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On March 15 2011 22:06 snow2.0 wrote: just what i expected from a steam requiring game, really. It requires steam? D: Guess I won't buy the game then...
On March 15 2011 21:56 GTR wrote:... but I'd rather have ROTK XII by KOEI than TK:TW This...
...or that one in English.
+ Show Spoiler +
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51151 Posts
Yeh, I'm so sad they decided to concentrate on Nobunaga's Ambition recently rather than ROTK games (although NA is a great series as well). ROTK X is probably my most favorite TBS game.
KOEI was such a fucking awesome game developer... then Dynasty Warriors came.
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On March 15 2011 21:56 GTR wrote:So hyped for this, Shogun was the only TW game I liked along with ME. Now, if they did a Three Kingdoms TW.... ... but I'd rather have ROTK XII by KOEI than TK:TW
Yeah Shogun and the first Medieval got me totally hooked. All the subsequent TWs were kinda meh for me. Couldn't be bothered sitting through a campaign. I really hope shogun 2 lives up to my expectations, many hours that are supposed to be spent on uni work will instead be diverted to shogun 2 =P
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Currently downloading as I type this. 50% complete, cant wait to get my hands on some MP total war!
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On March 15 2011 22:42 FractalsOnFire wrote:Show nested quote +On March 15 2011 21:56 GTR wrote:So hyped for this, Shogun was the only TW game I liked along with ME. Now, if they did a Three Kingdoms TW.... ... but I'd rather have ROTK XII by KOEI than TK:TW Yeah Shogun and the first Medieval got me totally hooked. All the subsequent TWs were kinda meh for me. Couldn't be bothered sitting through a campaign. I really hope shogun 2 lives up to my expectations, many hours that are supposed to be spent on uni work will instead be diverted to shogun 2 =P hey, rome was pretty cool too :| (or maybe its just me hating the pope and getting excommunicated all the time lol )
but medieval 2 and the whole gunpowder tws were horrible. 4k units on the field, and 3950 just shuffle around bleakly watching their buddies fight for half an hour until its their turn.
These games didn't even have cavalry blasting through infantry ranks. Yay for shogun 2, were stuff actually fights again.
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I'll never understand why Empire, and more specifically Napoleon get so much hate.
Believe it or not there are people interested in that kind of combat/military tactics. I loved them.
Rome is still my favorite though, I'm no fool. :D
Can't wait to get my hands on this one though, seems like they tried to really increase the difficulty the A.I. provides in battle, and the amount of connection you can feel to a unit; "Veteran Warriors". Seriously who isn't going to keep a personal pack of " Elite Warriors " to be feared throughout the nation; even if it's only imaginary.
Can't wait to hear some of your opinions on it, can't buy it till the end of the month, so build my anticipation.
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Can't wait to get my new computer and play this. 2 weeks never seemed like such a long time.
In rome there was a bug that annoyed me where siege battles would let you fight again on the same turn if you saved/loaded and you could fire off all artillery/archer ammunition, save, load, and then replay the battle with the updated losses on the same turn. That bug made me accidentally feel like a cheater and ruined my parthian campaign.
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On March 15 2011 22:38 GTR wrote: Yeh, I'm so sad they decided to concentrate on Nobunaga's Ambition recently rather than ROTK games (although NA is a great series as well). ROTK X is probably my most favorite TBS game.
KOEI was such a fucking awesome game developer... then Dynasty Warriors came. *sigh*
The problem: NA series: Gets new games but no western releases and no fan translations ROTK series: Gets no new games but the latest ones were translated by fans and they got released here afterwards And yeah, I like both series. But playing it myself in Japanese, that doesn't work, it's just too complex.
Lol, I definitely see your point. But I like the scenario in general and those kinda hack'n'slash games are fun. So I can't really complain
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On March 15 2011 23:01 jmack wrote: I'll never understand why Empire, and more specifically Napoleon get so much hate.
Believe it or not there are people interested in that kind of combat/military tactics. I loved them.
Rome is still my favorite though, I'm no fool. :D
Can't wait to get my hands on this one though, seems like they tried to really increase the difficulty the A.I. provides in battle, and the amount of connection you can feel to a unit; "Veteran Warriors". Seriously who isn't going to keep a personal pack of " Elite Warriors " to be feared throughout the nation; even if it's only imaginary.
Can't wait to hear some of your opinions on it, can't buy it till the end of the month, so build my anticipation.
Empire had an especially downright retarded AI, and that's saying something. M2 vanilla without patches or Xpack was pretty terrible too at times. But then again, I choose not to remember those hideous days I played vanilla, and choose to remember all the glory I had in the Stainless Steel mod.
Rome's AI wasn't sinning with intelligence either. Battle AI was always retarded in every game as far as I remember.
People hate on Napoleon because it's like a big band-aid they put over Empire. Napoleon came out 1 year after Empire, and only corrected those errors/shipped with those features, which Empire should have had already in retail. Also, there was a community mod which added a lot of features provided by Napoleon and fixed Empire's bugs, and also set in Napoleon's time, so the community feels even more ripped off for E:N. They could have waited with Empire's release and got their shit together, but they're a company and they need to make money, I get that. It's just that it seems they keep on relying on their community (modding one especially) to keep up with the slack. Their games wouldn't even have 1/3rd of their replayability if it wasn't for the modding community. Another thing is, they keep release games faster and faster. That's good for the hordes of average consumers that will buy it, and play it for 5 months, but the community that will play and keep this game alive for a few years onwards, would rather see more "mod-friendly" coding, and more polished games overall. They're losing their hardcore fanbase little by little by releasing 1 game roughly every year.
I know gameplay > historical accuracy but somethings in the TW games so far are ridiculous. Look at War Dogs in Rome. Look at cannon elephants in ME2. Look at Egypt's whole roster in Rome.
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Yes, if anyone found a stream. please post.
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Wow, is it me or is the game really hard compared to previous total wars?
The way the AI cheats isn't even funny, 6 turns in 1 clan somehow already got destroyed, the clan next to me has as many units as i do but they're all on experience rank 2 or 3 for no reason whatsoever. I don't even have any of the good old rebels to take over closeby :E
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On March 16 2011 00:32 snow2.0 wrote: Wow, is it me or is the game really hard compared to previous total wars?
The way the AI cheats isn't even funny, 6 turns in 1 clan somehow already got destroyed, the clan next to me has as many units as i do but they're all on experience rank 2 or 3 for no reason whatsoever. I don't even have any of the good old rebels to take over closeby :E If this is really true, i'm going to rage. That is false difficulty. If the game developer has to compensate that badly for a terrible AI to provide a decent challenge for the player....something is wrong.
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The modding community of total war games have always been awesome. Always got me some shiney super AI that made the game more challenging both battle ai and campaign ai ofc. But my biggest problem has always been.. Always been when fighting... why cant they get it right.. Everytime you have a huge fight, or a small one, 200 units stand there 'in combat' and there's like 4 people fighting and the rest are just watching and waiting for the bugged combat ai to kick in at random and that frustrated me more than anything lol
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Steam is "decrypting" the files now, and it keeps getting stuck at 74% Anyone else getting this?
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On March 16 2011 00:41 Sm3agol wrote:Show nested quote +On March 16 2011 00:32 snow2.0 wrote: Wow, is it me or is the game really hard compared to previous total wars?
The way the AI cheats isn't even funny, 6 turns in 1 clan somehow already got destroyed, the clan next to me has as many units as i do but they're all on experience rank 2 or 3 for no reason whatsoever. I don't even have any of the good old rebels to take over closeby :E If this is really true, i'm going to rage. That is false difficulty. If the game developer has to compensate that badly for a terrible AI to provide a decent challenge for the player....something is wrong. Well i've played some more... and now i've overrun three regions east of the starting position for Chosokabe.
The AI has an unreasonable amount of experienced units up in the north, though.
Gonna try going there again now... i may have just read the game wrong. This time i just took a lot of early turns to simply mass up an unreal full doom army off the starting town. The AIs did the same, hardly any income left to build stuff with. Don't see small skirmishes coming any time soon.
On March 16 2011 01:26 RoosterSamurai wrote: Steam is "decrypting" the files now, and it keeps getting stuck at 74% Anyone else getting this? leave it; people on the official boards claim that they just left it sitting for a while (like 30+minutes!) and it eventually got past 74. Just poor measuring off the progress, i guess.
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On March 15 2011 23:22 Latham wrote:Show nested quote +On March 15 2011 23:01 jmack wrote: I'll never understand why Empire, and more specifically Napoleon get so much hate.
Believe it or not there are people interested in that kind of combat/military tactics. I loved them.
Rome is still my favorite though, I'm no fool. :D
Can't wait to get my hands on this one though, seems like they tried to really increase the difficulty the A.I. provides in battle, and the amount of connection you can feel to a unit; "Veteran Warriors". Seriously who isn't going to keep a personal pack of " Elite Warriors " to be feared throughout the nation; even if it's only imaginary.
Can't wait to hear some of your opinions on it, can't buy it till the end of the month, so build my anticipation. Empire had an especially downright retarded AI, and that's saying something. M2 vanilla without patches or Xpack was pretty terrible too at times. But then again, I choose not to remember those hideous days I played vanilla, and choose to remember all the glory I had in the Stainless Steel mod. Rome's AI wasn't sinning with intelligence either. Battle AI was always retarded in every game as far as I remember. People hate on Napoleon because it's like a big band-aid they put over Empire. Napoleon came out 1 year after Empire, and only corrected those errors/shipped with those features, which Empire should have had already in retail. Also, there was a community mod which added a lot of features provided by Napoleon and fixed Empire's bugs, and also set in Napoleon's time, so the community feels even more ripped off for E:N. They could have waited with Empire's release and got their shit together, but they're a company and they need to make money, I get that. It's just that it seems they keep on relying on their community (modding one especially) to keep up with the slack. Their games wouldn't even have 1/3rd of their replayability if it wasn't for the modding community. Another thing is, they keep release games faster and faster. That's good for the hordes of average consumers that will buy it, and play it for 5 months, but the community that will play and keep this game alive for a few years onwards, would rather see more "mod-friendly" coding, and more polished games overall. They're losing their hardcore fanbase little by little by releasing 1 game roughly every year. I know gameplay > historical accuracy but somethings in the TW games so far are ridiculous. Look at War Dogs in Rome. Look at cannon elephants in ME2. Look at Egypt's whole roster in Rome.
The main problem was that Empire was a buggy game like M2:TW before it. RTW was relatively good and is still one of the two dominant mod platforms in TW (the other being M2:TW because it looks so sexy and has a better campaign AI but 90% garbage battle AI). The problem with Empire is that they never actually fixed all the bugs(siege pathing) nor did they release the modding tools they promised. Instead they basically released the finally fixed ETW as Napoleon. Napoleon is actually a great game with a relatively good AI and fun campaign. Its quite polished and there aren't too many game killing bugs. However, it was kinda repetitive without the modding support and the somewhat one dimensional combat of the age. :\
On March 16 2011 00:41 Sm3agol wrote:Show nested quote +On March 16 2011 00:32 snow2.0 wrote: Wow, is it me or is the game really hard compared to previous total wars?
The way the AI cheats isn't even funny, 6 turns in 1 clan somehow already got destroyed, the clan next to me has as many units as i do but they're all on experience rank 2 or 3 for no reason whatsoever. I don't even have any of the good old rebels to take over closeby :E If this is really true, i'm going to rage. That is false difficulty. If the game developer has to compensate that badly for a terrible AI to provide a decent challenge for the player....something is wrong.
That stinks because they linked campaign and battle difficulty. I'm sure some Mitch or some other enterprising modder at twcenter will figure it out.
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The multiplayer for this game is amazing, end of story.
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On March 16 2011 02:07 xccam wrote: The multiplayer for this game is amazing, end of story.
Tell me more!
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aww fuck, I really should watch the tabs I post in...
Anyway, the additional experience isn't nothing new. IIRC the comp always had some kind of advantage on higher difficulties. Granted, I think it was only a morale boost and money boost, never experience which is really important.
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On March 16 2011 02:37 Latham wrote: aww fuck, I really should watch the tabs I post in...
Anyway, the additional experience isn't nothing new. IIRC the comp always had some kind of advantage on higher difficulties. Granted, I think it was only a morale boost and money boost, never experience which is really important. i played on normal, not some higher difficulty :E unlike some others i didn't mod my demo to get some experience with real campaigning.
Went north, guy has a full army worth of 2-3 exp, with some random lvl FIVE archers in it. Wat :E
fought 5 battles until then, most legit unit exp i got is 2; most are still at 0. Player unit xp is working as usual, i guess.
Bug related, one of my generals decided his first battle was a great enough victory to just jump from 0 to lvl 4 instantly. Killed only 80 dudes, sup.
The only thing i got for this, is that it's all basic units s'far as i could tell. presumably teching up and just attacking with a bunch of samurai should take him out... but that exp is ridiculous, on normal difficulty too :E
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