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Elder Scrolls V - Skyrim - Page 113

Forum Index > General Games
Post a Reply
Prev 1 111 112 113 114 115 586 Next
CursOr
Profile Blog Joined January 2009
United States6335 Posts
November 09 2011 10:51 GMT
#2241
I'm glad some people share my reservations about the removal of Attributes.

An Orc is as strong as an Altmer, a Nord is as quick as a Dark Elf... The real differences in the races have been removed and just made vanilla. You can play whatever race you want, and do whatever you want with it, I'm sure that is their reasoning. But really, that makes the game more boring IMO. You're gonna be an Orc Mage? Really? Or a Altmer Warrior? Sure why not.

As a long time player, I've had reservations about each and every game and each time Bethesda surprises me with a deep and satisfying RPG experience. I expect the same again, even though I am once again astounded by their reduction in the Skill/Stat dynamics.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
AGM-Hellfire
Profile Joined August 2011
United States84 Posts
November 09 2011 10:54 GMT
#2242
On November 09 2011 19:43 ArYeS wrote:
I have two Oblivions Because buying whole GOTY on steam was cheaper than getting all DLCs for boxed edition :D


I got the anniversary edition of oblivion it was a good deal and the limited of skyrim with the statue pre-ordered. Soon I'm going to get a collectors of morrowind and put them on a shelf above my computer gonna look cool with all 3 maps behind them :3
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 09 2011 10:57 GMT
#2243
these last few days have been so painful omg i cant wait and still another 2 days to go. i was getting by on small tidbits of infomation but there nothing left to exhuast which i dont wanna spoil.
Esports is killing Esports.
ArYeS
Profile Joined June 2010
Slovenia268 Posts
November 09 2011 11:12 GMT
#2244
Thank god its only 36hours to Skyrim here, only one more hard time to fall asleep awaiting.
Rokevo
Profile Joined September 2009
Finland1033 Posts
November 09 2011 11:16 GMT
#2245
I still cant decide if I wanna play a mage or a stealth character. In these kinds of games I usually just make one character, and just do every single thing I can in the game with him. I played a mage in oblivion and really enjoyd it. Dual wielding spells sounds awesome, but I also kinda wanna see how a stealth character play's out when your high lvl and have good gear. I guess i'll decide on friday T_T
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 09 2011 11:17 GMT
#2246
On November 09 2011 19:51 cursor wrote:
I'm glad some people share my reservations about the removal of Attributes.

An Orc is as strong as an Altmer, a Nord is as quick as a Dark Elf... The real differences in the races have been removed and just made vanilla. You can play whatever race you want, and do whatever you want with it, I'm sure that is their reasoning. But really, that makes the game more boring IMO. You're gonna be an Orc Mage? Really? Or a Altmer Warrior? Sure why not.

As a long time player, I've had reservations about each and every game and each time Bethesda surprises me with a deep and satisfying RPG experience. I expect the same again, even though I am once again astounded by their reduction in the Skill/Stat dynamics.

Yea thats extremely lame, sounds so wrong and its hard to imagine all the hardcore rpg fans of bethesda saw this as the best choice:/s. I'm confident I'm going to have a blast and its going to be great, but they really dropped the ball on some parts.
no dude, the question
Derrida
Profile Joined March 2011
2885 Posts
November 09 2011 11:18 GMT
#2247
Woot woot, preloading started on steam. And damn, it's downloading pretty fast!
#1 Grubby Fan.
Dee-Kej
Profile Blog Joined May 2010
Sweden191 Posts
November 09 2011 11:23 GMT
#2248
Yay, now you can start checking if you can run it over at "can you run it?" :D
http://www.systemrequirementslab.com/CYRI/

Even my laptop is way over the minimal requirements, AWESOME! <3
Going progame(make)r!!
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 09 2011 11:36 GMT
#2249
Anyone know a free new zealand/australia VPN? Would be cool to start early:D
no dude, the question
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-11-09 11:42:16
November 09 2011 11:41 GMT
#2250
On November 09 2011 20:17 ZaaaaaM wrote:
Show nested quote +
On November 09 2011 19:51 cursor wrote:
I'm glad some people share my reservations about the removal of Attributes.

An Orc is as strong as an Altmer, a Nord is as quick as a Dark Elf... The real differences in the races have been removed and just made vanilla. You can play whatever race you want, and do whatever you want with it, I'm sure that is their reasoning. But really, that makes the game more boring IMO. You're gonna be an Orc Mage? Really? Or a Altmer Warrior? Sure why not.

As a long time player, I've had reservations about each and every game and each time Bethesda surprises me with a deep and satisfying RPG experience. I expect the same again, even though I am once again astounded by their reduction in the Skill/Stat dynamics.

Yea thats extremely lame, sounds so wrong and its hard to imagine all the hardcore rpg fans of bethesda saw this as the best choice:/s. I'm confident I'm going to have a blast and its going to be great, but they really dropped the ball on some parts.


I can see the appeal in that to be honest, I personally like the idea of reducing the number of numeric attributes in general.

However, if they already removed the main attributes from the game, then the racial traits and bonuses should maybe have been stressed out more to illustrate the difference between races. They should provide more significant bonuses.

Ultimately I don't think it's something that you will actually notice in the game if you play a "reasonable" character, as it's a single player game and all the NPCs are (presumably) modelled after the TES lore. So if you play an Orc Warrior, you'll still feel as strong as an Orc should be relative to other actors in the world, which is what really matters.
Jindo
Profile Joined July 2011
United States1305 Posts
November 09 2011 11:44 GMT
#2251
Dragon boss fight


Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.
enigamI
Profile Joined May 2010
Canada385 Posts
Last Edited: 2011-11-09 11:46:17
November 09 2011 11:45 GMT
#2252
Definitely looking forward to this. I love the immersion factor of Elder Scrolls games.
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
November 09 2011 11:46 GMT
#2253
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.



if im not mistaken (dont quote me on this)

that was one of the scripted dragon fights and it was on the easiest difficulty.

either way im not worried. as ill be playing on hardest difficulty and if thats not hard enough ill turn to mods.

Forever ZeNEX.
AGM-Hellfire
Profile Joined August 2011
United States84 Posts
November 09 2011 11:52 GMT
#2254
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.


Welp if difficulty works like fallout and oblivion you can use the slider to up it. Max difficulty in dlc for new vegas was very hard to impossible without preparation.
Jindo
Profile Joined July 2011
United States1305 Posts
Last Edited: 2011-11-09 11:59:29
November 09 2011 11:55 GMT
#2255
On November 09 2011 20:46 TyrantPotato wrote:
Show nested quote +
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.



if im not mistaken (dont quote me on this)

that was one of the scripted dragon fights and it was on the easiest difficulty.

either way im not worried. as ill be playing on hardest difficulty and if thats not hard enough ill turn to mods.



In Oblivion, increasing difficulty using the slider just mean bloated HP and damage for every monster. A generic goblin can tank a dozen fireball or power attack or so and can kill the PC in 2 or 3 hit. I hope they fix that, because it's not fun or challenging.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
November 09 2011 11:58 GMT
#2256
On November 09 2011 20:55 Jindo wrote:
Show nested quote +
On November 09 2011 20:46 TyrantPotato wrote:
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.



if im not mistaken (dont quote me on this)

that was one of the scripted dragon fights and it was on the easiest difficulty.

either way im not worried. as ill be playing on hardest difficulty and if thats not hard enough ill turn to mods.



In Oblivion, increasing difficulty using the slider just mean bloated HP and damage for every monster. A generic goblin can tank a dozen fireball or power attack or so and can kill the PC in 2 or 3 hit. I hope they fix that, because its not fun or challenging.


Yeah. I started up Oblivion on highest difficulty and then realized that Rats fight as if they were Dire Wolves. -_- Then I turned the slider back to the middle because that made no sense.

Then again, mods ftw.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
November 09 2011 12:14 GMT
#2257
On November 09 2011 20:58 Talin wrote:
Show nested quote +
On November 09 2011 20:55 Jindo wrote:
On November 09 2011 20:46 TyrantPotato wrote:
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.



if im not mistaken (dont quote me on this)

that was one of the scripted dragon fights and it was on the easiest difficulty.

either way im not worried. as ill be playing on hardest difficulty and if thats not hard enough ill turn to mods.



In Oblivion, increasing difficulty using the slider just mean bloated HP and damage for every monster. A generic goblin can tank a dozen fireball or power attack or so and can kill the PC in 2 or 3 hit. I hope they fix that, because its not fun or challenging.


Yeah. I started up Oblivion on highest difficulty and then realized that Rats fight as if they were Dire Wolves. -_- Then I turned the slider back to the middle because that made no sense.

Then again, mods ftw.

Indeed. I hope that get fixed soon by a mod. I kinda want to play it on hardest, having to spend time preparing fights etc but having to shoot 20 arrows into a rat aint fun.
no dude, the question
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 09 2011 12:26 GMT
#2258
Although the story and RPG elements really appeal to me, can someone tell if the combat is as bad as in Oblivion? I really tried to like that game multiple times but I just couldn't get past the combat where all you could do is whack your sword in a single way.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
November 09 2011 12:26 GMT
#2259
On November 09 2011 21:14 ZaaaaaM wrote:
Show nested quote +
On November 09 2011 20:58 Talin wrote:
On November 09 2011 20:55 Jindo wrote:
On November 09 2011 20:46 TyrantPotato wrote:
On November 09 2011 20:44 Jindo wrote:
Dragon boss fight
http://www.youtube.com/watch?v=Z8wPlYw-zAg

Looks easy imo. Whenever he takes damage, he heals back up to full health. Magicka regenerate freakishly fast. You can heal and attack with destruction spell at the same time. Companions are very useful to bring along, they're very resilient vs dragons.



if im not mistaken (dont quote me on this)

that was one of the scripted dragon fights and it was on the easiest difficulty.

either way im not worried. as ill be playing on hardest difficulty and if thats not hard enough ill turn to mods.



In Oblivion, increasing difficulty using the slider just mean bloated HP and damage for every monster. A generic goblin can tank a dozen fireball or power attack or so and can kill the PC in 2 or 3 hit. I hope they fix that, because its not fun or challenging.


Yeah. I started up Oblivion on highest difficulty and then realized that Rats fight as if they were Dire Wolves. -_- Then I turned the slider back to the middle because that made no sense.

Then again, mods ftw.

Indeed. I hope that get fixed soon by a mod. I kinda want to play it on hardest, having to spend time preparing fights etc but having to shoot 20 arrows into a rat aint fun.

it doesn't have to be at the extremity :/
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
ArYeS
Profile Joined June 2010
Slovenia268 Posts
November 09 2011 12:26 GMT
#2260
I enjoy challenging games, most of the times I start games on Hard, but not Very hard difficulty. Some games really get tedious on very hard and not fun at all. This was the case with Oblivion which was at it best on 60-70% difficulty imo.
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