Natural Selection 2 - Page 2
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AnodyneSea
Jamaica757 Posts
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Phunkapotamus
United States496 Posts
If you folks are in the CA bay area you could talk to Flayra himself... last tuesday of each month at a bar ![]() | ||
TheGiftedApe
United States1243 Posts
as to this floor exercise guy who posted above, I hope he realizes that they do have investors, and they are making improvments, and they do care about their customers. Just because people post negative things on the forums doesn't mean they wont buy/play the game. Have you seen the sc2 battle.net forums? it is 99% bitching and moaning in their about how crappy this or that is about sc2.....The game isnt even finished and you've written it off, why dotn u go back to black ops. | ||
Cirn9
1117 Posts
On November 24 2010 04:57 Apexplayer wrote: I dont believe people understand how close they are to release. It's almost done. Is the beta playable? I tried the alpha every week or so when they released it to preorder people and it was never even close to playable | ||
Logo
United States7542 Posts
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Artisan
United States336 Posts
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_Simulacra_
1 Post
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TrC
Finland1 Post
It is most likely to take year or so to make a game fully accessable especially for competitive scene, currect gameplay is very limited to structure spam with no fast decisions or skillful movement. Not to defend UWE's decisions but to correct few things, engine decision was not spontanious it was something that Max (One of the developers) had been working for a very long time as a solo project. Shortsightness was their bad but it will come along. Not everything is looking grim though graphics are very well thought and made the engine has seen excellent FPS and server performance boosts. I wish everyone of you could join UWE forums check what going on and check out NS2HD videos (Not completely unbiast tbh) and if you like what you see pre-order. http://www.youtube.com/user/NaturalSelection2HD http://www.unknownworlds.com/ns2/ | ||
Redguard1966
10 Posts
2 copies of the game for the price of one - looks pretty sweet. | ||
Psyonic_Reaver
United States4336 Posts
So what say you Marines? You ready for war? | ||
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keit
1584 Posts
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geno
United States1404 Posts
I actually played a couple full games with pretty much no gameplay lag and had a ton of fun. Wish there were more servers, but in beta its understandable. I started it just to test if its improved, but I may actually hop on some more tomorrow cuz it was straight up a lot of fun. | ||
myopia
United States2928 Posts
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Alethios
New Zealand2765 Posts
To be honest, I didn't even know a sequel was on the cards. | ||
Ganjamaster
Argentina475 Posts
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OriX
United Kingdom41 Posts
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Haemonculus
United States6980 Posts
I'm on the ABLE.NS server at least every other day. Look for me as "Shiver". I play aliens like 80% of the time and i'm pretty bad, but I am sooo in love with this game. As for NS2? It's very very very uh... "alpha"? Seriously I don't know why they insisted on remaking the entire game engine. It runs like garbage, even on my new, (and bloody powerful) PC. I can run SC2 and ME2 on max graphics settings with *perfect* framerate. NS2 on low/medium graphics gives me like 10 fps. I don't get it, lol. I really want NS2 to be a good game, but it's basically unplayable at present. | ||
myopia
United States2928 Posts
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naventus
United States1337 Posts
I bought this back at the start for $40, but it's going to be at least half a year I would imagine before they have a playable game. The original was never good because of the graphics or cute mechanics. It was great because of the pacing, the feel, and the combat. You don't need a new engine to do that. They should have gone with source, and maybe we would still have a community. | ||
floor exercise
Canada5847 Posts
On June 09 2011 19:21 keit wrote: Is the performance still in unplayable state? It's still kind of a chore to play but it's slowly improving. Performance is still quite bad simply because the engine isn't optimized. The dynamic shadows I think are always going to cripple FPS. Netcode is the same, it's still just plain bad, with 300 entities in the game and 12 players you get like 300+ ms minimum meaning games are still guaranteed to reach unplayable states even with low player numbers. I really don't know if it's ever going to support decent sized pubs the way its going. The problem is the development has become a bit of a joke, there are unpaid community members who have submitted 20+ optimization patches, that's how much is broken/flawed with the engine. I can't imagine where the devs would be on their own. By the time it gets to a point where the game is fun enjoyable enough to play I am not sure how many people will still care. | ||
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