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Elder Scrolls V - Skyrim - Page 87

Forum Index > General Games
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Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-11-05 04:12:46
November 05 2011 04:09 GMT
#1721
On November 05 2011 08:48 my0s wrote:
What is with this thread?

Am I the only one who thinks this game looks amazing? From someone who has played the series since daggerfall, I think this game looks fantastic. And not just by comparison to itself, compared to other games as well. I don't recall any fully open sandbox world look as good as skyrim, console or PC.

The only legitimate concern i have is for it being 32-bit only. And hopefully the PC version has pretty good graphics options, and not a tiny console "low, high" setting.

I'm with you, I still think modded Oblivion looks great! I think people are mostly upset about the way it looks relative to other games and upset about the fact that it hasn't improved as much from Oblivion->Skyrim as Morrowind->Oblivion or Daggerfall->Morrowind. It still looks great, being completely objective, but it's definitely not the "number one omfg revolutionary graphics" game that morrowind and Oblivion were for their times.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Hikko
Profile Blog Joined April 2010
United States1126 Posts
November 05 2011 05:30 GMT
#1722
I would now like to admit that I put 200 hours into Morrowind and at least 250 hours into Oblivion, and I have never finished either game's main quest.

These games are like crack cocaine, except it's a one-time charge of $60.
♥
ETisME
Profile Blog Joined April 2011
12842 Posts
November 05 2011 05:42 GMT
#1723
well, the graphics isn't as next gen like oblivion was.
But it is still quite not bad, personally I find now that you can browse around all the items make it all the more impressive
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
OblivionMage
Profile Joined May 2010
Canada377 Posts
Last Edited: 2011-11-05 06:20:10
November 05 2011 06:19 GMT
#1724
The game has to scale to the 360, there is no room for a revolutionary jump (Morrowind was on the original xbox, Oblivion on the 360, Skyrim also on the 360). We'll see how it looks fully tuned on PC, but because it has to scale down to the 360, I'm not expecting too much.

And yeah, they're great games, although I'm not sure how anyone can relate Morrowind to Oblivion too strongly -- there was much more to do in Morrowind.
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1904 Posts
November 05 2011 06:52 GMT
#1725
Question to anyone who watched the streams:
Are cities in their own cells that you just enter through a gate or is it like in Morrowind where they are open?
What are the size of the settlements? Is it more like Morrowind(4 cities, 20 towns, 5 forts, 5 ashlander camps) or like in Oblivion(9 cities, many single houses or really small 3 house settlements)?
Please no specifics just say which one it resembles more and spoiler if you want to write more. ty
Thingdo
Profile Joined August 2009
United States186 Posts
November 05 2011 07:18 GMT
#1726
Can anyone tell me how much of a difference the race perks will make? I want to make a destruction focused caster, but I don't really feel like playing as an elf
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 05 2011 07:19 GMT
#1727
AHHHHHHHHHHH i cant waiut!!!!! i cant wait@!!! its like that episode of southpark when cartman waiting for the wii holy shit i cant take it.
Esports is killing Esports.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 05 2011 08:25 GMT
#1728
On November 05 2011 16:18 Thingdo wrote:
Can anyone tell me how much of a difference the race perks will make? I want to make a destruction focused caster, but I don't really feel like playing as an elf

What do you mean by perk? The 1timeaday-spell or skill bonusses?

On November 05 2011 15:52 REDBLUEGREEN wrote:
Question to anyone who watched the streams:
Are cities in their own cells that you just enter through a gate or is it like in Morrowind where they are open?
What are the size of the settlements? Is it more like Morrowind(4 cities, 20 towns, 5 forts, 5 ashlander camps) or like in Oblivion(9 cities, many single houses or really small 3 house settlements)?
Please no specifics just say which one it resembles more and spoiler if you want to write more. ty

I havent played morrowind, so i can only judge how it works compared to oblivion. Yes, as far as i saw you have to load to get into cities, altho you can still see the area outside the city unlike oblivion so it looks way better.
Havent really seen enough to answer your second question, but i thinkits something in between morrowind/oblivion.
no dude, the question
GoonFFS
Profile Joined April 2010
Denmark323 Posts
November 05 2011 08:34 GMT
#1729
On November 05 2011 12:55 Weebem-Na wrote:
My plan for Skyrim:
4) Start the main quest 40 hours in


That's my plan. This is going to be almost as sick as the next Fallout game
http://konvictgaming.com/ -> @KrugerFFS
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
November 05 2011 08:40 GMT
#1730
On November 05 2011 08:47 On_Slaught wrote:
Show nested quote +
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.
Everyone needs a nemesis.
Thingdo
Profile Joined August 2009
United States186 Posts
November 05 2011 09:38 GMT
#1731
On November 05 2011 17:25 ZaaaaaM wrote:
What do you mean by perk? The 1timeaday-spell or skill bonusses?


The skill bonuses. Will not having the extra 10 destruction end up being a big deal, or is it a fairly minor thing?
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 05 2011 09:42 GMT
#1732
On November 05 2011 18:38 Thingdo wrote:
Show nested quote +
On November 05 2011 17:25 ZaaaaaM wrote:
What do you mean by perk? The 1timeaday-spell or skill bonusses?


The skill bonuses. Will not having the extra 10 destruction end up being a big deal, or is it a fairly minor thing?

I'd say it saves you some time lvling it up at the start, but I if you dislike the looks I'd really recommend just starting a different race. On the other side, if you play in first person it doesnt matter what race you play does it?:p
no dude, the question
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 05 2011 09:56 GMT
#1733
I want to like this game but it seems like the combat is still pretty much the same as Oblivion That was so boring for me in that even though I really tried to like the game I just couldn't.
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
November 05 2011 10:12 GMT
#1734
I'm totally going to make a bad ass red guard! and name him the human tornado! he will be so badass!
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
Synwave
Profile Joined July 2009
United States2803 Posts
November 05 2011 10:38 GMT
#1735
On November 05 2011 18:42 ZaaaaaM wrote:
Show nested quote +
On November 05 2011 18:38 Thingdo wrote:
On November 05 2011 17:25 ZaaaaaM wrote:
What do you mean by perk? The 1timeaday-spell or skill bonusses?


The skill bonuses. Will not having the extra 10 destruction end up being a big deal, or is it a fairly minor thing?

I'd say it saves you some time lvling it up at the start, but I if you dislike the looks I'd really recommend just starting a different race. On the other side, if you play in first person it doesnt matter what race you play does it?:p

At first I was like 'hmmm the orc seems best for what I want to play but I dont want to be an orc' then I was like 'hmm the starting stats arent a huge deal I should be whatever I want' and finally I was like 'hmmm actually now that Ive thought about it, rping an orcish warrior sounds badass'

Long story short hes right in that if this is like previous elder scrolls games the starting stats help a bit and make it easier at the beginning but they dont break you later in the game if you want to play a non-optimal race. Also you can use birth signs to offset/help you at the start, dont forget about those!
♞Nerdrage is the cause of global warming♞
Tisp
Profile Joined August 2010
Canada209 Posts
November 05 2011 10:46 GMT
#1736
So ya! I havent ever played any of these Elder Scrolls games but all of this hype about Skyrim has me intrigued. If I pick this game up, will I enjoy it without having played Oblivion or Morrowind? The only sandbox games I've played were Fallout and GTA, both vastly different from these games.

Any insight would be awesome!
zbedlam
Profile Joined October 2010
Australia549 Posts
Last Edited: 2011-11-05 10:55:37
November 05 2011 10:54 GMT
#1737
On November 05 2011 17:40 lynx.oblige wrote:
Show nested quote +
On November 05 2011 08:47 On_Slaught wrote:
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.


I hope those skill trees are fake. If they aren't there is literally nothing stopping you from making a heavy armor thief. -.-

edit: lol it makes even more sense to go heavy over light for a stealth character because of the reduced fall damage.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 05 2011 10:55 GMT
#1738
On November 05 2011 19:46 Tisp wrote:
So ya! I havent ever played any of these Elder Scrolls games but all of this hype about Skyrim has me intrigued. If I pick this game up, will I enjoy it without having played Oblivion or Morrowind? The only sandbox games I've played were Fallout and GTA, both vastly different from these games.

Any insight would be awesome!

If you enjoy Fallout, and the TES setting appeals to you, you'll definitely like it. You don't have to play oblivion or morrowind to enjoy skyrim/understand the story.
no dude, the question
Synwave
Profile Joined July 2009
United States2803 Posts
November 05 2011 11:05 GMT
#1739
On November 05 2011 19:54 zbedlam wrote:
Show nested quote +
On November 05 2011 17:40 lynx.oblige wrote:
On November 05 2011 08:47 On_Slaught wrote:
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.


I hope those skill trees are fake. If they aren't there is literally nothing stopping you from making a heavy armor thief. -.-

edit: lol it makes even more sense to go heavy over light for a stealth character because of the reduced fall damage.


Why would you say that, I dont think there is any information how how armor effects it but Im guessing there is a MAJOR noise penalty from wearing heavy armor. Im pretty sure the noise reduction perk is aimed specifically at wearing all light armor vs wearing cloth to differentiate between a caster-sneaker and a rogue in light armor sneaking. I could be wrong of course but I highly doubt the creators are idiotic enough to allow full plate ninjas. Its tough to say at this point due to lack of solid gameplay mechanic information.

Btw this is a far better source for information than some reddit kids squiggly lined trees...
http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_V:_Skyrim
♞Nerdrage is the cause of global warming♞
zbedlam
Profile Joined October 2010
Australia549 Posts
Last Edited: 2011-11-05 11:13:38
November 05 2011 11:13 GMT
#1740
On November 05 2011 20:05 Synwave wrote:
Show nested quote +
On November 05 2011 19:54 zbedlam wrote:
On November 05 2011 17:40 lynx.oblige wrote:
On November 05 2011 08:47 On_Slaught wrote:
On November 05 2011 08:43 lynx.oblige wrote:
On November 05 2011 08:35 On_Slaught wrote:
The more I look at the Block skill tree the more I love it. That is going to be an amazingly fun build. Still unsure if I prefer Axe, Mace or Sword. I like swords and maces aesthetically but I like the Axe upgrade better. Decisions, decisions.


Can you link to the trees?


http://www.reddit.com/r/skyrim/comments/lzl70/skyrim_skill_trees/


Good looks. Thanks.


I hope those skill trees are fake. If they aren't there is literally nothing stopping you from making a heavy armor thief. -.-

edit: lol it makes even more sense to go heavy over light for a stealth character because of the reduced fall damage.


Why would you say that, I dont think there is any information how how armor effects it but Im guessing there is a MAJOR noise penalty from wearing heavy armor. Im pretty sure the noise reduction perk is aimed specifically at wearing all light armor vs wearing cloth to differentiate between a caster-sneaker and a rogue in light armor sneaking. I could be wrong of course but I highly doubt the creators are idiotic enough to allow full plate ninjas. Its tough to say at this point due to lack of solid gameplay mechanic information.

Btw this is a far better source for information than some reddit kids squiggly lined trees...
http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_V:_Skyrim


I hope you're right. But from what I remember in oblivion the noise penalty worked on the weight of the armor, and since there is a perk that makes the armor weightless...

Ahh I hope im just overeacting. Still the fall dmg reduction being in heavy rather than light is pretty stupid.
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