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Guild Wars 2 - Page 290

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Veldril
Profile Joined August 2010
Thailand1817 Posts
September 07 2012 21:35 GMT
#5781
On September 08 2012 06:19 Infernal_dream wrote:
Show nested quote +
On September 08 2012 06:15 Veldril wrote:
On September 08 2012 06:05 LoLAdriankat wrote:
+ Show Spoiler +
[image loading]


I'm a walking billboard.


I still can't see the Guild Emblem with my character T T.

Would leaving and then rejoining the guild help?


It automatically shows up in spvp. In order to get in the actual world though you have to buy it from vendors for 1g.


Well, I can't see it on a guild panel nor on the guild emblem design menu. So I'm quite afraid to spend a gold to get an emblem on my armor.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
crate
Profile Blog Joined May 2009
United States2474 Posts
September 07 2012 21:38 GMT
#5782
Try looking at it on an item. For some reason it does not show up if you try to view just the emblem itself.

Alternatively just enter spvp and look at your armor.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Derrida
Profile Joined March 2011
2885 Posts
September 07 2012 23:14 GMT
#5783
Status report.

Been 3 days, been doing sPvP and WvW with my engineer. PvP is fun and surprisingly balanced, and there are endless possibilities in which you can play your class. I've played my engineer in at least 10 different past in the past 3 days. Combat is tough at the moment, especially realizing who is doing what and which class has what specific abilities is near impossible, but that's to be expected I guess. The double-killing, i.e. spear, is interesting, and adds depth to the game and team combats. Crafting system is complicated and I have no idea what's going on.

My grade so far is 8.5/10, and I'm deducting the 1.5 points because of my confusion in battle and crafting.
#1 Grubby Fan.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 07 2012 23:20 GMT
#5784
i really dont like that you can revive people that were completely killed. Its so annoying in world vs world, you cant whittle down a zerg, you have to wipe it or it revives.
Br33zyy
Profile Joined June 2011
United States296 Posts
September 07 2012 23:24 GMT
#5785
Anyone happen to see a high volume of quests and mostly events that are glitching? I've been noticing more and more as i get to higher levels. I'm currently 59
Ohhh lawd..
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
September 07 2012 23:47 GMT
#5786
On September 08 2012 08:14 Derrida wrote:
Status report.

Been 3 days, been doing sPvP and WvW with my engineer. PvP is fun and surprisingly balanced, and there are endless possibilities in which you can play your class. I've played my engineer in at least 10 different past in the past 3 days. Combat is tough at the moment, especially realizing who is doing what and which class has what specific abilities is near impossible, but that's to be expected I guess. The double-killing, i.e. spear, is interesting, and adds depth to the game and team combats. Crafting system is complicated and I have no idea what's going on.

My grade so far is 8.5/10, and I'm deducting the 1.5 points because of my confusion in battle and crafting.

imo engi is a top tier pvp class with its utilities and mad cc
Onioncookie
Profile Joined May 2010
Germany624 Posts
September 07 2012 23:57 GMT
#5787
27 Elementalist here ....

Somehow have the feeling that double dagger with fire is insanely OP ... in comparison to any other weapon it does like 4-5x the damage... Easly beating all veterans and even 5-6 mobs at the same time. I can litteraly stomp my way through everything ...

Is it going to change?
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 08 2012 00:10 GMT
#5788
On September 08 2012 08:57 Onioncookie wrote:
27 Elementalist here ....

Somehow have the feeling that double dagger with fire is insanely OP ... in comparison to any other weapon it does like 4-5x the damage... Easly beating all veterans and even 5-6 mobs at the same time. I can litteraly stomp my way through everything ...

Is it going to change?

I have a friend playing double daggers in level 80 end game areas. He does mad damage, but later on, you're absolutely squishy and need to play very smart. Mobs in the end game areas are ruthless and some of the enemies can easily 1 or 2 shot you if you're an elementalist playing D/D.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
September 08 2012 00:14 GMT
#5789
On September 08 2012 08:57 Onioncookie wrote:
27 Elementalist here ....

Somehow have the feeling that double dagger with fire is insanely OP ... in comparison to any other weapon it does like 4-5x the damage... Easly beating all veterans and even 5-6 mobs at the same time. I can litteraly stomp my way through everything ...

Is it going to change?


Double dagger ele has the first or second highest dps in the game. Maybe behind warrior. The issue is you're squishy as hell. If anything gets up close to you when you're not paying attention it's pretty much gg. Unless you pop all of your defensive cd's and even then it depends on them not chasing you down.
Onioncookie
Profile Joined May 2010
Germany624 Posts
September 08 2012 00:29 GMT
#5790
On September 08 2012 09:14 Infernal_dream wrote:
Show nested quote +
On September 08 2012 08:57 Onioncookie wrote:
27 Elementalist here ....

Somehow have the feeling that double dagger with fire is insanely OP ... in comparison to any other weapon it does like 4-5x the damage... Easly beating all veterans and even 5-6 mobs at the same time. I can litteraly stomp my way through everything ...

Is it going to change?


Double dagger ele has the first or second highest dps in the game. Maybe behind warrior. The issue is you're squishy as hell. If anything gets up close to you when you're not paying attention it's pretty much gg. Unless you pop all of your defensive cd's and even then it depends on them not chasing you down.


Hmmm ... then i guess there is actually no better option for solo then , two hand staff seems so bad with fire imo
how about water ... is the healing actualy any usefull later on?
Infernal_dream
Profile Joined September 2011
United States2359 Posts
September 08 2012 00:48 GMT
#5791
On September 08 2012 09:29 Onioncookie wrote:
Show nested quote +
On September 08 2012 09:14 Infernal_dream wrote:
On September 08 2012 08:57 Onioncookie wrote:
27 Elementalist here ....

Somehow have the feeling that double dagger with fire is insanely OP ... in comparison to any other weapon it does like 4-5x the damage... Easly beating all veterans and even 5-6 mobs at the same time. I can litteraly stomp my way through everything ...

Is it going to change?


Double dagger ele has the first or second highest dps in the game. Maybe behind warrior. The issue is you're squishy as hell. If anything gets up close to you when you're not paying attention it's pretty much gg. Unless you pop all of your defensive cd's and even then it depends on them not chasing you down.


Hmmm ... then i guess there is actually no better option for solo then , two hand staff seems so bad with fire imo
how about water ... is the healing actualy any usefull later on?


I really only do spvp but all i see is double dagger with air and fire. It's pretty sick. I think staff has the aoe's, yeah? That'd be good for wvwvw.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
September 08 2012 00:52 GMT
#5792
I'm lvl28 elementalist at the moment and I've found great success with scepter main hand with dagger offhand. For fire attunement you really have 5 high damage nuke spells, with 2 combo finishers that trigger off of ring of fire, giving you +6 stacks of might instantly.
Water has a bit of aoe heal utility in water trident and the aoe condition removal thing.
Lightning attunment you still have ride the lightning and updraft for those sticky situations.
Earth you have rock armor (which persists even with attunment change), and the aoe knockdown + churning earth.
Bronze player stuck in platinum
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
September 08 2012 01:07 GMT
#5793
Someone pro with Engineer please PM me. I'm so lost with this class.
Be the change you wish to see in the world ^-^V //
Parnage
Profile Blog Joined February 2010
United States7414 Posts
September 08 2012 01:17 GMT
#5794
Argh, Engineer is so fun. Been running Teldo's Condition Node Defender and my goodness is it just fun to do. Pvp was such a blast(pun intended) I love holding points for ages.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
mistermichael
Profile Joined September 2010
United States42 Posts
September 08 2012 01:46 GMT
#5795
Hello, can I get a guild invite? Dattebayo.9561. Thanks a bundle!
Azn_Christian
Profile Joined September 2010
United States153 Posts
Last Edited: 2012-09-08 04:11:39
September 08 2012 03:57 GMT
#5796
Finally convinced some of my friends to xfer, but so far I'm the only one that has xferred. Can I get an invite?
AznChristian.8567
Life appears to me too short to be spent in nursing animosity or registering wrongs." - Charlotte Bronte, Jane Eyre
Derrida
Profile Joined March 2011
2885 Posts
September 08 2012 09:15 GMT
#5797
On September 08 2012 09:52 Nos- wrote:
I'm lvl28 elementalist at the moment and I've found great success with scepter main hand with dagger offhand. For fire attunement you really have 5 high damage nuke spells, with 2 combo finishers that trigger off of ring of fire, giving you +6 stacks of might instantly.
Water has a bit of aoe heal utility in water trident and the aoe condition removal thing.
Lightning attunment you still have ride the lightning and updraft for those sticky situations.
Earth you have rock armor (which persists even with attunment change), and the aoe knockdown + churning earth.


Can someone explain what are combo finishers, stacks of might, and whatnot? Thanks in advance
#1 Grubby Fan.
Aixler
Profile Joined August 2010
Netherlands946 Posts
September 08 2012 09:27 GMT
#5798
Putting down a spell that has:"Combo Field: Fire" and using a spell in that area that has "Combo Finisher: Blast" gives you 3 stacks of Might. A scepter/dagger ele has the ring of fire to put down a field, then the dragon tooth and phoenix for the blast, giving you 2x3=6 stacks of might. You can even add in the arcane blast from your skills for a 3rd Blast finisher for 9 stacks of might in total.
Flicky
Profile Blog Joined December 2008
England2674 Posts
September 08 2012 10:11 GMT
#5799
On September 08 2012 10:07 kellymilkies wrote:
Someone pro with Engineer please PM me. I'm so lost with this class.


Open every page and Ctrl+F engineer. There's a load of info in this thread already.
Liquipedia"I was seriously looking for a black guy" - MrHoon
Zidane
Profile Blog Joined July 2008
United States1692 Posts
September 08 2012 10:26 GMT
#5800
On September 08 2012 06:17 oZii wrote:
Show nested quote +
On September 08 2012 03:59 Zidane wrote:


Here's some new SPVP footage on Elementalist for those interested.



Sweet thanks for posting this whats your trait setup? I plan on trying D/D when I reach 80. I see you use the Air Elemental I think it is the best for pure dps better than the fire elemental imo.

Also what the fuck is the fucking Juvenile Hawk Eye? Yesterday in WvW that fucking bird was so annoying I know its probably a pet but do they have like a range or something. I was more than 1,200 meters from the action but that thing was still after me


This was my build in that video http://gw2skills.net/editor/en/?fEAQJAoYhImibzR5gjDABFEwgQhFNUeMTO2A;TgAg0CnoqxUjoGbNuak1A

I think air is pretty good for stable dps but you have to be closer to the target, and fire gives you more spike damage in total. I think you mean the pet, they seem to have a big range.
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