• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:25
CET 22:25
KST 06:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
List of top players active on ShieldBattery Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ sOs joins Best's team, Newcatsle University SC4ALL: II Venue Change Announcement!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7871 users

Guild Wars 2 - Page 50

Forum Index > General Games
Post a Reply
Prev 1 48 49 50 51 52 354 Next
Chuiu
Profile Blog Joined June 2003
3470 Posts
May 12 2011 13:34 GMT
#981
On May 10 2011 15:18 Dubzex wrote:
Rumor has it the next profession will be announced this month!!!
http://www.guildwars2guru.com/forum/next-class-this-month-onlinewelten-t16483.html

Can't wait. I hope the next two are Mesmer and some recreation of the Ritualist. (hated Paragon and Dervish)
♞
Pyrthas
Profile Joined March 2007
United States3196 Posts
May 12 2011 15:05 GMT
#982
On May 12 2011 22:34 Chuiu wrote:
Show nested quote +
On May 10 2011 15:18 Dubzex wrote:
Rumor has it the next profession will be announced this month!!!
http://www.guildwars2guru.com/forum/next-class-this-month-onlinewelten-t16483.html

Can't wait. I hope the next two are Mesmer and some recreation of the Ritualist. (hated Paragon and Dervish)

Nah, we know that one of the last two is a brand new profession and the other is a returning one from GW, so it won't be mes and rit. The guess is that the returning one is mesmer--scythes aren't in GW2, lots of rit skills went to guardians, and paragons were a heavy-armor profession in GW and there aren't any more of those to be revealed in GW2. They could bring paragons back as a medium-armor profession, I guess, but between the mentions of mesmers in the novels and the purple concept art, mesmer seems like the best guess.
RudePlague
Profile Blog Joined March 2011
Great Britain113 Posts
May 12 2011 15:39 GMT
#983
Mesmers better come back, probably the most interesting and highest skill requiring class from GW.

Ritualist needs to stay away and lets pretend nightfall ever happened...

r33k
Profile Blog Joined March 2009
Italy3402 Posts
May 12 2011 16:08 GMT
#984
Paragons aren't coming back, they were a distinctly regional profession and Anet hasn't been fond of them at all since day 1 after release.

I'm guessing mesmer and possibly engineer or a completely race-related class.
NbSky
Profile Joined August 2007
Canada1023 Posts
May 12 2011 16:11 GMT
#985
IMO: The less the better, keep the game simple, the expansions added way too many new things and that turned away a lot of the people from my experience, atleast for myself.
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Pyrthas
Profile Joined March 2007
United States3196 Posts
Last Edited: 2011-05-12 16:25:38
May 12 2011 16:18 GMT
#986
On May 13 2011 01:08 r33k wrote:
they were a distinctly regional profession
Um, if we're gonna get all lore-heavy and shit, Keiran Thackeray's a paragon (Hearts of the North spoiler omg!!!) and an Ascalonian, so...

I'm not saying paragons are a legitimate candidate for the last returning profession in GW2, of course.


Edit:
On May 13 2011 01:11 Sandstorm wrote:
IMO: The less the better, keep the game simple, the expansions added way too many new things and that turned away a lot of the people from my experience, atleast for myself.
You don't want them to ever add new skills, areas, event types, professions, races, etc. to GW2? Why the hell not? Once I've done everything there is to do, I want more!

Even from a competitive standpoint, things get stale if you only ever have the same collection of skills. Let's go back to GW's competitive roots: CCGs. It's nice to see new cards and mechanics so that you can rethink how to use old cards, discover new combos, etc. Magic would be a much worse game if they'd never moved past Alpha, for lots of reasons. You'd have a tiny card pool. You wouldn't be able to take advantage of everything the developers learned in the intervening years. You might have never gotten to the entirely different ways of playing the game--drafting, bizarre highlander formats, etc. Things would be terribly balanced.
NbSky
Profile Joined August 2007
Canada1023 Posts
May 12 2011 16:42 GMT
#987
Why not just take the time and do it proper once? The game got way to noob friendly and the downfall of competitive pvp was when the other expansions came out, instead of being able to master the current techniques they were forced to redo everything. That's when my guild and many other guilds quit. The game became too noob friendly.

Being able to make pvp chars with fairly decent gear was already one of the benefits of having pvp and why so many people liked it, you could have a competitive character without having to invest 1000 hours into the game. However that also meant that the difference between a team winning and losing was mostly skill (and few other things) and thats how it should be.

The new expansions added a whole another way of pvp and basically lead to the death of HoH and GvG which is the main reason why most people played, they didnt want to farm Z Keys and all that other crap, they just wanted to play, and so did I. However if I didn't do all of that I would find myself behind the metagame economically and just didn't care enough to follow through and invest that many hours into the game.
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
Last Edited: 2011-05-12 16:50:26
May 12 2011 16:46 GMT
#988
On May 11 2011 23:19 Sandstorm wrote:
Show nested quote +
On May 10 2011 10:25 Souma wrote:
DoP. What was your IGN on Guild Wars? I was one of the people who helped DoP get their tigers. I remember when I hit rank 9 you guys were still rank 6.


What team were you on?


Mmm around that time I was either in Zodiac Braves or Char I believe.

I was really friendly with one of the DoP guys. I think his name was I Eat Trees or something. I don't quite remember.
Writer
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
May 12 2011 17:14 GMT
#989
I'm in. I'll be buying on launch date and I'd love to be in a solid guild from Day 1.
NoobieOne
Profile Joined August 2010
United States1183 Posts
May 12 2011 18:05 GMT
#990
On May 13 2011 02:14 AimlessAmoeba wrote:
I'm in. I'll be buying on launch date and I'd love to be in a solid guild from Day 1.


register in our forums and apply there, the forums are already pretty active with other stuff.
Pyrthas
Profile Joined March 2007
United States3196 Posts
May 12 2011 18:51 GMT
#991
On May 13 2011 01:42 Sandstorm wrote:
Why not just take the time and do it proper once? The game got way to noob friendly and the downfall of competitive pvp was when the other expansions came out, instead of being able to master the current techniques they were forced to redo everything. That's when my guild and many other guilds quit. The game became too noob friendly.

Being able to make pvp chars with fairly decent gear was already one of the benefits of having pvp and why so many people liked it, you could have a competitive character without having to invest 1000 hours into the game. However that also meant that the difference between a team winning and losing was mostly skill (and few other things) and thats how it should be.

The new expansions added a whole another way of pvp and basically lead to the death of HoH and GvG which is the main reason why most people played, they didnt want to farm Z Keys and all that other crap, they just wanted to play, and so did I. However if I didn't do all of that I would find myself behind the metagame economically and just didn't care enough to follow through and invest that many hours into the game.

You're making two entirely different points. One is that you didn't like the changes implemented by the additional campaigns and expansion. The other is that you don't think ever adding anything is a good idea, because you'd rather they "take the time and do it proper once." I hope you can understand why these are different points, and why only the second one is really relevant to your hope that they never add any content ever to GW2. So here are some thoughts.

1) Is there any competitive game out there that has never had things changed? I honestly can't think of any. Nobody does it perfectly the first time, in any arena. Sometimes, this is just because the very things people decide to compete over develop in ways you didn't expect. It happened with map design in BW, for instance. It happened with Magic, where Wizards started taking drafting into account for card design and the overall balance of cards in packs.

2) Again, new stuff--new skills, new modes, etc.--are valuable in certain types of competitive games. GW isn't intended to be pure buildwars, of course, but it is supposed to require and reward good build and team design, in the same way that CCGs require and reward (but shouldn't be determined entirely by) good deck construction. And when that's an important part of your competition, adding new skills (cards) to keep things fresh and engaging is important. Of course, it's not the only way to keep things fresh and engaging--a healthy community, designing new builds (decks) is also important--but it's not something you can just ignore.

3) Of course, you have to hope that the changes are good ones. And sometimes they won't be, because developers aren't perfect, and making good competitive games is not a solved problem. You personally might not like the way GW changed with the campaigns and expansion, and you might hope that Anet does things differently this time around. I think a lot of competitive players probably agree with you there. But that doesn't necessarily mean that Anet shouldn't make any changes. And I've tried to explain above why making changes can be a good thing overall.

4) "I would find myself behind the metagame economically" I have no idea what this means. The only place I can even think of money mattering in pvp is, like, getting wintergreens and old school shields and shit. Am I just missing something?

5) "just didn't care enough to follow through and invest that many hours into the game" This is a different issue all together, I think (though again, maybe I'm just confused about how you thought zkeys changed the competitive scene). Yes, to be at the top of a competitive game requires lots of time and effort. That, to me, is the mark of a good game. Like BW. Like MtG. Like fighting games. Like FPSs. Like sports. Like chess. If you want to be at the top, you have to practice a shit-ton and then keep practicing. If you and your guild can totally solve the game and then coast for the rest of the life of the competitive scene, still being competitive, that's a poorly designed competitive game. If you start slacking, you should fall from the top, and other people should rise to take your place. The way it is in every single healthy competitive environment I can think of, and I think it's a good thing. (I say this as someone who never really has the time to sink into becoming competitive at something, and who probably won't join Team Legacy because I take too-long and too-frequent breaks from gaming to remain part of a serious community like that.)
ava34
Profile Joined March 2010
United Kingdom153 Posts
May 12 2011 19:05 GMT
#992
Heya, I am 100% new to the GW series, but after a brief WoW phase GW2 defiantely peaked my interest... Is there room in the guild for a complete newbie? This definitely sounds like something Id like to be involved in
Disciple7
Profile Joined August 2010
United States198 Posts
May 12 2011 19:26 GMT
#993
On May 11 2011 13:19 jtype wrote:
Show nested quote +
On May 11 2011 13:18 Golgotha wrote:
im gonna be playing guild wars 2 like a maniac when it launches. is it okay to join the guild then? or do I have to join now to gain membership?


Yea I'm wondering the same thing.


You can join whenever as far as I know.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
Chuiu
Profile Blog Joined June 2003
3470 Posts
May 12 2011 19:27 GMT
#994
On May 13 2011 00:05 Pyrthas wrote:
Show nested quote +
On May 12 2011 22:34 Chuiu wrote:
On May 10 2011 15:18 Dubzex wrote:
Rumor has it the next profession will be announced this month!!!
http://www.guildwars2guru.com/forum/next-class-this-month-onlinewelten-t16483.html

Can't wait. I hope the next two are Mesmer and some recreation of the Ritualist. (hated Paragon and Dervish)

Nah, we know that one of the last two is a brand new profession and the other is a returning one from GW, so it won't be mes and rit. The guess is that the returning one is mesmer--scythes aren't in GW2, lots of rit skills went to guardians, and paragons were a heavy-armor profession in GW and there aren't any more of those to be revealed in GW2. They could bring paragons back as a medium-armor profession, I guess, but between the mentions of mesmers in the novels and the purple concept art, mesmer seems like the best guess.

Well yeah I knew that, I assumed that Mesmer would be the one to come back and I said recreation of the Ritualist because I know they won't bring the Ritualist as it is but they could do to it what they did for the Assassin (Thief) and Monk (Guardian).

I just hope whatever the new class is that its an interesting one. I don't care too much for strait DPS classes like Elementalist (most boring class from GW1 for me). I love the support classes like Necro, Rit, or Monk.
♞
irninja
Profile Blog Joined June 2010
United States1220 Posts
May 12 2011 20:21 GMT
#995
We just finished up an interview with "qxc", if you guys are interested, the link to the article on our guild website is here:
http://teamlegacy.net/page/index.html/_/sc2/teamlegacy-interviews-starcraft-2-progamer-qxc-r26

Special Thanks to qxc for giving us the time.
www.teamlegacy.net | MMO junkies
NbSky
Profile Joined August 2007
Canada1023 Posts
May 12 2011 22:14 GMT
#996
On May 13 2011 03:51 Pyrthas wrote:
Show nested quote +
On May 13 2011 01:42 Sandstorm wrote:
Why not just take the time and do it proper once? The game got way to noob friendly and the downfall of competitive pvp was when the other expansions came out, instead of being able to master the current techniques they were forced to redo everything. That's when my guild and many other guilds quit. The game became too noob friendly.

Being able to make pvp chars with fairly decent gear was already one of the benefits of having pvp and why so many people liked it, you could have a competitive character without having to invest 1000 hours into the game. However that also meant that the difference between a team winning and losing was mostly skill (and few other things) and thats how it should be.

The new expansions added a whole another way of pvp and basically lead to the death of HoH and GvG which is the main reason why most people played, they didnt want to farm Z Keys and all that other crap, they just wanted to play, and so did I. However if I didn't do all of that I would find myself behind the metagame economically and just didn't care enough to follow through and invest that many hours into the game.

You're making two entirely different points. One is that you didn't like the changes implemented by the additional campaigns and expansion. The other is that you don't think ever adding anything is a good idea, because you'd rather they "take the time and do it proper once." I hope you can understand why these are different points, and why only the second one is really relevant to your hope that they never add any content ever to GW2. So here are some thoughts.

1) Is there any competitive game out there that has never had things changed? I honestly can't think of any. Nobody does it perfectly the first time, in any arena. Sometimes, this is just because the very things people decide to compete over develop in ways you didn't expect. It happened with map design in BW, for instance. It happened with Magic, where Wizards started taking drafting into account for card design and the overall balance of cards in packs.

2) Again, new stuff--new skills, new modes, etc.--are valuable in certain types of competitive games. GW isn't intended to be pure buildwars, of course, but it is supposed to require and reward good build and team design, in the same way that CCGs require and reward (but shouldn't be determined entirely by) good deck construction. And when that's an important part of your competition, adding new skills (cards) to keep things fresh and engaging is important. Of course, it's not the only way to keep things fresh and engaging--a healthy community, designing new builds (decks) is also important--but it's not something you can just ignore.

3) Of course, you have to hope that the changes are good ones. And sometimes they won't be, because developers aren't perfect, and making good competitive games is not a solved problem. You personally might not like the way GW changed with the campaigns and expansion, and you might hope that Anet does things differently this time around. I think a lot of competitive players probably agree with you there. But that doesn't necessarily mean that Anet shouldn't make any changes. And I've tried to explain above why making changes can be a good thing overall.

4) "I would find myself behind the metagame economically" I have no idea what this means. The only place I can even think of money mattering in pvp is, like, getting wintergreens and old school shields and shit. Am I just missing something?

5) "just didn't care enough to follow through and invest that many hours into the game" This is a different issue all together, I think (though again, maybe I'm just confused about how you thought zkeys changed the competitive scene). Yes, to be at the top of a competitive game requires lots of time and effort. That, to me, is the mark of a good game. Like BW. Like MtG. Like fighting games. Like FPSs. Like sports. Like chess. If you want to be at the top, you have to practice a shit-ton and then keep practicing. If you and your guild can totally solve the game and then coast for the rest of the life of the competitive scene, still being competitive, that's a poorly designed competitive game. If you start slacking, you should fall from the top, and other people should rise to take your place. The way it is in every single healthy competitive environment I can think of, and I think it's a good thing. (I say this as someone who never really has the time to sink into becoming competitive at something, and who probably won't join Team Legacy because I take too-long and too-frequent breaks from gaming to remain part of a serious community like that.)



First of all I don't know if I offended you or what not, I was just posting my own personal opinions. As for regarded your points.

1) Everygame does have changes correct, and I'm not saying make it right the very first time, obviously there will be balance issues, patches, fixing glitches etc etc. but are 3-4 expansions really needed in order to add new skills and such? Patches can be done and they can do the same thing, it's just not very appealing when a consumer is buying a game and then having to buy another 3-4 expansion packs in order to fully experience the game. It just doesn't make sense.

2) I shouldn't need to buy 3-4 different expansions in order to have a "full deck" as you say. I'd rather buy ONE game and have that be changed/modified via patches and fixes. For example: Pokemon red/blue had 150 pokemon at first, then they started adding all this next shit and forced people to buy pokemon silver/platinum/gold or whatever it was. They could of simply added to the original. Yes I know its a totally different game and platform but the idea is still the same, add to the original.

3) Changes are a part of the game I agree, like I said previously in other points those are just my ways of having changes.

4) You are indeed missing something, it's fairly simple, the richer you are the better your character will be. Not every character in PvP is a PvP Only character. Many top people use their PvE characters in PvP. Why? Because there are certain PvE items that are simply amazing to use in PvP. If you could afford these items it would simply make your character better. So by being economically behind and trying to play in high level PvP it just wouldn't work. Like I said I'm talking about myself here, and my reasons. If you are not wealthy and you can not afford these you are at a disadvantage. It's like having a ZvZ where the other person's lings are 3-3 and yours are 0-0. Later Z Keys became the standard currency, for someone who didn't play the game when these were around and to try and mass them, its just near impossible. People expect 100+ keys for items sometimes its just hard to catch up.

5) Clearly you misunderstood my point/previous posts. I WAS at the top, I've won GvG's HoH and finished almost everything that could be done in the game at that time and sold my account. I know what it took to be at the top and I was there for quite the time, which was part of my reason to quit the game in the first place. Then after almost a two year break I decided to buy the game and try playing again, however it was near impossible to get into a top guild or HoH party as everything was rank 9+ or wanted proof of everything. At that point I "just didn't care enough to follow through and invest that many hours into the game."
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
NbSky
Profile Joined August 2007
Canada1023 Posts
May 12 2011 22:15 GMT
#997
On May 13 2011 01:46 Souma wrote:
Show nested quote +
On May 11 2011 23:19 Sandstorm wrote:
On May 10 2011 10:25 Souma wrote:
DoP. What was your IGN on Guild Wars? I was one of the people who helped DoP get their tigers. I remember when I hit rank 9 you guys were still rank 6.


What team were you on?


Mmm around that time I was either in Zodiac Braves or Char I believe.

I was really friendly with one of the DoP guys. I think his name was I Eat Trees or something. I don't quite remember.


I Eat Trees Pvp

Atleast I believe so he was on the GvG team and I want to say he was the leader, I just simply can't remember.
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Chuiu
Profile Blog Joined June 2003
3470 Posts
May 13 2011 00:47 GMT
#998
Is there a guild you guys have in Guild Wars? I'd like to join it with my two accounts if so.
♞
NoobieOne
Profile Joined August 2010
United States1183 Posts
May 13 2011 07:49 GMT
#999
On May 13 2011 09:47 Chuiu wrote:
Is there a guild you guys have in Guild Wars? I'd like to join it with my two accounts if so.


Lots of us belong to a guild in guild wars though we aren't really active at all. We might have an achievement hunting night but nothing more. We don't really focus on Guild Wars right now. Its basically SC2 and WoW, soon to add BF-3 and Diablo 3 before GW2 release
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 13 2011 08:01 GMT
#1000
On May 13 2011 04:05 ava34 wrote:
Heya, I am 100% new to the GW series, but after a brief WoW phase GW2 defiantely peaked my interest... Is there room in the guild for a complete newbie? This definitely sounds like something Id like to be involved in

From what I know it should be fine. Just be active and join the TL GW guild website. The link's in the OP.
Prev 1 48 49 50 51 52 354 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
02:00
FSL season 12 opener: HM vs ST
Liquipedia
AI Arena Tournament
02:00
RO4
IntoTheTV X SOOP
20:00
Premier - Quarterfinals
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EmSc Tv 24
CosmosSc2 15
StarCraft: Brood War
ZZZero.O 252
Hyun 57
Terrorterran 10
Dota 2
420jenkins433
syndereN12
Heroes of the Storm
Liquid`Hasu539
Other Games
tarik_tv5843
summit1g5042
Grubby2540
B2W.Neo1881
FrodaN899
PiGStarcraft313
Pyrionflax179
XaKoH 133
NeuroSwarm74
Mew2King43
ViBE28
Railgan27
Organizations
Other Games
gamesdonequick803
BasetradeTV173
Counter-Strike
PGL96
StarCraft 2
angryscii 25
EmSc Tv 24
EmSc2Tv 24
[ Show 19 non-featured ]
StarCraft 2
• printf 118
• musti20045 78
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix4
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2333
• Jankos2254
Other Games
• imaqtpie996
• WagamamaTV375
• Shiphtur363
• tFFMrPink 13
Upcoming Events
IntoTheTV X SOOP
13h 35m
IPSL
19h 35m
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
1d 1h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Invitational
4 days
[ Show More ]
CranKy Ducklings
6 days
IPSL
6 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.