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Planetside 2 - Page 147

Forum Index > General Games
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Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
March 19 2013 13:47 GMT
#2921
On March 18 2013 11:21 Morfildur wrote:
Show nested quote +
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
March 19 2013 14:36 GMT
#2922
On March 18 2013 11:21 Morfildur wrote:
Show nested quote +
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


I'm sowwy . Helios is much more fun now since there's less lag + more SC spent
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
March 19 2013 15:34 GMT
#2923
On March 19 2013 22:47 Badboyrune wrote:
Show nested quote +
On March 18 2013 11:21 Morfildur wrote:
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!


Not a big fan of WASP tbh because they often refuse to communicate with other platoons in command channel.

It happens quite a lot that Zukhov, 252nd and CONZ are chatting in command chat and coordinate and WASP just shows up randomly all over the place eventhough in command channel we made it clear that one platoon is taking care of the area.

If i disband SCBW, the TL outfit, then i might join CONZ or Zukhovs small outfit.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2013-03-19 16:12:42
March 19 2013 16:09 GMT
#2924
On March 20 2013 00:34 Morfildur wrote:
Show nested quote +
On March 19 2013 22:47 Badboyrune wrote:
On March 18 2013 11:21 Morfildur wrote:
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!


Not a big fan of WASP tbh because they often refuse to communicate with other platoons in command channel.

It happens quite a lot that Zukhov, 252nd and CONZ are chatting in command chat and coordinate and WASP just shows up randomly all over the place eventhough in command channel we made it clear that one platoon is taking care of the area.

If i disband SCBW, the TL outfit, then i might join CONZ or Zukhovs small outfit.


WASP does try to tell people where we go, but responding to command chat depends more on whenever it suits our plans for the day. Because our focus outside of pre planned outfit ops is on self improvement and using our stuff to the best of our abilities while also generating fun in the process. Squadleaders and platoonleaders would burn out if they had to constantly browse and communicate with the other outfits daily. As far as planetside goes, wait for continent locks before expecting us to improve on that area.

Sometimes our goals interfere or cross paths with another outfit. What exactly is so bad with that? Its not our fault that people spam the command chat and think that is called cooperation. What we have going in the NCTO alliance has a lot more credibility for inter outfit cooperation.

"Mudkip"
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2013-03-19 18:53:58
March 19 2013 18:50 GMT
#2925
On March 20 2013 01:09 Madkipz wrote:
Show nested quote +
On March 20 2013 00:34 Morfildur wrote:
On March 19 2013 22:47 Badboyrune wrote:
On March 18 2013 11:21 Morfildur wrote:
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!


Not a big fan of WASP tbh because they often refuse to communicate with other platoons in command channel.

It happens quite a lot that Zukhov, 252nd and CONZ are chatting in command chat and coordinate and WASP just shows up randomly all over the place eventhough in command channel we made it clear that one platoon is taking care of the area.

If i disband SCBW, the TL outfit, then i might join CONZ or Zukhovs small outfit.


WASP does try to tell people where we go, but responding to command chat depends more on whenever it suits our plans for the day. Because our focus outside of pre planned outfit ops is on self improvement and using our stuff to the best of our abilities while also generating fun in the process. Squadleaders and platoonleaders would burn out if they had to constantly browse and communicate with the other outfits daily. As far as planetside goes, wait for continent locks before expecting us to improve on that area.

Sometimes our goals interfere or cross paths with another outfit. What exactly is so bad with that? Its not our fault that people spam the command chat and think that is called cooperation. What we have going in the NCTO alliance has a lot more credibility for inter outfit cooperation.



Well, i'm able to hear command chat basically everytime i'm online because i somehow always end up being a squad leader and i haven't heard anyone spamming command chat in ages.

A real example for why it's a problem when a platoon is not listening to command chat:
A few days ago 252, CONZ, DL and Zukhov decided to capture Esamir and we were pushing the TR to the warpgate. Over command chat we were splitting up who would contain the TR on which side, 252 took Jaegers Crossing, Zukhov Old Shore and Everett. We then asked everyone else to go to the north to clean up the VS since we were easily holding the TR back.

A few minutes later 30 or so tanks from WASP show up at Old Shore and sit there while the VS break out and cap a lot of stuff. If WASP had listened to command chat, they could have gone north and contained the VS. If they had said something in command chat, 252 or Zukhov could have gone north and WASP could have contained the TR. However, WASP didn't do either and so 2 squads from Zukhov and a WASP platoon were sitting in a base that was only under light attack and Zukhov couldn't move out because there was no way to know what WASP would do next. It delayed the continent cap by almost an hour until the VS were pushed back.

It's rare that someone talks in command chat but when they do, it's usually quite useful and sometimes leads to some spontaneous but really fun campaigns.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
March 19 2013 21:05 GMT
#2926
On March 20 2013 03:50 Morfildur wrote:
Show nested quote +
On March 20 2013 01:09 Madkipz wrote:
On March 20 2013 00:34 Morfildur wrote:
On March 19 2013 22:47 Badboyrune wrote:
On March 18 2013 11:21 Morfildur wrote:
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!


Not a big fan of WASP tbh because they often refuse to communicate with other platoons in command channel.

It happens quite a lot that Zukhov, 252nd and CONZ are chatting in command chat and coordinate and WASP just shows up randomly all over the place eventhough in command channel we made it clear that one platoon is taking care of the area.

If i disband SCBW, the TL outfit, then i might join CONZ or Zukhovs small outfit.


WASP does try to tell people where we go, but responding to command chat depends more on whenever it suits our plans for the day. Because our focus outside of pre planned outfit ops is on self improvement and using our stuff to the best of our abilities while also generating fun in the process. Squadleaders and platoonleaders would burn out if they had to constantly browse and communicate with the other outfits daily. As far as planetside goes, wait for continent locks before expecting us to improve on that area.

Sometimes our goals interfere or cross paths with another outfit. What exactly is so bad with that? Its not our fault that people spam the command chat and think that is called cooperation. What we have going in the NCTO alliance has a lot more credibility for inter outfit cooperation.



Well, i'm able to hear command chat basically everytime i'm online because i somehow always end up being a squad leader and i haven't heard anyone spamming command chat in ages.

A real example for why it's a problem when a platoon is not listening to command chat:
A few days ago 252, CONZ, DL and Zukhov decided to capture Esamir and we were pushing the TR to the warpgate. Over command chat we were splitting up who would contain the TR on which side, 252 took Jaegers Crossing, Zukhov Old Shore and Everett. We then asked everyone else to go to the north to clean up the VS since we were easily holding the TR back.

A few minutes later 30 or so tanks from WASP show up at Old Shore and sit there while the VS break out and cap a lot of stuff. If WASP had listened to command chat, they could have gone north and contained the VS. If they had said something in command chat, 252 or Zukhov could have gone north and WASP could have contained the TR. However, WASP didn't do either and so 2 squads from Zukhov and a WASP platoon were sitting in a base that was only under light attack and Zukhov couldn't move out because there was no way to know what WASP would do next. It delayed the continent cap by almost an hour until the VS were pushed back.

It's rare that someone talks in command chat but when they do, it's usually quite useful and sometimes leads to some spontaneous but really fun campaigns.


I have played since beta and the command channel has been abused since its inception. Surely you can sympathize with not wanting to deal with having to read what random joe who happens to have certed command chat writes there while in the middle of a practice session or dedicated combined arms WASP operation?

We made the NCTO and we have dedicated days for such cooperation. It is a lot easier to plan ahead and dedicate your time, will and effort this way at least for anyone with half a life. The rest of the time we've spent having fun and improving within the outfit as a squad. Which is something i find a lot more important than capturing esamir during x time of the day.

Though I expect that attitude to change once the real continent locks are in.
"Mudkip"
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
March 19 2013 23:08 GMT
#2927
On March 20 2013 06:05 Madkipz wrote:
Show nested quote +
On March 20 2013 03:50 Morfildur wrote:
On March 20 2013 01:09 Madkipz wrote:
On March 20 2013 00:34 Morfildur wrote:
On March 19 2013 22:47 Badboyrune wrote:
On March 18 2013 11:21 Morfildur wrote:
On March 18 2013 10:58 Veldril wrote:
Just start playing the game. Is there still anyone playing Planetside 2. I know from the post above that Rah is still playing but would be nice if there are some more people.


I'm still regularly playing on Miller, though it's rare that anyone else even logs in. You can safely assume that the TL outfits are dead and i'm thinking of disbanding the EU outfit soon.


You should come join WASP! We are very friendly, and sometimes we kill things!


Not a big fan of WASP tbh because they often refuse to communicate with other platoons in command channel.

It happens quite a lot that Zukhov, 252nd and CONZ are chatting in command chat and coordinate and WASP just shows up randomly all over the place eventhough in command channel we made it clear that one platoon is taking care of the area.

If i disband SCBW, the TL outfit, then i might join CONZ or Zukhovs small outfit.


WASP does try to tell people where we go, but responding to command chat depends more on whenever it suits our plans for the day. Because our focus outside of pre planned outfit ops is on self improvement and using our stuff to the best of our abilities while also generating fun in the process. Squadleaders and platoonleaders would burn out if they had to constantly browse and communicate with the other outfits daily. As far as planetside goes, wait for continent locks before expecting us to improve on that area.

Sometimes our goals interfere or cross paths with another outfit. What exactly is so bad with that? Its not our fault that people spam the command chat and think that is called cooperation. What we have going in the NCTO alliance has a lot more credibility for inter outfit cooperation.



Well, i'm able to hear command chat basically everytime i'm online because i somehow always end up being a squad leader and i haven't heard anyone spamming command chat in ages.

A real example for why it's a problem when a platoon is not listening to command chat:
A few days ago 252, CONZ, DL and Zukhov decided to capture Esamir and we were pushing the TR to the warpgate. Over command chat we were splitting up who would contain the TR on which side, 252 took Jaegers Crossing, Zukhov Old Shore and Everett. We then asked everyone else to go to the north to clean up the VS since we were easily holding the TR back.

A few minutes later 30 or so tanks from WASP show up at Old Shore and sit there while the VS break out and cap a lot of stuff. If WASP had listened to command chat, they could have gone north and contained the VS. If they had said something in command chat, 252 or Zukhov could have gone north and WASP could have contained the TR. However, WASP didn't do either and so 2 squads from Zukhov and a WASP platoon were sitting in a base that was only under light attack and Zukhov couldn't move out because there was no way to know what WASP would do next. It delayed the continent cap by almost an hour until the VS were pushed back.

It's rare that someone talks in command chat but when they do, it's usually quite useful and sometimes leads to some spontaneous but really fun campaigns.


I have played since beta and the command channel has been abused since its inception. Surely you can sympathize with not wanting to deal with having to read what random joe who happens to have certed command chat writes there while in the middle of a practice session or dedicated combined arms WASP operation?

We made the NCTO and we have dedicated days for such cooperation. It is a lot easier to plan ahead and dedicate your time, will and effort this way at least for anyone with half a life. The rest of the time we've spent having fun and improving within the outfit as a squad. Which is something i find a lot more important than capturing esamir during x time of the day.

Though I expect that attitude to change once the real continent locks are in.


Yea, it's probably not so much that squad leaders don't want to communicate but rather that they either just dont watch command chat because of the constant misuse of the channel or they never certed into it for the same reason. I think I can remember there being a conversation about command chat at one point and everyone pretty much agreed that there was too much crap going on to be of any use. I don't know if it has changed since then, but that's my understanding of why people don't use it.
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
Ulysees
Profile Joined March 2013
2 Posts
March 20 2013 08:42 GMT
#2928
Morfildur I am the main platoon leader of WASP and I can tell you a part of the reason for the lack of activity on command channel is because SOE are stupid and if you have a situation like the one our outfit does it means that the platoon leader is not even actually IN leader chat.

When we run multiple squads I don't normally lead a squad because then either the platoon gets neglected or the squad I lead gets neglected so the most effective way that we have found that works for us is to have the platoon leader not actually lead a squad but this of course means that since I am not a squad leader I don't see command chat only orders. I know there have been posts made about this on the official forums but so far nothing has changed so it's not a case of WASP ignoring command chat it's that the person making the decisions very often cannot see it.

WASP are a part of the NCTO and I have logged into the alliance TS pretty much every night that I have been on and leading, wedo co-ordinate with other outfits as and when that co-ordination is possible but unfortunately for me the ingame VOIP softawre is also next to unusable.

I'm not sure if the incident you reported is some confusion, WASP don't sit around at lightly attacked bases and we have not had the numbers for some weeks if not months now to have 30 or so tanks online at the same time and to my knowledge we have never pulled more than a couple of squads worth of tanks even when we did have those numbers so I suspect that this is either misreporting or some other form of mis-communication.

I want to work with other outfits and when it happens it's great fun to fight alongside our fellow NC players but we can only use what the game gives us and if it doesn't work then you have to make do.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
March 20 2013 09:44 GMT
#2929
On March 20 2013 17:42 Ulysees wrote:
Morfildur I am the main platoon leader of WASP and I can tell you a part of the reason for the lack of activity on command channel is because SOE are stupid and if you have a situation like the one our outfit does it means that the platoon leader is not even actually IN leader chat.

When we run multiple squads I don't normally lead a squad because then either the platoon gets neglected or the squad I lead gets neglected so the most effective way that we have found that works for us is to have the platoon leader not actually lead a squad but this of course means that since I am not a squad leader I don't see command chat only orders. I know there have been posts made about this on the official forums but so far nothing has changed so it's not a case of WASP ignoring command chat it's that the person making the decisions very often cannot see it.

WASP are a part of the NCTO and I have logged into the alliance TS pretty much every night that I have been on and leading, wedo co-ordinate with other outfits as and when that co-ordination is possible but unfortunately for me the ingame VOIP softawre is also next to unusable.

I'm not sure if the incident you reported is some confusion, WASP don't sit around at lightly attacked bases and we have not had the numbers for some weeks if not months now to have 30 or so tanks online at the same time and to my knowledge we have never pulled more than a couple of squads worth of tanks even when we did have those numbers so I suspect that this is either misreporting or some other form of mis-communication.

I want to work with other outfits and when it happens it's great fun to fight alongside our fellow NC players but we can only use what the game gives us and if it doesn't work then you have to make do.


Thanks for taking the time to respond to my post.

I agree that the problem with platoon leaders not automatically being in command chat is annoying and something SoE should fix soon, together with a lot of other stuff i'd like to see implemented (e.g. platoon leader as an optional 49th member in the platoon).

I have to admit, i'm quite a bit biased against WASP because in the past, it happened quite a lot that you guys manage to show up at the worst possible times at the wrong places, so now when i see people arriving after a fight is over or when we capture a barely defended base and see some people with WASP tag show up, my first reaction is always "oh, it's WASP again". It didn't happen that much recently but overall it did happen a lot since release. It's quite possible that the incident i wrote about was one of those situations where it was just a squad or some of your guys in a random zerg, i didn't count everyone, i just looked around and saw 5-6 WASP tags in a big armor column.

However, it still stands that whenever someone asks for anyone active on some continent, i've never seen a single WASP member respond. Maybe all your squad leaders disabled command chat in favour of your TS, which is your decision but still a shame because there were many opportunities lost. There were some instances where our platoon was basically surrounded by WASP people and we asked in command voice chat what your plans were so we could split up and coordinate and we never got a response so we had to somehow make the best out of it. As squad and/or platoon leader of a public platoon, it sometimes makes my job a lot harder.

I don't want to say you are doing it wrong and you have to communicate in command voice channel, it's your own decision and if you don't like it, well, i can't change it. I just don't agree with it, which is why - no matter what - i won't ever even apply to WASP. I won't stop anyone from joining you either though, since whatever it is you are doing, you seem to be doing it quite well. I just wish when i'm leading squads or platoons, i'd get more info about what that actually is.

So apologies if i was a little too harsh with my judgement of you. Past incidents have certainly made me very biased so i might not always be fair in expressing my opinion about WASP.
Ulysees
Profile Joined March 2013
2 Posts
March 20 2013 10:19 GMT
#2930
On March 20 2013 18:44 Morfildur wrote:

I have to admit, i'm quite a bit biased against WASP because in the past, it happened quite a lot that you guys manage to show up at the worst possible times at the wrong places, so now when i see people arriving after a fight is over or when we capture a barely defended base and see some people with WASP tag show up, my first reaction is always "oh, it's WASP again". It didn't happen that much recently but overall it did happen a lot since release. It's quite possible that the incident i wrote about was one of those situations where it was just a squad or some of your guys in a random zerg, i didn't count everyone, i just looked around and saw 5-6 WASP tags in a big armor column.



That is certainly a valid point and one that came up at a meeting we had a month or so ago of all the outfits in the NCTO. Because in game VIOP is so buggy for me and the fact that the way that chat works means that when you are actively fighting it is easy to miss stuff that gets said I personally did not put much effort into monitoring command chat and that was a bad decision on my part because at the end of the day this game is all about large scale co-ordination to get epic sized fights on the continents of Auraxis.

I put steps into place to have people monitoring command chat and relaying relevant information to me as platoon lead, but this is still not the best way because they miss potentially vital information while they are engaged in fights as well but I hope that we have gotten better at co-operating and it would seem so since you yourself have said that WASP seem to be less ignorant of late in command chat. I just hope that SONY get platoon leads into command channel someday soon as that is an easy and best solution in my eyes.

There is also the issue of how we play as an outfit. We are a combined arms outfit but as with everything to get good at a playstyle takes practice so there are days of the week where instead of just playing the game we run training sessions trying to improve our level of teamwork and effectiveness and again on those days we are less likely to be available on the command channel.

Like I said I am keen to foster more co-operation and I am actively involved with the NCTO. I have an open invitation for any member of the allaince to come and play with us and see how we do things and vice versa for me to go and play with them and see how they run their play sessions. Numbers are an issue for a lot of outfits at the minute, WASP are no exception as we have dropped from 2 full platoons as a standard at launch to 2-3 squads on non specific Op nights so we are more limited in what we can acheive unless we do work more closely with other players outside our own outfit and it is something I have come to realise and have taken steps to catch up with other outfits who are already actively working with other outfits outside of their own but it may take a little while for WASP to get as good at it as others are as they have been doing it longer than we have.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
March 24 2013 03:29 GMT
#2931
http://forums.station.sony.com/ps2/index.php?threads/sneak-peek-of-new-hex-adjacency-graph-for-indar-and-a-bit-more.103900/
AWESOME.

Lattice system for PS2.

I might jump in when it comes out.
zere
Profile Blog Joined October 2010
Germany1287 Posts
March 24 2013 18:14 GMT
#2932
PS2 has always been pretty much a lattice system, it was just displayed differently
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Gorsameth
Profile Joined April 2010
Netherlands21703 Posts
March 24 2013 18:18 GMT
#2933
On March 24 2013 12:29 decemberscalm wrote:
http://forums.station.sony.com/ps2/index.php?threads/sneak-peek-of-new-hex-adjacency-graph-for-indar-and-a-bit-more.103900/
AWESOME.

Lattice system for PS2.

I might jump in when it comes out.


Yeah i dont see how this changes much, What PS2 needs is imo preventing people from capturing a base unless its adjacent to there own territory. That combined with this lattice would actualy allow battlelines to form.
It ignores such insignificant forces as time, entropy, and death
Mandini
Profile Joined April 2011
United States1717 Posts
March 24 2013 18:35 GMT
#2934
On March 25 2013 03:18 Gorsameth wrote:
Show nested quote +
On March 24 2013 12:29 decemberscalm wrote:
http://forums.station.sony.com/ps2/index.php?threads/sneak-peek-of-new-hex-adjacency-graph-for-indar-and-a-bit-more.103900/
AWESOME.

Lattice system for PS2.

I might jump in when it comes out.


Yeah i dont see how this changes much, What PS2 needs is imo preventing people from capturing a base unless its adjacent to there own territory. That combined with this lattice would actualy allow battlelines to form.

Making facilities which are under capture contention no longer provide adjacency for capturing other territories. If you are playing TR and own Xenotech Labs but it is being captured by the NC, you will not be able to use it's connection to to Crossroads to begin capturing Crossroads until you've secured Xenotech.

Is this not what you are asking for?
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2013-03-25 19:34:50
March 25 2013 19:33 GMT
#2935
On March 25 2013 03:18 Gorsameth wrote:
Show nested quote +
On March 24 2013 12:29 decemberscalm wrote:
http://forums.station.sony.com/ps2/index.php?threads/sneak-peek-of-new-hex-adjacency-graph-for-indar-and-a-bit-more.103900/
AWESOME.

Lattice system for PS2.

I might jump in when it comes out.


Yeah i dont see how this changes much, What PS2 needs is imo preventing people from capturing a base unless its adjacent to there own territory. That combined with this lattice would actualy allow battlelines to form.


With the existing influence system, you already can't capture territory not adjacent to any of your own territory.

What the lattice system will change is the amount of interconnections between the bases and reduce the amount of places that can be fought over at the same time. Quite a while ago, i modified a map of Amerish to show what the problem with the current layout is:

[image loading]
Note: It was a quick edit, so some connections are missing.

It's obvious that there are simply too many connections to every base, usually around 4-5, sometimes as many as 6. While back then i suggested simple layout fixes to change it, i.e. changing the base ownership of some hexes to remove the connection, the lattice system is doing the same and reduces the number of connections and as such also the number of ways an army can take from one side of the map to the other, preventing armies from moving around each other to avoid conflict.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 26 2013 15:14 GMT
#2936
So, five-card stud, nothing wild... and the sky's the limit
Rah
Profile Joined February 2010
United States973 Posts
April 03 2013 22:41 GMT
#2937
Confirmed, NC was OP. Shotgun nerfs. =p

I've been playing infantry some lately, heavies with resist shield are bad ass. Desync bug's still messing with me, but not on my 2nd PC. Anyone still in the air on Mattherson?
Streaming on twitch. http://www.twitch.tv/rahsun86
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
April 03 2013 23:14 GMT
#2938
On April 04 2013 07:41 Rah wrote:
Confirmed, NC was OP. Shotgun nerfs. =p

I've been playing infantry some lately, heavies with resist shield are bad ass. Desync bug's still messing with me, but not on my 2nd PC. Anyone still in the air on Mattherson?


This nerf changes nothing about shotguns except reload times. The ttk differences are in the 0.02 second and all it does is make infantry worse against maxes, and Nc maxes become even worse against other maxes due to higher reload times.
"Mudkip"
Veldril
Profile Joined August 2010
Thailand1817 Posts
April 04 2013 08:51 GMT
#2939
On April 04 2013 07:41 Rah wrote:
Confirmed, NC was OP. Shotgun nerfs. =p

I've been playing infantry some lately, heavies with resist shield are bad ass. Desync bug's still messing with me, but not on my 2nd PC. Anyone still in the air on Mattherson?


I have been playing in Connery with an outfit "Hell from Above" for a month now. With Helios merging with Connery soon, NC population will be overcrowded, but our TR side should get quite more organized outfits too.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
LazyFailKid
Profile Joined September 2011
Canada750 Posts
Last Edited: 2013-04-05 00:36:02
April 05 2013 00:32 GMT
#2940
Holy, logging on after taking a break and seeing 26% TR population on matherson is pretty interesting when TR was the highest by like 2-3% when I quit.

Edit: and did everyone quit planetside? before there used to be atleast 3 people on all the time.
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