters weapons later on) also, is it worth it to increase faith from 9 to 12 in order to be able to use some miracles? Or will the health increase be way too small after a while because if faith staying at a low 12? And is it worth it to increase my intelligence, at least from 9 to 10 to be able to use magic skills?
On October 14 2011 23:55 7mk wrote: ok thx, some more questions: I probably shouldnt only get str for equipment req but also just for doing more damage, right? (except that it doesnt matter for the drake sword, but for betters weapons later on)
Yes. Like mentioned, you'll eventually start pumping Strength and Dexterity. I'm just saying Endurance and Vitality is much more important during your first play through.
On October 14 2011 23:55 7mk wrote: also, is it worth it to increase faith from 9 to 12 in order to be able to use some miracles? Or will the health increase be way too small after a while because if faith staying at a low 12?
With Faith at 12, the spell heals roughly the same amount of your +0 Estus Flask, and has 5 charges. Your call to get it or not.
On October 14 2011 23:55 7mk wrote: And is it worth it to increase my intelligence, at least from 9 to 10 to be able to use magic skills?
No. Like mentioned, if you want to use magic, you should grab a Pyromancy Flame and use pyro spells, which doesn't require Intelligence to deal a lot of damage.
On October 15 2011 00:02 lynx.oblige wrote: Your Pyromancy Flame eventually scales with INT. At max upgrade (+15) it has an S scaling which is pretty intense.
I've been searching around for the "true answer" for quite a while. People say the scaling actually just applies to the physical damage it deals if you punch people with it, and not the spells themselves. The spells are only affected by the magical adjustment which increases every level when you upgrade the Pyromancy Flame. This makes sense, as it's the same for Demon Souls.
fuck yeah, defeated the gargoyles in my 2nd try And I already got myself a sword better than the drake sword with the Black knight greatsword, got it from the black knight on the tower in undead parish. 32 strength req, though and 14 weight.. will take a loong time till I'm able to use it
looks badass though ^^
.. is it even possible to wear that thing in one hand?
Im in dire need of help. Is the ANY way to leave Anor Lando without winning the boss fight? I feel im way underleveled and I dont have any humanity to summon help...
On October 15 2011 02:37 7mk wrote: fuck yeah, defeated the gargoyles in my 2nd try And I already got myself a sword better than the drake sword with the Black knight greatsword, got it from the black knight on the tower in undead parish. 32 strength req, though and 14 weight.. will take a loong time till I'm able to use it
looks badass though ^^
.. is it even possible to wear that thing in one hand?
Yeah, when you have 32 Strength, you can wield with 1 Hand... I really wouldn't invest so much in Strength yet, but hey, it's your game, so have fun.
Also, if you chop off the Gargoyles (first one) tail, it drops an Axe. I'm at work so I couldn't tell you this earlier. Basically almost all bosses in the Dark Souls that has a tail of some sort, will have loot available if you manage to chop them off.
Thats alright, I already knew about it. I looked up the stats of that and the gargoyle shield, i planned on getting it and tried aiming at the tail, but when I realised I could kill the mofo right there, I just did.
And yeah with the lvl up I first got some more endurance... I need more endurance to wear that thing anyways. I also got that item that breaks the curse, so I dont have to go back there when I get cursed...
so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
On October 15 2011 03:03 7mk wrote: Thats alright, I already knew about it. I looked up the stats of that and the gargoyle shield, i planned on getting it and tried aiming at the tail, but when I realised I could kill the mofo right there, I just did.
And yeah with the lvl up I first got some more endurance... I need more endurance to wear that thing anyways. I also got that item that breaks the curse, so I dont have to go back there when I get cursed...
so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
The Gargoyle does drop a shield, but that is by chance. If you chop off its tail, the tail itself gives you an axe. You can say the tail and the boss have separate loot tables.
Curse is just a status applied to you. So you can cure it again and again if you get cursed again and again. I personally never got cursed in the Depths. I actually farmed those buggers a bit since they are 300 exp each
On October 15 2011 03:03 7mk wrote: so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
You can get cursed again by the same mobs after having cured yourself. And if you are cursed and get cursed again your life total is reduced again by half. I'm almost 100% sure a single cure will remove multiple stacked cursed at least.
ok cool, the way i read about it it seemed like it was sth that would just inevitably happen to everyone ^^ a question about offering others to be summoned: where do i put the summon stone, infront of where the white door thingy leading to the boss is or behind? And I know that for someone to summon you or an NPC he has to be human, but what about being summoned.. thats possible even if youre undead, right?
And what happens if I should die while helping someone? Do I still lose souls and humanity? how do I recover them if I do?
i feel like some curious child, asking his parents a billion questions lol
Another question: How do I sell items or get rid of them otherwise, havent seen a sell option on any merchants yet
OOH ANOTHER ONE: if I go to Oswald and choose abandon covenant, and then join another one, does that count as betraying the first one?
On October 15 2011 03:22 7mk wrote: ok cool, the way i read about it it seemed like it was sth that would just inevitably happen to everyone ^^ a question about offering others to be summoned: where do i put the summon stone, infront of where the white door thingy leading to the boss is or behind?
You can't put it behind, it won't allow you. Just put it anywhere that it would allow you, in areas that you think people will be more likely to see your sign.
On October 15 2011 03:22 7mk wrote: And I know that for someone to summon you or an NPC he has to be human, but what about being summoned.. thats possible even if youre undead, right?
Yes
On October 15 2011 03:22 7mk wrote: And what happens if I should die while helping someone? Do I still lose souls and humanity? how do I recover them if I do?
Yes, you lose souls and humanity, and you get sent back to your own world. You recover it the same way your normally do. Just go back to the spot you died.
On October 15 2011 03:22 7mk wrote: i feel like some curious child, asking his parents a billion questions lol
Go ask mom if you want to know how you were made.
On October 15 2011 03:22 7mk wrote: Another question: How do I sell items or get rid of them otherwise, havent seen a sell option on any merchants yet
You can sell items later in the game. You can google this if you don't mind spoilers.
On October 15 2011 03:22 7mk wrote: OOH ANOTHER ONE: if I go to Oswald and choose abandon covenant, and then join another one, does that count as betraying the first one?
On October 15 2011 03:03 7mk wrote: so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
You can get cursed again by the same mobs after having cured yourself. And if you are cursed and get cursed again your life total is reduced again by half. I'm almost 100% sure a single cure will remove multiple stacked cursed at least.
Are you sure that curses stack in reducing your health? I never got cursed in the depths, but I died to Seeth's curse once, went back without curing, died to curse while already cursed, but just stayed at normal half health, not 25%.
On October 15 2011 03:03 7mk wrote: so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
You can get cursed again by the same mobs after having cured yourself. And if you are cursed and get cursed again your life total is reduced again by half. I'm almost 100% sure a single cure will remove multiple stacked cursed at least.
Are you sure that curses stack in reducing your health? I never got cursed in the depths, but I died to Seeth's curse once, went back without curing, died to curse while already cursed, but just stayed at normal half health, not 25%.
Yes it does. Stacks up to 1/8th of your original health.
On October 15 2011 03:03 7mk wrote: so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
You can get cursed again by the same mobs after having cured yourself. And if you are cursed and get cursed again your life total is reduced again by half. I'm almost 100% sure a single cure will remove multiple stacked cursed at least.
Are you sure that curses stack in reducing your health? I never got cursed in the depths, but I died to Seeth's curse once, went back without curing, died to curse while already cursed, but just stayed at normal half health, not 25%.
Yes it does. Stacks up to 1/8th of your original health.
That was my point, though -- the curse from Seeth didn't stack, so it apparently depends on the mob? The note on the bottom of the wiki link says "On the xbox version, with the latest update, the curse from the frogs in The Great Hollow will not stack," which just leaves the frogs in the depths, I guess?
On October 15 2011 03:03 7mk wrote: so one question, how does it work with the curse.. once you get cured from it, is it possible to just get cured again, if you face again whatever enemy does it to you?
You can get cursed again by the same mobs after having cured yourself. And if you are cursed and get cursed again your life total is reduced again by half. I'm almost 100% sure a single cure will remove multiple stacked cursed at least.
Are you sure that curses stack in reducing your health? I never got cursed in the depths, but I died to Seeth's curse once, went back without curing, died to curse while already cursed, but just stayed at normal half health, not 25%.
Yes it does. Stacks up to 1/8th of your original health.
That was my point, though -- the curse from Seeth didn't stack, so it apparently depends on the mob? The note on the bottom of the wiki link says "On the xbox version, with the latest update, the curse from the frogs in The Great Hollow will not stack," which just leaves the frogs in the depths, I guess?
Hmm, that I'm not sure. I only got the curse from Seeth once, and was smart enough to not get it twice. The curse from the frogs in the Depths indeed stack, sources coming from a lot of players. The Great Hollow I'm not too sure, but I'd trust the wiki page.
HOW DO YOU KILL THE GARGOYLES. ITS VERY EASY UP UNTIL HALF HP THEN ANOTHER ONE COMES AND THEY START gangbanging you with flamethrowers while the other one is hitting you HARD. IF ANYTHING HITS ME I DIE 100%. I've seriously tried it over 50 times last 10 hours or something. It's fucking impossible. The gargoyle in the first game was also hard, but if you killed it fast you could fight them separate. Now, it's like two bosses raping you from different angles at the same time.
On October 15 2011 05:27 Shauni wrote: HOW DO YOU KILL THE GARGOYLES. ITS VERY EASY UP UNTIL HALF HP THEN ANOTHER ONE COMES AND THEY START gangbanging you with flamethrowers while the other one is hitting you HARD. IF ANYTHING HITS ME I DIE 100%. I've seriously tried it over 50 times last 10 hours or something. It's fucking impossible.
Playing as melee, what worked for me was to attack the first gargoyle's tail until it falls off -- that should give you a point of humanity after you die and respawn (seems odd, but it did for me, so should work unless it was patched). With the humanity you can revive, then summon the NPC knight right before the boss door to help you. That way you should be able to get a point of humanity every time so you can keep summoning the knight to help you. Once the second gargoyle comes down the knight should keep at least one of them busy enough to give you some room. Of course, you also have to be doing enough damage to kill them before the knight gets killed and they both get on you.
On October 15 2011 05:27 Shauni wrote: HOW DO YOU KILL THE GARGOYLES. ITS VERY EASY UP UNTIL HALF HP THEN ANOTHER ONE COMES AND THEY START gangbanging you with flamethrowers while the other one is hitting you HARD. IF ANYTHING HITS ME I DIE 100%. I've seriously tried it over 50 times last 10 hours or something. It's fucking impossible.
Do one of the following or combination: - Play a Mage. The entire fight lasted 30 seconds for me and I never even got hit. - Summon Solaire of Astora (NPC that gave you the white stone), and Knight Lautrec of Carim (NPC locked in the same church right before you fight the boss). - Apply Gold Pine Resin to your weapon. The Gargoyle(s) are weak to lightning. - Summon other players to help you.
Basically if you're using a regular weapon (as in not a Drake Sword or higher at this point), and refuse to do any of the points listed above and go in solo, unless you're godly with the controls, you're going to have a rough ride.
One thing that could help is to get the first one down until he's just barely above 50%, back and make sure you have full health/stamina, and go all out. You should be able to have him dead or very close by the time the 2nd one engages you because it takes a bit of time for the 2nd one to actually join in once the first hits 50% health.
Aside from that, run from one end of the chapel to the other. If one is breathing flames and the other is trying to melee you, you will separate them and give you an easy target. If they both melee you, you'll just have to dodge and take it, and if they both are breathing flames you'll either get a blindspot to hit them from or a chance to heal.
Why would I know this? Ive only been in human form for a matter of seconds at most lol. So when you're in human form you see some kind of signs before bosses that will make you be able to summon those knights? Did that exist in Demon's Souls too?
I mean obviously I knew about summoning other players and so forth, but had no idea about that.
Why would I know this? Ive only been in human form for a matter of seconds at most lol. So when you're in human form you see some kind of signs before bosses that will make you be able to summon those knights? Did that exist in Demon's Souls too?
I mean obviously I knew about summoning other players and so forth, but had no idea about that.
I thought you didn't know you can summon players in general. You can't summon NPC's in Demon Souls. This is new for Dark Souls.
I personally google around and read those two main Dark Souls wiki sites, and have watched IGN 24 hours live stream before launch.
Whether you can summon NPC's for every boss or not, I'm not sure, so you'll have to check. But to answer your question, yes, you have to be in human form to summon anything in general.
Why would I know this? Ive only been in human form for a matter of seconds at most lol. So when you're in human form you see some kind of signs before bosses that will make you be able to summon those knights? Did that exist in Demon's Souls too?
I mean obviously I knew about summoning other players and so forth, but had no idea about that.
I'm nearing the end of the Depths. How hard is the Gaping Dragon? Oh and I have the Drake's Sword for now, is there another really shield/Sword I should invest in getting anywhere close to where I am? Oh and I never got any magic except miracles, where do I get Pyro :/ ? I'm a Knight btw.
I think one of the necromancers in catacombs drops a Skull Lantern you can use to light the place up. I THINK thats how i got it. Either that or you pick it up somewhere in the Giants place itself.
On October 15 2011 07:10 DragoonPK wrote: I'm nearing the end of the Depths. How hard is the Gaping Dragon? Oh and I have the Drake's Sword for now, is there another really shield/Sword I should invest in getting anywhere close to where I am? Oh and I never got any magic except miracles, where do I get Pyro :/ ? I'm a Knight btw.
Gaping Dragon is a cakewalk.
FDS can last you a while longer. You can either start upgrading other stuff if you have enough titanite, upgrade the FDS with dragon scales, or try to get one of the weapons off the Black Knights. By now, you probably won't have enough strength for a lot of weapons better than the Drake sword by now. Personally, I used the Drake Sword up until I found the Lightning Spear in Sen's Fortress, and the Dragon Tooth in Anor Londo. The Dragon Tooth is pretty awesome for fights where you can go all out, but requires 50 strength (same as the axe you get for cutting Gaping Dragon's tail off); 360 base damage. I upgraded the Lightning Spear to +5 and I'm still using it near the end of the game. I never got a sword from the Black Knights, and I haven't farmed enough titanite to fully upgrade anything else, so it seems like that's one of the best things out there aside from rare drops.
While we're on the topic though, I feel like there should be a better option out there than +5 Lightning Spear or Dragon Tooth. I likely won't go out of my way to get a new weapon before I finish the last couple bosses (Bed of Chaos, the bosses in Catacombs and Tomb of Giants, and the final boss), but for NG+ does anyone have any advice on what, if anything, I should focus on getting and upgrading, and where I should farm for the mats to upgrade it? Low dex, faith, int, 50 strength.
Woah just beat the Gaping Dragon on first try. That guy is slow as shit, easiest boss in the game so far for me. Heck even the tutorial boss was harder... BTW thanks scribble!
ydeer you'll get the pyro weapon when you rescue the pyro dude in the depths and meet him back at Firelink.
I used to think Gaping Dragon was the easiest (pretty long as well thanks to my sucky weapon) but then I visited good old Pinwheel on my newer cleric.
Unlike the first time, because I bashed him to fuck with my occult club +1 it was easy to keep track of him
and bash him some more
Just killed Stray Demon on my newer character. Man, life is so much fucking easier when you aren't using blunt weapons...now to make a Lightning Uchi and get some pvp going
every single time I've flown back to Firelink into the nest I ALWAYS walk straight off the edge...
and now I just got gangbanged by the shitty zombies and lost dem souls [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[
Is he the guy u rescue who was stuck in the barrel? if so i have yet to speak to him , and totojka wot covenant are you? n what you reckon best to go to
Check out http://darksouls.wikidot.com/covenants. I first joined Warriors of Sunlight for the miracle Lightning Spear which is pretty awesome. Then I dabbled and went to Blade of the Darkmoon for some PvP action and TO HUNT DOWN THE GUILTY
On October 15 2011 09:15 DragoonPK wrote: I rescued him but didnt talk to him again, I am at firelink now but can't seem to find him. Should I go back and talk to the guy?
I don't think it's necessary to talk to him to have him "appear" in Firelink Shrine (although I don't understand the logic why you would not talk to him in the first place, lol), but I can't be sure.
If you head towards the room filled with water in Firelink Shrine, he is on your immediately left, sitting on the floor, before you actually enter that room. Basically behind one of those broken walls near the bonfire. You can't miss him.
If he isn't there, then I guess you'd need to go back and talk to him after all.
Why would I know this? Ive only been in human form for a matter of seconds at most lol. So when you're in human form you see some kind of signs before bosses that will make you be able to summon those knights? Did that exist in Demon's Souls too?
I mean obviously I knew about summoning other players and so forth, but had no idea about that.
I'm on PS3. I kinda prefer not to read too much about it cause it removes some of the mysteries and discoveries. Man that gargoyle battle was too easy with the knights. I just went human, clicked both signs and stood and watched the battle. They totally did it on their own...
I also mistakenly killed that merchant at borg, but apparently you got his key by killing him where a friendly sorcerer was trapped. Now, was that an important merchant in some way, could you resurrect him by talking to the priest?
ok nvm then i dont have a ps3 so multiple people helped you? i thought there would only be one guy.
yeah I know what you mean, sometimes i feel like i read too much cause it takes away a bit of the atmosphere, it is more tense when you dont know whats ahead of you, but then again it just irks me so much that I might do something wrong.
As far as I know you cant bring anyone back from the dead, if you kill someone he stays dead. (except for all the enemies of course, lawl)
FUCK the Tomb of Giants. Played the whole way with only 1 point in int so I can't cast Light, and I have not yet found a lantern. I Love Dark Souls so much, but there are a few bits here and there that aren't challenging, just horribly annoying. This and the stupid archers in Anor Londo can suck every dick.
Edit: The lack of any close bonfire really doesn't help
^You'll find an NPC down there who does something nasty to you. Afterward, you'll find a lantern within seconds. Make sure not to kill the NPC though, as he sells stuff. Tell him you're not a cleric.
On October 15 2011 11:18 Sigrun wrote: ^You'll find an NPC down there who does something nasty to you. Afterward, you'll find a lantern within seconds. Make sure not to kill the NPC though, as he sells stuff. Tell him you're not a cleric.
2 bosses left in the game. I've been going around killing NPCs no longer useful to me just for fun at this point. And if it's patches I will kill him on sight.
Sorry for the noob question, but what exactly is the difference between classes besides their starting stats/gear? Is there any difference in attacks, or equipment they can wear, or skills they can learn? The progression seems pretty nonlinear.
On October 15 2011 11:42 Cel.erity wrote: Sorry for the noob question, but what exactly is the difference between classes besides their starting stats/gear? Is there any difference in attacks, or equipment they can wear, or skills they can learn? The progression seems pretty nonlinear.
Starting stats and gear are the only differences. Your warrior can learn any spell and your sorcerer can wield any weapon.
On October 15 2011 11:42 Cel.erity wrote: Sorry for the noob question, but what exactly is the difference between classes besides their starting stats/gear? Is there any difference in attacks, or equipment they can wear, or skills they can learn? The progression seems pretty nonlinear.
Starting stats and gear are the only differences. Your warrior can learn any spell and your sorcerer can wield any weapon.
In general, that is correct. However, just going to quote myself here.
On October 14 2011 13:40 Fishball wrote: To those who just started the game (or everyone really), I thought I'd share this. There is a "best class" to start with, depending on your goal with stats. Some classes will achieve those goals faster than other classes.
Holy shit im a fkn idiot...all the way up to Anor Londo and this whole time ive been playing with like 90% equip load just putting on the heaviest crap i can find. I rearange my gear to get to under 50% all of a sudden its like I just finished training in the gravity chamber. Flying around dodging shit left and right...well at least my next playthrough will be a lot easier.
ok so i got the pyromancy from the guy in firelink, but when i try use it i just shake my hand and nothing happens, is there something else i need i have some combustion in my bag but when i try press use item nothing happens?
On October 15 2011 11:42 Cel.erity wrote: Sorry for the noob question, but what exactly is the difference between classes besides their starting stats/gear? Is there any difference in attacks, or equipment they can wear, or skills they can learn? The progression seems pretty nonlinear.
lol just wanna comment when i first touch demon souls. thought game was gonna be like d2-ish with more co-op partying system so my first character in these type of games/mmo's i always go healer type characters first (priest). man was i surprised when i got dark silver set+meat cleaver/LSoM. my dude looked like hakumen
but yea almost any of the characters can progress the same way/learn the same spells/use teh same equipment more or less
On October 15 2011 23:26 ydeer93 wrote: ok so i got the pyromancy from the guy in firelink, but when i try use it i just shake my hand and nothing happens, is there something else i need i have some combustion in my bag but when i try press use item nothing happens?
You have to attune magic and put it in a free slot at a bonfire
On October 15 2011 23:26 ydeer93 wrote: ok so i got the pyromancy from the guy in firelink, but when i try use it i just shake my hand and nothing happens, is there something else i need i have some combustion in my bag but when i try press use item nothing happens?
Go to a bonfire and attune magic. Put a fire spell in the slot. Then equip a fire catalyst (should be a weapon that's just a red hand with a flame in it).
For miracles you need a talisman, and for regular magic you need a regular catalyst.
question - if i summon someone to help me with a boss - does that mean theres no chance for me to get an item drop from it? At least if my partner does the killing blow?
Bosses don't usually drop items other than their souls (which you get automatically) and specific items that you can cut their tails off for. You'll still get whatever it drops in any case.
hehe yea, just before asking that question i defeated capra demon by summoning help... i didnt even do anything, i only beat down 1 dog and didnt do anything else but bam there the capra demon dies. felt a bit cheap ^^
On October 16 2011 10:42 7mk wrote: hehe yea, just before asking that question i defeated capra demon by summoning help... i didnt even do anything, i only beat down 1 dog and didnt do anything else but bam there the capra demon dies. felt a bit cheap ^^
On the bright side it's not a terribly interesting fight, so you didn't really miss out on experiencing much.
Just got done beating the final boss, and that was an awesome fight. Sure, he's not terribly unique or gimmicky, but it is definitely the culmination of everything you've learned and all the skills you've built up through out the game. Some friends came over to record a podcast when I was doing attempts, and I finally said 'ok, last shot and then I'm turning the ps3 off.' And that was the kill shot with 3 big parries.
Was wearing full Havel's and +2 Dragon Tooth. As soon as I got through the gate I would cast the Power Within pyromancy (wrong name I think?), switch weapons, and back up to avoid the first hit, and then each parry was doing around 1300 damage.
The timing on the parries is a bitch to figure out though. If you're having trouble though, just anticipate the attack. It's hard to react to, but he's so aggressive that you can figure out when the next attack cycle is coming so you can just hit L2 a half second or so after he's done attacking and you should catch him.
Edit: Glad it wasn't as easy as the last boss of Demon's Souls. On the topic though, the fight reminded me of false king a bit.
After I beat him I wanted to go back and make the sword using his soul, so I just walked out and got the bad ending :-( Was kind of upset, so I kept playing through to the Undead Parish again - not sure if I really want to play through the whole thing again, but would like to do the good ending >.> And yeah, the fight does remind me a bit of False King -- nothing crazy, just a buff as hell human. I beat him straight up after three tries, I think -- Greatshield of Artorias helps a lot, just block, attack when he's comboing or after he tries to grab you, and walk or roll back from the grabs.
On October 16 2011 13:55 Dizmaul wrote: Hey guys loving the game but im stuck at Ornstein and Smough. Any tips?
Depending on who's gear you want to get, you should only target one. You will get the soul of the dude you kill last as well as the chance to buy his armour from the merchant near the Firelink Shrine aqueduct.
Its not a difficult fight once you understand the reason why From Software put all of those pillars across the room. Neither of the two can really attack through the pillars and neither can attack through each other. So you want to abuse the pillars and try and position them like this:
You --------- Smough ---------- Ornstein
Since they can't attack through pillars, you drink your flasks behind them.
If you are having trouble, kindle the closest bonfire to 20 flasks. Also upgrade your weapons and shield if you haven't already. The increased shield stability makes sure Smough can't stagger you with a single hit and obviously you want to kill them as fast as possible. Alternatively, just use the lightning spear since its by far the best weapon you can pick up at that point and Smough is weak against lighting.
The 2nd form is much easier. Smough fights exactly the same except all of his attacks do electric damage (so blocking will not negate all damage) and his buttstomp attack now has a huge lightning AOE effect which you want to dodge at all costs; Ornstein is a lot larger, has a weak buttstomp move, and has an impale move but because he is so large, so long as you stay between his legs and close to his butt, he can't hit you.
A lot of the boss fights in this game aren't too difficult if you aren't afraid to get close to the bosses - Sif, for instance, can be beaten easily, without any flasks, if you have a good enough shield. The levels in the late game are much more difficult (and in the case of Tomb of the Giants, pretty much bullshit).
On October 16 2011 15:12 DannyJ wrote: I wish dexterity wasnt practically a 100% useless stat for any PvP build. The lack of many dex weapons as well is kind of odd.
In the Japanese PvP video posted on page 23, you can see his stats. Soul Level 97, he has 20 Strength and 22 Dexterity, 40 Vitality and 40 Endurance. Neither "damage" stats are considered high. What matters most is the weapon you use, based on its speed, damage, upgrades you want to pursue, and the set of moves the weapon utilizes.
On October 16 2011 23:03 Tyree wrote: I wanna ask everyone who is using a Pyromancer
1. How powerful do you feel?
2. What is the general rotation you use for the most common enemies?
3. Is it viable?
Thanks, i might reroll.
About as powerful as any other class.
Hit it with a lightning spear or dragon tooth until it dies.
Very.
(=
The classes aren't too drastically different. The starter Pyro spell is kind of nice in the very beginning, but it only has 8 charges. The biggest benefit to starting out with a Pyro is just the low slvl.
I thought I had got my point through from so much posting... You don't need to "re-roll" Pyromancer. It doesn't matter if you're a melee or magic character, everyone can get Pyromancy maxed out, as its not affected by any stats. (Except for Attunement to carry more spells).
I invaded someone who was much stronger then me and it took several back-stabs to kill him. I had the edge since I have several hours of pvp experience in Demon's Souls. I got 300k souls for my efforts.
Also, NG+ is an absolute joke so far, I'm half-way through the game already in a few hours. Brutally murder every boss encounter in my first try. I am oh very disappointed by the difficulty of dark souls, it's non-existant.
On October 17 2011 04:07 Kamais_Ookin wrote: I invaded someone who was much stronger then me and it took several back-stabs to kill him. I had the edge since I have several hours of pvp experience in Demon's Souls. I got 300k souls for my efforts.
Also, NG+ is an absolute joke so far, I'm half-way through the game already in a few hours. Brutally murder every boss encounter in my first try. I am oh very disappointed by the difficulty of dark souls, it's non-existant.
Isn't that to be expected , since it's the same for Demon Souls as well. Usually it's only the first play through that is challenging. NG+ you'll know most of the encounters, plus your equipment and spells that carry over will mow through the rest.
NG+ for me is to gather up stuff that I missed the first time, further upgrades, and more PvP.
On October 16 2011 13:55 Dizmaul wrote: Hey guys loving the game but im stuck at Ornstein and Smough. Any tips?
If you turn human and summon the sun guy in the room before the boss it makes the fight really easy. He tanked one of them the whole time while i killed the other on the opposite side of the room. After that it was 2v1 easy kill. Only used like 2 flasks total. If you cant summon you have to use the pillars to split them like the guy said earlier.
So After I finished of the Hydra I went to the Gate you need to get an item for 20k souls to open. I managed to buy the item and opened the gate and did some soul farming through this method:http://www.youtube.com/watch?v=cjHG-cuBakg I managed to get from level 28 to 40, good enough? I also upgraded the Drake's Soul so it now has 220 attack instead of 200. But now I aint sure which area to tackle next, should I go directly to blight town or do something different?
Top is my cleric before I added a second weapon and had to lose some weight, although I don't know why I bother use the mace, really can't hit shit with it in PvP
That's a +15 Scythe and I made it because I got the Darkmoon Blade miracle which adds like 400 damage, giving it 700. Pretty tasty...
Although I really don't like the swings so I'm working on probably a +15 Uchigatana and buffing that for the bleed/uber damage
Great Scythe is only 14 dex too though...already made it +9 as well
[Fix] improved the major cases - "Shield" magic "magic shield" strong effect, not have become effective by the bug shield continuous use of magic · magic bug trigger delay - "Fog Ring "Review of non-locking effect - "History of gentle peace" review of the effects of the failure load when switching · Map • Conditional matching and coordination of improvement ※ The details of the items will be announced at a later date.
On October 17 2011 07:54 DragoonPK wrote: So After I finished of the Hydra I went to the Gate you need to get an item for 20k souls to open. I managed to buy the item and opened the gate and did some soul farming through this method:http://www.youtube.com/watch?v=cjHG-cuBakg I managed to get from level 28 to 40, good enough? I also upgraded the Drake's Soul so it now has 220 attack instead of 200. But now I aint sure which area to tackle next, should I go directly to blight town or do something different?
Help anyone? Also which is the best way to enter Blight town?
Best way to blight town is through the Valley of the Drakes way and through the cave. When you get into there, take the ladders down and then take the waterwheel down. If you keep to your left, you will pass two mobs and then a bonfire.
On October 17 2011 07:54 DragoonPK wrote: So After I finished of the Hydra I went to the Gate you need to get an item for 20k souls to open. I managed to buy the item and opened the gate and did some soul farming through this method:http://www.youtube.com/watch?v=cjHG-cuBakg I managed to get from level 28 to 40, good enough? I also upgraded the Drake's Soul so it now has 220 attack instead of 200. But now I aint sure which area to tackle next, should I go directly to blight town or do something different?
Help anyone? Also which is the best way to enter Blight town?
I had a post regarding the farm here. This method is also going to be fixed (pathing) and nerfed (exp amount) soon, likely in 1.04.
Search for my posts in the thread. I try to give detailed replies to most questions asked, and I think some posts would be quite useful to you if you had missed them.
The 2nd bell is in Blight Town. This is where you should be going. You can get there by passing through the Valley of Drakes, or after beating the Gaping Dragon in the depths and get a key to enter from the sewers.
Here is a simplified run down for the first half of the game: Firelink Shrine -> Undead Burg -> Undead Parish -> 1st Bell The Depths -> Blight Town -> 2nd Bell Sen's Fortress -> Anor Londo -> Lord Vessel
Ok so I reached Blighttown and open the shortcut to firelink shire. When I reached there, some NPC was hinting he wants to kill the firekeeper, so i killed him and took his humanity and item. Was that the correct method? Oh and I heard Blighttown has tons of poison stuff, should I get anything in particular to avoid that?
On October 18 2011 04:35 Devolved wrote: I have a couple of questions:
1. Does intelligence affect pyromancy? Does anything?
2. If someone invades my game and kills me, do I lose all of my souls? (I have been playing offline so far)
3. Basically, can anyone give me some tips about playing online as I'm going to plug in for the first time today.
1. Dunno I'm melee only
2. You lose your souls/humanity the same way you do when you die to a mob. Just walk over and pick it back up. Obviously the only thing you can't get back is the 1 humanity you spent to go in human form.
3. Online isn't much different from offline, aside from the signs and seeing the occasional person/bloodstain. Just watch for trollsigns on the ground. If you're in hollow form you cannot be invaded/summon other people to help you. You can however be summoned to help others if you decide to leave your soapstone on the ground.
On October 18 2011 04:28 DragoonPK wrote: Ok so I reached Blighttown and open the shortcut to firelink shire. When I reached there, some NPC was hinting he wants to kill the firekeeper, so i killed him and took his humanity and item. Was that the correct method? Oh and I heard Blighttown has tons of poison stuff, should I get anything in particular to avoid that?
All you need to know about Lautrec here. I like how you're ask after you killed him, lol?
You should switch your armor to ones that have the highest poison resist. You WILL get poisoned, but you want the damage to be minimal. You literally just walk around poisoned in the swamp.
Purple Moss Clumps/Blooming Purple Moss Clumps will cure poison, but no point in curing yourself every 5 seconds.
On October 18 2011 04:35 Devolved wrote: 1. Does intelligence affect pyromancy? Does anything?
Infernal_dream covered your other questions, but no, Intelligence does not affect Pyromancy. Details: Here and here.
lol yeah, so the fire keeper can't talk at all now right? Anyhow so, I entered Blighttown and fought my way down a few stairs but there frikken things keep poisoning me. I managed to get the full red robe/armor thing. It seems to have high poison resistance, would that help?
On October 18 2011 04:50 DragoonPK wrote: lol yeah, so the fire keeper can't talk at all now right? Anyhow so, I entered Blighttown and fought my way down a few stairs but there frikken things keep poisoning me. I managed to get the full red robe/armor thing. It seems to have high poison resistance, would that help?
The Fire Keeper never talks. Unless you went the regular route and help regain her soul, she'll tell you she doesn't want to talk and leave her be.
You're getting shot by mobs shooting toxic (different from poison) blow darts at you, you have to kill them. Those guys don't respawn.
Awesome, thanks a ton fishball :D. Just curious, I know levels don't matter as much in Dark Souls but I am now lvl 46. Is that more or less where its supposed to be relative to where I am. And whats the minimum recommended level before facing the final boss?
On October 18 2011 04:35 Devolved wrote: I have a couple of questions:
1. Does intelligence affect pyromancy? Does anything?
2. If someone invades my game and kills me, do I lose all of my souls? (I have been playing offline so far)
3. Basically, can anyone give me some tips about playing online as I'm going to plug in for the first time today.
1. Dunno I'm melee only
2. You lose your souls/humanity the same way you do when you die to a mob. Just walk over and pick it back up. Obviously the only thing you can't get back is the 1 humanity you spent to go in human form.
3. Online isn't much different from offline, aside from the signs and seeing the occasional person/bloodstain. Just watch for trollsigns on the ground. If you're in hollow form you cannot be invaded/summon other people to help you. You can however be summoned to help others if you decide to leave your soapstone on the ground.
Thanks for the answers. So humanity has two uses in this game, correct? One is to change into human form and the other is to kindle bonfires, which gives you more estis flasks when you rest at that particular bonfire? Also, what is the advantage of invading and/or helping in someone else's game?
On October 18 2011 05:13 DragoonPK wrote: Awesome, thanks a ton fishball :D. Just curious, I know levels don't matter as much in Dark Souls but I am now lvl 46. Is that more or less where its supposed to be relative to where I am. And whats the minimum recommended level before facing the final boss?
My Warrior was in his late 30's when he finished Blight Town. On average, I'd say around Soul Level 70-80 for your first play through. It really varies.
couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
On October 18 2011 05:53 ydeer93 wrote: couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
36 is good for blight town...I got through it around 32 without a lot of issues. Just have some items that can cure toxic and itll make life a LOT easier. Valley of drakes is too early for you...not much to do there at that point in the game.
On October 18 2011 05:53 ydeer93 wrote: couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
36 is good for blight town...I got through it around 32 without a lot of issues. Just have some items that can cure toxic and itll make life a LOT easier. Valley of drakes is too early for you...not much to do there at that point in the game.
is there a place to go after blight? and also the red squid in blight, can u get past it without arrows, like killing with melee? and so far i only find dead ends in blight
On October 18 2011 05:53 ydeer93 wrote: couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
36 is good for blight town...I got through it around 32 without a lot of issues. Just have some items that can cure toxic and itll make life a LOT easier. Valley of drakes is too early for you...not much to do there at that point in the game.
is there a place to go after blight? and also the red squid in blight, can u get past it without arrows, like killing with melee? and so far i only find dead ends in blight
You should be working your way down towards the Swamp from Blighttown. I think you just might be missing some ladders or white fogs.
On October 18 2011 05:53 ydeer93 wrote: couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
36 is good for blight town...I got through it around 32 without a lot of issues. Just have some items that can cure toxic and itll make life a LOT easier. Valley of drakes is too early for you...not much to do there at that point in the game.
is there a place to go after blight? and also the red squid in blight, can u get past it without arrows, like killing with melee? and so far i only find dead ends in blight
I think the squid just guards some treasure...the way down is to the right of the area the squid thing is in. Its a pain in the ass to find the proper ladders in that place. U kinda just have to keep exploring till u find the right ladders down or watch a vid. Its not really possible to explain the exact path. At the end of blight u ring the second bell which opens another area so the answer to ur first question is yes.
On October 18 2011 04:35 Devolved wrote: I have a couple of questions:
1. Does intelligence affect pyromancy? Does anything?
2. If someone invades my game and kills me, do I lose all of my souls? (I have been playing offline so far)
3. Basically, can anyone give me some tips about playing online as I'm going to plug in for the first time today.
Pyromancy is all about the item you use to cast it, it's not upgraded by any stat.
2. no, if you collect your body you get your souls and humanity back, but you are dead and if you want to be human you will need to use another reverse, using a humanity.
3. stay outa the forest :D otherwise if you've sinned you may meet the other end of my spear :D
On October 18 2011 05:53 ydeer93 wrote: couple questions, if you kill sif can you no longer go in the forest and have people come attack you, and also if your in the forest covenant can you kill sif? and how easy is blight im 36 and wondering if i should go there rather than kill sif as im forest cov or go valley of drakes
I didn't do sif till late 50s, he is brutal if you can't get under him fast enough.
sen's fortress, after that anor londo - while in anor londo i like to do the painting
once you finish those 3 places, you're pretty much free to clean up everything. pinwheel, moth boss, all sorts of stuff. the beauty of it all though is tons and tons of extra areas with tons of awesome experience/loot that isn't main stuff
and grab gold hemmed. a lot of people look down on doing this a little early on - it's the first light weight armor. and they say to "suicide" into the boss... pssh, that boss is easy sauce, i killed him around 36 just playing smart and not even using the cliff trick - which is a scripted event and not a glitch :D
On October 18 2011 04:35 Devolved wrote: I have a couple of questions:
1. Does intelligence affect pyromancy? Does anything?
2. If someone invades my game and kills me, do I lose all of my souls? (I have been playing offline so far)
3. Basically, can anyone give me some tips about playing online as I'm going to plug in for the first time today.
Upgrade your pyro flame to boost pyromancy spell damage. You can upgrade your pyro flame to +15, the ascend it and upgrade that to +5. Intelligence does not appear to affect pyromancy, although it does make your pyro flame R2 melee attack do more damage.
in blighttown i went through the white fog close to the red squid, and went down to the swamp but couldn't see a way through as i just constantly got poisoned in any bit i walked into
On October 18 2011 20:19 ydeer93 wrote: in blighttown i went through the white fog close to the red squid, and went down to the swamp but couldn't see a way through as i just constantly got poisoned in any bit i walked into
I'm pretty sure getting poisoned is unavoidable once you reach the ground. It takes your health very very slowly so just keep an eye on it but don't worry about it too much. Follow the wall on the right, kill a couple of fire bugs and you'll soon find a well-deserved bonefire.
Sheesh the Queenlag was easy as shit o.o, I also made it through and got to the Ceaseless discharge boss and killed it using the super easy method. I got that armor suit he was guarding, it seems to have pretty great stats, even though I'm a knight it beats out every other armor I have. I will be heading to Undead Asylum now!
I wonder about the gold-hemmed set. Not only is it AMAZING for EVERYTHING but it barely weighs anything at all. It's hard to justify using other armour over it :[
On October 18 2011 21:30 ToT)OjKa( wrote: I wonder about the gold-hemmed set. Not only is it AMAZING for EVERYTHING but it barely weighs anything at all. It's hard to justify using other armour over it :[
The set is good for magic users, but not so good for melee. It has no poise.
On October 18 2011 23:23 Caryc wrote: u cant upgrade the set afaik :/
Went back to play my katana. Got Uchigatana to +5 lightning and can wear the full gold-hemmed set and still have the fastest roll. It's pretty intricate for my character. It's not about wading in and bashing out as much damage as possible anymore. I have to take into account their armour as I cannot dare try to combo people with poise because I will just eat a combo back, although I can let loose a little more vs lighter opponents.
I've also had to become very delicate with the way I attack. The Uchi has such a sick move set. Any slash can be back dashed into a running thrust attack, even the one handed R2 thrust. That means I can whiff the R2 on purpose, dodge back the counter and then plunge in me blade.
If I see brass armour then I switch to Quelaag's, although I haven't had much experience wielding it.
I highly recommend you spend time practising your weapon. What combos you can do (does an R1 follow an R2 smoothly? Can you R2 R2? What is the backdash R1 and can you link it) and how much distance and spacing you can play around with. I've started to get through opponents without taking much damage and am always learning how to deal with new things.
And always keep in mind the backstab. If they are lunging around a heavy weapon then backstab should be a priority. Same with magics. If you are keeping your distance and they whip out the magics, gauge how much space they need to initiate a cast. As soon as they start you can run round and rip them apart.
Also en route to get Priscilla's dagger to see how it goes. 500 bleed damage = 50% of their health taken away when it procs which is MAD. Add that A to dex and GG MUTHA FUCKAZZZZZZZ
On October 19 2011 00:23 ToT)OjKa( wrote: How's everyone's PvP going?
Went back to play my katana. Got Uchigatana to +5 lightning and can wear the full gold-hemmed set and still have the fastest roll. It's pretty intricate for my character. It's not about wading in and bashing out as much damage as possible anymore. I have to take into account their armour as I cannot dare try to combo people with poise because I will just eat a combo back, although I can let loose a little more vs lighter opponents.
I've also had to become very delicate with the way I attack. The Uchi has such a sick move set. Any slash can be back dashed into a running thrust attack, even the one handed R2 thrust. That means I can whiff the R2 on purpose, dodge back the counter and then plunge in me blade.
If I see brass armour then I switch to Quelaag's, although I haven't had much experience wielding it.
I highly recommend you spend time practising your weapon. What combos you can do (does an R1 follow an R2 smoothly? Can you R2 R2? What is the backdash R1 and can you link it) and how much distance and spacing you can play around with. I've started to get through opponents without taking much damage and am always learning how to deal with new things.
And always keep in mind the backstab. If they are lunging around a heavy weapon then backstab should be a priority. Same with magics. If you are keeping your distance and they whip out the magics, gauge how much space they need to initiate a cast. As soon as they start you can run round and rip them apart.
Also en route to get Priscilla's dagger to see how it goes. 500 bleed damage = 50% of their health taken away when it procs which is MAD. Add that A to dex and GG MUTHA FUCKAZZZZZZZ
Why you copy me? My "warrior" character uses +5 Lightning Uchigatana too (wait, actually it's still +3). Thing is, she can roll with the Giant's armor set on . Havel's Ring ftw. She also has a maxed out +5 Quelana's Ascended Pyromancy Flame.
Not much PvP action on her so far; I was invaded twice in the forest where I destroyed my invaders. The only time I "lost" was at Anor Londo. I was in human form, and was trying to summon people for the boss and was farming around. When a phantom invaded, I had half HP remaining and no flasks and no spells to use, and the wrong shield to boot (can't counter with an Eagle Shield). Couldn't quit the game fast enough, lol.
+5 lightning uchigatana is definately a nice thing (got one myself)
I know at least for the uchigatana, I don't think the R2 attack has a whole lotta use in pvp. Maybe it can throw off their timing, but I would use it sparingly. The big advantage of the uchi to me is it's got a very fast animation and it's a vertical swing, so it's easier to attack from the side avoiding the shield.
I do have a +5 queelags also, which I don't really use unless I get invaded (as opposed to doing the invading)
Generally speaking pvp right now is mostly all about the invisibility / fog ring to prevent targetting. After this, I'd say next most important thing is, if you're the invader, stick close to them to prevent them from healing. Alternatively, if you're defending, getting distance when possible to heal.
Personally I like getting a little distance, casting homing soul arrow, then closing and doing melee while the magic goes off. Essentially you're trying to force them to block and take some damage, or dodge where you hopefully hit them with the sword. Can't do this against fog though, so hopefully the nerf-patch for that makes them targetable so magic works
On October 19 2011 00:38 Saishuuheiki wrote: +5 lightning uchigatana is definately a nice thing (got one myself)
I know at least for the uchigatana, I don't think the R2 attack has a whole lotta use in pvp. Maybe it can throw off their timing, but I would use it sparingly. The big advantage of the uchi to me is it's got a very fast animation and it's a vertical swing, so it's easier to attack from the side avoiding the shield.
I do have a +5 queelags also, which I don't really use unless I get invaded (as opposed to doing the invading)
Generally speaking pvp right now is mostly all about the invisibility / fog ring to prevent targetting. After this, I'd say next most important thing is, if you're the invader, stick close to them to prevent them from healing. Alternatively, if you're defending, getting distance when possible to heal.
Personally I like getting a little distance, casting homing soul arrow, then closing and doing melee while the magic goes off. Essentially you're trying to force them to block and take some damage, or dodge where you hopefully hit them with the sword. Can't do this against fog though, so hopefully the nerf-patch for that makes them targetable so magic works
Similar to how I roll in Demon Souls. I use a magic based piercing sword, and charge in with Homing Soul Arrows (called differently). They won't be able to keep their shield up as my attacks totally drain my opponents stamina, and procede to get locked by my fast piercing attacks. If he rolls to dodge my Homing Soul Arrows, he'll also get locked by my fast piercing attacks.
I also particularly like this method as shown below. I've probably one shot 25% of my opponents like that
I'm with the Darkwraith so I've got the red eye orb. Have been invading Anor londo a lot although I could try the forest.
The main use I see for the 2 handed Uchi R2 is after a knock down, always seems to hit and I'm pretty sure you can start it asap and it will get them. I upgraded my pyro flame because I wanted to see what poison/toxic mist was like in PvP.
I guess you can use it for zoning and if you're in an enclosed position it should hit but the damage ticks seem pretty poor. It just looks cool when you suck up and breathe out purple fumes.
In the painted world at the moment. I use a pretty quick method, kill the 3 zombies and then just run up through the stairs and then off the ledge and then down in to the well. Those wheels are still annoying as fuck though, died twice :[[[[[[[[[
On October 19 2011 00:52 ToT)OjKa( wrote: I'm with the Darkwraith so I've got the red eye orb. Have been invading Anor londo a lot although I could try the forest.
The main use I see for the 2 handed Uchi R2 is after a knock down, always seems to hit and I'm pretty sure you can start it asap and it will get them. I upgraded my pyro flame because I wanted to see what poison/toxic mist was like in PvP.
I guess you can use it for zoning and if you're in an enclosed position it should hit but the damage ticks seem pretty poor. It just looks cool when you suck up and breathe out purple fumes.
In the painted world at the moment. I use a pretty quick method, kill the 3 zombies and then just run up through the stairs and then off the ledge and then down in to the well. Those wheels are still annoying as fuck though, died twice :[[[[[[[[[
put on full havels. Dem fuckers dead
I'm currently (as in when I get home after work) farming rats for humanity. Need 9 more to get to level 2 with Chaos Servant so I can get the god damn spell. Then I'll join Darkwraith. I'm just holding my Lord Vessel now for this very purpose.
You really do copy me do you?! After a knockdown, the R2 is a guaranteed hit if you time it right. Your target will not be able to block or roll quick enough as soon as they get up, coming out of their invincible time frame.
ahahahahahaaaa I just invaded some guy's world...sooo funny.
Anor Londo, I've gotten pretty damn good at locating where the enemy is as soon as I spawn, even when they are hiding, I knows where.
Anyway, I spawn and I see both the giants are to the side of the blacksmith. So, the guy is at the blacksmith. Seemed like a good place to look.
So I run up and start running down to the blacksmith when I see her with her pyro hand waiting for me at the bottom. I approach and she throws a spell. I run up and run down again which baits her into firing up another cast. As she's doing it, I leap onto the blacksmith and she aggros him. MUHAHAHAAAAAAAAA. This came to my mind because in an earlier invasion, some guy tried to hide behind the blacksmith where the chest was. Although he forgot to take off his stamina regen so I saw him. So I basically charged him round the little gap and kept at him because any attack he does will hit the blacksmith, and no one wants that right?
Anyway, back to the pyro, she escapes up the stairs and comes down again. I run at her and give her a katana swipe and then I switch to HELLO PRISCILLA DAGGER +2 and then just hound her until SCCHRRAATTHH bleed damage for a total of 668 damage.
I don't have a video of PvP, because it lags too hard to view it on my laptop and I don't have the proper A/V splitters to hook it to my TV at the same time, but this is my pvp character.
There's a secret in the castle. In the room with all the boxes, if you hit the fireplace a door opens and you go get an awesome set for a warrior/bandit/knight.
Sorry for a newb question, but I've been reading up on the upgrade system, and I'm not quite sure I'm getting it 100%. From what I gather when you have a titanite that says raises X to +Y, that is the max it is good for, and it can take multiple titanite to reach that limit. Then when you're at the limit you can use embers to increase the limit or change the element type (with the available elements depending on what your weapon currently is and type of ember). From there you're back to using the correct titanite of the correct quality to get back to increasing it.
Is that pretty much how it works? I never played demon souls and am new to dark souls. I figure it would be a good idea to know what I'm doing with upgrades before I mess smthn up lol.
On October 19 2011 01:55 Kyhol wrote: There's a secret in the castle. In the room with all the boxes, if you hit the fireplace a door opens and you go get an awesome set for a warrior/bandit/knight.
That's Havel's Set.
On October 19 2011 02:27 FireBearHero wrote: Sorry for a newb question, but I've been reading up on the upgrade system, and I'm not quite sure I'm getting it 100%. From what I gather when you have a titanite that says raises X to +Y, that is the max it is good for, and it can take multiple titanite to reach that limit. Then when you're at the limit you can use embers to increase the limit or change the element type (with the available elements depending on what your weapon currently is and type of ember). From there you're back to using the correct titanite of the correct quality to get back to increasing it.
Is that pretty much how it works? I never played demon souls and am new to dark souls. I figure it would be a good idea to know what I'm doing with upgrades before I mess smthn up lol.
Pretty much, but technically it's the Black Smiths that uses the embers, not you. There are 4 Black Smiths in the game, and they all utilizes different embers. Giving them embers unlocks certain upgrade paths. There is no reason to hold on to any embers when they ask for it.
The letters actually cover a range of what the multiplier could be for each stat. Example: E = 1.0x - 1.2x D = 1.2x - 1.4x C = 1.4x - 1.6x
In this case, if you had 20 str and 30 dex: if you had a E/D/-/- weapon it would give you 20-24 + 36-42 for a total of 56-66 extra damage. if you had another weapon that is D/E/-/- it could give you 24-28 + 30-36 for a total of 54-64 extra damage.
Keep in mind upgrading a weapon will often increase the bonus from the stats (although it is often small increments, so it may not change to the next *letter grade*). Also note some weapons receive different bonus damage types from different stats (eg, increase magic damage with int stat, and physical from str).
One more question since I just started playing Dark Souls, are you able to do anything with your weapon after you got it to Raw+5 (I believe is max)? Or do you need to find a new weapon to upgrade at that point?
In short, yes you can. It's better for you to just read up, as there are a lot of stuff you can do.
On October 19 2011 02:42 FireBearHero wrote: Ok, it all makes sense now, thanks Fishball.
For the record, Lightning and Chaos weapons are currently the best in game. You can search for more information where players compare different upgrades together. Someone even made a 99 Dexterity character wielding a +15 Uchigatana, and a +5 Uchigatana would still beat it in damage with just only 14 Dexterity (it removes the stat bonus when weapons are upgraded to elemental). All the extra points can be invested in Endurance and Vitality.
Supposedly the system will be revamped in patch 1.04.
On October 19 2011 02:42 FireBearHero wrote: Ok, it all makes sense now, thanks Fishball.
For the record, Lightning and Chaos weapons are currently the best in game. You can search for more information where players compare different upgrades together. Someone even made a 99 Dexterity character wielding a +15 Uchigatana, and a +5 Uchigatana would still beat it in damage with just only 14 Dexterity (it removes the stat bonus when weapons are upgraded to elemental). All the extra points can be invested in Endurance and Vitality.
Supposedly the system will be revamped in patch 1.04.
If we saw the same post, that person did NOT try to also compare the damage with the +15 uchi enchanted with one of the weapon buffs. That's basically the only advantage of keeping with the regular upgrade path so I'm curious to know how much it helps.
Question: What exactly does "failed to invade" mean? I'm in the darkwraith covenant trying to use the red eye orb. I've gotten a couple of invasions but 9/10 times it fails to invade. Is this network issues or simply a lack of people to invade? If so where and at what level would I be likely to get a lot of invasions going?
On October 19 2011 02:42 FireBearHero wrote: Ok, it all makes sense now, thanks Fishball.
For the record, Lightning and Chaos weapons are currently the best in game. You can search for more information where players compare different upgrades together. Someone even made a 99 Dexterity character wielding a +15 Uchigatana, and a +5 Uchigatana would still beat it in damage with just only 14 Dexterity (it removes the stat bonus when weapons are upgraded to elemental). All the extra points can be invested in Endurance and Vitality.
Supposedly the system will be revamped in patch 1.04.
If we saw the same post, that person did NOT try to also compare the damage with the +15 uchi enchanted with one of the weapon buffs. That's basically the only advantage of keeping with the regular upgrade path so I'm curious to know how much it helps.
There are a bunch of posts, I don't even remember. Just google around, there is plenty of discussion. Some use calculators, some do it themselves, and some reference high level Japanese players.
There is a reason why everyone and their dogs are using Lightning/Chaos.
On October 19 2011 03:03 Adeny wrote: Question: What exactly does "failed to invade" mean? I'm in the darkwraith covenant trying to use the red eye orb. I've gotten a couple of invasions but 9/10 times it fails to invade. Is this network issues or simply a lack of people to invade? If so where and at what level would I be likely to get a lot of invasions going?
Network issues could be a reason. Another scenario: You invade me. I see you invading me (white fog appears, I can't leave the area, I can't use the bonfire), but you're still trying to connect (no message that you already invaded). I quit game. You failed to invade.
Edit: I misread a bit. The top only applies to "Invading" -> "Invading Failed". Regarding your real question, yes. If there isn't anyone close to your level that qualifies as a target around the area you're trying to invade, it will show as invasion failed. Basically the system is just telling you it cannot find a target. Also keep in mind that Dark Souls uses this stupid P2P system, and most of the time, its the network. Again, they're supposedly going to fix/improve this by 1.04.
Yeah, the only reason you'd want a +15 is if you can enchant it somehow. That's why I got a +15 Scythe on my cleric. Bare minimum stats but enchanting with Sunlight Blade or Darkmoon blade added like 400+ damage to it making it hit for around 730.
I'd be interested to see how the scaling changes in the patch. I wish they'd add a poison weapon upgrade, at the moment it feels like you either go elemental, +15 or chaos. Raw and Crystal are worthless at the moment and the difference between Magic/Enchanted and Divine/Occult is negligible when maxed out.
On October 19 2011 03:03 Adeny wrote: Question: What exactly does "failed to invade" mean? I'm in the darkwraith covenant trying to use the red eye orb. I've gotten a couple of invasions but 9/10 times it fails to invade. Is this network issues or simply a lack of people to invade? If so where and at what level would I be likely to get a lot of invasions going?
Network issues could be a reason. Another scenario: You invade me. I see you invading me (white fog appears, I can't leave the area, I can't use the bonfire), but you're still trying to connect (no message that you already invaded). I quit game. You failed to invade.
Edit: I misread a bit. The top only applies to "Invading" -> "Invading Failed". Regarding your real question, yes. If there isn't anyone close to your level that qualifies as a target around the area you're trying to invade, it will show as invasion failed. Also keep in mind that Dark Souls uses this stupid P2P system, and most of the time, its the network. Again, they're supposedly going to fix/improve this by 1.04.
To clarify, it goes from searching for world to invade -> invasion failed. Supposedly the item times out (why the fuck?), so; where would be a good place/level to invade? Is there some sort of gentlemans dueling club where people gather after having beat NG+? Higher level duels, for the (i assume) higher variation of builds is preferable.
On October 19 2011 03:03 Adeny wrote: Question: What exactly does "failed to invade" mean? I'm in the darkwraith covenant trying to use the red eye orb. I've gotten a couple of invasions but 9/10 times it fails to invade. Is this network issues or simply a lack of people to invade? If so where and at what level would I be likely to get a lot of invasions going?
Network issues could be a reason. Another scenario: You invade me. I see you invading me (white fog appears, I can't leave the area, I can't use the bonfire), but you're still trying to connect (no message that you already invaded). I quit game. You failed to invade.
Edit: I misread a bit. The top only applies to "Invading" -> "Invading Failed". Regarding your real question, yes. If there isn't anyone close to your level that qualifies as a target around the area you're trying to invade, it will show as invasion failed. Also keep in mind that Dark Souls uses this stupid P2P system, and most of the time, its the network. Again, they're supposedly going to fix/improve this by 1.04.
To clarify, it goes from searching for world to invade -> invasion failed. Supposedly the item times out (why the fuck?), so; where would be a good place/level to invade? Is there some sort of gentlemans dueling club where people gather after having beat NG+? Higher level duels, for the (i assume) higher variation of builds is preferable.
If you're level is 1X-2X. Undead Burg is fine. 3X-4X, I would think Blight Town. Pretty much self explanatory here. Just invade the areas accordingly to your level. You can invade a lot at Anor Londo if you're around 50 or higher, etc.
I don't know about a Gentlemen's Dueling Club for NA/EU, but there sure is one in Japan.
On October 16 2011 15:12 DannyJ wrote: I wish dexterity wasnt practically a 100% useless stat for any PvP build. The lack of many dex weapons as well is kind of odd.
In the Japanese PvP video posted on page 23, you can see his stats. Soul Level 97, he has 20 Strength and 22 Dexterity, 40 Vitality and 40 Endurance. Neither "damage" stats are considered high. What matters most is the weapon you use, based on its speed, damage, upgrades you want to pursue, and the set of moves the weapon utilizes. http://www.youtube.com/watch?v=cMuwSIzW0v4
On October 19 2011 03:09 ToT)OjKa( wrote: Yeah, the only reason you'd want a +15 is if you can enchant it somehow. That's why I got a +15 Scythe on my cleric. Bare minimum stats but enchanting with Sunlight Blade or Darkmoon blade added like 400+ damage to it making it hit for around 730.
I'd be interested to see how the scaling changes in the patch. I wish they'd add a poison weapon upgrade, at the moment it feels like you either go elemental, +15 or chaos. Raw and Crystal are worthless at the moment and the difference between Magic/Enchanted and Divine/Occult is negligible when maxed out.
I'm at least somewhat satisfied to know that if my 99 Intelligence mage were to wield a +5 Enchanted Estoc, it will only be around 5 damage lower than a +5 Lightning Estoc
Personally my great sword of Artorias is getting close to damage to that of +5 lightning, and it should be able to go way past it (C/C/B/B stat ratings I think)
And even though you say it's only 5 lower than a lightning estoc, I believe it's easier to get lightning defence than magic. Plus you can do something like the homing missle + sword swing combo for more effectiveness.
I do wonder if pumping strength up really does increase attack speed. I read it somewhere and I know that if the great swords could swing faster, they'd be awesome.
On October 19 2011 03:41 Saishuuheiki wrote: Personally my great sword of Artorias is getting close to damage to that of +5 lightning, and it should be able to go way past it (C/C/B/B stat ratings I think)
And even though you say it's only 5 lower than a lightning estoc, I believe it's easier to get lightning defence than magic. Plus you can do something like the homing missle + sword swing combo for more effectiveness.
I do wonder if pumping strength up really does increase attack speed. I read it somewhere and I know that if the great swords could swing faster, they'd be awesome.
Just play with the calculators. You can find out everything regarding the damage you'll get.
Yes I know magic defense is harder to get, I'm just being a bit cynical and mocking the current state of elemental weapons.
I'm also pretty damn sure Strength does not increase attack speed. This is the first time I've heard of such rumors.
Finally decided it's time to upgrade my armours on my katana chick.
Was going to upgrade the Painting Guard armours until I realised they used twinkling shards, so for now I decided to use the Dingy set. Got everything to +5 at the moment, gonna go invading for some more souls.
Priscilla's dagger has got some sweet moves 2h. I wonder when I should use it instead of the uchi. I guess I will try it vs lightning resist guys but I'd have to got used to the range, although it does have some nice thrust moves.
On October 19 2011 04:04 ToT)OjKa( wrote: Finally decided it's time to upgrade my armours on my katana chick.
Was going to upgrade the Painting Guard armours until I realised they used twinkling shards, so for now I decided to use the Dingy set. Got everything to +5 at the moment, gonna go invading for some more souls.
Priscilla's dagger has got some sweet moves 2h. I wonder when I should use it instead of the uchi. I guess I will try it vs lightning resist guys but I'd have to got used to the range, although it does have some nice thrust moves.
Hey OjKa, any idea what this armor set is called and where do you get it? I'm having a hard time googling this.
On October 19 2011 04:04 ToT)OjKa( wrote: Finally decided it's time to upgrade my armours on my katana chick.
Was going to upgrade the Painting Guard armours until I realised they used twinkling shards, so for now I decided to use the Dingy set. Got everything to +5 at the moment, gonna go invading for some more souls.
Priscilla's dagger has got some sweet moves 2h. I wonder when I should use it instead of the uchi. I guess I will try it vs lightning resist guys but I'd have to got used to the range, although it does have some nice thrust moves.
Hey OjKa, any idea what this armor set is called and where do you get it? I'm having a hard time googling this.
According to the Japanese wiki, it's in the painted world where Priscilla is, on a body near where you jump off, after you kill the NPC phantom. Never seen it myself, though, so not sure.
On October 19 2011 04:04 ToT)OjKa( wrote: Finally decided it's time to upgrade my armours on my katana chick.
Was going to upgrade the Painting Guard armours until I realised they used twinkling shards, so for now I decided to use the Dingy set. Got everything to +5 at the moment, gonna go invading for some more souls.
Priscilla's dagger has got some sweet moves 2h. I wonder when I should use it instead of the uchi. I guess I will try it vs lightning resist guys but I'd have to got used to the range, although it does have some nice thrust moves.
Hey OjKa, any idea what this armor set is called and where do you get it? I'm having a hard time googling this.
According to the Japanese wiki, it's in the painted world where Priscilla is, on a body near where you jump off, after you kill the NPC phantom. Never seen it myself, though, so not sure.
Interesting, thanks. That might explain it since I've yet to enter the painted world. OjKa come shed some light since you love this painted world so much.
Well it can be quite a pain in the ass, especially they higher up you go. Those fucked up zombies that shoot fire explode toxic when die so be careful about that.
The route I do is, from the bonfire, run up, kill the 3 zombies and then take the stairs. They'll be 4 zombies up here, you can kill them or run further up. Then you'll see two fucked up zombies guys, you can kill or run to that long thin walkway. It looks like a big drop but you should survive easily if you haven't been hurt. Now you can relax. Have a look around and you can open those doors which were just ahead of the bonfire. You also have to go down one of the wells in the corners of that middle place. Be careful because of the annoying pinwheel dudes are there. Keep exploring the sewers, hit hidden walls and then do the action thing so you can progress to the boss. There's a key in one of the hidden rooms in the sewers which goes to the Annex door which is in the middle bit and in a building to the right. That way has some good loot like Dark Cleric set, Occult ember, a magic that I forget but be careful, some real hurtful mobs up here.
You can pretty much scout this whole middle area and find the zombie dragon. If you're melee then you can kill him by...well you can figure it out.
There's also the Painted Guard set in this place and if you want to cut some time, when you kill the zombie dragon, his behind will block the bridge. If you do a jumping attack on it then his behind will stand up some you can jump down and continue to Priscilla
ahhh just spent 52k on Large shards, turns out after that upgrade I need chunks :[[[[[[[
Backstabbing the explosive zombies or just killing them from range makes it pretty easy. The only really gay monsters I found were those raven things. The regular attacks are quite manageable but when I went, a single grab killed me from 100%.
On October 19 2011 05:16 ToT)OjKa( wrote: Well it can be quite a pain in the ass, especially they higher up you go. Those fucked up zombies that shoot fire explode toxic when die so be careful about that.
The route I do is, from the bonfire, run up, kill the 3 zombies and then take the stairs. They'll be 4 zombies up here, you can kill them or run further up. Then you'll see two fucked up zombies guys, you can kill or run to that long thin walkway. It looks like a big drop but you should survive easily if you haven't been hurt. Now you can relax. Have a look around and you can open those doors which were just ahead of the bonfire. You also have to go down one of the wells in the corners of that middle place. Be careful because of the annoying pinwheel dudes are there. Keep exploring the sewers, hit hidden walls and then do the action thing so you can progress to the boss. There's a key in one of the hidden rooms in the sewers which goes to the Annex door which is in the middle bit and in a building to the right. That way has some good loot like Dark Cleric set, Occult ember, a magic that I forget but be careful, some real hurtful mobs up here.
You can pretty much scout this whole middle area and find the zombie dragon. If you're melee then you can kill him by...well you can figure it out.
There's also the Painted Guard set in this place and if you want to cut some time, when you kill the zombie dragon, his behind will block the bridge. If you do a jumping attack on it then his behind will stand up some you can jump down and continue to Priscilla
ahhh just spent 52k on Large shards, turns out after that upgrade I need chunks :[[[[[[[
So, erm, where do you exactly get the armor in question ? I think you missed the most important part lol.
The painted set? Instead of falling off the ledge just keep running. You'll end up in these multi story buildings with white rats. Uhhhm...pretty much follow your nose and if you can drop down to a square piece of level then do that and carry on. More rats and it's in a chest somewhere around
I must be the worst Dark Souls player ever. I had not one, not two but THREE gold pine resins and still managed to fuck up the Bell Gargoyle boss battle. I had to resort to my golden warrior by summoning him after I unhollow and both gargoyles had a sliver of a life each and how did I manage to fuck this up? By rolling off the roof. FUCK MY LIFE!!!!!!
Edit: I killed the fat holy pastor guy in Firelink Shrine, took his two humanities, summoned Soltaire, and killed them ezpz.
On October 19 2011 05:34 ToT)OjKa( wrote: The painted set? Instead of falling off the ledge just keep running. You'll end up in these multi story buildings with white rats. Uhhhm...pretty much follow your nose and if you can drop down to a square piece of level then do that and carry on. More rats and it's in a chest somewhere around
There are a few sets that are in the painted world. This is the set I'm looking for; The one in the video. I think I solved it.
hi guys, noob question incoming. I still hope you will answer it.
Im only just in the second area of the game, or rather the first after the "tutorial". I pissed off this one npc (not the discouraged knight, the second dude you meet) and now he wants to kill me and he seems way too strong. should I just run away? because when I respawn he is still pissed off lol. Thanks, and excuse my noobdom
On October 19 2011 06:46 CutthroatCollapse wrote: hi guys, noob question incoming. I still hope you will answer it.
Im only just in the second area of the game, or rather the first after the "tutorial". I pissed off this one npc (not the discouraged knight, the second dude you meet) and now he wants to kill me and he seems way too strong. should I just run away? because when I respawn he is still pissed off lol. Thanks, and excuse my noobdom
The fat cleric Petrus?
He sells mostly basic level miracles, so if you want those, restart.
You can just avoid him for a long time until you feel strong enough to beat him
If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
On October 19 2011 07:21 SafeAsCheese wrote: If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
1. does playing through the game again increase diffculty, and how many times can you do it
2. is demon ruins too hard for SL 40, and instead should i go to the gate which opened after getting 2nd bell
On October 19 2011 07:21 SafeAsCheese wrote: If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
1. does playing through the game again increase diffculty, and how many times can you do it
2. is demon ruins too hard for SL 40, and instead should i go to the gate which opened after getting 2nd bell
3. why do summoning ALWAYS fail like 1/10 work
1. Yes. NG+ everything has around 1.5-2.5 attack/def/hp. They also jump to I think 3x soul drops. NG++ is a much much smaller difficulty bump, almost un-noticable, maybe even less than 10% harder than ng+.
2. After the second bell, you are SUPPOSED to go to Sen's Fortress. Demon Ruins, Catacombs, and New Londo are all areas you go to after the next few areas, you will know when it is time.
3. Connection issues. Shared servers between US/EU/JP. Keep trying. Yeah, it's annoying, but their patch 1.4 which is coming out soon is supposed to deal with some of the networking and matchmaking issues the game is currently having.
On October 19 2011 07:21 SafeAsCheese wrote: If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
1. does playing through the game again increase diffculty, and how many times can you do it
2. is demon ruins too hard for SL 40, and instead should i go to the gate which opened after getting 2nd bell
3. why do summoning ALWAYS fail like 1/10 work
1. Yes. NG+ everything has around 1.5-2.5 attack/def/hp. They also jump to I think 3x soul drops. NG++ is a much much smaller difficulty bump, almost un-noticable, maybe even less than 10% harder than ng+.
2. After the second bell, you are SUPPOSED to go to Sen's Fortress. Demon Ruins, Catacombs, and New Londo are all areas you go to after the next few areas, you will know when it is time.
3. Connection issues. Shared servers between US/EU/JP. Keep trying. Yeah, it's annoying, but their patch 1.4 which is coming out soon is supposed to deal with some of the networking and matchmaking issues the game is currently having.
1. is sens fortress the first place after the gate?
2. can you kill sif while in the forest covenant, and is it the Graveyard nxt to firelink which your banned from and MUST Never go in?
Yes indeed, it was the fat cleric. sounds pretty bad that I wont be able to buy basic level miracles anymore. Id better restart I guess. No problem at this point. Thanks
Sens is the name of the fortress that the second bell opens.
Yes you can kill sif and still be in the covenant
the graveyard leads to the catacombs, which has a ton of skeletons. You can go there, but it's easier to wait until you are stronger later. In order to keep the skeletons dead, you must have a divine weapon or find and kill the necromancers. (guys with lanterns)
On October 19 2011 07:21 SafeAsCheese wrote: If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
Q: When can I get a weapon to replace the Drake sword, and what are such weapons?
Holy shit fuck! I'm now having trouble with the demon goat with two massive metal blunts just going ape shit on me. Not to mention he's got two relentless rabid rat dogs that just annoy the living shit out of me. How do I beat this fucker?
On October 19 2011 09:00 matiK23 wrote: Holy shit fuck! I'm now having trouble with the demon goat with two massive metal blunts just going ape shit on me. Not to mention he's got two relentless rabid rat dogs that just annoy the living shit out of me. How do I beat this fucker?
I assume you're talking about the Capra demon. EZPZ. Roll to the left at the start to dodge his first attack. Get up the stairs and kill the dogs. Then roll down when he starts to come up. He'll attack/fall off the stairs and be stunned/ miss the attack. Hit him a few times rinse and repeat. You can also attempt to roll around on the ground but be wary of the right side with the pillars. If you roll in there you're pretty much fucked.
Edit: By roll down I mean off to the side. Don't roll down into him, bad idea.
Yeah, just kill the dogs away from him. The boss is way easier if you keep going up the stair and drop down. He'll follow you, but when he lands he will take about 2 seconds to recover. During that time you can wail on him all you want, repeat the process afterwards.
So I wanted to join the Warriors of Sunlight covenant and I dropped my white summoning sign mainly in front of the capra demon a bunch of times until I had enough to get in. That went well. Now that I joined though, I cannot get summoned ever. I can leave my now orange sign in front of a boss for hours with no bite. I've done this several times at several different bosses.
Is it because it's trying to match me with other warriors of sunlight and we are very few?
Is it because people think the orange sign is just a regular orange message you see everywhere?
Do people think orange sign means an NPC and they wait to get white summoning signs instead?
Is it because I'm higher level now?
Quite the pickle. I feel like the onion knight. hmmm. hmmmmm.
I'm gonna go ahead and guess that they think the orange sign is an NPC and won't pick it up. About what SL are you while dropping your sign in front of Capra demon?
I killed the onion knight, solved his problems. Didn't drop anything good though
On October 19 2011 07:21 SafeAsCheese wrote: If anyone has ANY questions about the game, feel free to ask. I sit in the wikidot chat room with people a lot and plated the game a week or so ago, I am one of the most knowledgable English speaking Dark Souls players and cn help with pretty much anything except Str builds.
1. does playing through the game again increase diffculty, and how many times can you do it
2. is demon ruins too hard for SL 40, and instead should i go to the gate which opened after getting 2nd bell
3. why do summoning ALWAYS fail like 1/10 work
Will this game EVER come out for for pc and if not, why not? Im seriously considering buying a console just to play this game, thats how excited it got me ...
Is it possible to play this game without shield equipped and how much harder is it that way (considering you get really good at dodging and rolling)?
No it won't come out for PC. 360 users are lucky it came out for that console (includes me). The developers are based in Japan so obviously very Sony/Playstation oriented. It is very possible to play without a shield and honestly isn't too difficult. You do lose the ability to parry unfortunately. There are some fights I completely remove my shield so I can stay more mobile and 2 handed attacks do more damage than 1 handed ones.
im cursed and i cant find the guy in the londo who cures them... Also, I don't know where to go after ringing the top belltower. There are like 5 different areas.
On October 19 2011 17:09 Shauni wrote: im cursed and i cant find the guy in the londo who cures them... Also, I don't know where to go after ringing the top belltower. There are like 5 different areas.
You can buy stones that remove the curse from the NPC in the belltower where you beat the gargoyles or the woman that sells moss in the waterway between Undead burg and firelink, if you've opened that path. The guy in the Londo is the hardest way to cure it.
On October 19 2011 17:10 Altsa wrote: I´ve been wondering, is there a bonfire in New Londo ruins or is the shortest way back to the bossfight to run from Firelink or Valley of Drakes?
The Firelink bonfire is closest. New Londo isn't actually that big, just kind of a pain in the ass, but once you know what to do the Firelink bonfire works fine.
On October 19 2011 17:09 Shauni wrote: im cursed and i cant find the guy in the londo who cures them... Also, I don't know where to go after ringing the top belltower. There are like 5 different areas.
You can buy stones that remove the curse from the NPC in the belltower where you beat the gargoyles or the woman that sells moss in the waterway between Undead burg and firelink, if you've opened that path. The guy in the Londo is the hardest way to cure it.
On October 19 2011 17:10 Altsa wrote: I´ve been wondering, is there a bonfire in New Londo ruins or is the shortest way back to the bossfight to run from Firelink or Valley of Drakes?
The Firelink bonfire is closest. New Londo isn't actually that big, just kind of a pain in the ass, but once you know what to do the Firelink bonfire works fine.
Through drakes is NOT the fastest way to the boss however, this route is pretty fast:
That route is long, like, he went passed the shortcut I used so I thought hmm maybe this guy's way is quicker and then he just ends up where I do after a load of faffing.
Run passed the two ghosts (a boss fight in itself, just HOW DOES THE FIRST ONE HIT YOU?!) and then up one flight of steps and instead of continuing, just go down the slope and then will put you next to the pool place. I'd suggest killing that blob thing first so if you do die, you can just run through dodging all those thrusties.
I've been getting pretty good with the katana, it's becoming harder for them to hit me. I need to work on stamina control. Had a pretty good duel last night versus, might have been an Iaito user. We fought like warriors, dodging and slashing and rolling into slashing and thrusting and I was winning until I accidentally rolled off the edge of Kiln, so I started going back to the ramp but the guy just fucking charged me, took a big chunk off me. Managed to roll out and then he thrusted as I slashed and we both died. 2nd time that's happened, both cool fights too.
I remembered what some guy here said about the uchi vertical slashes making it easier to sidestep shields. I only remembered it after I fought a rapier/shield guy though.
PvP is like a beat 'em up. It really has so many elements. Now I can try implement sidestepping better and maybe rolling to their side to slash. Also might start not locking on more often because the thrusts are bound to miss.
god I need to get back home...I've spent every day since I got it just playing and playing. Now I finally went to my uni lab and god damn I just wanna play.
I JUST WANNA PLAY. Got to around level 70 on katana chick and the Anor Londo's were slowing down so I thought I'd get the last two souls. Giant tomb isn't so bad...when you run through it. I remember the first time I decided to do that because I just thought fuck this, fuck those bone dogs and fuck those skeletons, I'm legging it. It's quite an easy route, as well as to Nito as well.
Nito was tougher than what I remembered. My cleric's force spells wrecked him but my katana wasn't doing as uber so I whipped out old Quelaag's. Came down to the wire, he was about to do his big aoe move again so I backed up but not enough space so I just had to charge him down.
Luckily I won and said fuck this place and went to PvP at Kiln. Some dick head kept ninja flipping at me. And it hurts...
When you get the final +15 upgrade in +15 normal enchant to weapons is there any sort of special effect that has, or is it just a slight upgrade in damage from +14, like +14 was from +13, etc? Titanite slabs are so rare i feel like it must do something a bit more? Maybe not.
I forgot to get my uchi +15 before NG+. Damn things gonna be +14 for a while
On October 19 2011 11:27 Back wrote: So I wanted to join the Warriors of Sunlight covenant and I dropped my white summoning sign mainly in front of the capra demon a bunch of times until I had enough to get in. That went well. Now that I joined though, I cannot get summoned ever. I can leave my now orange sign in front of a boss for hours with no bite. I've done this several times at several different bosses.
Is it because it's trying to match me with other warriors of sunlight and we are very few?
Is it because people think the orange sign is just a regular orange message you see everywhere?
Do people think orange sign means an NPC and they wait to get white summoning signs instead?
Is it because I'm higher level now?
Quite the pickle. I feel like the onion knight. hmmm. hmmmmm.
It is somewhat unappreciated, but indeed it's harder to get summoned when you are in Warriors of Sunlight.
The cause of this ultimately is a combination of things: 1) You're more likely to get summoned by members of your own covenant. Warriors of Sunlight is actually has a requirement to join and is fairly well hidden, so less people are in it 2) Your signs show up as orange. Unless you're really looking for it, you often won't see this from the comment-marks. They really should change the color of it to something else like Yellow/Gold in my opinion 3) It's possible you have out leveled the area you're at. You're generally only summoned by people near your level, and each area has a level people are usually at when they're there. Later on it spreads out more, but that early most people are at about the same. It's possible if you do a boss repeatedly and spend your points you won't get summoned anymore there and will have to move to a later boss to actually get summoned. Personally, when I was at Anor Londo so long I got summoned into a NG+ game on my first run through, I knew it was time to move on.
This is of course painful that it's probably hardest to get summoned when you're in the covenant thats goal is to be summoned and assist other people -_-
Note that leaving Way of the White will also result in you getting invaded much more often. For better or worse, you have been warned
I finaly killed the four kings. I actually tried to win that with a bow and managed to kill 2 of them but I got cornered(in the abyss, lol) and got smashed by many kings. Their number actually keeps increasing although only 4 needs to be killed. So now every other boss is dead, except the last one, who kills me horribly in 7 seconds.
On October 19 2011 11:27 Back wrote: So I wanted to join the Warriors of Sunlight covenant and I dropped my white summoning sign mainly in front of the capra demon a bunch of times until I had enough to get in. That went well. Now that I joined though, I cannot get summoned ever. I can leave my now orange sign in front of a boss for hours with no bite. I've done this several times at several different bosses.
Is it because it's trying to match me with other warriors of sunlight and we are very few?
Is it because people think the orange sign is just a regular orange message you see everywhere?
Do people think orange sign means an NPC and they wait to get white summoning signs instead?
Is it because I'm higher level now?
Quite the pickle. I feel like the onion knight. hmmm. hmmmmm.
It is somewhat unappreciated, but indeed it's harder to get summoned when you are in Warriors of Sunlight.
The cause of this ultimately is a combination of things: 1) You're more likely to get summoned by members of your own covenant. Warriors of Sunlight is actually has a requirement to join and is fairly well hidden, so less people are in it 2) Your signs show up as orange. Unless you're really looking for it, you often won't see this from the comment-marks. They really should change the color of it to something else like Yellow/Gold in my opinion 3) It's possible you have out leveled the area you're at. You're generally only summoned by people near your level, and each area has a level people are usually at when they're there. Later on it spreads out more, but that early most people are at about the same. It's possible if you do a boss repeatedly and spend your points you won't get summoned anymore there and will have to move to a later boss to actually get summoned. Personally, when I was at Anor Londo so long I got summoned into a NG+ game on my first run through, I knew it was time to move on.
This is of course painful that it's probably hardest to get summoned when you're in the covenant thats goal is to be summoned and assist other people -_-
Note that leaving Way of the White will also result in you getting invaded much more often. For better or worse, you have been warned
Yeah level might have something to do with it. I'm not sure where I'm technically supposed to be at level 50. Smoughstein and the painted world lady are my two highest options right now, I hope it's enough.
For four kings, really the best option is to get the strongest sword you have, go two-handed, and go hog-wild at point-blank range.
I know it doesn't seem right, and you may take a hit or two charging in. When you are point-blank melee their damage is fairly low also. You can also wear some super-heavy armor. Even if it cuts down your run speed, you want to avoid being staggered so you can just keep pummeling them.
Of course if you could summon an ally there that would inherently help do damage faster, but I wasn't able to find a summon sign (I think I was too high level)
-----------------------
I think 50 is about right for Anor Londo.
Besides that, you would have to go to one of the four Lord-vessel bosses
Honestly, Drake Sword isn't THAT good. You can do better around after you ring second bell. It's also possible to do better if you invest the stats into it (which Drake Sword does not benefit from)
Basically it seems overpowered, but only if you don't upgrade your weapons to 10 (or +5 elemental)
Note you can also do way better if you invest into damaging stats (str with a strength weapon, or dex with a dex weapon, etc)
Just fought a glitcher. He was firing out firebombs like 3 a second (seemed like he had infinite) without even throwing them. Still had his sword and shield out.
So I backed off for a bit...then ran behind his firestorm and gave him a new, metal organ.
Also just fought the most pathetic mage. Spams moving soul arrows. Managed to get 2 backstabs off on him and he spams crystal soul arrow.
sadly one hit me...
got 200k souls. Could make a giant leap but I'm waiting for the patch to see if scaling is improved, then I can dump some in dex
450k and a buttload of dragon scales. Priscilla's dagger +5. Gonna grind some humanity and then try using this thing
Just got this game today on 360, and holy shit its hella hard/fun.
I haven't bought a Gold sub yet (just only recently got an Xbox), but the online play sounds like a blast -- is online worth the purchase for the added features?
Sounds like there's a lot of stuff to miss, but everything (except stats) resets in each playthrough right?
NG+ is basically just for farming for new mats / perfecting builds. Difficult to make a game hard again when a majority of the difficulty of the game in the first place is just not knowing whats coming / figuring out how to kill things; not to mention you have far more versatility in the second playthrough. To make NG+ "hard" you'd probably just have to make everything 1 shot you.
On October 20 2011 13:50 DannyJ wrote: NG+ is basically just for farming for new mats / perfecting builds. Difficult to make a game hard again when a majority of the difficulty of the game in the first place is just not knowing whats coming / figuring out how to kill things. To make NG+ hard you'd probably just have to make everything 1 shot you.
I'd be fine with 2/3 shot. Unfortunately, full havel set including shield is OP though, I get tickled.
On October 20 2011 13:58 Kojak21 wrote: i wish it was easier to find co op games
Yeah, that's another bad thing about dark souls. Co-op and PvP is shit, takes too long for que. Few months back I thought dark souls is going to have a full-fledged co-op mode from the main menu, how disappoint I am.
On October 20 2011 03:29 KaiserReinhard wrote: Man, Drake Sword breaks the game... I beat the Depths without dying at all, including beating that dragon on the first try. And I rolled Deprived too.
lol...I rolled Deprived too. Trust me that sword is not going to last you forever. You haven't even rung the second bell yet.
On October 20 2011 13:58 Kojak21 wrote: i wish it was easier to find co op games
Yeah, that's another bad thing about dark souls. Co-op and PvP is shit, takes too long for que. Few months back I thought dark souls is going to have a full-fledged co-op mode from the main menu, how disappoint I am.
I wouldn't say it's shit. The majority of PvP is fair because most players aren't assholes and if you want to co op then you and your friends should join Way of the White at the start, makes finding each other real easy.
ehhhhhhhhh went to put on a t-shirt, controller fell down and runs me off the edge. Lost 500k souls and all that humanity :[ don't care about the souls, I'll get that back but the humanity :[[[[[
Priscilla's dagger is pretty hard to use. There's no way I can burst people long enough to trigger the bleed because any exchange is me deading so without that, it's just a weak ass dagger with zero range. I can still beat some people but versus a katana is just too hard. I could try duel wield with the parrying dagger but then I might as well just use the bandit knife for the uber crit (uber uber crit with hornet ring)
On October 20 2011 13:58 Kojak21 wrote: i wish it was easier to find co op games
Yeah, that's another bad thing about dark souls. Co-op and PvP is shit, takes too long for que. Few months back I thought dark souls is going to have a full-fledged co-op mode from the main menu, how disappoint I am.
I wouldn't say it's shit. The majority of PvP is fair because most players aren't assholes and if you want to co op then you and your friends should join Way of the White at the start, makes finding each other real easy.
ehhhhhhhhh went to put on a t-shirt, controller fell down and runs me off the edge. Lost 500k souls and all that humanity :[ don't care about the souls, I'll get that back but the humanity :[[[[[
Priscilla's dagger is pretty hard to use. There's no way I can burst people long enough to trigger the bleed because any exchange is me deading so without that, it's just a weak ass dagger with zero range. I can still beat some people but versus a katana is just too hard. I could try duel wield with the parrying dagger but then I might as well just use the bandit knife for the uber crit (uber uber crit with hornet ring)
Hahaha, something similar happened to me. I was having a good time, then decided to use the bathroom. Put my ps3 controller on the floor, and I attacked Andre of Astoria (the blacksmith). Now he's dead .
I find a game like Dark Souls very interesting because you can make it as hard as you want. If you look up a video walkthrough and follow it step-for-step, this game will be very easy. However, if you play through the game with absolutely no outside knowledge at all, I don't think there is a more difficult single-player game.
On top of this, there are many boss fights that you can "cheese" (ex. hiding behind the rock on the top of the steps for Capra Demon so that he can't hit you). Or even spending 10 minutes shooting arrows at a far-away enemy when you are out of its "aggro range" can be considered "cheesing an enemy".
This makes me wonder; where do you guys "draw the line"?
Personally, I allow myself to check a few things: where am I "supposed" to go next, where are the NPC's, how to join covenants, where/how to get weapons, and game mechanics (ex. how does the "bleed" effect work?). I try to refrain from looking up anything else in the game because, in my opinion, it would ruin much of the surprise and intensity.
This is very much a personal choice. You can play the game however you like, obviously. I'm just curious where you guys "draw the line".
On October 20 2011 22:55 anathema131 wrote: I find a game like Dark Souls very interesting because you can make it as hard as you want. If you look up a video walkthrough and follow it step-for-step, this game will be very easy. However, if you play through the game with absolutely no outside knowledge at all, I don't think there is a more difficult single-player game.
On top of this, there are many boss fights that you can "cheese" (ex. hiding behind the rock on the top of the steps for Capra Demon so that he can't hit you). Or even spending 10 minutes shooting arrows at a far-away enemy when you are out of its "aggro range" can be considered "cheesing an enemy".
This makes me wonder; where do you guys "draw the line"?
Personally, I allow myself to check a few things: where am I "supposed" to go next, where are the NPC's, how to join covenants, where/how to get weapons, and game mechanics (ex. how does the "bleed" effect work?). I try to refrain from looking up anything else in the game because, in my opinion, it would ruin much of the surprise and intensity.
This is very much a personal choice. You can play the game however you like, obviously. I'm just curious where you guys "draw the line".
I looked up the way through the crystal caverns because things like invisible bridges are a fkn retarded way to add difficulty. I also looked up where to get the sunlight helm before going to the Tomb of the Giants cause once again making a place completely black is a dumb way of adding difficulty. Other than that I didn't really look anything up besides locations of certain weapons/armor I wanted.
On October 20 2011 22:55 anathema131 wrote: I find a game like Dark Souls very interesting because you can make it as hard as you want. If you look up a video walkthrough and follow it step-for-step, this game will be very easy. However, if you play through the game with absolutely no outside knowledge at all, I don't think there is a more difficult single-player game.
On top of this, there are many boss fights that you can "cheese" (ex. hiding behind the rock on the top of the steps for Capra Demon so that he can't hit you). Or even spending 10 minutes shooting arrows at a far-away enemy when you are out of its "aggro range" can be considered "cheesing an enemy".
This makes me wonder; where do you guys "draw the line"?
Personally, I allow myself to check a few things: where am I "supposed" to go next, where are the NPC's, how to join covenants, where/how to get weapons, and game mechanics (ex. how does the "bleed" effect work?). I try to refrain from looking up anything else in the game because, in my opinion, it would ruin much of the surprise and intensity.
This is very much a personal choice. You can play the game however you like, obviously. I'm just curious where you guys "draw the line".
I looked up the way through the crystal caverns because things like invisible bridges are a fkn retarded way to add difficulty. I also looked up where to get the sunlight helm before going to the Tomb of the Giants cause once again making a place completely black is a dumb way of adding difficulty. Other than that I didn't really look anything up besides locations of certain weapons/armor I wanted.
While I understand the feeling (that some things aren't difficult in an interesting way, just cheap as hell), I have to disagree about the crystal bridges. I walked around for like five minutes, didn't see anywhere else to go, didn't see a way to get the treasure, and didn't pay attention to the snowflakes shattering in mid-air. Then I just tried walking straight towards the treasure from the path before it and found myself standing on air -- I realized that's what the snowflakes were trying to show me, and it was one of those great Dark Souls "aha" moments for me.
Tomb of Giants, though, sucked horribly at first. I made it through the catacombs, killed Pinwheel in one try and only got 6000 souls, so I thought okay, that was easy, there's no bonfire close before the boss, let's press on, can't be that much harder. So so wrong >.> Died a few times, eventually gave up. A bit later on I got stuck in Anor Londo, couldn't find the path, so I went back to the Tomb because I thought it was the only place I could go. Struggled through it in the dark, died a whole lot, and got to the yellow fog door where I realized I had to turn back -.- I got the lantern but didn't know how to work it.. If I had just saved the Tomb for last, though, it wouldn't have been so bad -- I came across the sunlight helm naturally just going through Izaris, and once I got that it was obvious that it would help a ton in the tomb. Looking back it makes sense, but since there's no way to know that at first, yeah, that was pretty damn unforgiving and I can see your point.
As for looking stuff up, I definitely think that limiting any outside info you can makes it more enjoyable the first time through. Most of the fun for me is figuring out stuff on your own and discovering things, exploring everything hoping for new items. Once you've played through it and are just looking for extra stuff, or looking up info, yeah, that makes sense. I had a bunch of demon's souls but no idea what weapons I needed to upgrade so that I could use them, and randomly upgrading a bunch of stuff on your first playthrough for items that may or may not suck seemed pretty silly, so I definitely looked that up after I found that smith.
Jesus i cant believe you people went through the bombs in pitch black. Sounds like a nightmare. I guess i was lucky to actually look at the description of the skull lantern before i went down in there...
On October 21 2011 00:09 DannyJ wrote: Jesus i cant believe you people went through the bombs in pitch black. Sounds like a nightmare. I guess i was lucky to actually look at the description of the skull lantern before i went down in there...
I saw the description on the loading screen, but you don't get the lantern til you go down, and once I got it and equipped it nothing happened, so I just put it away. Didn't know you had to, what is it, put it in your right hand and use R1? R2? Does it work in the left? -.- At any rate, didn't know, just assumed it wasn't working for whatever reason.
OK, just finished the game, but I'm somewhat confused with some plot holes in the story.
If I'm correct, there are 4 entities that have Lord Souls. From the intro, that would be Gwyn, Gravelord Nito, the Witch of Izalith and the Furtive Pygmy (FP). However, I never encountered a piece of information about the FP or his value to the story.
Also, the number of Lord Souls doesn't seem to add up. According to some of the displays in the items, Gwyn gave a piece of his Lord Soul to Seath, hence the Bequeathed Lord Soul Shard (BLSS) which you get from him (lets assume that it's half of a full Lord Soul). Nito and the Bed of Chaos have full Lord Souls and then the 4 Kings have another BLSS, which racks up to 3.5 Lord Souls. My brain hurts.
For the other part of the story line, I'm aware that the fire is "burning out", but I also still have no idea as to what was the purpose/accomplishment of "linking the fire". I know Gwyn set out on a quest to link the fire but apparently, I think he failed (?), I don't know why. It just dawned on me on the ending that linking the fire was the end goal of the story. Furthermore, you're gonna burn at the ending, not telling if you lived or not nor telling the purpose of why you burned like that. To top all of that, the bad ending made a lot more sense to me, story-wise, than the good ending.
Am I missing something? Maybe you guys can help me understand it or perhaps have good theories on it.
On October 21 2011 00:09 DannyJ wrote: Jesus i cant believe you people went through the bombs in pitch black. Sounds like a nightmare. I guess i was lucky to actually look at the description of the skull lantern before i went down in there...
I saw the description on the loading screen, but you don't get the lantern til you go down, and once I got it and equipped it nothing happened, so I just put it away. Didn't know you had to, what is it, put it in your right hand and use R1? R2? Does it work in the left? -.- At any rate, didn't know, just assumed it wasn't working for whatever reason.
Yeah i was confused with it at first too. I think it ended up just being put in your left hand and holding L1.
Oh, and yeah it's best not to think about the story / ending to this game. In the end no one gives a crap, even the developers.
On October 21 2011 00:09 DannyJ wrote: Jesus i cant believe you people went through the bombs in pitch black. Sounds like a nightmare. I guess i was lucky to actually look at the description of the skull lantern before i went down in there...
I did the first half before I tried the skull in my left hand. First time through that game takes about 60 hours... my second time through in NG+ I'm at about 8 hours in and I have one boss left before the end boss. Dark Souls is so unbelievably well made (except for blight town lag) its almost sickening when I go on the IGN boards and read about all these people pumped for skyrim (aka 1 player WoW) that haven't even played Dark Souls.
On October 21 2011 00:09 DannyJ wrote: Jesus i cant believe you people went through the bombs in pitch black. Sounds like a nightmare. I guess i was lucky to actually look at the description of the skull lantern before i went down in there...
I did the first half before I tried the skull in my left hand. First time through that game takes about 60 hours... my second time through in NG+ I'm at about 8 hours in and I have one boss left before the end boss. Dark Souls is so unbelievably well made (except for blight town lag) its almost sickening when I go on the IGN boards and read about all these people pumped for skyrim (aka 1 player WoW) that haven't even played Dark Souls.
That's because Elder scrolls is EZ mode. Just swing your sword till it dies. If it's blocking? Keep swinging. No thought process involved. Also the mention of dragons which everyone has been crying for. Too bad they aren't bright enough to see how many dragons are in this game. Probably more epic ones as well.
On October 21 2011 10:44 Jayrod wrote: What makes my brain hurt is the fact you're actually thinking about the plot. This game doesn't have a plot and its better for it.
If you want a plot go get skyrim, if you want the better game, get dark souls
because we all know how good skyrim is right? its not even released yet.
They are two VERY different types of games Im not sure why people are constantly comparing the two. Hell it's hard to compare the Souls games to anything made in the last 10 years. If Skyrim is anything like its predecessors Im sure ill like Dark Souls 100 times more but who knows.
On October 21 2011 14:38 DannyJ wrote: They are two VERY different types of games Im not sure why people are constantly comparing the two. Hell it's hard to compare the Souls games to anything made in the last 10 years. If Skyrim is anything like its predecessors Im sure ill like Dark Souls 100 times more but who knows.
Yeah i guess. Ninja Gaiden was more just fast paced annoyance though more than the careful and methodical method of Souls games, at least from what i remember.
NG+ isn't THAT easy. About once you've reached Anor Londo it gets hard again. I know I've been in no rush to reach the Four Kings again...don't look forward to having to do 50-100% more dps to keep up with it as before (not mentioning increase in their damage)
NG+ is easy or not easy depending on your character. And you 2shot taurus demon in normal NG too.
Has anyone tried pvp as the vengeance guys who kill people in the book of the guilty? Specifically I want to know if you can invade anyone in the book, regardless of level/server/etc... Does the book only list online people? How easy is it to get invasions going with this convenant?
Just wanted to ask, which covenants can you be in at the same time without betraying the other? Because I am in the forest near the Sith wolf and joining that covenant will help me run through the forest without facing the crazy forest protectors. Also since I already rang the 2nd Bell, should I just go to Sen' Fortress and press on to Anor Londo or should I kill the wolf first?
On October 22 2011 14:19 DragoonPK wrote: Just wanted to ask, which covenants can you be in at the same time without betraying the other? Because I am in the forest near the Sith wolf and joining that covenant will help me run through the forest without facing the crazy forest protectors. Also since I already rang the 2nd Bell, should I just go to Sen' Fortress and press on to Anor Londo or should I kill the wolf first?
Only 1 covenant at the time.
There's an easy path through the forest where you bypass all of the forest protectors, start by hugging the right side then run towards the lights.
You need to kill Sif to complete the game, but you don't need to until later (you can do anor londo and 3 more bosses, but then you need the ring from Sif).
On October 21 2011 14:44 DannyJ wrote: Yeah i guess. Ninja Gaiden was more just fast paced annoyance though more than the careful and methodical method of Souls games, at least from what i remember.
I wouldn't call NG "fast-paced annoyance". Figuring out what the bosses do, what you need to do, and then having the execution to pull it off was extremely challenging. Hell even the regular enemies were tough in that game. I agree it's a lot more fast-paced challenge than Dark Souls, but that doesn't mean NG didn't have a careful-methodical part to it either. A huge portion of the game is simultaneously avoiding getting hurt (through blocking, rolling, jumping, wall-climbing etc) while you wait for your opening.
So far I've been disappointed by Dark Souls challenge. A friend of mine told me if I thought NG was difficult I should try this. Eh. I'm only a few hours in but I cannot say I feel challenged. I also don't feel much interest in putting in a lot of time into the game either. Since I paid $60 for it, I'll finish it eventually I guess. Hopefully I can enjoy it more.
On October 21 2011 14:44 DannyJ wrote: Yeah i guess. Ninja Gaiden was more just fast paced annoyance though more than the careful and methodical method of Souls games, at least from what i remember.
I wouldn't call NG "fast-paced annoyance". Figuring out what the bosses do, what you need to do, and then having the execution to pull it off was extremely challenging. Hell even the regular enemies were tough in that game. I agree it's a lot more fast-paced challenge than Dark Souls, but that doesn't mean NG didn't have a careful-methodical part to it either. A huge portion of the game is simultaneously avoiding getting hurt (through blocking, rolling, jumping, wall-climbing etc) while you wait for your opening.
So far I've been disappointed by Dark Souls challenge. A friend of mine told me if I thought NG was difficult I should try this. Eh. I'm only a few hours in but I cannot say I feel challenged. I also don't feel much interest in putting in a lot of time into the game either. Since I paid $60 for it, I'll finish it eventually I guess. Hopefully I can enjoy it more.
I'm interested in what games you find difficult then...if you think this game is easy on the first playthrough (assuming you went in blind). I've beaten pretty much every "difficult" game in the new gen and would definitely put this in the top tier. It's much easier after the first time through but I died a similar amount to Master Ninja in NG finishing it the first time.
On October 21 2011 14:44 DannyJ wrote: Yeah i guess. Ninja Gaiden was more just fast paced annoyance though more than the careful and methodical method of Souls games, at least from what i remember.
I wouldn't call NG "fast-paced annoyance". Figuring out what the bosses do, what you need to do, and then having the execution to pull it off was extremely challenging. Hell even the regular enemies were tough in that game. I agree it's a lot more fast-paced challenge than Dark Souls, but that doesn't mean NG didn't have a careful-methodical part to it either. A huge portion of the game is simultaneously avoiding getting hurt (through blocking, rolling, jumping, wall-climbing etc) while you wait for your opening.
So far I've been disappointed by Dark Souls challenge. A friend of mine told me if I thought NG was difficult I should try this. Eh. I'm only a few hours in but I cannot say I feel challenged. I also don't feel much interest in putting in a lot of time into the game either. Since I paid $60 for it, I'll finish it eventually I guess. Hopefully I can enjoy it more.
I'm interested in what games you find difficult then...if you think this game is easy on the first playthrough (assuming you went in blind). I've beaten pretty much every "difficult" game in the new gen and would definitely put this in the top tier. It's much easier after the first time through but I died a similar amount to Master Ninja in NG finishing it the first time.
I did say I've only played a few hours of Dark Souls. And yes, I am playing it without walkthroughs, guides, etc. Hell I still don't know what a bunch of stuff does.
It's very rare that I consider a game extremely challenging - especially with modern games. If we're talking strictly from single player (so not including SC and the likes), the Ninja Gaiden series are the only modern games I considered challenging. Ninja Gaiden on the "normal" difficulty level still is far more difficult than any other game I've played lately (you don't need to put the difficulty up to Master Ninja to have a challenge). Oh yea, and Contra: Hard Corps (XBL/PS3 download) is pretty difficult as well.
As for older challenging games: Contra, Mega Man and Battletoads are up there in difficulty.
On October 21 2011 14:44 DannyJ wrote: Yeah i guess. Ninja Gaiden was more just fast paced annoyance though more than the careful and methodical method of Souls games, at least from what i remember.
I wouldn't call NG "fast-paced annoyance". Figuring out what the bosses do, what you need to do, and then having the execution to pull it off was extremely challenging. Hell even the regular enemies were tough in that game. I agree it's a lot more fast-paced challenge than Dark Souls, but that doesn't mean NG didn't have a careful-methodical part to it either. A huge portion of the game is simultaneously avoiding getting hurt (through blocking, rolling, jumping, wall-climbing etc) while you wait for your opening.
So far I've been disappointed by Dark Souls challenge. A friend of mine told me if I thought NG was difficult I should try this. Eh. I'm only a few hours in but I cannot say I feel challenged. I also don't feel much interest in putting in a lot of time into the game either. Since I paid $60 for it, I'll finish it eventually I guess. Hopefully I can enjoy it more.
I'm interested in what games you find difficult then...if you think this game is easy on the first playthrough (assuming you went in blind). I've beaten pretty much every "difficult" game in the new gen and would definitely put this in the top tier. It's much easier after the first time through but I died a similar amount to Master Ninja in NG finishing it the first time.
I did say I've only played a few hours of Dark Souls. And yes, I am playing it without walkthroughs, guides, etc. Hell I still don't know what a bunch of stuff does.
It's very rare that I consider a game extremely challenging - especially with modern games. If we're talking strictly from single player (so not including SC and the likes), the Ninja Gaiden series are the only modern games I considered challenging. Ninja Gaiden on the "normal" difficulty level still is far more difficult than any other game I've played lately (you don't need to put the difficulty up to Master Ninja to have a challenge). Oh yea, and Contra: Hard Corps (XBL/PS3 download) is pretty difficult as well.
As for older challenging games: Contra, Mega Man and Battletoads are up there in difficulty.
I didnt think normal NG was anywhere near as hard as dark souls which is why I compared it to master ninja. But I'm very impatient when it comes to games...I alway charge in and play agressively so games which take patience and timing such as this one take me a longer time to pick up. Also it is a 30-40 hour game and keeps a constant difficulty through the whole thing which is quite impressive imo.
On October 22 2011 09:42 Juvant wrote: Can anyone give a tip for being able to co-op with a buddy of mine?
We both joined way of the white and are still unable to find one another...
I dont think it works that way. I read it was based on a criteria like they have several "realm-like" servers and it looks for someone in your realm first... then if it cant find them it branches out. You could probably go hours without catching up with your friend. This isn't a co-op with your buddies type of game, but it IS co-op
Anyone else on these forums pick up Batman: Arkham City the other day and feel extremely disappointed by the combat? I had arkham asylum and I know it was a button masher too, but playing Arkham City back to back with Dark Souls makes Batman feel incredibly frustrating and dull, combat-wise. The presentation of the batman game is amazing im not knocking the game itself (I love the stealthy takedowns and flying around the room to pick guys off). I just think its a testament to how sick Dark Souls' combat is.
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
Me too -- the first time through the painted world, when I finally got to her and she told me to leave, I just jumped off and went away. I went back later, killed her to see what I'd get, then felt really bad when all she dropped was her crappy soul. Would have left her alone if I'd known :-( Sif was beautiful, too. I didn't mind getting killed by her over and over.
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
Me too -- the first time through the painted world, when I finally got to her and she told me to leave, I just jumped off and went away. I went back later, killed her to see what I'd get, then felt really bad when all she dropped was her crappy soul. Would have left her alone if I'd known :-( Sif was beautiful, too. I didn't mind getting killed by her over and over.
The point is to chop off Priscilla's tail and get her dagger
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
Me too -- the first time through the painted world, when I finally got to her and she told me to leave, I just jumped off and went away. I went back later, killed her to see what I'd get, then felt really bad when all she dropped was her crappy soul. Would have left her alone if I'd known :-( Sif was beautiful, too. I didn't mind getting killed by her over and over.
The point is to chop off Priscilla's tail and get her dagger
Eh, the dagger sucks too :-p Wish her scythe were more usable, looks pretty sweet.
ok im in the depths now and i was wondering about weapon upgrades. i heard upgrading a normal weapon to +5 will be way better than the drake sword. is it worth it to do this or just upgrade the drake sword?
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
Me too -- the first time through the painted world, when I finally got to her and she told me to leave, I just jumped off and went away. I went back later, killed her to see what I'd get, then felt really bad when all she dropped was her crappy soul. Would have left her alone if I'd known :-( Sif was beautiful, too. I didn't mind getting killed by her over and over.
The point is to chop off Priscilla's tail and get her dagger
Eh, the dagger sucks too :-p Wish her scythe were more usable, looks pretty sweet.
Her dagger is pretty good, bleed for 50% of their hp. Although the problem is her bleed is only 20 per hit compared to normal 30 or 33. Her scythe is pretty good too, uber bleed.
You'll need to probably upgrade normal stuff much higher to beat the Drake sword. Usually people turn weapons into Lighting/Fire/Chaos or +15 normal if they have a weapon enchant.
btw was i the only one who felt bad when u fought grey wolf sif and u attacked her leg and she began limping at u while a hurt homeless puppy
Hell, I even felt bad when I killed Priscilla. She seemed so nice and was cute too. I also felt sad when I fought Maiden Astraea in Demon Souls. Basically she would suicide after you kill her knight...
Me too -- the first time through the painted world, when I finally got to her and she told me to leave, I just jumped off and went away. I went back later, killed her to see what I'd get, then felt really bad when all she dropped was her crappy soul. Would have left her alone if I'd known :-( Sif was beautiful, too. I didn't mind getting killed by her over and over.
The point is to chop off Priscilla's tail and get her dagger
Eh, the dagger sucks too :-p Wish her scythe were more usable, looks pretty sweet.
Her dagger is pretty good, bleed for 50% of their hp. Although the problem is her bleed is only 20 per hit compared to normal 30 or 33. Her scythe is pretty good too, uber bleed.
You'll need to probably upgrade normal stuff much higher to beat the Drake sword. Usually people turn weapons into Lighting/Fire/Chaos or +15 normal if they have a weapon enchant.
Doesn't the scythe's bleed effect you, though? The Japanese wiki said it only caused the user to bleed, which fits with the flavor text, but I haven't made it myself, so not sure.
It causes you to bleed after 6 consecutive attacks if you have no bleed resist gear on. The bloodbite ring + shield are EXTREMELY useful if you're using Priscilla dagger or Lifehunt scythe. I'd reccomend the latter of the two. Wide arc'ing move sets are awesome for PvP.
Welp, I just rang the second bell and killed Ceaseless Discharge, then went through Dark Root to kill the Butterfly and Hydra.. now it's time for Sif.
His mechanics seem super simple and you can even shield block most of his attack.. however I can't seem to kill him! Still using an upgraded Halberd and I can't seem to get enough damage on him without draining my stamina completely each attack rotation. ..if only that stupid Black Knight before Hydra would've dropped his Halberd for me. Are there any tricks other than rolling under his charge to get damage in? It would probably be easier if I used a weapon which had an overhead swing..
Also: I've read about players trading directly but have yet to come around any way that it's supported by the game. Am I missing something or is it only in NG+?
On October 25 2011 00:48 Zanzabar Haberdasher wrote: Welp, I just rang the second bell and killed Ceaseless Discharge, then went through Dark Root to kill the Butterfly and Hydra.. now it's time for Sif.
His mechanics seem super simple and you can even shield block most of his attack.. however I can't seem to kill him! Still using an upgraded Halberd and I can't seem to get enough damage on him without draining my stamina completely each attack rotation. ..if only that stupid Black Knight before Hydra would've dropped his Halberd for me. Are there any tricks other than rolling under his charge to get damage in? It would probably be easier if I used a weapon which had an overhead swing..
Also: I've read about players trading directly but have yet to come around any way that it's supported by the game. Am I missing something or is it only in NG+?
It's been like 2 weeks since I killed him but if I recall correctly you roll towards him when you see him about to slash from your left to your right. That's his strongest attack so if you can roll past it you'll have plenty of stamina to either block subsequent attacks or land some of your own.
On October 25 2011 03:34 sung_moon wrote: just curious is there any way to delevel in this game like demon souls?
No. If you die twice you lost your precious souls and humanity though.
:p I just bought this game. Getting my ass kicked in pvp by people that seem to do like 5 times my damage :x.
Anyone know if the greataxe is still as good as in demons souls? This game's roll->r1 moves seem to be awkward but I havent tried the greataxe yet. Or whats a good heavy weapon?
Also people seem to be using shields way more than in demons souls.
Ugh that sucked. I've been playing a pyromancer, and I reached the depths. I come across a pyromancer stuck in a barrel, and I was excited because I thought I finally found a pyromancer trainer. So I swing at the barrel to release him ..... and it did damage. I decide to kill him to see if he'll at least drop something nice, but nope. Look him up, and yeah he was one of the trainers. And this right after I lost all my humanity and souls fighting the carpa demon.
On October 26 2011 14:23 Cloud wrote: :p I just bought this game. Getting my ass kicked in pvp by people that seem to do like 5 times my damage :x.
Anyone know if the greataxe is still as good as in demons souls? This game's roll->r1 moves seem to be awkward but I havent tried the greataxe yet. Or whats a good heavy weapon?
Also people seem to be using shields way more than in demons souls.
On October 27 2011 11:39 FireBearHero wrote: Ugh that sucked. I've been playing a pyromancer, and I reached the depths. I come across a pyromancer stuck in a barrel, and I was excited because I thought I finally found a pyromancer trainer. So I swing at the barrel to release him ..... and it did damage. I decide to kill him to see if he'll at least drop something nice, but nope. Look him up, and yeah he was one of the trainers. And this right after I lost all my humanity and souls fighting the carpa demon.
Sad town.
Just hitting him doesn't mean he would be pissed right away, unless you did enough damage. Even if you did manage do piss him off, you don't need to kill him. Go pay for your sins through the Gargoyle Bell Tower NPC and he'll be good as new.
Yeah I hit him hard enough to make him go hostile. Unfortunately I didn't think the whole paying for your sins thing until after I killed him, because I'm a nooby at the game. Not that I would have been able to afford it for awhile anyway haha.
So I've been thinking about starting to PvP abit in this game after completing it, is there a certain soul lvl people stay on in this game? Kind of like 120-125 or w/e it was in Demon's Souls.
On October 27 2011 13:09 FireBearHero wrote: Yeah I hit him hard enough to make him go hostile. Unfortunately I didn't think the whole paying for your sins thing until after I killed him, because I'm a nooby at the game. Not that I would have been able to afford it for awhile anyway haha.
this is why i roll to destroy things, faster, more destroyed no damage.
On October 27 2011 19:20 Lewfen wrote: So I've been thinking about starting to PvP abit in this game after completing it, is there a certain soul lvl people stay on in this game? Kind of like 120-125 or w/e it was in Demon's Souls.
56, 80, 96, 120 seem to be the levels.
56 at Anor Londo and the rest pretty much at Kiln. I'm 80 and PvP at Kiln all day. I make videos (not the best quality) and have currently got ones of rapier, uchi, iaido, falchion and daggers if anyone cares to have a looksy:
holy shit darkmoon weapon miracle is ridic. and i got a new and improved talisman for gravy
now the real question is at high faith stats, whats better..... sunlight weapon (in which case i kill dark sun and never be able to use darkmoon weapon) or just stay in covenant and rock darkmoon weapon
On October 30 2011 07:17 Cloud wrote: Darkmoon clan is awesome, invaded twice, first one gave me 120k souls the second one over 600k souls wtf? lolol
My psn is BlueLaguna_ and im sl 70 if anyone wants to pvp or something.
There is an infinite soul glitch, so there is a lot of souls running around. Plus, if you want to PvP, you don't want to be over 125+ SL anyways, so most people just have a lot of souls hoarded.
You can get a ton of souls legit by PvP'ing. I spent a few days doing it and got over 5 million souls. Usually it's because when people just pvp like me, they just get a bunch of souls with little need for it seeing as they aren't going to level, so most people I fight just have loads of souls on them.
I must have been like a piñata when they smashed me up...
On October 30 2011 07:56 ToT)OjKa( wrote: You can get a ton of souls legit by PvP'ing. I spent a few days doing it and got over 5 million souls. Usually it's because when people just pvp like me, they just get a bunch of souls with little need for it seeing as they aren't going to level, so most people I fight just have loads of souls on them.
I must have been like a piñata when they smashed me up...
I'm not saying that you can't get souls legit. I'm just saying there is also a gigantic influx of souls due to the infinite soul glitch. Considering Cloud invaded via the Blue Eye Orb and wasn't dueling with the Dragon Eye, it's likely these people aren't exactly the all-out PvP type.
just killed gwyn for the first time. kinda curious about some parts of story though specifically + Show Spoiler +
why are we even out to kill the lords/gwyn in the first place. i picked the dark lord ending first so maybe more was revealed in the bonfire one. also in the intro when u start a newgame/new character, im willing to bet the "forgotten one" is you. lastly still confused why petrus tried to kill the miracle preist. she was so kind :/
amazing first playthrough. music during the fight was boss
gonna try and get the all miracles trophy and then make a sorcery-only sorc now.
lol i think i fucked up and used the firekeepers soul to boost my flask instead of resurrecting her. Can i resurrect her with any other soul or was that one unique?
On October 30 2011 09:15 Cloud wrote: lol i think i fucked up and used the firekeepers soul to boost my flask instead of resurrecting her. Can i resurrect her with any other soul or was that one unique?
Maybe, you can give it a try. Just bring another Fire Keeper Soul and see if a window pops up or not. You can decide yes or no if it does.
You can get to +7 for your Estus Flask on your first playthrough, and not returning her Fire Keeper Soul is required in order to do so.
On October 30 2011 08:51 sung_moon wrote: just killed gwyn for the first time. kinda curious about some parts of story though specifically + Show Spoiler +
why are we even out to kill the lords/gwyn in the first place. i picked the dark lord ending first so maybe more was revealed in the bonfire one. also in the intro when u start a newgame/new character, im willing to bet the "forgotten one" is you. lastly still confused why petrus tried to kill the miracle preist. she was so kind :/
amazing first playthrough. music during the fight was boss
gonna try and get the all miracles trophy and then make a sorcery-only sorc now.
From what I've read from other discussions, most people think that your character, as well as all the other Undead, is the descendant of the Pygmy, the one who Kaathe explains was the one who found the Dark Soul. The Pygmy, unlike the other lords (Gwyn, Nito, With of Izalith) decided not to use his lord soul as the others had and instead decided to look to the future. All the while, Gwyn and the other gods ushered in the Age of Fire with the firstly lit flame and their lord souls, but as the intro explains, the first flame has slowly begun to die. The Pygmy looked forward to this time, as he believed that his descendants would then usher in the Age of Dark, where the chosen undead (you) would rule instead of the gods. This is why there's an asylum built to jail undead- Gwyn and the other gods were afraid of losing everything they had, so they locked up all the Pygmy's descendants.
Basically, you find out that Gwynevere (giant breast lady in Anor Londo) is just an illusion constructed by Gwyndolin, so it is through Gwyndolin that you are tasked to supposedly save Lordran by re-kindling the flame. Gwyndolin seems to actually be the only sane deity left in the area, and he tries to manipulate you to re-kindle the fire at the kiln so that the Age of Fire may continue.
This is why lighting the bonfire at the end seems to be the bad ending. It seems to suggest that the Age of Fire will continue. The Dark Lord ending seems like the good ending to me, as it makes sense that you destroy all the old lords and Gwyn himself to usher in a new age that the Pygmy predicted.
Of course, a lot of my details are probably wrong as I am pretty bad at explaining things, but the jist of the story is there.
On October 30 2011 08:51 sung_moon wrote: just killed gwyn for the first time. kinda curious about some parts of story though specifically + Show Spoiler +
why are we even out to kill the lords/gwyn in the first place. i picked the dark lord ending first so maybe more was revealed in the bonfire one. also in the intro when u start a newgame/new character, im willing to bet the "forgotten one" is you. lastly still confused why petrus tried to kill the miracle preist. she was so kind :/
amazing first playthrough. music during the fight was boss
gonna try and get the all miracles trophy and then make a sorcery-only sorc now.
From what I've read from other discussions, most people think that your character, as well as all the other Undead, is the descendant of the Pygmy, the one who Kaathe explains was the one who found the Dark Soul. The Pygmy, unlike the other lords (Gwyn, Nito, With of Izalith) decided not to use his lord soul as the others had and instead decided to look to the future. All the while, Gwyn and the other gods ushered in the Age of Fire with the firstly lit flame and their lord souls, but as the intro explains, the first flame has slowly begun to die. The Pygmy looked forward to this time, as he believed that his descendants would then usher in the Age of Dark, where the chosen undead (you) would rule instead of the gods. This is why there's an asylum built to jail undead- Gwyn and the other gods were afraid of losing everything they had, so they locked up all the Pygmy's descendants.
Basically, you find out that Gwynevere (giant breast lady in Anor Londo) is just an illusion constructed by Gwyndolin, so it is through Gwyndolin that you are tasked to supposedly save Lordran by re-kindling the flame. Gwyndolin seems to actually be the only sane deity left in the area, and he tries to manipulate you to re-kindle the fire at the kiln so that the Age of Fire may continue.
This is why lighting the bonfire at the end seems to be the bad ending. It seems to suggest that the Age of Fire will continue. The Dark Lord ending seems like the good ending to me, as it makes sense that you destroy all the old lords and Gwyn himself to usher in a new age that the Pygmy predicted.
Of course, a lot of my details are probably wrong as I am pretty bad at explaining things, but the jist of the story is there.
This actually makes sense to me/what I was thinking too.
On November 02 2011 09:23 Assuton wrote: How do I get Great Lightning Spear?
Join the Warrior of Sunlight covenant. The altar is located under the Hellkite Dragon at the Undead Burg, right after the Taurus Demon. You need 50 faith to join, minus 5 faith for every boss you've helped someone else kill (so if you were summoned three times and helped those three summoners kill the level boss, you only need 35 faith to join). To get Great Lightning Spear, you need 10 Sunlight Medals, which you can get by helping others kill a boss as a Warrior of Sunlight, or by summoning other Warriors of Sunlight/Solaire to kill a boss.
On a somewhat related note, the new 1.04 patch is hitting Japan in a few hours with some good tweaks. I believe they are changing the required faith to just 25 to join the Warrior of Sunlight covenant. Some notable things being changed, taken from another site:
-Elemental weapons are being fixed -Scaling weapons being fixed. -Glitched spells (Greater magic shield, TWOP, etc) fixed. -The input delay we sometimes experience will be fixed. -The requirement for the sunbro covenant will be reevaulized to make it lower -When you use a cracked reb orb and it fails it will not be considered used -A lot of new weapons will be added to all the vendors -No more soul glitch -No more smuggly glitch -Fixed multiplayer
Can you actually get enough Sunlight Medals from just summoning guys in PvE? I can't really connect for co-op right now. Or maybe the Lightning Spear spells isn't that necessary for faith in a PvE sense?
Also if my connection gets fixed are there still people lining up for some co-op and is there some hotspots or should you should sit at every boss or something?
No idea when/if the patch will get to NA. I hear there's an issue already with 1.04 in Japan, and From is releasing yet another patch to resolve that.
@Lewfen- You can get one by freeing Lautrec before the Gargoyles, one each time for summoning Solaire for the Gargoyles, Gaping Dragon, Smough and Ornstein, and possibly Gwyn. There's also a chest with about three or four medals in Anor Londo, across from the second bonfire, so you can easily get ten medals on your second playthrough.
I decided to try my hand at PvP. I was expecting to get my butt kicked but it still was really weird. Like I'm missing something. A few of my invaders were not taking any damage from my attacks. Shield lowered, I would hear a metallic sound (not the same sound as hitting a shield) when hitting them and nothing else would happen. I've killed the last few bosses in just a few hits, I would assume I can do SOME damage to an invading opponent. Is it a spell? A bug? Lag?
I've had this happen to me and I believe it to be a glitch or lag. It's definitely not a spell and it's highly unlikely that you fought against someone who is practically max level. I've had the back stab lag happen a few times where you do the animation but no damage is dealt (and alternately where you land or get back stabbed from an angle other than the back). The unfortunate truth is also that there are exploitable glitches and players do abuse them.
What weapon/buffs were you using and what armor was he wearing?
On December 07 2011 15:04 Interneting wrote: I've had this happen to me and I believe it to be a glitch or lag. It's definitely not a spell and it's highly unlikely that you fought against someone who is practically max level. I've had the back stab lag happen a few times where you do the animation but no damage is dealt (and alternately where you land or get back stabbed from an angle other than the back). The unfortunate truth is also that there are exploitable glitches and players do abuse them.
What weapon/buffs were you using and what armor was he wearing?
I'm using a +15 iaito 2handed at SL 70ish. I can't tell you what armor he had; didn't seem very fancy. Thankfully this has not happened to me since. Plenty of failstabs and facestabs, though. I've come to accept them. I'm having a lot of fun. I hang around the catacombs bonfire and get invaded non-stop. As intimidating as some of the crazy gear might be and as frustrating as some glitches might be, it's becoming clear that Dark Souls PvP is extremely skill-based.
i spent first 4 hrs or so (b4 my 1st ps3 yellow lighted) ramming my head trying against the tv trying to get past the graveyard path at like SL <10. everyone kept sayign this was harder than demon souls so i just kept trying at it until my friend told me u can go a different path
I'm currently attaining the Dark Lord souls. Just defeated Seath SL 78.
I've been messing around alot with different weapons and enchantments. I've played through the first 2/3rds of the game 4 or 5 times now so if anyone has any questions feel free to ask!
with new patch out, should brush the dust off my dark souls copy.already had 50 hrs on my main alone (demon souls i had a combined 110 hrs at the min.)
I'll start this game after christmas, but after seeing the patch I fear that the solo difficulty was reduced a LOT ? (souls *2.5, more droprates for some stuff iirc, monster health and damage nerfed) Is the game still difficult with the latest patch ? The difficulty is what makes me want to play it.
On December 18 2011 04:16 MrCon wrote: I'll start this game after christmas, but after seeing the patch I fear that the solo difficulty was reduced a LOT ? (souls *2.5, more droprates for some stuff iirc, monster health and damage nerfed) Is the game still difficult with the latest patch ? The difficulty is what makes me want to play it.
Most of the difficulty is in the design so that remains untouched. The biggest change to me was the online fixes. It's now very easy to find people willing to help you kill a boss but player invasions are also much more frequent. It probably balances out somewhat. I think the game is much more fun now in any case.
Started the game around christmas as planned, excellent game I keep dying, but it's ok (well, today I lost 70k souls, I was NOT happy....cleared the entire londo Ruins, waiting before entering the boss room, then I found a passage I didn't explored, and it happened it wasn't a passage but water you die in ><) My fear of a reduced difficulty is gone xD Anyway, i'd wish to be able to play in human form some more, every time I do it to kindle a fire, I get invaded, sometimes I win, most of the times not. The problem is I get invaded non stop more or less, so the risk of playing in human form is very, very high. Fun times anyway, still in londo ruins, blocking on the boss. I did the garden and bassin, both the hydras, the hollow tree and the painted world.
edit : this game should really have a "souls lost" counter.
Im giving this game a while before i try pvp again. It was kind of a mess when i played it a couple months ago. Hopefully people find a balanced SL to play at or they patch a few things to make it a bit more fun and varied.
On a side note, now that i look back on it, i think this game was my game of the year. I LOVE skyrim but in the end this game was so much more memorable overall, at least for me. Shit was an emotional roller coaster...
This game is so fucking hard. I love it so far. Got for xmas, only like 15 hours played ish but it's so much fun. Dying over a dozen times on each boss fight makes finishing so rewarding
On January 07 2012 05:38 DannyJ wrote: On a side note, now that i look back on it, i think this game was my game of the year. I LOVE skyrim but in the end this game was so much more memorable overall, at least for me. Shit was an emotional roller coaster...
Same here. Skyrim was fun, but I don't get this itch to go back and play it like I do with Dark Souls (I'm trying to play through other games I got for Christmas, but I keep thinking about Dark Souls). If it wasn't getting smashed by bosses, the constant threat of PvP while human made it extremely memorable.
On January 07 2012 07:36 heishe wrote: I know online petitions are usually not a very representative form of opinion for a large audience, but it's better than nothing:
On January 07 2012 07:36 heishe wrote: I know online petitions are usually not a very representative form of opinion for a large audience, but it's better than nothing:
On the one hand I liked what they said earlier about how they want to ship a complete game, leave it at that, and not make people buy DLC. On the other hand, the most fun I have in Dark Souls is exploring and figuring stuff out for the first time, and that thrill is gone after you've played through once, so some extra content would be pretty awesome. Will have to wait and see, but definitely interesting, thanks for the link.
Finally coming back to this game. Was on my first playthrough, and I couldn't get past catacombs and never finished before Skyrim came out. Came back, knocked out both Nito and Seath, and now I'm in Kiln, trying to learn pvp and getting my ass handed to me lol - having trouble learning to backstab/parry players, still really fun though!
I'm probably going to make another couple characters for pvp, since the stat allocation on my first toon was crap.
I stopped playing awhile ago mainly due to my ps3 crashing an awful lot but I did used to make some PvP videos. They're not the best quality, they were not filmed with a potato but I think they are entirely watchable.
If anyone cares to watch, they were done last patch, so my SL 80 with 40 dex was mostly useless but that doesn't matter. Weapons revolve around uchi/iaito, falchion, daggers and rapier.
When I first switched to Rapier (Lightning Ricard's) + Show Spoiler +
Chaos Falchion (which no one seems to care about in PvP :[) + Show Spoiler +
Dagger - Priscilla's (although it is kinda bad) and Chaos Knife. After these I stopped going for backstabs because it's just too easy one shotting 80% of the players. + Show Spoiler +
http://www.youtube.com/watch?v=GxW1kThvPqo
fuckers jump me
Lightning Uchigatana - After my initial batch of uchi videos I cut off most of the early ones and put the decent ones together. Seems I stuck in some daggering too. Style 2 was me having trouble finding decent opponents (spend all day PvPing) so it's mainly me slicing up people. + Show Spoiler +
http://www.youtube.com/watch?v=w6sw8CCci_M
Finally Iaito +15 + Fire item. I basically went from Uchi -> Quelaag -> Falchion -> Rapier -> Iaito -> Uchi/Rapier because I got a bit bored after using each one so much, which is why I tried a +15 weapon with the fire stuff, because it looks cool. + Show Spoiler +
I would probably still play and make videos if I had the money to buy a capture card and maybe a working ps3. It crashes a lot during some games but sometimes it works completely fine. Damn...now that I think about it I really would, haven't even played it since it was patched.
I just started playing again. I'm level 50 right now near Dark Root Basin's soul grinding spot, the bonfire next to the gate. I think I'm supposed to go fight the Wolf Sith right now, but the Forest Guardians are a bich at times. Do you guys know the best way to get past this area to fight the wolf. One more thing, what level should I be at before heading for Annor Londo?
DragoonPK : Best way to go for most bosses is to just skip every ennemies before the fight, so you keep your flasks/spells. For Sith, stick to the left ledge when passing the gate, run straight past the bandit (he should go either side of the small ledge because of terrain blocking his path), then straight to Sith.
As for Anor, well, it really depends on your skill at playing more than your SL. My first char (dex focused, fast with the flipping ring and havel's so lots of armor) made it around lvl 60 I think, second 30+ (glass cannon mage with no shield) and it went fine for both. If you kill the first giant guards "easily" it should be fine, and you can always come back if it's not. Wiki says 35-50, so that's about it....
Edit : By the way, the petition has been brought to the attention of Namco, they're fully aware of the potential (and impressed from what I read). Their move now, we'll see.... (Source : admin of preparetodie board)
Finally managed to get the platinum trophy for Dark Souls like two weeks ago. Was definitely my game of the year 2011 on PS3! Had such a blast playing it. I think I've never screamed as much in my room on a video game as when I defeated Ornstein and Smough after a billion attempts.
Edit for the post above:
Thanks Cynry! Just another thing, I am still using the Drake's Sword, but it doesn't scale. Is there a better alternative that at at this moment?
I know I traded my drake sword for the Quelaag's Furysword (any curved sword +10 + soul of the boss) and kept that one for quite a while. Might not be the optimal choice but it worked quite well for me
Dragoon : Depends on your stats and playstyle. Can't help you much with STR, but I know the zweihander is used by a lot of people. Can be found in the graveyard next to firelink shrine. For Dex, except the obvious uchigatana (which is very good), I fell in love with the murakumo. It's like a katana, but oversized. Much slower, but the moveset and range sold it for me. Oh, also, requires 28 STR although being a dex focused weapon. For my char this was like 14 level to pay just to be able to use it, but oh boy was that worth it. See spoiler for how to get it. + Show Spoiler +
So, first, you got to join the forest covenant. The leader is the cat which is... in the forest before Sith, in the building between the 2 parts of the forest, after the bandit. Then, a new NPC (Shiva) appears outside, to the left, wearing the murakumo and a pretty good shield (considered medium, block like heavy). There's also his bodyguard, half invisible ninja wearing an AWESOME ring. Either you kill them now, or just talk to Shiva and meet them later in blighttown, where Shiva will sell you a few rare weapons.
Still for Dex, Ricard's rapier is pretty fun, press strong attack twice for a sewing machine effect, highest dps in the game afaik, but pretty hard to pull. Balder's sword (dropped by red cape undead in the parish) is a solid one, good moveset, range, speed, and damage. I do like the Iaito too, the moveset is sick.
That's for my little knowledge about weapons. Wiki knows much much more, if you can resist the urge to spoil yourself the whole game :D Now with that being said, I'd add that dark souls is about bounding a special relationship with your weapon of choice. So try a few as each is a bit different and see which fits you best. Try every attack (weak, strong, backstep>weak, roll>weak, sprint>weak, and jump+strong), and watch the range, those are the most important to me. Standard weapon +15 with good scaling end up with more damage than lightning weapons, but if you don't PvP much, that shouldn't be a concern, so go with what your heart says :D Actually, if you're mostly into PvE, anything can work as long as you upgrade it as much as you can.
Finally got that gem of a game and I love it playing as a warrior Just slew the Taurus Demon and the Gargoyles though that stupid lightning throwing demon below the blacksmith in Undead Parish is giving me a hard time.. Don't wanna lame it up an shoot 200 arrows at that guy and I'm getting crushed in close combat Got a question though: Where the heck can I learn to cast miracles or some other sort of magic? I talked to literally everyone at the firelink shrine, including the mute woman who upgrades your Estus flasks, the guy in golden armor I freed from the church and the bishop in the church but I can't figure out where to learn that. Any help?
Im fairly certain you can learn and use them after buying and equipping some Talismans from Petrus of Thorolund. I think your faith have to be at least 10 before you can do that though (or 12?).
Just run past the lightning throwing guy until you are strong enough to beat him. As for a magic seller, I remember there being some at firelink, maybe you just haven't gotten far enough for them to show up?
Edit: The area beyond the lightning guy is optional at the point you're at anyway, if I remember correctly you should be going to the lower undead burg next. Good luck with the boss there, it kicked my ass more than any other in the game.
On March 06 2012 16:33 Pangolin wrote: Just run past the lightning throwing guy until you are strong enough to beat him. As for a magic seller, I remember there being some at firelink, maybe you just haven't gotten far enough for them to show up?
Edit: The area beyond the lightning guy is optional at the point you're at anyway, if I remember correctly you should be going to the lower undead burg next. Good luck with the boss there, it kicked my ass more than any other in the game.
Yea, well but the lightning guy just take a little bit of practice. Keep trying to dodge to his left (non-staff hand), and whack at him when you can. His attacks have a certain pattern that you ll learn before long. I personally always get to that "optional area" as soon as possible, a little bit ahead there's the Grass Crest Shield which is rather good .
I didn't have as much problem with the Gaping Dragon, but Blight Town is annoying T_T. I often play late into the night, and sleepiness + narrow walkway == bad.
On March 06 2012 16:33 Pangolin wrote: Just run past the lightning throwing guy until you are strong enough to beat him. As for a magic seller, I remember there being some at firelink, maybe you just haven't gotten far enough for them to show up?
Edit: The area beyond the lightning guy is optional at the point you're at anyway, if I remember correctly you should be going to the lower undead burg next. Good luck with the boss there, it kicked my ass more than any other in the game.
Yea, well but the lightning guy just take a little bit of practice. Keep trying to dodge to his left (non-staff hand), and whack at him when you can. His attacks have a certain pattern that you ll learn before long. I personally always get to that "optional area" as soon as possible, a little bit ahead there's the Grass Crest Shield which is rather good .
I didn't have as much problem with the Gaping Dragon, but Blight Town is annoying T_T. I often play late into the night, and sleepiness + narrow walkway == bad.
I didn't mean the Gaping Dragon, I meant the Capra Demon. I didn't get hit a single time by the Gaping Dragon, and was actually disappointed that that fight wasn't harder than it was, considering how terrifying it looks.
My strategy for capra demon was quite simple. He killed me many times before i went into enrage, equiped strongest (and slowest) armor ive got and rushed inside raping him badly^^ Just killed dogs first, with high armor you are able to survive few hits w/o need of blocking/evading.
On March 06 2012 20:53 DnameIN wrote: My strategy for capra demon was quite simple. He killed me many times before i went into enrage, equiped strongest (and slowest) armor ive got and rushed inside raping him badly^^ Just killed dogs first, with high armor you are able to survive few hits w/o need of blocking/evading.
I don't know what you use, but i ve never been able to block Capra's big hits at all (he often open the fight w them), they always ate all my stamina + send me flying (or flat on the ground). Plus 1 of the dogs jump at you immediately once you get into the area. Granted i ve never been much of a defensive player, sinking most points into offensive stats right off the bat most of the time.
So far it's just been dodging -> kill dogs for me, Capra himself is nothing when alone. Dogs, though, are really fast @.@. The first time was pretty hard, subsequent times are ok .
Thanks for the infos guys. Well, I tried the Capra demon and I guess the trick is to get rid of the dogs asap, get up the staircase and perform plunging attacks. Gotta get that going without getting hit though And when I finally beat him, I guess the natural way would be Depths and then Blight town? Had a look into New Londo Ruins, but got scared and ran away, lol^^
Seriously this capra demon is making me rage so hard it's not even funny. The gargoyles were a joke compared to that... Actually I'm fighting against the shitty camera the most... Good god I want to destroy something. Must resist the urge...
If you are not using DnameIN's strategy of massing defensive gear, then i guess killing the dogs off quickly is your only good bet. Personally Katanas hit them the best (for me), killing in 1 shot + hitting quickly (bigger swords tends to be slow, and the dogs can jump away before you actually hit).
On March 09 2012 12:27 ffreakk wrote: If you are not using DnameIN's strategy of massing defensive gear, then i guess killing the dogs off quickly is your only good bet. Personally Katanas hit them the best (for me), killing in 1 shot + hitting quickly (bigger swords tends to be slow, and the dogs can jump away before you actually hit).
Is it actually possible to have katanas at that point in the game? I didn't get any until the Iaito in Blighttown.
On March 09 2012 12:27 ffreakk wrote: If you are not using DnameIN's strategy of massing defensive gear, then i guess killing the dogs off quickly is your only good bet. Personally Katanas hit them the best (for me), killing in 1 shot + hitting quickly (bigger swords tends to be slow, and the dogs can jump away before you actually hit).
Is it actually possible to have katanas at that point in the game? I didn't get any until the Iaito in Blighttown.
You can get an Uchigatana from callously slaying the male undead merchant in the undead parish, assuming it hasn't changed since release.
One of the greatest games of its genre; truly remarkable. You can only dock a half a point for the extremely vague story (its still cool none-the-less, but the ending for example is extremely abrupt. And another half a point for backstabbing/terrible pvp design. It's too easy to back stab, and chain back stab, and abuse dumb rings until its a back stab fest in baskstapvanian for the backstabimpaired on planet backstab. Did i mention people like to back stab? )
-i can only imagine it was a poorly designed mechanic overall, that easily takes advantage of npc mobs as well with little skill to master it.
The first play through exprience (and more specific, first ~20 hours) is mind-boggling awesome. Nothing is more gratifying than defeating that horrifying creautre that takes up 2/3rds of the screen, with urgent music blasting the whole time, with only a sliver of your hp left. Suddenly, you exhale and realize your palms had been sweaty, gripping the controller for dear life. Eventually i found it to be a little too easy later on, with the insane amount of damage you inflict on bosses and how some of thier move sets are predictable, but if i could pay someone to erase my video game memory, id do it in a heart beat to experience the first 20 hours or so again.
9/10, and i'm being lenient on the lag/freezes/studdering in blight town and other parts of the game. They should've released it for a PC, as the graphics were pretty damn cool. (naturally, i'd plug in a controller to play it...probably).
On March 07 2012 03:47 Argoth. wrote: Seriously this capra demon is making me rage so hard it's not even funny. The gargoyles were a joke compared to that... Actually I'm fighting against the shitty camera the most... Good god I want to destroy something. Must resist the urge...
When it first starts, you gotta roll to a side to avoid his leap, from then on, what most people do, is lure the dogs all the way up the left stairs and kill them on top of the brick arch. This ranges from easily done, to hard, depending on how the dogs react. Its easy when they just run up and try to bite you, where you can just block/2 shot them. But it starts to eat up valuable time when they do that leap backwards whenever you try to attack, and by that time you are vulnerable to the capra's leap attack that he will try to hit you with as he has now caught up to you.
I always played heavy armor/stamina, so you will need to do some serious dodging if you use a light build. Otherwise, you need to just block hits on the fringe of his range while sneaking in a hit, and then back up and let your stamina regenerate while watching out for his leap attack.
yeh that boss made me rage a lot too. basically what the guy above said, lure the dogs, kill them, profit. the capra demon itself is not actually that hard once you learn his moves - you can usually block his lighter swings and get a hit in and as long as you avoid the slow-to-wind-up hard two-handed jumping strike you'll be fine.
Capra demon is such a cheap boss. It's more or less beaten in 10 seconds because as soon as you get past it and up the stairs, you'll beat it easily if you concentrate. Just kill the dogs, then kill the demon by going up the steps, jumping down when he comes up, attack him when he's stunned from the jump, repeat. If it hadn't been for the microscopic scale of the room, it would have been such an easy boss.
Yeah beat it finally a few days ago. But I had to find out that the archway is not that safe, his jumping attack still hits you up there. But true, once you survive the first 10 secs of the fight without losing much health it's easy. I didn't find the boss himself that hard, the camera was the biggest pain in the ass to be true.
On March 09 2012 18:09 Tobberoth wrote: Capra demon is such a cheap boss. It's more or less beaten in 10 seconds because as soon as you get past it and up the stairs, you'll beat it easily if you concentrate. Just kill the dogs, then kill the demon by going up the steps, jumping down when he comes up, attack him when he's stunned from the jump, repeat. If it hadn't been for the microscopic scale of the room, it would have been such an easy boss.
Along the same vein, Taurus demon would have been pretty much impossible (or at least VERY difficult) the first time, if they didn't give you that tower to jump down from.
I have always thought about a boss fight as a Terrain and natural difficulties that come with it as well. But yea, once you get rid of the dogs the boss himself isn't much.
People are not likely to upgrade their shields early when they play the game for the first time. With +5 Hollow soldier shield or a +5 Balder shield you can block everything Capra demon throws at you.
On March 13 2012 00:25 Altsa wrote: People are not likely to upgrade their shields early when they play the game for the first time. With +5 Hollow soldier shield or a +5 Balder shield you can block everything Capra demon throws at you.
That, or it's just the style of play.
I always use Grass Crest Shield, i upgrade it asap after my weapon (i often use Uchigatana unless im using Claymore).
I use the grass crest shield and drake sword, using the elite knight/eastern armour at this stage in the game. On my first playthrough, really enjoying the challenge
On March 13 2012 05:42 Gulf wrote: I use the grass crest shield and drake sword, using the elite knight/eastern armour at this stage in the game. On my first playthrough, really enjoying the challenge
Yea the first playthrough was really fun :D
It's still fun afterwards of course, but less so, since you already know most of the surprises.
Personally, i always keep my weight under 25% when i run thru the game. 50% w DW Grain Ring
On March 21 2012 16:52 bored01 wrote: For those who don't know, the official facebook wall for Dark Souls is teasing an announcement. More likes, the quicker they release the news.
They were pretty adamant before release that there would be no DLC. I would love to have more to play though, so this is a case where I would actually like it if the devs lied about DLC before release haha.
Maybe they're teasing a patch that will fix the terrible, terrible FPS issues the game has. I love the Souls games to death, but DkS suffers so much compared to DeS in terms of fps.
New Londo Ruins comes to mind, Blighttown comes to mind, anyplace with any fancy lighting (bottom of tomb of giants or even pinwheel boss area)
On March 22 2012 06:14 colonelfarva wrote: Maybe they're teasing a patch that will fix the terrible, terrible FPS issues the game has. I love the Souls games to death, but DkS suffers so much compared to DeS in terms of fps.
New Londo Ruins comes to mind, Blighttown comes to mind, anyplace with any fancy lighting (bottom of tomb of giants or even pinwheel boss area)
Love his game so much, constantly thinking about it and how to solve some problems, what to do next, really engrossing experience. And yes the slowdowns in Blighttown are bad... If I kill the male undead merchant to get the Uchigatana, do I have to buy an Absolution from the guy in the church or will the other NPCs ignore this unless I become hostile towards them?
On March 22 2012 07:23 Argoth. wrote: Love his game so much, constantly thinking about it and how to solve some problems, what to do next, really engrossing experience. And yes the slowdowns in Blighttown are bad... If I kill the male undead merchant to get the Uchigatana, do I have to buy an Absolution from the guy in the church or will the other NPCs ignore this unless I become hostile towards them?
Other NPCs don't care when you kill an NPC. I'm pretty sure the only exception to this is if you kill someone in the same covenant ie killing the bodyguard for the ninja flip ring will make the forest covenant hostile.
On March 22 2012 10:12 bored01 wrote: I'm really excited if it's a PC release. I loved dark souls so much that I'd be willing to fork out another 50 or so dollars for the PC port.
On March 22 2012 10:12 bored01 wrote: I'm really excited if it's a PC release. I loved dark souls so much that I'd be willing to fork out another 50 or so dollars for the PC port.
On March 22 2012 10:12 bored01 wrote: I'm really excited if it's a PC release. I loved dark souls so much that I'd be willing to fork out another 50 or so dollars for the PC port.
they doing a pc release?!
omfg! yes!
There hasn't been an official announcement yet but an ad appeared in PC Powerplay that someone posted before.
Not sure if anyone has mentioned the announcement on facebook yet..
Go to the darksouls facebook page and there is a new 'app' where there is a wall, liking it helps break down the wall which will reveal a major announcement.
On March 25 2012 23:57 myopia wrote: if this is on steam, day one purchase. if it's GFWL, I may not buy it. (or I'll hold out as long as possible )
As fun and great steam is, I don't think it'd add much to dark souls since you can't really plan co-op with friends (although I heard there are ways). I'd always want the option to play offline anyways if my connection ever goes off.
Somehow I feel the word "painfully" and Dark Souls fit each other quite well :D But yeah, I want to know if I'll ever be able to play this great game on PC...
Any news on the breaking of the wall? And does anyone else find the difficulty of bosses to vary greatly? For example my last two bosses (gaping dragon and moonlight butterfly) were incredibly easy, some regular mobs were harder... And I actually felt a little sad killing the butterfly, such a beautyful and peaceful sight.... (You can see it from far away at the beginning of the area clinging to the wall of the tower, awesome sight )
On March 25 2012 23:57 myopia wrote: if this is on steam, day one purchase. if it's GFWL, I may not buy it. (or I'll hold out as long as possible )
As fun and great steam is, I don't think it'd add much to dark souls since you can't really plan co-op with friends (although I heard there are ways). I'd always want the option to play offline anyways if my connection ever goes off.
You can, it's all about timing and planning. It's still a bit up to luck, but basically if your friend is a fitting level and puts down a sign, you should be able to see if you're in the same "server cluster".
On March 29 2012 18:08 Argoth. wrote: Any news on the breaking of the wall? And does anyone else find the difficulty of bosses to vary greatly? For example my last two bosses (gaping dragon and moonlight butterfly) were incredibly easy, some regular mobs were harder... And I actually felt a little sad killing the butterfly, such a beautyful and peaceful sight.... (You can see it from far away at the beginning of the area clinging to the wall of the tower, awesome sight )
That butterfly had it coming. It started that fight, so I had to end it.
That gif describes exactly how I felt after reading that :D I've been lately thinking if I should buy ps so I could play these games since I love rpgs so much. This is great news!
I hope they release any new content as DLC for the consoles, too :-( Would hate to miss out on more DS goodness -- the best part is facing a boss for the first time, thinking on your feet, then thinking on the back of your dead body when you weren't quick enough to figure things out >.>
Just thinking about this is making me want to play through again -- only got halfway through NG+ on my first char.
I need some advice, as I'm super bad and it's my first playthrough.
I'm fighting the Iron Boar thing in the Undead Burg, and I'm in quite the pickle. I somehow missed 3 of the lure things because I can't into aiming, and I died so now the boar is full HP and with no conceivable way to take him down. I've concocted a few plans:
1) Clear out zombies, go between pillars. Bait him to me, when he charges into the pillars and turns around, I walk out, slice his ass with my axe, roll back, rinse and repeat.
2) Stand behind one of the bonfires and try to bait him into it. This only works if he can't charge through the bonfires, and I don't know if that is true. Alternative option is to run circles around the bonfire under the bridge and hopefully he doesn't somehow charge my ass anyways.
3) Apparently my friend said if you jump down from the bridge on top of the ledge above the staircase down, the boar will bug out and run to the staircase and get stuck, and you jump down and air attack him, taking away like 50% of his health and then you somehow run back up and repeat, but I don't trust him. :|
I got no firebombs, no bait. I'm a pyromancer so I got 8 fireballs, but they do negligible damage. Rocking super light armor so I can dodge around him if I must, but I've already tried and it's basically impossible. Final Destination.
Best way to kill the boar is to clear the area of hollow soldiers first.
If you have a bow, it is easy to fire 1 arrow at each soldier to lure them to attack you one by one.
Hard part for new players might be those 2 archers and spear guy after the stairs. Best way is kill them is to 2 hand a weapon, rush past the spear guy and cut those archers before they switch to swords.
However, after all hollow soldiers are dead, jump down and face the boar. I advice you NOT to lock on to the boar. It will charge at you and you should be able to dodge it with a roll. IF you get hit, dont panic, the boar is quite slow and you should have enough time to use flask/get to safety.
Your goal here is to get behind the boar to use the backstab attack. It doesn´t matter which weapon you have, it should die in 2-3 backstabs. I do suggest using a spear for maxium comical effect, though.
On April 08 2012 01:45 Altsa wrote: Well here´s some tips + Show Spoiler +
Best way to kill the boar is to clear the area of hollow soldiers first.
If you have a bow, it is easy to fire 1 arrow at each soldier to lure them to attack you one by one.
Hard part for new players might be those 2 archers and spear guy after the stairs. Best way is kill them is to 2 hand a weapon, rush past the spear guy and cut those archers before they switch to swords.
However, after all hollow soldiers are dead, jump down and face the boar. I advice you NOT to lock on to the boar. It will charge at you and you should be able to dodge it with a roll. IF you get hit, dont panic, the boar is quite slow and you should have enough time to use flask/get to safety.
Your goal here is to get behind the boar to use the backstab attack. It doesn´t matter which weapon you have, it should die in 2-3 backstabs. I do suggest using a spear for maxium comical effect, though.
Can only use an axe right now D:
And yeah, clearing the trash is no problem. It's dealing with the boar. I tried straight up fighting the boar, but he keeps wrecking my shit with that charge.
On April 08 2012 01:45 Altsa wrote: Well here´s some tips + Show Spoiler +
Best way to kill the boar is to clear the area of hollow soldiers first.
If you have a bow, it is easy to fire 1 arrow at each soldier to lure them to attack you one by one.
Hard part for new players might be those 2 archers and spear guy after the stairs. Best way is kill them is to 2 hand a weapon, rush past the spear guy and cut those archers before they switch to swords.
However, after all hollow soldiers are dead, jump down and face the boar. I advice you NOT to lock on to the boar. It will charge at you and you should be able to dodge it with a roll. IF you get hit, dont panic, the boar is quite slow and you should have enough time to use flask/get to safety.
Your goal here is to get behind the boar to use the backstab attack. It doesn´t matter which weapon you have, it should die in 2-3 backstabs. I do suggest using a spear for maxium comical effect, though.
Can only use an axe right now D:
And yeah, clearing the trash is no problem. It's dealing with the boar. I tried straight up fighting the boar, but he keeps wrecking my shit with that charge.
More tips (hopefully helpful) on ways you can do it, that I learned about on accident after starting a new character:
After you clear the hollow soldiers, run up to the boar and dodge his first charge, then get yourself in front of a fire and wait for him to charge you again, like you said, bait him into it. When you roll aside, he should charge right into the fire (either fire works) and it will damage him quite a bit. Rolling at the last second is the key to that strategy, and sometimes you have to change his direction to get him to go (have him come at you in a straight line to the fire, from say the doorway or the steps going up to the closed gate). The first time I fought him I lured him to the doorway, waited untill he turned around and backstabbed.
The jumping idea might work... it works on just about everything that allows you to jump on top of it. The backstab strategy seems to be the most flawless.
On April 08 2012 01:45 Altsa wrote: Well here´s some tips + Show Spoiler +
Best way to kill the boar is to clear the area of hollow soldiers first.
If you have a bow, it is easy to fire 1 arrow at each soldier to lure them to attack you one by one.
Hard part for new players might be those 2 archers and spear guy after the stairs. Best way is kill them is to 2 hand a weapon, rush past the spear guy and cut those archers before they switch to swords.
However, after all hollow soldiers are dead, jump down and face the boar. I advice you NOT to lock on to the boar. It will charge at you and you should be able to dodge it with a roll. IF you get hit, dont panic, the boar is quite slow and you should have enough time to use flask/get to safety.
Your goal here is to get behind the boar to use the backstab attack. It doesn´t matter which weapon you have, it should die in 2-3 backstabs. I do suggest using a spear for maxium comical effect, though.
Can only use an axe right now D:
And yeah, clearing the trash is no problem. It's dealing with the boar. I tried straight up fighting the boar, but he keeps wrecking my shit with that charge.
More tips (hopefully helpful) on ways you can do it, that I learned about on accident after starting a new character:
After you clear the hollow soldiers, run up to the boar and dodge his first charge, then get yourself in front of a fire and wait for him to charge you again, like you said, bait him into it. When you roll aside, he should charge right into the fire (either fire works) and it will damage him quite a bit. Rolling at the last second is the key to that strategy, and sometimes you have to change his direction to get him to go (have him come at you in a straight line to the fire, from say the doorway or the steps going up to the closed gate). The first time I fought him I lured him to the doorway, waited untill he turned around and backstabbed.
The jumping idea might work... it works on just about everything that allows you to jump on top of it. The backstab strategy seems to be the most flawless.
Also, YAY new bosses!
I just wish he stood closer to the bridge on his original position so I could start off with one ;_;
I'm gonna try to bait him into the fires. Just seems far more badass.
Yeah that would have made the option to have him charge into fires more intuitive, but developing strategies is part of the fun! Then, after developing said strategies, you die more than few times to master those strategies.
It certainly does feel badass when it all comes together.
Does loot not always drop? I got no helm from that boar
Anyways, what is recommended? I'm kind of caught between going full boss armor tanking shit, or sticking with my super light armor and just rolling all over the place and using faster weapons. I'll most likely do both at some point, but I want the best first experience :>
Loot drop rates are different for each enemy. Some are guaranteed, some random. The Fang boar helm is quite common, though. It is really heavy so you are not missing good item anyways, imo. Item drop rates are increased if you have humanity. It will cap at 20 humanity.
I would advise always to use as protective armor as possible, that still allows you to roll normally(you have to be below 50% of your max equip load). At some point you will find a ring that increases your equipment load by a lot, and it will be easier to wear better armor. Going for really heavy armor might work against normal enemies, but most bosses will still kill you fast if you cant dodge their attacks. There is only one boss I´d advise getting as fat as possible for.
Biggest tip I can give, upgrade your weapon and shield. Especially your shield.
Still something I missed, most light armor dont provide any "poise". The more poise you have, less likely you are going to get stunned when you get hit, so there´s one reason to wear more heavier armor. Even this can be fixed with a well hidden ring, that provides +40 poise when worn.
Another good ring is the one that changes your roll animation, it isn't really something you're bound to pick up as you progress, but it can make a lot of difference in dodging certain boss attacks.
Upgrading your shield can't be emphasized enough. After much dying mid-roll (in heavy armor that was slowing me down), I learned that blocking can sometimes be an effective alternative to dodging attacks, because if I'm not mistaken, the higher a shield's Stability, the less Stamina is used per block. A good +10 shield, or another certain shield can let you block a variety of boss attacks without getting staggered/stunned right away.
Did anyone else totally miss that they added the new area in PtD as DLC for PS3? I suddenly felt the urge to play Dark Souls and discovered this, man was I happy :p wouldn't feel the same on PC..