New Bioshock: Infinite - Page 6
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luke00
12 Posts
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Probe1
United States17920 Posts
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Ideas
United States8082 Posts
On June 17 2011 04:34 Probe1 wrote: Yes. Actually, yes. The whole game (series) is rigidly scripted. a lot of bioshock 1 wasnt actually too scripted, at least compared to most shooters. for instance many levels would just give the player the objective of collecting adam from little sisters, and it's up to them to explore it and find them and make sure they have enough supplies to take down big daddy. | ||
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Firebolt145
Lalalaland34486 Posts
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Merany
France890 Posts
http://www.mocpages.com/moc.php/275012|Mocpages That's quite impressive! | ||
YoureFired
United States822 Posts
On June 16 2011 15:53 Torte de Lini wrote: Reviving this topic with this new IGN video: A bit more depth of the story, some of their characters, etc. :3 Enjoy. Reminds me a bit of Prince of Persia. The odd one where you had a female companion who helped you out a lot. The area where there were rails looked much more open-ended than I expected, I'm sure the story is still fairly linear but that battle looks like it has more than a few possibilities for combat, like Mass Effect. Adding it to the OP | ||
Ideas
United States8082 Posts
http://www.gametrailers.com/episode/gametrailers-tv/124?ch=2&sd=1_hd | ||
Agro_Z
United States138 Posts
+ Show Spoiler + -The relationship with Elizabeth feels too forced? It's like a love story ripped from a generic Disney movie with a princess and an unlikely hero. -The rail way seems... gimmicky. I expected more out of it other than quick-time events. Hopefully there will be more in the final release, but it feels like such a waste of a creative system. -I don't like regenerating health, but that's just me. -The ability to only carry two weapons at once and the fact that whenever you ran out of ammo the game would simply give you another gun. | ||
Skilledblob
Germany3392 Posts
On July 09 2011 04:50 Agro_Z wrote: The gameplay demo was very "cinematic", but disappointed me in the end. + Show Spoiler + -The relationship with Elizabeth feels too forced? It's like a love story ripped from a generic Disney movie with a princess and an unlikely hero. -The rail way seems... gimmicky. I expected more out of it other than quick-time events. Hopefully there will be more in the final release, but it feels like such a waste of a creative system. -I don't like regenerating health, but that's just me. -The ability to only carry two weapons at once and the fact that whenever you ran out of ammo the game would simply give you another gun. ok the last two points killed the game for me. | ||
Fruscainte
4596 Posts
Not even going to pirate. | ||
Boblion
France8043 Posts
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Ideas
United States8082 Posts
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Galleon.frigate
Canada721 Posts
not sure if this was posted... sick interview and video, if words bore you check out 2:40 to see how world bending is bioshock 3 ![]() | ||
forgotten0ne
United States951 Posts
On July 09 2011 04:57 Fruscainte wrote: Limited to two weapons and regenerating health. Not even going to pirate. Seriously... They must have learned from how well Duke Nukem did... OH WAIT! | ||
Ideas
United States8082 Posts
On July 09 2011 10:04 forgotten0ne wrote: Seriously... They must have learned from how well Duke Nukem did... OH WAIT! the demo didnt have regenerating health lol. also what is with the hate on 2-weapon limit? in some games it makes a lot of sense and can be a fun. or is TL just at the point where anytime FPSs are talked about everyone complains about every aspect of the game that isnt like quake 3? | ||
Jayme
United States5866 Posts
On July 09 2011 11:09 Ideas wrote: the demo didnt have regenerating health lol. also what is with the hate on 2-weapon limit? in some games it makes a lot of sense and can be a fun. or is TL just at the point where anytime FPSs are talked about everyone complains about every aspect of the game that isnt like quake 3? Its not so much the two weapon limit as its about the new weapon once you run out of ammo. Thats one thing I really liked about amnesia...your supplies felt precious. | ||
Fruscainte
4596 Posts
On July 09 2011 11:09 Ideas wrote: the demo didnt have regenerating health lol. also what is with the hate on 2-weapon limit? in some games it makes a lot of sense and can be a fun. Not in a game where in every installment allowed you to have 5-6 weapons, along with selection of multiple plasmids all available in combat. | ||
Kojak21
Canada1104 Posts
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Jayme
United States5866 Posts
On July 09 2011 12:52 Kojak21 wrote: im really not liking where the new generation of games always seem to be going with making things limited and dumbed down It's odd because I have yet to run into someone who does like the direction games are going..yet still this is the direction they choose. The new tribes game nearly made me cry when I saw how they are destroying what made tribes 2 so legendary. | ||
Kezzer
United States1268 Posts
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