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Elder Scrolls V - Skyrim - Page 473

Forum Index > General Games
Post a Reply
Prev 1 471 472 473 474 475 586 Next
AutomatonOmega
Profile Joined February 2011
United States706 Posts
December 12 2011 23:12 GMT
#9441
For some reason, I think the Falmer are a really cool concept. They should make playable snow elves or dwemer clone/mutants in the future IMO.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
December 12 2011 23:13 GMT
#9442
Any way possible to have Skyrim keep playing or going forward after I alt-tab? Sometimes I just want to let it run through the day or keep loading even if I alt-tab
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
darkrage14
Profile Joined May 2010
Canada173 Posts
Last Edited: 2011-12-12 23:16:35
December 12 2011 23:15 GMT
#9443
On December 13 2011 08:06 Calm wrote:
Show nested quote +
On December 13 2011 08:01 HolydaKing wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?

How huge is ít anyway? With my 2nd char i'll have to visit it again but with my first char i did not clear it, that's for sure...


It's pretty big, hard to put into terms that people can deal with but I think it's like 2x solitude? That's really rough though, no other area is confined like it. Its funny where you come out from some of the elevators on the world map compared to where you went in though. I would recommend doing the red nirnroot quest down there just to force you to explore. It's so pretty O.O

Show nested quote +
On December 13 2011 08:02 Carnagath wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?


I'm level 55 and I haven't been there yet, maybe because I haven't touched the main quest after visiting the Greybeards. I believe the main quest takes you there, right? I hear it's cool though.


It is main quest, but didn't take me that long to get there. I was losing interest a bit in the game, but the main quest really brought me back into it. At level 55 it should be an absolute breeze too. Lots of those blind elf monstrosity things, but with sneaking and a dagger you can kill them in one hit (I play on adept I think?)





[image loading]


http://imgur.com/aBxtz

It's quite big


On December 13 2011 08:13 Torte de Lini wrote:
Any way possible to have Skyrim keep playing or going forward after I alt-tab? Sometimes I just want to let it run through the day or keep loading even if I alt-tab


http://www.skyrimnexus.com/downloads/file.php?id=4

that's the only way I know
daemir
Profile Joined September 2010
Finland8662 Posts
December 12 2011 23:15 GMT
#9444
I couldn't get it to do that, alt+tab seems to force a pause/menu
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 12 2011 23:18 GMT
#9445
I dunno, I grinded out smithing early, level'd up a bunch. I'm lvl 40 now and I've maxed smithing (100) and 1-handed weapons (100). my light / heavy armor / enchanting / destruction are all around lvl 65 .

My question is: it seems like my spells do NO damage to anything above first level mobs. I.E. I can kill a skeleton in 1 hit with any of my spells, but when I fight something like a Restless Draugr, it takes like 2 bars of my mana to kill it if I'm just using spells.

How can I make them do more damage ?? O_O!

Also, do enchantments improve if you level your enchanting ability? I've held off enchanting my items because I don't wanna enchant something at like 10% magicka regen how it is now (will it go up when I lvl my enchanting)?

twitter.com/xerislight -- follow me~~
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2011-12-12 23:25:47
December 12 2011 23:22 GMT
#9446
That's the thing about destruction and spells in general..you err can't. Beyond the 2 perks in destro tree for each element, that's it, that's your scaling. End game reached.

Well unless you mix in alchemy that has the +XX% destruction potions or poisons that make enemies more vulnerable.

and yes the higher your skill in enchanting (+ the perks, 5 in the first tier for +100% iirc) the better the enchantment. The size of a soul you use also dictates how strong enchantment you can make.
Steemer
Profile Joined July 2011
Canada98 Posts
December 12 2011 23:30 GMT
#9447
On December 13 2011 08:22 daemir wrote:
That's the thing about destruction and spells in general..you err can't. Beyond the 2 perks in destro tree for each element, that's it, that's your scaling. End game reached.

Well unless you mix in alchemy that has the +XX% destruction potions or poisons that make enemies more vulnerable.

and yes the higher your skill in enchanting (+ the perks, 5 in the first tier for +100% iirc) the better the enchantment. The size of a soul you use also dictates how strong enchantment you can make.


I thought leveling destruction increases damage? As in, going from 65 --> 100 would give him a significant increase in damage
Calm
Profile Joined September 2010
Canada380 Posts
December 12 2011 23:34 GMT
#9448
On December 13 2011 08:15 darkrage14 wrote:
Show nested quote +
On December 13 2011 08:06 Calm wrote:
On December 13 2011 08:01 HolydaKing wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?

How huge is ít anyway? With my 2nd char i'll have to visit it again but with my first char i did not clear it, that's for sure...


It's pretty big, hard to put into terms that people can deal with but I think it's like 2x solitude? That's really rough though, no other area is confined like it. Its funny where you come out from some of the elevators on the world map compared to where you went in though. I would recommend doing the red nirnroot quest down there just to force you to explore. It's so pretty O.O

On December 13 2011 08:02 Carnagath wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?


I'm level 55 and I haven't been there yet, maybe because I haven't touched the main quest after visiting the Greybeards. I believe the main quest takes you there, right? I hear it's cool though.


It is main quest, but didn't take me that long to get there. I was losing interest a bit in the game, but the main quest really brought me back into it. At level 55 it should be an absolute breeze too. Lots of those blind elf monstrosity things, but with sneaking and a dagger you can kill them in one hit (I play on adept I think?)





[image loading]


http://imgur.com/aBxtz

It's quite big


Show nested quote +
On December 13 2011 08:13 Torte de Lini wrote:
Any way possible to have Skyrim keep playing or going forward after I alt-tab? Sometimes I just want to let it run through the day or keep loading even if I alt-tab


http://www.skyrimnexus.com/downloads/file.php?id=4

that's the only way I know


HA. I was way off with my scaling. That's actually hilarious.
darkrage14
Profile Joined May 2010
Canada173 Posts
December 12 2011 23:48 GMT
#9449
On December 13 2011 08:34 Calm wrote:
Show nested quote +
On December 13 2011 08:15 darkrage14 wrote:
On December 13 2011 08:06 Calm wrote:
On December 13 2011 08:01 HolydaKing wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?

How huge is ít anyway? With my 2nd char i'll have to visit it again but with my first char i did not clear it, that's for sure...


It's pretty big, hard to put into terms that people can deal with but I think it's like 2x solitude? That's really rough though, no other area is confined like it. Its funny where you come out from some of the elevators on the world map compared to where you went in though. I would recommend doing the red nirnroot quest down there just to force you to explore. It's so pretty O.O

On December 13 2011 08:02 Carnagath wrote:
On December 13 2011 07:57 Calm wrote:
Awesome game. So far my favorite place has been + Show Spoiler +
Blackreach
. So much like Morrowind, yet so different (with the giant mushrooms and stuff like that - a real departure from the more realistic worlds they've tried to create with Oblivion and Skyrim). Any other awesome places like this that people can recommend?


I'm level 55 and I haven't been there yet, maybe because I haven't touched the main quest after visiting the Greybeards. I believe the main quest takes you there, right? I hear it's cool though.


It is main quest, but didn't take me that long to get there. I was losing interest a bit in the game, but the main quest really brought me back into it. At level 55 it should be an absolute breeze too. Lots of those blind elf monstrosity things, but with sneaking and a dagger you can kill them in one hit (I play on adept I think?)





[image loading]


http://imgur.com/aBxtz

It's quite big


On December 13 2011 08:13 Torte de Lini wrote:
Any way possible to have Skyrim keep playing or going forward after I alt-tab? Sometimes I just want to let it run through the day or keep loading even if I alt-tab


http://www.skyrimnexus.com/downloads/file.php?id=4

that's the only way I know


HA. I was way off with my scaling. That's actually hilarious.


Well to be fair, thats including the dwemer dungeons, which are quite long as it is. So the actual BlackReach Cell is probably around what you estimated it to be.
green.at
Profile Blog Joined January 2010
Austria1459 Posts
December 12 2011 23:55 GMT
#9450
oh man, that map only tells me i have not been anywhere in the west and northwest. xD like from markarth upwards and everything behind solitude. And that is with 70+ hours played ^^
Inputting special characters into chat should no longer cause the game to crash.
Calm
Profile Joined September 2010
Canada380 Posts
December 13 2011 00:14 GMT
#9451
On December 13 2011 08:55 green.at wrote:
oh man, that map only tells me i have not been anywhere in the west and northwest. xD like from markarth upwards and everything behind solitude. And that is with 70+ hours played ^^


Take a walk. It's nice there this time of year.
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2011-12-13 00:20:52
December 13 2011 00:15 GMT
#9452
On December 13 2011 08:30 Steemer wrote:
Show nested quote +
On December 13 2011 08:22 daemir wrote:
That's the thing about destruction and spells in general..you err can't. Beyond the 2 perks in destro tree for each element, that's it, that's your scaling. End game reached.

Well unless you mix in alchemy that has the +XX% destruction potions or poisons that make enemies more vulnerable.

and yes the higher your skill in enchanting (+ the perks, 5 in the first tier for +100% iirc) the better the enchantment. The size of a soul you use also dictates how strong enchantment you can make.


I thought leveling destruction increases damage? As in, going from 65 --> 100 would give him a significant increase in damage


No, it doesn't. Leveling the skill only reduces mana cost of spells and even that very slightly. Only thing that increases damage spells do is the perks in destro, the bugged perk Aspect of Terror in Illusion tree that ~doubles fire spell damage (mby fixed after 1.1, wouldn't know, not using bug shit patches before they come up with stable stuff) and alchemy.

You can reduce spell costs to 0 with enchanting, kinda cheesy. Spell damage doesn't scale. Mods for the rescue in the future I hope.


Where as physical damage, be it bow or weapons, scale with skill level, perks, better quality gear, enchants, alchemy, smithing and ofcourse the biggest modifier of them all, sneak.
Mindcrime
Profile Joined July 2004
United States6899 Posts
December 13 2011 00:20 GMT
#9453
On December 13 2011 09:15 daemir wrote:
No, it doesn't. Leveling the skill only reduces mana cost of spells and even that very slightly. Only thing that increases damage spells do is the perks in destro, the bugged perk Aspect of Terror in Illusion tree that ~doubles fire spell damage (mby fixed after 1.1, wouldn't know, not using bug shit patches before they come up with stable stuff) and alchemy.


Aspect of Terror adds a flat 10 damage to all fire spells. So it more than doubles the damage of flames, and makes that spell pretty ridiculous early on, but it doesn't help higher level fire spells all that much.
That wasn't any act of God. That was an act of pure human fuckery.
daemir
Profile Joined September 2010
Finland8662 Posts
December 13 2011 00:26 GMT
#9454
Hmmm flat 10, could very well be, I recall only testing it with flames. Good to know.
Offhand
Profile Joined June 2010
United States1869 Posts
December 13 2011 00:30 GMT
#9455
On December 13 2011 06:48 LagT_T wrote:
The leveling system wasn't designed for Greg Grinder but for John Casual, and I don't see John complaining.


No please, don't post this. I was enjoying all "this game is too easy" posts from people who were trying to min/max the combat system in a singleplayer game (lol) designed primarily for the hardcore roleplayer. This game is about maxing out your "role" as a khajiit mage-thief, not you damage as a khajiit mage-thief (and get subtly trolled by J'Zargo along the way).

There is no endgame, random dungeons are about on par with the final dungeons of any quest line. Honestly the hardest levels seem to be 20-30 as your perk combos can't be super abusive yet (unless you just rush crafting or sneak).
daemir
Profile Joined September 2010
Finland8662 Posts
December 13 2011 00:39 GMT
#9456
The thing is, the game is too shallow for hardcore RPG. They made up a beautiful game world, so many locations, so much to explore. But the quests, character advancement, combat, it all adds to that being all of it, a beautiful game world. It's like frame work for the future modders.

Skyrim will be totally awesome kickass RPG once the mod tools are out and we get some proper content.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
December 13 2011 01:09 GMT
#9457


LOL Totally EPIC hahahaha
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
December 13 2011 02:05 GMT
#9458
When Skyrim creation kit is released in January, the community modding will kick in.

The first to be fixed should be the Dragons. They are actually amongst the weaker ladder in the food chain.
Jaxx
Profile Joined July 2004
Slovakia758 Posts
December 13 2011 02:34 GMT
#9459
On December 13 2011 10:09 mordk wrote:
http://www.youtube.com/watch?v=Ip7QZPw04Ks

LOL Totally EPIC hahahaha

Hahahaha hilarious, don't watch this when you can't laugh, I almost exploded :D
Tula
Profile Joined December 2010
Austria1544 Posts
December 13 2011 02:35 GMT
#9460
On December 13 2011 08:18 Xeris wrote:
I dunno, I grinded out smithing early, level'd up a bunch. I'm lvl 40 now and I've maxed smithing (100) and 1-handed weapons (100). my light / heavy armor / enchanting / destruction are all around lvl 65 .

My question is: it seems like my spells do NO damage to anything above first level mobs. I.E. I can kill a skeleton in 1 hit with any of my spells, but when I fight something like a Restless Draugr, it takes like 2 bars of my mana to kill it if I'm just using spells.

How can I make them do more damage ?? O_O!

Also, do enchantments improve if you level your enchanting ability? I've held off enchanting my items because I don't wanna enchant something at like 10% magicka regen how it is now (will it go up when I lvl my enchanting)?



2 problems combined:
1) spells don't scale at all. Yes there are some higher level spells if your skill levels which do a bit more damage, but compared to the scaling of weapons it's a drop in the ocean.
2) you are switching into a new skill when the mobs have leveled. Yes it's not as bad as it was in oblivion, but the spell you are most likely using (fireball or flamebolt i presume, or some equivalent in frost or lighting) simply isn't meant to be shot at lvl 40 mobs. Only the expert level spells do somewhat decent damage at that level (and as mentioned above they also suck compared to weapons).

There is already a mod called better destro spell scaling around. I'd highly recommend it if you truly want to play a mage.
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