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On November 08 2011 04:43 PolSC2 wrote: I'll be doin it on my Dell Ultrasharp U2410. And grabbing some brown ale or mead to accompany me on my adventures.
This is a good point. I need to get myself some sort of beer to accompany me on my adventures through Skyrim!
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On November 08 2011 04:45 Zidane wrote: In what ways will console suck more than PC?
Mostly in ways I don't care about:
-potentially better graphics (depending on your rig) -modability (don't care) -DLC (never buy it myself)
But you also get downsides:
-Steam (some consider it a pro, I consider it a con) -potential stability problems (I have GOTY Oblivion, and have constant CTD's- really annoying)
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Also, technically it's quite easy for RPGs like Skyrim to give the PC some cheap graphics enhancements: Higher resolution shadows and textures, anti aliasing, simply upping the number of particles on effects, or increasing the sight range, etc. Those are things which literally need no changes except to switch out some numbers in a file or something (unless they 100% hardcoded all of their stuff, which is basically impossible seeing how moddable all past ES games were).
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How many hours of content does this game look to have? I always ended up feeling overwhelmed in oblivion
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On November 08 2011 03:20 Saturnize wrote:Show nested quote +On November 08 2011 03:10 monx wrote: wont buy on PC cause of origin. Already bummed about BF3 and wont buy another game on that shitty platform for sure. Its on steam.
0_o might buy it then but not at full price
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On November 08 2011 04:55 Zidane wrote: How many hours of content does this game look to have? I always ended up feeling overwhelmed in oblivion
well based on the developers the main quest line is around 40-50 hours. But the game it self probably has over 100 hours and with mods pretty much endless content
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sayin you're not interested in modding is like buying a car in china and not caring if there is no mechanic in your continent.
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On November 08 2011 04:56 Skilledblob wrote:Show nested quote +On November 08 2011 04:55 Zidane wrote: How many hours of content does this game look to have? I always ended up feeling overwhelmed in oblivion well based on the developers the main quest line is around 40-50 hours. But the game it self probably has over 100 hours and with mods pretty much endless content
The developers said it has over 300 hours if you want to do everything. Oblivion was slated for 150 hours of play and skyrim is double that which is pretty crazy and then with mods it goes on forever :D
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On November 08 2011 04:58 dementrio wrote: sayin you're not interested in modding is like buying a car in china and not caring if there is no mechanic in your continent.
Nah it's more like getting pissed at Wal-Mart for censoring music because you want to experience the artist's true intentions. Or like a movie that veers too far from a book's original spirit/inspiration.
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On November 08 2011 04:50 screamingpalm wrote:Show nested quote +On November 08 2011 04:45 Zidane wrote: In what ways will console suck more than PC? Mostly in ways I don't care about: -potentially better graphics (depending on your rig) -modability (don't care) -DLC (never buy it myself) But you also get downsides: -Steam (some consider it a pro, I consider it a con) -potential stability problems (I have GOTY Oblivion, and have constant CTD's- really annoying)
As long as you have a computer that isn't from pre-2006, it will have better graphics.
DLC is available as well for most consoles, not really sure why this is in the pro list for PCs
I never modded Oblivion the first time I played through it (had a copy for Xbox and PC) and didn't really have a problem with the game. I loaded it up to play a bit before Skyrim came out, and just loaded up OOO and wow what a difference it makes. It's a much better game.
Not sure why Steam would be a pro or a con. It is what it is. Although I consider the fact that it can load on my computer while I'm sleeping and I can wake up Friday morning and just start playing to be a pro.
I never had stability problems with Oblivion, it's probably a problem with your rig.
Really the only reason I could see getting it for a console (and it's a good one) is if you prefer the laid-back, lying on the couch atmosphere for RPGs. And I seriously considered getting it for Xbox for this very reason.
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I can't imagine playing a TES game without modding. For those who have not had this experience, you are missing out. The ability to pick and choose exactly how the game will play for you is something that is unprecedented for this genre. For instance, you can add layers of realism, expand areas of the game that are "dumbed-down," and down the road, make it more beautiful by updating textures, detail and the like. In short, you get free access to the countless hours spent by people who bring all of these mods to the community.
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I haven't been this excited for a 360 game since Mass Effect 2. I'm that guy that plays through the beginning of Bethesda games like 15 times before I decide on a character. I am really looking forward to that.
From what I have seen of the game so far it looks like the best Elder Scrolls game yet and looks like it could surpass Fallout 3 which is my favorite game to date on the 360.
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On November 08 2011 04:40 ArYeS wrote: New graphics card installed... i'm ready.. throw the game at me now! ^^
I guess it's time to finish Witcher 2 and try not reading forums and spoiling Skyrim stuff. What card did you go for mate? 
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On November 08 2011 05:12 ZasZ. wrote:Show nested quote +On November 08 2011 04:50 screamingpalm wrote:On November 08 2011 04:45 Zidane wrote: In what ways will console suck more than PC? Mostly in ways I don't care about: -potentially better graphics (depending on your rig) -modability (don't care) -DLC (never buy it myself) But you also get downsides: -Steam (some consider it a pro, I consider it a con) -potential stability problems (I have GOTY Oblivion, and have constant CTD's- really annoying) As long as you have a computer that isn't from pre-2006, it will have better graphics. DLC is available as well for most consoles, not really sure why this is in the pro list for PCs I never modded Oblivion the first time I played through it (had a copy for Xbox and PC) and didn't really have a problem with the game. I loaded it up to play a bit before Skyrim came out, and just loaded up OOO and wow what a difference it makes. It's a much better game. Not sure why Steam would be a pro or a con. It is what it is. Although I consider the fact that it can load on my computer while I'm sleeping and I can wake up Friday morning and just start playing to be a pro. I never had stability problems with Oblivion, it's probably a problem with your rig. Really the only reason I could see getting it for a console (and it's a good one) is if you prefer the laid-back, lying on the couch atmosphere for RPGs. And I seriously considered getting it for Xbox for this very reason.
Didn't know you could get DLC on consoles (I don't have one yet).
My stability problems with Oblivion is definately not my rig... have the same CTD issues on my new PC as my old one.
I suppose mods aren't all bad, I admit I did enjoy the tremendous amount of mods that were available for NWN. :D Although, those were more about adding content rather than changing core mechanics.
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To everyone saying console vs PC. Why not do it like me and get the game for PC but play it with a 360 controller? Unless the keyboard/mouse approach blows me out of the water with everything more that I can do, this is my current plan. I also plan to get an HDMI cable so I can hook up to my 42" HD TV and play on that.
Either way to each their own. I'm so pumped. ^_^
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I'm really worried about the fact it claims to be 6GB. All modern games seem to be 15GB+ really. I made a little list off steam:
Bioshock 2 - 9GB ME2 - 12GB Napoleon: Total War - 20GB Total War: Shogun 2 - 20GB The Witcher - 15GB Portal 2 - 11GB The Witcher 2 - 16GB <-- Similar game genre ish Dragon Age: Origins - 15GB
All without DLC. Even the system requirements for L4D2 were at least 13GB, and that's from 2009 and not exactly extensive? Do you know what else was 6GB? Dragon Age 2. Yeah, that game that was supposed to be a DA:O sequel but took about 20 hours for a complete playthrough, where every dungeon was the same and you never left kirkwall. If you stay in one city for a game that short, only to enter the exact same 2-3 dungeons then it's really not going to take up a lot of room so no surprise. It just strikes me as incredibly small for a new game...
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What 6 GB? you have to be kidding o.O
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On November 08 2011 05:14 sephius wrote:Show nested quote +On November 08 2011 04:40 ArYeS wrote: New graphics card installed... i'm ready.. throw the game at me now! ^^
I guess it's time to finish Witcher 2 and try not reading forums and spoiling Skyrim stuff. What card did you go for mate? 
Sapphire HD6950 2gb version, with 2 big fans to keep noise and temperature at minimum. I ordered Dirt edition to get DiRT 3 for free, but they gave me non-dirt edition. Graphics card is same, but I still contacted them and said I want Dirt 3 cdkey :D
Witcher 2 runs amazing on High, probably Skyrim will too.
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On November 08 2011 05:50 Deadeight wrote: I'm really worried about the fact it claims to be 6GB. All modern games seem to be 15GB+ really. I made a little list off steam:
Bioshock 2 - 9GB ME2 - 12GB Napoleon: Total War - 20GB Total War: Shogun 2 - 20GB The Witcher - 15GB Portal 2 - 11GB The Witcher 2 - 16GB <-- Similar game genre ish Dragon Age: Origins - 15GB
All without DLC. Even the system requirements for L4D2 were at least 13GB, and that's from 2009 and not exactly extensive? Do you know what else was 6GB? Dragon Age 2. Yeah, that game that was supposed to be a DA:O sequel but took about 20 hours for a complete playthrough, where every dungeon was the same and you never left kirkwall. If you stay in one city for a game that short, only to enter the exact same 2-3 dungeons then it's really not going to take up a lot of room so no surprise. It just strikes me as incredibly small for a new game...
Probably just means that there is less audio, or that it is lower quality. Some of those games did not need to be as "big" as they were in the first place (Witcher 2 for instance, only about 25 hours of gameplay and small environments).
In short, don't judge a game by its size in gigabytes.
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