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On May 01 2013 01:57 Judicator wrote:Show nested quote +On May 01 2013 01:13 deth2munkies wrote:On May 01 2013 00:19 Judicator wrote: Played against it online. Didn't do much. The deck is a lot of slow do nothings.
Edit: Deck had 3 mainboard Elixirs, didn't matter. I ended up ticking Jace up and ulti. Seems like an incredibly incorrect build to me. Should have a sideboard full of more hard to answer threats (Sigarda, the rest of the 4 Sorins, some amount of enchantment removal, maybe Avacyn) for control and be pre-boarded against aggro. None of those cards matter. The deck plays like a Junk rites deck except without any of the back breaking interactions, so its pretty bland.
I feel like a resolved sorin rapes Esper unless you land Jace the subsequent turn, but this is my one event in standard so I expect Judicator to tell me how wrong I am lol(not being a dick just honest)
I feel like you need to do something more aggro with less emphasis on the 5 drops for thrag and such.
1: Deathrite/doomed traveler/Tragic slip 2: Skirsdag/Aristocrat/Knight of Infamy and Orzhov Charm/Selesnya Charm/devour/Abrupt Decay 3: Centaur Healer/Nighthawk/Lingering Souls/Putrefy 4:Sorin/Bloodline Keeper/Restoration Angel 5: Blood Baron/Obzedat(One main the other in the board since blood baron is much better vs Aggro and obzedat vs control)
Board should have Sin Collectors, RiP, Appetite, Nevermores...etc
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Straight outta Johto18973 Posts
On April 30 2013 22:51 Fawkes wrote: I'm curious, I didn't get to go to the pre-release in my area. What happens at a pre-release usually? Are there things you can get there that you normally can't get?
Kinda new to all this stuff. It's a chance to play with all the new stuff and have fun in at an event. Think if it like holding an early party for the launch of a new set, getting to play with all the new cards and being silly.
On April 29 2013 17:30 BlueBird. wrote: Anyone attending GP Portland, I'm already committed on a deck so I can't really think/change much about it, and I haven't played modern since the eggs ban so I hope everything goes smooth. Just looking to make Day 2 at my home GP would be nice, but I won't call it a bad weekend if I don't make Day 2. Know how to play the matchups against all the major decks (all forms of UWR, the new Elf Combo people will definitely be wanting to run, Pod, Afinity, Gifts, Tron, Boggles, etc.) and when you face a rouge deck think of what their plan of attack is and attack the weak point. Jund (like UWR Midrange) is just Goodstuff.dec so in long attrition battles you're happy to rely on your superior card quality a lot of the time.
Also, I find it silly that Jund can just casually splash colours for power cards. Saw a Blue-Jund splashing for Snapcaster and Mana Leak. Real terror. That being said, White is much nicer for better sideboard options.
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On May 01 2013 02:17 Shotcoder wrote:Show nested quote +On May 01 2013 01:57 Judicator wrote:On May 01 2013 01:13 deth2munkies wrote:On May 01 2013 00:19 Judicator wrote: Played against it online. Didn't do much. The deck is a lot of slow do nothings.
Edit: Deck had 3 mainboard Elixirs, didn't matter. I ended up ticking Jace up and ulti. Seems like an incredibly incorrect build to me. Should have a sideboard full of more hard to answer threats (Sigarda, the rest of the 4 Sorins, some amount of enchantment removal, maybe Avacyn) for control and be pre-boarded against aggro. None of those cards matter. The deck plays like a Junk rites deck except without any of the back breaking interactions, so its pretty bland. I feel like a resolved sorin rapes Esper unless you land Jace the subsequent turn, but this is my one event in standard so I expect Judicator to tell me how wrong I am lol(not being a dick just honest) I feel like you need to do something more aggro with less emphasis on the 5 drops for thrag and such. 1: Deathrite/doomed traveler/Tragic slip 2: Skirsdag/Aristocrat/Knight of Infamy and Orzhov Charm/Selesnya Charm/devour/Abrupt Decay 3: Centaur Healer/Nighthawk/Lingering Souls/Putrefy 4:Sorin/Bloodline Keeper/Restoration Angel 5: Blood Baron/Obzedat(One main the other in the board since blood baron is much better vs Aggro and obzedat vs control) Board should have Sin Collectors, RiP, Appetite, Nevermores...etc
The issue with Sorin and any Planeswalker not named Jace or 5-Garruk is that they don't net you any card advantage. Sorin doesn't kill, won't kill and will never kill in a creature based deck against Esper. It's the simple fact that Planar as a complete board wipe takes away so many of the planeswalker lines. 5-Jace nets you card advantage and provokes a tap out, 5-Garruk can do the same. Sorin, doesn't really matter, an Augur stops tokens and a Resto can pressure it. It's only mediocre if you untap with it and if you somehow manage to force the Esper player to throw away cards on it.
The flip side is that if they go, untap 5-Jace, then what? You realistically can't kill the Jace before it nets them a few cards and then they would have no qualms about just straight up PC-ing you. It's a game of margins and resolving a Sorin, while nice isn't that big of a deal. It's almost like Liliana in the Jund match up, you think that card would be great, but it turns out to be otherwise outside of very specific cases.
For a long time going back to the old standard, PWs were the best way to beat a UW or UB control deck. That was true until Planar Cleansing was added to the 75. It really cut into those lines really effectively. Sin Collector is a fine card, but it boils down to this, it doesn't hit the PWs, and unless you manage to hit a relevant spell, you're playing 3 mana for a 2/1. Not the greatest and really terrible later on outside of specific situations, uh tap 3 mana, you Sphinx for 5+ then it's like hmm I really rather get rid of the threats (PWs) you drew and not a Dissipate/Think Twice/Charm.
As for hard to answer cards, you know what cards are hard to answer? Card's that actually kill the Esper player or hinder the player before they rip off a relevant Revelation. None of the cards listed by deth2munkies does that, Sigarda doesn't really do that courtesy of Verdict and Cleansing.
Trying to play the mid game against Esper is a pointless proposition unless you have strong disruption like Jund or infinite synergy like Junk Rites; it's essentially an aggro match up for them except their life point totals are never in danger of going to 0 on turn 4.
Edit: Trying to play the not get milled option against Esper is also a losing proposition if you don't have counterspells. Pithing Needle is fine, but it's not a big deal like I have said before. That card is so bleh unless you are stopping POWERFUL things, Esper isn't doing anything super powerful nor is it trying to do it as quickly as possible, there's no downside to Esper just waiting it out and sculpting their hands while you aren't killing them.
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If I were to build a dedicated lifegain deck, against control I surely would try to find something that turns your life into damage to the opponent's face. For example something like Serra Avatar + Fling. And not just Serra Avatar alone because any relevant creature threat that doesn't have haste will just be wrathed away anyways. Chalice of Life is a fairly quick clock that doesn't die to too many cards either.
Not saying this would be good, but at least it would be something other than a slow Naya deck with more lifegain.
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naya midrange looking any better with DGM?
not sure how great tajic will be, but im still looking to find a way to use my promo firemane avengers. aurelia too of course
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On May 01 2013 03:36 MoonBear wrote:Show nested quote +On April 30 2013 22:51 Fawkes wrote: I'm curious, I didn't get to go to the pre-release in my area. What happens at a pre-release usually? Are there things you can get there that you normally can't get?
Kinda new to all this stuff. It's a chance to play with all the new stuff and have fun in at an event. Think if it like holding an early party for the launch of a new set, getting to play with all the new cards and being silly. Show nested quote +On April 29 2013 17:30 BlueBird. wrote: Anyone attending GP Portland, I'm already committed on a deck so I can't really think/change much about it, and I haven't played modern since the eggs ban so I hope everything goes smooth. Just looking to make Day 2 at my home GP would be nice, but I won't call it a bad weekend if I don't make Day 2. Know how to play the matchups against all the major decks (all forms of UWR, the new Elf Combo people will definitely be wanting to run, Pod, Afinity, Gifts, Tron, Boggles, etc.) and when you face a rouge deck think of what their plan of attack is and attack the weak point. Jund (like UWR Midrange) is just Goodstuff.dec so in long attrition battles you're happy to rely on your superior card quality a lot of the time. Also, I find it silly that Jund can just casually splash colours for power cards. Saw a Blue-Jund splashing for Snapcaster and Mana Leak. Real terror. That being said, White is much nicer for better sideboard options.
Jund is a silly deck man .
Combo Elves is something I have no experience against(since glimpse decks went away), but I can inquisiton/Thoughtsieze "Beck" at least, I might need to add some kind of pyroclasm in to my sb I will look in to it.
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On May 01 2013 07:03 EMIYA wrote: naya midrange looking any better with DGM?
not sure how great tajic will be, but im still looking to find a way to use my promo firemane avengers. aurelia too of course
Legion's Initiative is a big card for anyone running W/R creatures of any sort, as it dodges wraths, and you can even sac it to dodge spot removal, if they're going after something really juicy. When it's not dodging removal, it's a semi-anthem that's effective really on only a few creatures (Aurelia, Lightning cow, Firemane Avenger, Gisela), but every bit helps. Renounce the guilds could also have a nice sideboard spot, but it's dependent on how many multicolored you're running yourself.
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On May 01 2013 04:48 Judicator wrote:Show nested quote +On May 01 2013 02:17 Shotcoder wrote:On May 01 2013 01:57 Judicator wrote:On May 01 2013 01:13 deth2munkies wrote:On May 01 2013 00:19 Judicator wrote: Played against it online. Didn't do much. The deck is a lot of slow do nothings.
Edit: Deck had 3 mainboard Elixirs, didn't matter. I ended up ticking Jace up and ulti. Seems like an incredibly incorrect build to me. Should have a sideboard full of more hard to answer threats (Sigarda, the rest of the 4 Sorins, some amount of enchantment removal, maybe Avacyn) for control and be pre-boarded against aggro. None of those cards matter. The deck plays like a Junk rites deck except without any of the back breaking interactions, so its pretty bland. I feel like a resolved sorin rapes Esper unless you land Jace the subsequent turn, but this is my one event in standard so I expect Judicator to tell me how wrong I am lol(not being a dick just honest) I feel like you need to do something more aggro with less emphasis on the 5 drops for thrag and such. 1: Deathrite/doomed traveler/Tragic slip 2: Skirsdag/Aristocrat/Knight of Infamy and Orzhov Charm/Selesnya Charm/devour/Abrupt Decay 3: Centaur Healer/Nighthawk/Lingering Souls/Putrefy 4:Sorin/Bloodline Keeper/Restoration Angel 5: Blood Baron/Obzedat(One main the other in the board since blood baron is much better vs Aggro and obzedat vs control) Board should have Sin Collectors, RiP, Appetite, Nevermores...etc The issue with Sorin and any Planeswalker not named Jace or 5-Garruk is that they don't net you any card advantage. Sorin doesn't kill, won't kill and will never kill in a creature based deck against Esper. It's the simple fact that Planar as a complete board wipe takes away so many of the planeswalker lines. 5-Jace nets you card advantage and provokes a tap out, 5-Garruk can do the same. Sorin, doesn't really matter, an Augur stops tokens and a Resto can pressure it. It's only mediocre if you untap with it and if you somehow manage to force the Esper player to throw away cards on it. you're also forgetting the fact i'm going to adding pressure to the board as well. of course sorin himself can't win the game but in conjunction it makes you attack and block differently. SO you resto? I still run removal and other creatures that can chump and in trun make unfavorable life swings the other way.The flip side is that if they go, untap 5-Jace, then what? You realistically can't kill the Jace before it nets them a few cards and then they would have no qualms about just straight up PC-ing you. It's a game of margins and resolving a Sorin, while nice isn't that big of a deal. It's almost like Liliana in the Jund match up, you think that card would be great, but it turns out to be otherwise outside of very specific cases. That's what I said. Sorin's worst follow up is you going Jace 5 and passing...but at that point I can just ult Sori before I get milled and win with your jace.For a long time going back to the old standard, PWs were the best way to beat a UW or UB control deck. That was true until Planar Cleansing was added to the 75. It really cut into those lines really effectively. Sin Collector is a fine card, but it boils down to this, it doesn't hit the PWs, and unless you manage to hit a relevant spell, you're playing 3 mana for a 2/1. Not the greatest and really terrible later on outside of specific situations, uh tap 3 mana, you Sphinx for 5+ then it's like hmm I really rather get rid of the threats (PWs) you drew and not a Dissipate/Think Twice/Charm. Planar Cleansing isn't even in the 75 of a lot of Esper decks, especially the ones played on MTGO. Looking at the Last Star City that Esper placed it wasn't in Ben Lundquist's list eitherAs for hard to answer cards, you know what cards are hard to answer? Card's that actually kill the Esper player or hinder the player before they rip off a relevant Revelation. None of the cards listed by deth2munkies does that, Sigarda doesn't really do that courtesy of Verdict and Cleansing. which is Why Sorin is a good answer to verdict. You verdict and you just make a dude...and if he ever ultimates then what happens?Trying to play the mid game against Esper is a pointless proposition unless you have strong disruption like Jund or infinite synergy like Junk Rites; it's essentially an aggro match up for them except their life point totals are never in danger of going to 0 on turn 4. Why do we assume we have infinite cards in hand and they're always the right cards?Edit: Trying to play the not get milled option against Esper is also a losing proposition if you don't have counterspells. Pithing Needle is fine, but it's not a big deal like I have said before. That card is so bleh unless you are stopping POWERFUL things, Esper isn't doing anything super powerful nor is it trying to do it as quickly as possible, there's no downside to Esper just waiting it out and sculpting their hands while you aren't killing them.
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Straight outta Johto18973 Posts
On May 01 2013 07:25 BlueBird. wrote:Show nested quote +On May 01 2013 03:36 MoonBear wrote:On April 30 2013 22:51 Fawkes wrote: I'm curious, I didn't get to go to the pre-release in my area. What happens at a pre-release usually? Are there things you can get there that you normally can't get?
Kinda new to all this stuff. It's a chance to play with all the new stuff and have fun in at an event. Think if it like holding an early party for the launch of a new set, getting to play with all the new cards and being silly. On April 29 2013 17:30 BlueBird. wrote: Anyone attending GP Portland, I'm already committed on a deck so I can't really think/change much about it, and I haven't played modern since the eggs ban so I hope everything goes smooth. Just looking to make Day 2 at my home GP would be nice, but I won't call it a bad weekend if I don't make Day 2. Know how to play the matchups against all the major decks (all forms of UWR, the new Elf Combo people will definitely be wanting to run, Pod, Afinity, Gifts, Tron, Boggles, etc.) and when you face a rouge deck think of what their plan of attack is and attack the weak point. Jund (like UWR Midrange) is just Goodstuff.dec so in long attrition battles you're happy to rely on your superior card quality a lot of the time. Also, I find it silly that Jund can just casually splash colours for power cards. Saw a Blue-Jund splashing for Snapcaster and Mana Leak. Real terror. That being said, White is much nicer for better sideboard options. Jund is a silly deck man  . Combo Elves is something I have no experience against(since glimpse decks went away), but I can inquisiton/Thoughtsieze "Beck" at least, I might need to add some kind of pyroclasm in to my sb I will look in to it. Hand disruption to take away Beck, spot removal can kill Heritage Druid while a creature is on the stack to break the combo too. Pyroclasm kills little green men all the time. (Don't forget you can Pyro, kill the Lord, and then everyone else dies as they still have damage marked on them if they go from 3/3 to 2/2!) Goyf eats little green men. It's a bit like Infect in that you just keep applying disruption and then their plan falls apart except you have 10 more life points to work with. I'd recommend even trying to goldfish Elves on Tappedout or some other simulator just to see how it plays from the other end so you know where the weak links are.
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United States10230 Posts
On May 01 2013 07:03 EMIYA wrote: naya midrange looking any better with DGM?
not sure how great tajic will be, but im still looking to find a way to use my promo firemane avengers. aurelia too of course Play Thragtusk. +5 life Play Resto Angel. +10 life and 3/3 Play Legion's Initiative. +15 life and 3/3 Bounce the Thragtusk again with your Resto. +20 life and 2 3/3s. 11 mana = +20 life, 5/3, 2 3/3s, 3/4. yep, Midranged Naya just got real.
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Not to mention that the resto is a 3/5 blocker if legion's initiative is still up, which puts her out of mortar range and she can block smiters, etc.
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On May 01 2013 07:03 EMIYA wrote: naya midrange looking any better with DGM?
not sure how great tajic will be, but im still looking to find a way to use my promo firemane avengers. aurelia too of course
I've been testing with a Naya Midrange deck with 20-ish dudes, 23 lands, and some spells. It curves pretty well and caps out at Aurelia, and runs 4 Zhur-Taa Druid's as mana dork with upside. It's a bit top-heavy (3 Tusk, 4 Dragons, 2 Aurelia) but it might be good, even without splashing black for Slaughter Games.
I'm still toying around with Blue Reanimator or Bant with Progenitor Mimic, and the card still impresses me to no end. I've yet to test the deck vs. UWR Flash, Esper Control and Naya Blitz, but against any other midrange deck it just seems like the ultimate trump.
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On May 01 2013 07:45 Shotcoder wrote:
you're also forgetting the fact i'm going to adding pressure to the board as well. of course sorin himself can't win the game but in conjunction it makes you attack and block differently. SO you resto? I still run removal and other creatures that can chump and in trun make unfavorable life swings the other way.
That's what I said. Sorin's worst follow up is you going Jace 5 and passing...but at that point I can just ult Sori before I get milled and win with your jace.
Planar Cleansing isn't even in the 75 of a lot of Esper decks, especially the ones played on MTGO. Looking at the Last Star City that Esper placed it wasn't in Ben Lundquist's list either
which is Why Sorin is a good answer to verdict. You verdict and you just make a dude...and if he ever ultimates then what happens?
Sorin doesn't do anything. It's not a relevant spell for me. I just need tempo to kill you off of a Jace, Sorin's ulti means you would have to be at <15 cards in deck. Not really a point. Pressure is only relevant if it threatens to kill me, and a deck without burn means you have to fight through Revelation, not really a favorable fight. Sorin doesn't advance the board in a relevant manner, his ultimate can be largely irrelevant, not sure what else you are going to pressure me with other than a Obzedat (Thrags are A-Ok).
Cleansing not 75 is because the card does nothing against Junk Rites, people moved to Terminus for that reason, still a mistake to take it out of the 75. Ben's deck is whatever he felt was good for the meta at SCG Milwaukee.
As for playing with infinite cards, I am playing with Sphinx's and you are not, do you really want to go down a road of attrition while my life points hover at 15+? I'll take my chances with that line any day.
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On May 01 2013 22:08 Judicator wrote:Show nested quote +On May 01 2013 07:45 Shotcoder wrote:
you're also forgetting the fact i'm going to adding pressure to the board as well. of course sorin himself can't win the game but in conjunction it makes you attack and block differently. SO you resto? I still run removal and other creatures that can chump and in trun make unfavorable life swings the other way.
That's what I said. Sorin's worst follow up is you going Jace 5 and passing...but at that point I can just ult Sori before I get milled and win with your jace.
Planar Cleansing isn't even in the 75 of a lot of Esper decks, especially the ones played on MTGO. Looking at the Last Star City that Esper placed it wasn't in Ben Lundquist's list either
which is Why Sorin is a good answer to verdict. You verdict and you just make a dude...and if he ever ultimates then what happens?
Sorin doesn't do anything. It's not a relevant spell for me. I just need tempo to kill you off of a Jace, Sorin's ulti means you would have to be at <15 cards in deck. Not really a point. Pressure is only relevant if it threatens to kill me, and a deck without burn means you have to fight through Revelation, not really a favorable fight. Sorin doesn't advance the board in a relevant manner, his ultimate can be largely irrelevant, not sure what else you are going to pressure me with other than a Obzedat (Thrags are A-Ok). Cleansing not 75 is because the card does nothing against Junk Rites, people moved to Terminus for that reason, still a mistake to take it out of the 75. Ben's deck is whatever he felt was good for the meta at SCG Milwaukee. As for playing with infinite cards, I am playing with Sphinx's and you are not, do you really want to go down a road of attrition while my life points hover at 15+? I'll take my chances with that line any day.
You have no idea how to evaluate boardstates, it's not worth trying to talk to you. Acting like nothing ever happens after the turn in question is fucking ludicrous and you have no idea how to play with Sorin.
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On May 01 2013 22:08 Judicator wrote:Show nested quote +On May 01 2013 07:45 Shotcoder wrote:
you're also forgetting the fact i'm going to adding pressure to the board as well. of course sorin himself can't win the game but in conjunction it makes you attack and block differently. SO you resto? I still run removal and other creatures that can chump and in trun make unfavorable life swings the other way.
That's what I said. Sorin's worst follow up is you going Jace 5 and passing...but at that point I can just ult Sori before I get milled and win with your jace.
Planar Cleansing isn't even in the 75 of a lot of Esper decks, especially the ones played on MTGO. Looking at the Last Star City that Esper placed it wasn't in Ben Lundquist's list either
which is Why Sorin is a good answer to verdict. You verdict and you just make a dude...and if he ever ultimates then what happens?
Sorin doesn't do anything. It's not a relevant spell for me. I just need tempo to kill you off of a Jace, Sorin's ulti means you would have to be at <15 cards in deck. Not really a point. Pressure is only relevant if it threatens to kill me, and a deck without burn means you have to fight through Revelation, not really a favorable fight. Sorin doesn't advance the board in a relevant manner, his ultimate can be largely irrelevant, not sure what else you are going to pressure me with other than a Obzedat (Thrags are A-Ok). Cleansing not 75 is because the card does nothing against Junk Rites, people moved to Terminus for that reason, still a mistake to take it out of the 75. Ben's deck is whatever he felt was good for the meta at SCG Milwaukee. As for playing with infinite cards, I am playing with Sphinx's and you are not, do you really want to go down a road of attrition while my life points hover at 15+? I'll take my chances with that line any day.
Sorin means I have 15 cards in deck and I have your Jace/Resto/Augur or whatever you had on board and you're milling 10 a turn. So you have like 45 cards in your library? And I have a Jace on board...Congrats on casting that Revelation and making my job(which was your job) easier. I think the deck can manage 5 turns of drownyard at this stage if you have to revelation for them or an answer.
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You two are more than welcome to test Esper Control versus Junk Midrange. You'll find the match up more than terrible. Hit me up, since you two are somehow convinced that Sorin/Sigarda are good options against Esper.
Edit:
As for not knowing how to play Sorin, hilarious, don't you find it odd that I took Sorin out of the deck AFTER Esper showed up for PT GTC? Don't you find it odd that Sorin hasn't been in Esper control at all?
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On May 02 2013 01:57 Judicator wrote: You two are more than welcome to test Esper Control versus Junk Midrange. You'll find the match up more than terrible. Hit me up, since you two are somehow convinced that Sorin/Sigarda are good options against Esper.
Edit:
As for not knowing how to play Sorin, hilarious, don't you find it odd that I took Sorin out of the deck AFTER Esper showed up for PT GTC? Don't you find it odd that Sorin hasn't been in Esper control at all?
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=54796
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On May 02 2013 02:09 Shotcoder wrote:Show nested quote +On May 02 2013 01:57 Judicator wrote: You two are more than welcome to test Esper Control versus Junk Midrange. You'll find the match up more than terrible. Hit me up, since you two are somehow convinced that Sorin/Sigarda are good options against Esper.
Edit:
As for not knowing how to play Sorin, hilarious, don't you find it odd that I took Sorin out of the deck AFTER Esper showed up for PT GTC? Don't you find it odd that Sorin hasn't been in Esper control at all? http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=54796
Esper Control =/= Esper Walkers two completely different decks.
Edit:
Note the Jace choice, Lingering Souls, and...Liliana.
Edit 2:
I watched Shaheen play that deck, it wasn't called Esper Control on stream. LSV did some videos on it as well.
Edit 3:
At least read the damn list, what kind of Esper control deck rolls with only 2 Sphinx's.
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On May 02 2013 02:18 Judicator wrote:Show nested quote +On May 02 2013 02:09 Shotcoder wrote:On May 02 2013 01:57 Judicator wrote: You two are more than welcome to test Esper Control versus Junk Midrange. You'll find the match up more than terrible. Hit me up, since you two are somehow convinced that Sorin/Sigarda are good options against Esper.
Edit:
As for not knowing how to play Sorin, hilarious, don't you find it odd that I took Sorin out of the deck AFTER Esper showed up for PT GTC? Don't you find it odd that Sorin hasn't been in Esper control at all? http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=54796 Esper Control =/= Esper Walkers two completely different decks. Edit: Note the Jace choice, Lingering Souls, and...Liliana. Edit 2: I watched Shaheen play that deck, it wasn't called Esper Control on stream. LSV did some videos on it as well. Edit 3: At least read the damn list, what kind of Esper control deck rolls with only 2 Sphinx's.
So it instantly becomes a different deck with 8 different cards?
Edit: I can still point you to a handful of "Esper" Control Decks that run Sorin/
Edit 2: So it instantly becomes a completely different Archetype when you change a handful of cards? THat's what you're saying? The decks are the same just a different approach at the same thing. THat's like saying Wolf Run splashing for Blue or Black in Innistrad wasn't Wolf Run or that Caw Blade splashing for Black for Inquisition wasn't Caw Blade.
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When nearly half of a list is going to be controlled by an almost unchangeable land base, yes, 8 cards is a huge difference.
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