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[1.1] Team Liquid Minecraft Server - Page 204

Forum Index > General Games
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If you intentionally disrupt this server your actions will be reported to TL staff and action may be taken against your forum account.
Rosstock
Profile Joined December 2010
Sweden172 Posts
April 11 2012 13:45 GMT
#4061
Hey, i love these mods, alltough im not an expert its really fun, would love to be WL'd my minecraft ID is Rosselito
Dizz my Jizz
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-04-11 18:12:00
April 11 2012 18:06 GMT
#4062
On April 11 2012 22:45 Rosstock wrote:
Hey, i love these mods, alltough im not an expert its really fun, would love to be WL'd my minecraft ID is Rosselito


Added you.

From the looks of how server load is going atm I can get a few more people in here for some Tekkit fun. Feel free to PM/post here for whitelisting, 100+ solid (yes, I'll click through a few) posts or someone who is already in who vouches for you please (yay, you can bring your friends! <3).

Rules are still the same:
- Don't be a dick.
- Buildings have to make some kind of sense (no dirt oilrigs, no quarries on top of a mountain)
- Buildings have to have some kind of effort put into them (no 64x64 cobble squares)
- Respect the nature of this awesome seed! :3 (don't ruin stuff just because you can without purpose)
<3


...everyone who is cool with the above is welcome to join.


Rest of the info:
Server Adress: 94.23.6.16:25576
Dynmap: http://94.23.6.16:17777/
Tekkit launcher: http://www.technicpack.net/tekkit/

PS: You can join the server without adding us if you want to just take a look at what people built before, you just can't build/destroy blocks. =P

PPS: Short report from the first official nuke with the goal of global world domination. Credit to eXist, Aixler, V1R4L, JonsaBoy and Aeres.

+ Show Spoiler +
The setting:
[image loading]

The ghosts:
[image loading]

Before:
[image loading]

After:
[image loading]

The official mascot of any nuke test - you can't kill BUSTER:
[image loading]
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Xaeryn
Profile Joined September 2010
186 Posts
April 11 2012 18:37 GMT
#4063
I poked around a bit on the server last night and there didn't seem to be any rubber trees! Have I just been incredibly unlucky in finding them, or was this map generated without them included? That would be sad for me, since industrycraft needs rubber for basically everything.
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2012-04-11 18:52:36
April 11 2012 18:51 GMT
#4064
There were a low amount of rubber trees, and by now all have been chopped down and their saplings brought to bases.

You can take some (please leave a stack for the farm to work) saplings from my rubber tree farm (inside the machine in the middle of the farm on the hill), at around 0,70,770. I'll take a walk around the map and plant some here and there this week.


I'm working on converting the stuff from my farms into IC power, through the use of biogas engines and peat-fireed engines. Pretty cool, hook them up directly to a LV/MV/HV generator, without the use a conductive pipes or putting engines on engines, for maximum power. And of course the generator to a storage device like a batbox or better yet a MFS :D

A full stack of peat burns for 4h+, and generates 1 MJ/t which is about 2-3EU/t when converted properly.
Actually, I wonder if i can burn peat in an actual IC generator...
jakek95
Profile Joined November 2010
United Kingdom351 Posts
April 12 2012 01:09 GMT
#4065
White list please "jakek95" also i previously donated to the previous server and obtained some extra stuff (Blue and unlocked area), do these privileges follow through on to this server?
Paranoia.HoT
Profile Blog Joined April 2012
7 Posts
April 12 2012 02:42 GMT
#4066
Useful post to get closer to 10 on my new account so I can play here, lol.
deadrabbit1338
Profile Joined December 2010
3 Posts
April 12 2012 03:16 GMT
#4067
Don't tell me you don't know how to Dougie.
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-04-12 03:55:32
April 12 2012 03:53 GMT
#4068
On April 12 2012 10:09 jakek95 wrote:
White list please "jakek95" also i previously donated to the previous server and obtained some extra stuff (Blue and unlocked area), do these privileges follow through on to this server?


While I do understand that this kind of sucks for people who tried to help out Serejai, as it stands right now his server is down and there is no ETA when it will be online again (read some pages back for posts from him about this). Since I haven't got much to do with him except for having enjoyed playing on his server myself - sorry, no special bonus for people who helped him out.

I guess if people think it makes more sense we could start a Tekkit thread and post there for this stuff, I'm just hesitating to do so because without people throwing in some bucks for enjoying their time I'm not gonna invest a whole lot of money into purchasing a large server; - advertising this on a larger scale is just no option when it's laggy with more than 6-7+ people online and all their machines running.

Besides that so far it's pretty much the same part of the community which was playing almost daily on Serejais server chilling with Tekkit on mine now, so, welp. Oh well, welcome and enjoy. =)


@the others: Dispite the OP not being updated, check the first paragraph of this post as to whats going on with the vanilla server.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2012-04-12 04:05:42
April 12 2012 03:59 GMT
#4069
This server is running Tekkit? WELL, LOOKS LIKE I MIGHT BE INTERESTED

ID: TLKenpachi
Nada's body is South Korea's greatest weapon.
r.Evo
Profile Joined August 2006
Germany14080 Posts
April 12 2012 04:06 GMT
#4070
On April 12 2012 12:59 Kenpachi wrote:
This server is running Tekkit? WELL, LOOKS LIKE I MIGHT BE INTERESTED


Check the dynmap above, the quarries are kinda obvious to spot. =D

If someone has a cool idea for a rule as to what to do with done quarries which I should enforce, feel free to shout btw.

"Cover them up afterwards" would just turn grey/blue squares into [insert random color here] squares so that isn't really an option, lol. Do quarry owners have some ideas if I'd just say "IF YOU QUARRY MAKE EM PRETTY AFTERWARDS K THX"? =D
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
julianto
Profile Joined December 2010
2292 Posts
April 12 2012 04:34 GMT
#4071
On April 12 2012 13:06 r.Evo wrote:
Show nested quote +
On April 12 2012 12:59 Kenpachi wrote:
This server is running Tekkit? WELL, LOOKS LIKE I MIGHT BE INTERESTED


Check the dynmap above, the quarries are kinda obvious to spot. =D

If someone has a cool idea for a rule as to what to do with done quarries which I should enforce, feel free to shout btw.

"Cover them up afterwards" would just turn grey/blue squares into [insert random color here] squares so that isn't really an option, lol. Do quarry owners have some ideas if I'd just say "IF YOU QUARRY MAKE EM PRETTY AFTERWARDS K THX"? =D

I want to "adopt" one of the quarries. As I've stated before, I've wanted to make something similar to Blackreach from Skyrim & a giant bridge that looks like the one Gandalf fell from. So, these giant holes really speed things up for me! I'm looking for 2 giant holes that connected to each other or are very close (so that it's easy to tear apart the wall).
¯\_(ツ)_/¯
r.Evo
Profile Joined August 2006
Germany14080 Posts
April 12 2012 04:37 GMT
#4072
On April 12 2012 13:34 julianto wrote:
Show nested quote +
On April 12 2012 13:06 r.Evo wrote:
On April 12 2012 12:59 Kenpachi wrote:
This server is running Tekkit? WELL, LOOKS LIKE I MIGHT BE INTERESTED


Check the dynmap above, the quarries are kinda obvious to spot. =D

If someone has a cool idea for a rule as to what to do with done quarries which I should enforce, feel free to shout btw.

"Cover them up afterwards" would just turn grey/blue squares into [insert random color here] squares so that isn't really an option, lol. Do quarry owners have some ideas if I'd just say "IF YOU QUARRY MAKE EM PRETTY AFTERWARDS K THX"? =D

I want to "adopt" one of the quarries. As I've stated before, I've wanted to make something similar to Blackreach from Skyrim & a giant bridge that looks like the one Gandalf fell from. So, these giant holes really speed things up for me! I'm looking for 2 giant holes that connected to each other or are very close (so that it's easy to tear apart the wall).


lol, go for it. That idea sounds awesome. =D
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Aixler
Profile Joined August 2010
Netherlands946 Posts
April 12 2012 08:39 GMT
#4073
On April 12 2012 13:34 julianto wrote:
Show nested quote +
On April 12 2012 13:06 r.Evo wrote:
On April 12 2012 12:59 Kenpachi wrote:
This server is running Tekkit? WELL, LOOKS LIKE I MIGHT BE INTERESTED


Check the dynmap above, the quarries are kinda obvious to spot. =D

If someone has a cool idea for a rule as to what to do with done quarries which I should enforce, feel free to shout btw.

"Cover them up afterwards" would just turn grey/blue squares into [insert random color here] squares so that isn't really an option, lol. Do quarry owners have some ideas if I'd just say "IF YOU QUARRY MAKE EM PRETTY AFTERWARDS K THX"? =D

I want to "adopt" one of the quarries. As I've stated before, I've wanted to make something similar to Blackreach from Skyrim & a giant bridge that looks like the one Gandalf fell from. So, these giant holes really speed things up for me! I'm looking for 2 giant holes that connected to each other or are very close (so that it's easy to tear apart the wall).


You should experiment some with placing 1 or several nukes far underground, the result could be beautiful and exactly what you need.


As to the quarries, I was thinking of starting off with 1 quarry, use that space to set up my new base (instead of digging in the earth all i need to do is add floors/walls now). And then start underground, around level 20-32 with adjacent quarries. This way the dynmap isn't ruined, my quarries, or the holes they leave behind, are connected for future use, and the good stuff (gold/diamond) only starts at those levels.

Downside might be some adventurous cave explorer who falls down to bedrock level if he isn't careful. =P
r.Evo
Profile Joined August 2006
Germany14080 Posts
April 13 2012 04:54 GMT
#4074
Just so people are aware of the current problems and hickups with the server:

-ChopTree is being a huge nuisance in the ass. It stops working everytime the server restarts, it starts working when I reload JUST this plugin. The ids for chainsaw/gem/bronze axe aren't recognized. Really no clue where the issue lies exactly, not to mention I didn't get a proper answer on the tekkit forums. For now, just consider it non-existant.

-Nether or rather the nether portals are being a bitch. Here is how it works atm: Everyone can build a portal but they all lead to vains portal in the nether. If you build a portal in the nether that reflects your current position in the normal world it will lead back to your portal. This one is my bad, I had adjusted the scaling properly, but I didn't install the plugin yet which is actually needed to activate that value. badevo, bad! ... Gonna deal with this today.

-HawkEye or rather Tekkit fix for block_place events. I finally found out where to apply it, will either be something no regular notices or which will buttrape the server entirely. Backups have been made, gonna deal with that as well today.

-Rubber Trees have been dealt with, should find enough of them now.


Big bonus credits, as usual, go to Aixler for either reminding me of some things, testing them and in general being a pain in my lazy ass. <3 ... Feel free to give me a shout if anything else stands out.



PS: Fun sidefact I found during mah random forum quests, have you ever wondered how much material you need for one (yes, one) HV Solar Panel?

+ Show Spoiler +
Diamond - 1
Wood Planks - 256
Glass - 1536
Coal Dust - 1536
Tin Bar - 2048
Redstone - 2058
Copper Bar - 2061
Rubber - 3738
Cobblestone - 4096
Refined Iron - 4681

"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
julianto
Profile Joined December 2010
2292 Posts
April 13 2012 18:47 GMT
#4075
Looking at the world map, it looks like every obvious quarry is still being used. Are there any decent-sized holes that need some "prettying-up"?
¯\_(ツ)_/¯
Baituri
Profile Joined June 2010
Netherlands1501 Posts
April 13 2012 21:12 GMT
#4076
Thanks for letting me join, but I just don't have the time for this at the moment.

For anyone who wants to play and needs some starting minerals, etc.

[image loading]

There was my base with some rubber trees next to it, I might join again in 3/4 weeks or something...
ParanoiaDHerO
Profile Joined July 2009
United States183 Posts
April 14 2012 02:44 GMT
#4077
This server is live? My MC can't seem to reach the server when I add it or direct connect, any ideas?
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
April 14 2012 03:54 GMT
#4078
got trolled. thought i struck diamond. hit lotsssssssssss of nikolite
Nada's body is South Korea's greatest weapon.
r.Evo
Profile Joined August 2006
Germany14080 Posts
April 14 2012 04:03 GMT
#4079
On April 14 2012 12:54 Kenpachi wrote:
got trolled. thought i struck diamond. hit lotsssssssssss of nikolite


I think that's why they put it in. Seriously. That stuff just isn't fun. =/
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
April 14 2012 08:34 GMT
#4080
well it sounds like FUN.. FUN isn't necessarily fun, but it's still FUN. that's what you play for, right? :p

+ Show Spoiler [those who don't get it] +
read http://dwarffortresswiki.org/index.php/Fun
Gold isn't everything in life... you need wood, too!
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