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Natural Selection 2 - Page 4

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 6 25 26 27 Next All
GISP
Profile Joined January 2011
Denmark4 Posts
July 15 2011 22:27 GMT
#61
The first clan matches have allready been played.

HBZ v Frelge Game 1
HBZ v Frelge Game 2
HBZ vs CYD game 1
HBZ vs CYD game 2
Zidane
Profile Blog Joined July 2008
United States1689 Posts
July 15 2011 23:33 GMT
#62
Whats the latest word on an official release date ? Any predictions?
Flameling
Profile Joined July 2010
United States413 Posts
July 15 2011 23:49 GMT
#63
Woah, even after so long.. the graphics O_O
dOofuS
Profile Joined January 2009
United States342 Posts
July 16 2011 10:19 GMT
#64
Just played for a couple hours, trying to understand all of the new changes... Streamed it all on my justin.tv channel: http://www.justin.tv/reynoldscahoon/b/290304916

It's definitely come a long way from the start of the alpha/beta, but it still suffers a bit from lag, mostly lag from servers being unable to host games efficiently. When you can find a decent server though, the game is playable.
GISP
Profile Joined January 2011
Denmark4 Posts
July 16 2011 12:47 GMT
#65
On July 16 2011 08:33 Zidane wrote:
Whats the latest word on an official release date ? Any predictions?

As part of the PT team i can inform you that there no date set.
myopia
Profile Blog Joined June 2009
United States2928 Posts
July 16 2011 15:01 GMT
#66
Not gonna lie - I really, really do not like slow on hit and heavy weapons = lower movespeed. The beta felt clunky enough without them.
it's my first day
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
July 16 2011 15:06 GMT
#67
Game still just feels so... chunky/sluggish. Even my new PC struggles to run the game smoothly even at low graphics settings.

I'm sticking with NS1 for now but I'm hoping it'll be better in the future!
I admire your commitment to being *very* oily
GISP
Profile Joined January 2011
Denmark4 Posts
July 19 2011 08:22 GMT
#68
On July 17 2011 00:06 Haemonculus wrote:
Game still just feels so... chunky/sluggish. Even my new PC struggles to run the game smoothly even at low graphics settings.
I'm sticking with NS1 for now but I'm hoping it'll be better in the future!


Well since noone officialy hosts ns2 servers - all the servers on the list are standing in peoples homes.
And if my single cpu core, 2gb ram geforce4800 computer can run it, i doubt this new computer of yours is vary good..
Try closing all your other programs and host a local server and join from another computer.
If your computer is better my piece of shit, It should run NP.
Zidane
Profile Blog Joined July 2008
United States1689 Posts
July 19 2011 08:49 GMT
#69
I just think it's not optimized yet. Hopefully when they do this it will be much smoother.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 19 2011 13:10 GMT
#70
On July 16 2011 07:27 GISP wrote:
The first clan matches have allready been played.

HBZ v Frelge Game 1
HBZ v Frelge Game 2
HBZ vs CYD game 1
HBZ vs CYD game 2


wow, this looks really cool

i like how there are long term strategies involved, with tech routes, setting up defenses, upgrades etc
ITS LIKE STARCRAFT
Kevmeister @ Dota2
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
July 19 2011 14:36 GMT
#71
On July 17 2011 00:06 Haemonculus wrote:
Game still just feels so... chunky/sluggish. Even my new PC struggles to run the game smoothly even at low graphics settings.

I'm sticking with NS1 for now but I'm hoping it'll be better in the future!

Yeah I don't see it ever not feeling that way with this engine. So much of what made NS1 great was the HL engine. It's just such an incredibly fun engine to play on. NS2 is going to always be a clunky mess I think
GISP
Profile Joined January 2011
Denmark4 Posts
July 19 2011 16:16 GMT
#72
New team member - programmer @ engine optimization.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
July 19 2011 16:54 GMT
#73
I bought in to the beta three days ago and I must say I am incredibly impressed with what they've made so far. I never played NS so I can't compare it to the original but from an outsider perspective I think that this game has ENORMOUS potential, and is already highly playable. When all features are implemented and polished this game is going to be excellent.

Iv also noticed that Unknown Worlds is incredibly open and receptive in regards to updates and patches, as well as listening to player suggestions. I am very pleased with what I paid for, and I can't wait for the full release!
Call me Marge Simpson cuz I love you homie
Kralle333
Profile Blog Joined November 2010
Denmark301 Posts
July 19 2011 17:03 GMT
#74
I miss playing competetive ns 1. Was so much fun
Nukanite - www.last.fm/user/Kraller
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-07-19 17:20:56
July 19 2011 17:06 GMT
#75
Been playing the beta and alpha on and off. I usually play from Canada during aus hours (on aus servers) and have been highlighted in some of NS2HD's videos (woot lol, he does a great job, kinda feels like a game hd starcraft did of me lol) http://www.youtube.com/user/NaturalSelection2HD#p/u/29/zLqeoIE5pFs for example I pop up in 4 or 5 clips.

Anyways, I played NS1 well before steam was released (probably around cs 1.4/1.5 and then through till well after steam release in 03') and I feel this game definitely has a very nice feel in regards to e-sports, much more so than its predecessor. I think recently in the past month or two Unknown Worlds has seen what is becoming of e-sports and is really going to push to have it as a spotlight for the game (They are tweeting GSL now o_o;. Gameplay is good, but i'm still not particularly sure it will flourish as a spectator game. I feel Unknown Worlds will really have to work hard on devising a solution to the near impossible task of making competitive fps watch able and entertaining. Having played CSS competetively for years, was top in CNC3 for a while after release (quickly stopped after a few months as the game was not challenging), lots of iCCup, and a good amount of SC2 I feel that NS2 gently incorporates the differences between FPS and Strategy, but competetive FPS has never been about reaction time moreso about preparation, and that takes alot of waiting, and playing a very mechanical and decision oriented game, and lets face it that's not interesting to watch and it's hard to spectate 10-12 players at once.

Unit positioning, Securing space, and controlling the map are all concepts that apply to both FPS and RTS, and they are really critical in NS2. As aliens, you dont take SA hive without really barrelling down ventilation and making it your focus for the entire game. Alternatively, as marines, if they are barelling down ventillation, you ignore it and play a more crossroads/heliport focused game. (ns_summit btw as reference).

There are build orders much like in SC2, but they are much more basic.
eg marine: Infantry portal, armory, robotics factory, 2nd res = all of your starting res. robo factory means you do not need a marine at home to build.
eg alien: Hive + 1 extractor (with extremely efficient "creep spread" you can get second extractor with starting hive energy on most maps)

You are punished early for focusing on upgrades early, rather than focusing on a more economic game (you see marines lose alot of the time because comms prioritise upgrades and just have no income). You are also punished for focusing on the wrong parts of the map and moving across the map stupidly (for example going through contested crossroads as a marine to get to crevice instead of going through the marine secured heliport etc etc). Overall this makes the game a pretty competitive team game. But will it succeed as an e-sport? That will depend on how Unknown Worlds can present the game to potential spectators.
Proud member of the LGA-1366 Core-i7 4Ghz Club
carltron
Profile Joined July 2011
24 Posts
July 19 2011 19:08 GMT
#76
There wasn't all that much "strategy" involved with NS1 and the devs never supported the competitive scene so I can't see NS2 ever being much of an esport.
Salvarias
Profile Joined May 2010
Denmark231 Posts
August 22 2011 15:42 GMT
#77
If anyone is intterested in seeing NS2 i'll be streaming for the next few hours, just look up my name in the livestreams.
Nadagast
Profile Joined January 2009
United States245 Posts
Last Edited: 2011-09-21 15:47:34
September 21 2011 15:46 GMT
#78
On July 20 2011 02:03 Kralle333 wrote:
I miss playing competetive ns 1. Was so much fun


Quoted for fucking truth man.

NS1 was my favorite competitive game of all time (and I've been playing computer games competitively for like 12 years).

Sick awesome gameplay in clan games. It's a real shame that every FPS being released nowadays is a crappy 'realistic' copy of CoD/BF. Haven't seen any good non-realistic/scifi team FPS games released in awhile (although it's possible I missed them).
ohmkerg
Profile Joined November 2011
United States102 Posts
January 30 2012 22:07 GMT
#79
I just got the beta and this game is AMAZING. how can there not be more info on this? it's like starcraft crossed with counterstrike. i love it!
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
January 30 2012 22:15 GMT
#80
Back in 2009, I remember thinking that NS2 and SC2 were going to come out at the same time. Well, SC2 obviously got delayed a little, but it's 2012 now and NS2 doesn't even look nearly ready for release. I already purchased the game ages ago pre-alpha, but my enthusiasm for it couldn't be any lower now.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
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