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Elder Scrolls V - Skyrim - Page 88

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Synwave
Profile Joined July 2009
United States2803 Posts
Last Edited: 2011-11-05 11:32:37
November 05 2011 11:16 GMT
#1741
On November 05 2011 20:13 zbedlam wrote:
Show nested quote +
On November 05 2011 20:05 Synwave wrote:
On November 05 2011 19:54 zbedlam wrote:
On November 05 2011 17:40 lynx.oblige wrote:
On November 05 2011 08:47 On_Slaught wrote:
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.


I hope those skill trees are fake. If they aren't there is literally nothing stopping you from making a heavy armor thief. -.-

edit: lol it makes even more sense to go heavy over light for a stealth character because of the reduced fall damage.


Why would you say that, I dont think there is any information how how armor effects it but Im guessing there is a MAJOR noise penalty from wearing heavy armor. Im pretty sure the noise reduction perk is aimed specifically at wearing all light armor vs wearing cloth to differentiate between a caster-sneaker and a rogue in light armor sneaking. I could be wrong of course but I highly doubt the creators are idiotic enough to allow full plate ninjas. Its tough to say at this point due to lack of solid gameplay mechanic information.

Btw this is a far better source for information than some reddit kids squiggly lined trees...
http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_V:_Skyrim


I hope you're right. But from what I remember in oblivion the noise penalty worked on the weight of the armor, and since there is a perk that makes the armor weightless...

Ahh I hope im just overeacting. Still the fall dmg reduction being in heavy rather than light is pretty stupid.


It says it weighs nothing and doesnt slow you, that doesnt mean it doesnt make noise, simply that it doesnt count against your total weight allotment or stamina loss while running.

Edit: sorry I should be more clear, your judging a brand new game based on a much older games mechanics and making assumptions...even though they've shown that they have reworked or outright changed alot of the major mechanics

Edit edit: here ya go, from a bethseda person himself, obviously not spoilering gameplay explanations but Im pretty sure the guy wouldnt tweet outright lies
♞Nerdrage is the cause of global warming♞
TheGreenMachine
Profile Joined March 2010
United States730 Posts
November 05 2011 11:31 GMT
#1742
I have never played any elder scrolls game and Im downloading Oblivion right now in preparation for release of skyrim, any tips for not screwing up my character irreversibly the first time?
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Dooba
Profile Blog Joined December 2009
Croatia588 Posts
November 05 2011 11:40 GMT
#1743
On November 05 2011 20:31 TheGreenMachine wrote:
I have never played any elder scrolls game and Im downloading Oblivion right now in preparation for release of skyrim, any tips for not screwing up my character irreversibly the first time?


Yes: please download Morrowind and play that. It's a lot better game, you might be disappointed with Oblivion and give up.
"Zergs are really stronger. I use to win 60-70%, now it is 40-50. I am switching to civilization 5 for now until any terran can come up with a better tactics."
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 05 2011 11:46 GMT
#1744
Ive fleshed out a sneaky stabby build if anyone is interested.

Here are the perks in no particular order;

+ Show Spoiler +
1. Arms Man
2. Arms Man
3. Arms Man
4. Arms Man
5. Arms Man
6. Fighting Stance
7. Savage Strike
8. Paralysing Strike
9. Critical Charge
10. Bladesman/Bone Breaker/Hack and Slash
11. Bladesman/Bone Breaker/Hack and Slash
12. Bladesman/Bone Breaker/Hack and Slash
13. Dual Flurry
14. Dual Flurry
15. Dual Savagery
16. Stealth
17. Stealth
18. Stealth
19. Stealth
20. Stealth
21. Muffled Movement
22. Light Foot
23. Silent Roll
24. Silence
25. Shadow Warrior
26. Assasin’s Blade
27. Deadly Aim
28. Backstab
29. Agile Defender
30. Agile Defender
31. Agile Defender
32. Agile Defender
33. Agile Defender
34. Custom Fit
35. Unhindered
36. Wind Walker
37. Deft Movement
38. Matching Set
39. Enchanter
40. Enchanter
41. Enchanter
42. Enchanter
43. Enchanter
44. Fire Enchanter
45. Frost Enchanter
46. Storm Enchanter
47. Extra Effect
48. Soul Squeezer
49. Soul Siphon
50. Insightful Enchanter


I chose daul wielding because there are various attacks in there to help avoid damage aswell as it being kool. The stealth is self explanatry. The light armour perks help mitigate and avoid damage all together when in close combat. The Enchanting perks are because with fast hitting dual weilding weapons you will be able to total 4 enchants on your weapons proccing constantly.

Also heres my sneaky shooty build

Perks;

+ Show Spoiler +
1. Stealth
2. Stealth
3. Stealth
4. Stealth
5. Stealth
6. Backstab
7. Deadly Aim
8. Muffled Movement
9. Light Foot
10. Silent Roll
11. Silence
12. Shadow Warrior
13. Overdraw
14. Overdraw
15. Overdraw
16. Overdraw
17. Overdraw
18. Eagle Eye
19. Steady Hand
20. Steady Hand
21. Power Shot
22. Quick Shot
23. Bullseye
24. Ranger
25. Hunter’s Discipline
26. Critical Shot
27. Critical Shot
28. Critical Shot
29. Novice Illusion
30. Hypnotic Gaze
31. Aspect of Terror
32. Animage
33. Kindred Mage
34. Quiet Casting
35. Alchemist
36. Alchemist
37. Alchemist
38. Alchemist
39. Alchemist
40. Physician
41. Poisoner
42. Concentrated Poison
43. Green Thumb
44. Light Fingers
45. Light Fingers
46. Light Fingers
47. Light Fingers
48. Light Fingers
49. Night Thief
50. Extra Pockets


The stealth and archer perks are self explanatary. I didnt get armour because i intend to avoid taking damage all together so i went into pick pocketing to get extra bag space since armour will weigh in. I chose alchemy so i can poison the enemys so they take maximum damage before getting to me. Also the illusion perks are so i can cast fear on enemies that are too close to me.

Im completely undecided as to what i want to be lol
Esports is killing Esports.
Medrea
Profile Joined May 2011
10003 Posts
November 05 2011 11:58 GMT
#1745
Should I finish Oblivion before I play this game?

Kind of tempted to.
twitch.tv/medrea
Synwave
Profile Joined July 2009
United States2803 Posts
November 05 2011 12:07 GMT
#1746
On November 05 2011 20:58 Medrea wrote:
Should I finish Oblivion before I play this game?

Kind of tempted to.


Is it possible to finish Oblivion?
From what Ive read background info from oblivion will be there for fans of lore while playing skyrim but as its in a different area of the world and 200 years later I dont see anything critical being missed if you just pick it up without completing Oblivion.
♞Nerdrage is the cause of global warming♞
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 05 2011 12:13 GMT
#1747
does anyone know if u can still punch when u have spells equiped in your hands?
Esports is killing Esports.
reneg
Profile Joined September 2010
United States859 Posts
November 05 2011 12:28 GMT
#1748
On November 05 2011 21:07 Synwave wrote:
Show nested quote +
On November 05 2011 20:58 Medrea wrote:
Should I finish Oblivion before I play this game?

Kind of tempted to.


Is it possible to finish Oblivion?
From what Ive read background info from oblivion will be there for fans of lore while playing skyrim but as its in a different area of the world and 200 years later I dont see anything critical being missed if you just pick it up without completing Oblivion.


i'm definitely skipping out on playing oblivion again to refresh. frankly, i just don't want to. I felt it was a little tedious.

BUT, i am PUMPED for Skyrim.
moose...indian
Rokevo
Profile Joined September 2009
Finland1033 Posts
November 05 2011 12:34 GMT
#1749
soooo hyped for this game! I loved morrowind & oblivion, cant wait to play skyrim :p
wrags
Profile Blog Joined April 2008
United States379 Posts
Last Edited: 2011-11-05 12:40:25
November 05 2011 12:38 GMT
#1750
On November 05 2011 20:31 TheGreenMachine wrote:
I have never played any elder scrolls game and Im downloading Oblivion right now in preparation for release of skyrim, any tips for not screwing up my character irreversibly the first time?


play the game through for at least 10 hours-ish and get a feel for most of the stuff you want to try, then remake your character




not sure if this video's been posted in here yet, when i first saw it my first thought was the same as everyones: "ha ha fat girl screaming !!"
then shortly thereafter i was like oh, i had the same reaction when i saw the video
Acronysis
Profile Joined November 2011
872 Posts
November 05 2011 12:39 GMT
#1751
On November 05 2011 20:16 Synwave wrote:
Show nested quote +
On November 05 2011 20:13 zbedlam wrote:
On November 05 2011 20:05 Synwave wrote:
On November 05 2011 19:54 zbedlam wrote:
On November 05 2011 17:40 lynx.oblige wrote:
On November 05 2011 08:47 On_Slaught wrote:
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.


I hope those skill trees are fake. If they aren't there is literally nothing stopping you from making a heavy armor thief. -.-

edit: lol it makes even more sense to go heavy over light for a stealth character because of the reduced fall damage.


Why would you say that, I dont think there is any information how how armor effects it but Im guessing there is a MAJOR noise penalty from wearing heavy armor. Im pretty sure the noise reduction perk is aimed specifically at wearing all light armor vs wearing cloth to differentiate between a caster-sneaker and a rogue in light armor sneaking. I could be wrong of course but I highly doubt the creators are idiotic enough to allow full plate ninjas. Its tough to say at this point due to lack of solid gameplay mechanic information.

Btw this is a far better source for information than some reddit kids squiggly lined trees...
http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_V:_Skyrim


I hope you're right. But from what I remember in oblivion the noise penalty worked on the weight of the armor, and since there is a perk that makes the armor weightless...

Ahh I hope im just overeacting. Still the fall dmg reduction being in heavy rather than light is pretty stupid.


It says it weighs nothing and doesnt slow you, that doesnt mean it doesnt make noise, simply that it doesnt count against your total weight allotment or stamina loss while running.

Edit: sorry I should be more clear, your judging a brand new game based on a much older games mechanics and making assumptions...even though they've shown that they have reworked or outright changed alot of the major mechanics

Edit edit: here ya go, from a bethseda person himself, obviously not spoilering gameplay explanations but Im pretty sure the guy wouldnt tweet outright lies https://twitter.com/#!/DCDeacon/status/132183261471457281


Yeah, to kind of go off what others are saying, im sure there still is a noise penalty for heavy armor. There is only one trait (that I found) that affects heavy armor noise, and that would be the sneak tree where "Noise from armor is reduced 50%". There is literally nothing in the heavy armor tree that effects noise, only weight (which doesn't matter for noise), and there's no way to increase the noise reduction to 100%, therefore, there will still be a net louder noise with heavy armor.

Plus, why would you wanna be a heavy armor thief anyways . . .doesn't look as cool =P
The multiplying villanies of man do swarm upon him.
Medrea
Profile Joined May 2011
10003 Posts
November 05 2011 13:23 GMT
#1752
On November 05 2011 21:07 Synwave wrote:
Show nested quote +
On November 05 2011 20:58 Medrea wrote:
Should I finish Oblivion before I play this game?

Kind of tempted to.


Is it possible to finish Oblivion?
From what Ive read background info from oblivion will be there for fans of lore while playing skyrim but as its in a different area of the world and 200 years later I dont see anything critical being missed if you just pick it up without completing Oblivion.


I feel bad for not completing it. But Bethesda cannot do good RPG mechanics to save their lives. It is always distracting and bad.

Also they can't draw females. Every woman in every Bethesda game is a transvestite.
twitch.tv/medrea
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
November 05 2011 15:49 GMT
#1753
Could somebody explain what aabout the combat makes people so hateful towards oblivion?

I for one absolutely love having epic back and forth bow fights in places with little cover. Also playing a full spell user for the first time ever, and Ive never had more fun killing shit before.

So please....help me understand why the fighting is so bad it makes you not want to even play the game?
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
November 05 2011 16:13 GMT
#1754
On November 06 2011 00:49 N3rV[Green] wrote:
Could somebody explain what aabout the combat makes people so hateful towards oblivion?

I for one absolutely love having epic back and forth bow fights in places with little cover. Also playing a full spell user for the first time ever, and Ive never had more fun killing shit before.

So please....help me understand why the fighting is so bad it makes you not want to even play the game?

The worst thing about Oblivion was the leveling system, really.

That said, combat in Oblivion was pretty unimaginative. Melee combat was pretty much based on block > powerattack attack, block > powerattack attack against light armored enemies, and just running circles and light attacks against heavily armored enemies. For random NPC trash and monsters that didn't use blocking at all, block > power attack to stagger > power attack and repeat was pretty much all you needed. The combat had very little variance and flexibility, so you pretty much ended up doing the same combination of very limited moves over and over.

Then there's the problem of assymetrical scaling. Depending on how you built your character and what stats you grew, enemies would easilly outgrow your damage scaling as you leveled with their health scaling, making fights into slugfests where you'd need a minute of random slashing to kill even the most basic of enemy. This is very much linked to the leveling system of course, but it did very negatively impact combat.

Ranged combat (both magic and archery) was extremely repetitive and not very challenging. Against melee opponents, you'd be able to kite indefinately as long as your character was fast enough. Against ranged opponents, the predictability of their targeting made avoiding damage far too easy, which pretty much trivialized this aspect as well.

Now, whining's all good, but what should they have done to fix it?

I did try a combat system overhaul mod for a little while. I can't recall it's name, but basically, it added new moves in shield bashing and kicking, as well as damage linked to combat "unpredictability", meaning if you kept varying your fighting, you'd get better results. This led to a far more dynamic experience, so it was far better than the vanilla. Something like this, where variance would be rewarded to encourage people to break out of "winning combo segments" would be a great improvement over how the Oblivion system worked.

For ranged combat, I'm not sure. Some more variable attack options would be interesting, such as slowing or blinding shots to give more utility. A targeting system akin to modern shooters with hit locations with various effects would be nice as well - shoot their legs, and they'll be slowed. Shoot their heads, and they won't be hitting you much. Shoot their arms, and they'll drop their weapon or shield. Something like that would make ranged combat somewhat less mindnumbingly monotone, at least.

While what I've seen from Skyrim so far is promising, I don't feel they've done much to overhaul the combat system. Will have to get my own hands on it to make a proper assessment.
Savior broke my heart ;_; || twitch.tv/onnings
Olsson
Profile Joined April 2011
Sweden931 Posts
November 05 2011 16:23 GMT
#1755
I borrowed Morrowind from a friend. Is it worth playing trough? I havn't played it only Oblivion. Trying to hold myself until skyrim.
Naniwa <3
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
November 05 2011 16:28 GMT
#1756
only 6 more days for skyrim

no big deal

JUST KIDDING HUGE FUCKING DEAL SO EXCITED
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
November 05 2011 16:30 GMT
#1757
On November 06 2011 01:23 Olsson wrote:
I borrowed Morrowind from a friend. Is it worth playing trough? I havn't played it only Oblivion. Trying to hold myself until skyrim.


If you already have it then why not just go play and see if you like morrowind?
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Roeder
Profile Joined July 2010
Denmark735 Posts
November 05 2011 17:10 GMT
#1758
On November 06 2011 01:28 RyanRushia wrote:
only 6 more days for skyrim

no big deal

JUST KIDDING HUGE FUCKING DEAL SO EXCITED

Fucking true. I've seen every interview/gameplay video about the game.
Been a huge fan of both this and the Fallout series - also one of the few single player games worth spending time on. And replaying roughly 5 times each.
Starcraft is a mix between chess, poker and a Michael Bay movie.
Omsomsoms
Profile Joined September 2011
Croatia194 Posts
November 05 2011 17:13 GMT
#1759
Since I borrowed a friend's Oblivion to play until Skyrim, and, (according to this thread), Oblivion is only playable with mods, any recommendations?
Olsson
Profile Joined April 2011
Sweden931 Posts
November 05 2011 17:19 GMT
#1760
On November 06 2011 01:30 solidbebe wrote:
Show nested quote +
On November 06 2011 01:23 Olsson wrote:
I borrowed Morrowind from a friend. Is it worth playing trough? I havn't played it only Oblivion. Trying to hold myself until skyrim.


If you already have it then why not just go play and see if you like morrowind?


You mad?

Anyways I was more referring to if it is worth the time to install and get trough the slow start of the elder scrolls game. If it isn't it's just a waste of time. But if people say i'ts worth it I might pull trough the start.
Naniwa <3
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